Jerom Venneker
4f1ebbc3d5
Automatically open the connection settings when failing to autoconnect
2025-07-18 13:13:39 +02:00
jerom
0101a4d842
Another attempted buildfix for windows runner
2025-07-17 21:21:12 +02:00
Jerom Venneker
70241aba0c
Attempt at buildfix for windows runner
2025-07-16 19:04:34 +02:00
Jerom Venneker
79dd481116
Added autoconnect on file load
2025-07-16 18:50:32 +02:00
Jerom Venneker
9fbf67fc94
Added connection status to archi file select
2025-07-15 19:07:19 +02:00
Jerom Venneker
e272300245
Fixed crash when recieving a bounce without any tags
2025-07-10 20:23:49 +02:00
Jerom Venneker
6df2fd9b8a
Fixed crash on game completion without being connected
2025-07-09 19:21:40 +02:00
Jerom Venneker
d53afb534d
Changed AP console text colors to enums
2025-07-07 19:22:17 +02:00
aMannus
b700e0cc5f
Fix market death crash & no logic parse, limit archi console lines
2025-07-06 23:25:07 +02:00
aMannus
80b0d036d7
Fix death link crash
2025-07-05 14:45:59 +02:00
aMannus
33bdd06bfc
typo fix
2025-07-04 15:06:14 +02:00
aMannus
5ebc20c0a6
linxu pls?
2025-07-04 15:05:13 +02:00
aMannus
524a26f759
Hopefully fix linux + clang_format
2025-07-04 14:24:33 +02:00
aMannus
59993c75be
Force on skip child zelda
2025-07-04 14:17:13 +02:00
aMannus
1b9e03b92f
Merge branch 'develop' into aManchipelago
2025-07-04 13:22:17 +02:00
aMannus
4aacc1bc0c
Temporarily disable skull token flag setting
2025-07-04 11:49:45 +02:00
aMannus
50af166a84
Daeth link done
2025-07-04 10:28:21 +02:00
aMannus
427b5aa25c
Fix archi connection cvar & stop normal rando gen with archi
2025-07-02 15:40:16 +02:00
aMannus
c06f7bda75
Implement archi and hide rando hash in archi save
2025-07-02 15:11:07 +02:00
aMannus
500481f75f
Rewrite notifications to eliminate flicker with many in the queue
2025-07-02 14:34:51 +02:00
Malkierian
237dcfec74
Move all maps from Menu.h to the source files that use them. ( #5644 )
2025-07-01 17:40:42 -07:00
aMannus
53118cc9e3
Improvements in connection UI + random cleanup
2025-07-01 23:00:58 +02:00
aMannus
53a1aa3d3f
Remove archi debug mode
2025-07-01 22:01:41 +02:00
aMannus
d1070397c1
Merge branch 'aManchipelago-QuestSelect' into aManchipelago
2025-07-01 21:07:09 +02:00
aMannus
7887d888c4
Quest select changes
2025-07-01 21:07:01 +02:00
Philip Dubé
ec54d02c0c
Spirit Flags ( #5631 )
...
1. skip cutscene delay for sun on floor & sun on block
2. persist sun on floor temp flag
3. persist big mirror being solved before platform lowered
2 removes need for weird bomb key logic
3 needed for shuffle doors
2025-07-01 12:04:26 -07:00
Philip Dubé
cddc7353af
tts: replace rupee count with key count in dungeons (except first 3 child dungeons) ( #5642 )
2025-07-01 10:54:39 -07:00
aMannus
48d2193fec
CrowdControl additions & improvements ( #5104 )
...
* CrowdControl additions & improvements
* Update after dev merge
* clang format
* Revert "clang format"
This reverts commit 1be5ad18f5995792971fa0a1772109b0157817b4.
* clang format
2025-07-01 10:54:26 -07:00
Philip Dubé
05a7f728e7
dev tools save editor: change dungeon drop down to current dungeon ( #5635 )
2025-07-01 10:30:02 -07:00
aMannus
0e9a382232
More specific checks for skipping GIs for special cases
2025-07-01 14:20:32 +02:00
aMannus
cd90410489
Merge branch 'pr/73' into aManchipelago-QuestSelect
2025-07-01 09:49:21 +02:00
aMannus
db58c3a029
Fix clang-format ps1 script ( #5637 )
...
* Fix clang-format ps1 script
* use path variable
2025-06-30 16:56:55 -07:00
Philip Dubé
f80836d8b7
Enemy Randomizer: all the invis ( #5621 )
...
Fire Keese, Floormaster, Ice Keese, Keese, Redead, Stalfos
2025-06-30 14:52:45 -07:00
Philip Dubé
928bb7767b
reduce logical implications of closed forest ( #5626 )
...
* reduce logical implications of closed forest
closed forest should only be about kokiri blocking the way,
no need to try plug alternate forest escapes out
* revert adult deku being unlocked in forest without showing mido sword/shield
2025-06-30 14:52:02 -07:00
Malkierian
96d3b480b1
Merge pull request #5638 from Malkierian/blair-dev-6-30
...
Blair->Dev 6/30
2025-06-30 14:31:30 -07:00
aMannus
3e06696441
Fix spoiler loading, setting more defaults, archi console crash fix + styling
2025-06-30 23:30:32 +02:00
Malkierian
7f3d2adc63
Fix whitespacing in presets.
2025-06-30 13:04:51 -07:00
Malkierian
015dcf2af1
Fix typo.
2025-06-30 10:58:49 -07:00
Jerom Venneker
786b7481c4
Added Disconnecting from the server when selecting new game and backing out of name select
2025-06-30 19:34:45 +02:00
Malkierian
30d1932354
Re-add new preset items to new preset files.
2025-06-30 09:37:02 -07:00
Malkierian
002e8e9f09
Merge branch 'develop-blair' of github.com:Malkierian/Shipwright into develop
2025-06-30 09:28:11 -07:00
aMannus
abe682e0f2
clang-format
2025-06-30 11:40:20 +02:00
Malkierian
32683e2a74
Change early return in CheckTrackerLoadGame to check specifically for Boss Rush instead of Not Rando. ( #5634 )
2025-06-29 19:12:04 -07:00
Philip Dubé
063fb2577f
cleanup, trying to speed up build ( #5627 )
2025-06-29 18:21:47 -07:00
Malkierian
16c3cb1adf
Tracker circle ( #5632 )
...
* Fix item tracker circle display.
* Add .o2r to .gitignore.
* clang
2025-06-29 18:06:21 -07:00
aMannus
ae17e572a0
Hard code custom prices for scrubs/shops for now
2025-06-30 00:13:03 +02:00
aMannus
2e496d1666
Merge pull request #72 from jeromkiller/AddArchipelagoClientLib
...
Add archipelago client lib
2025-06-29 23:53:46 +02:00
aMannus
dc76883a56
Implement get item messages
2025-06-29 23:49:38 +02:00
Philip Dubé
112fbc5a4b
trick: ledge clip into gtg ( #5618 )
...
* trick: ledge clip into gtg
* fix
2025-06-29 13:57:57 -07:00
aMannus
c2788bd0ba
Fix build after develop merge
2025-06-29 21:08:35 +02:00