Force on skip child zelda

This commit is contained in:
aMannus
2025-07-04 14:17:13 +02:00
parent 1b9e03b92f
commit 59993c75be

View File

@@ -588,7 +588,7 @@ void Context::ParseArchipelagoOptions(const std::map<std::string, int>& slot_dat
mOptions[RSK_GANONS_BOSS_KEY].Set(RO_GANON_BOSS_KEY_LACS_REWARDS);
}
mOptions[RSK_SKIP_CHILD_STEALTH].Set(RO_GENERIC_YES);
mOptions[RSK_SKIP_CHILD_ZELDA].Set(RO_GENERIC_NO);
mOptions[RSK_SKIP_CHILD_ZELDA].Set(RO_GENERIC_YES);
mOptions[RSK_STARTING_STICKS].Set(RO_GENERIC_NO);
mOptions[RSK_STARTING_NUTS].Set(RO_GENERIC_NO);
mOptions[RSK_FULL_WALLETS].Set(RO_GENERIC_YES);