Force on skip child zelda
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@@ -588,7 +588,7 @@ void Context::ParseArchipelagoOptions(const std::map<std::string, int>& slot_dat
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mOptions[RSK_GANONS_BOSS_KEY].Set(RO_GANON_BOSS_KEY_LACS_REWARDS);
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}
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mOptions[RSK_SKIP_CHILD_STEALTH].Set(RO_GENERIC_YES);
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mOptions[RSK_SKIP_CHILD_ZELDA].Set(RO_GENERIC_NO);
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mOptions[RSK_SKIP_CHILD_ZELDA].Set(RO_GENERIC_YES);
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mOptions[RSK_STARTING_STICKS].Set(RO_GENERIC_NO);
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mOptions[RSK_STARTING_NUTS].Set(RO_GENERIC_NO);
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mOptions[RSK_FULL_WALLETS].Set(RO_GENERIC_YES);
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