Commit Graph

3356 Commits

Author SHA1 Message Date
Hunter Marshall
fc10e36cdb Fix minor mistakes in region table (#5545)
* Fix minor mistakes in region table

* Update soh/soh/Enhancements/randomizer/location_access/dungeons/ice_cavern.cpp

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>

---------

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>
2025-05-27 14:34:36 -07:00
aMannus
d8a9355846 Merge pull request #69 from jeromkiller/AddArchipelagoClientLib
Add archipelago client lib
2025-05-27 23:18:17 +02:00
aMannus
9d3ea502bb Implement rewards gcbk settings & fix shopsanity 2025-05-27 23:12:01 +02:00
Pepper0ni
f0e36c2694 Fix failure to assign areas to regions on initial spoiler load (#5540) 2025-05-27 13:19:30 -07:00
Malkierian
fa6f45bde5 Fix Preset List with no customs available (#5535)
* Surround preset file processing with the fs::exists check rather than returning early.

* clang
2025-05-27 13:19:14 -07:00
Jerom Venneker
6662818d95 Filtering out already locally checked locations from recieving location sync 2025-05-27 22:03:12 +02:00
Jerom Venneker
36cf22c196 Added some pretty (arbitrary) collors to the archipelago log 2025-05-27 21:28:19 +02:00
aMannus
44be44b513 Merge pull request #68 from jeromkiller/AddArchipelagoClientLib
Add archipelago client lib
2025-05-26 22:49:11 +02:00
Jerom Venneker
dbf8503369 Added text recieved from AP to the log 2025-05-26 22:07:58 +02:00
Jerom Venneker
5be1a2d419 Merge remote-tracking branch 'fork/aManchipelago' into AddArchipelagoClientLib 2025-05-26 20:54:49 +02:00
Jerom Venneker
f6359f1008 Added opening of local checks when synchinc locations 2025-05-26 20:51:49 +02:00
aMannus
66937c8423 Add icons to ap item notifications 2025-05-26 13:17:09 +02:00
aMannus
ba1af32ba4 Switch to outline-less ap item models 2025-05-26 11:05:05 +02:00
aMannus
d5f395493b Show item name and player in ap item pickup notification 2025-05-26 10:49:44 +02:00
aMannus
e6fec935d6 Load in new shuffle options data 2025-05-26 00:30:49 +02:00
Jerom Venneker
603c163167 Rework Item Queue, Repeated connections should no longer give multiple copies of the same item 2025-05-25 21:17:44 +02:00
aMannus
ab307fa3e9 Beginning of retrieving slot data (deathlink), various fixes 2025-05-25 11:29:13 +02:00
xxAtrain223
de96f3cd0a Typo Fixes (#5533)
* Fixed a couple typos.

* Ran clang format.
2025-05-24 10:39:53 -07:00
aMannus
2b6f81351c Hard code archipelago options 2025-05-24 12:12:18 +02:00
aMannus
ad0a73a32f Merge pull request #66 from jeromkiller/AddArchipelagoClientLib
Add archipelago client lib
2025-05-24 10:44:47 +02:00
Jordan Longstaff
4e8e6d2313 Move Rupee Dash Mode hook to its own file (#5178)
* Move Rupee Dash Mode hook to its own file

* Rename initFunc
2025-05-23 20:29:43 -07:00
Rozelette
8b4cad1710 Rework ActorViewer to use hooks (#5474)
* Rework ActorViewer to use hooks

* Rework ActorViewer to use hooks

* Remove ResetData
2025-05-23 18:47:08 -07:00
xxAtrain223
d330f22071 Available Checks Entrance Shuffle (#5363)
* EntranceShuffler ApplyEntranceOverrides.

* Updated ApplyEntranceOverrides.

* Updated ApplyEntranceOverrides.

* Initial Entrance Discovery.

* Added Randomizer_EntranceDiscovered.

* Updated Randomizer_DiscoverRegion to discover unshuffled connected regions.

* Removed extra semi-colon.

* Update to latest entranceShuffleTable.

* Format fixes.

* Updated EntranceDiscovered to account for entrances not in the entranceShuffleTable.

* Rediscover regions when loading a game.

* Rediscover entrances when enabling Available Checks.

* Added Rando::Context::ParseTricksJson.

* Updated ApplyEntranceOverrides to skip default (unset) overrides.

* Fix clang-format failed check.

* Set mLACSCondition when loading a Randomizer game.

* Updated rediscover loop to use MAX_ENTRANCE_RANDO_USED_INDEX.

* Move entrance discovered into ProcessExits.

* Discover spawns when pulling/placing the master sword.

* Discover adult/child spawn when using Song of Time to switch age.

* Reset logic and ApplyOrStoreItems without applying the item effects to the save when calculating available checks.

* Removed !itemLoc->IsAddedToPool() from the check tracker.

* Remove region discovery as its not needed anymore.

* Cleanup changed files for PR.

* Added Available Checks - Process Undiscovered Exits DebugConsole command.

* Added initial Available Checks - Recalculate DebugConsole command.

* ACPUE, recalculate only if save loaded. ACR, set age and times for the starting region.
2025-05-23 17:49:01 -07:00
TheLynk
f2298c6a8e Add Two New Tricks "Navi dive" (#5477)
* add navi dive bottom of the well

* add kokiri sword logic for botw

* Optimisation Logic

* Add Navi Dive Lost Wood

* Update Logic

* Move IsChild in logic trick

* Add brackets

* Clang-Format

* Tweak Text

Tweak Text

* Final Push ?

* It's really the last push
2025-05-23 15:37:30 -07:00
Malkierian
99c3fa6006 Preset Manager (#5459)
* Add presets sidebar, proof of concept row-based listing.

* Complete and unify section check/x drawing.

* Add error state to InputString, and corresponding members and builders to InputOptions.
Implement saving and loading of preset files.

* Implement `Config::SetBlock()`.
Implement Apply.
Implement Delete.
Some json structure changes.

* Apply `CVarClear()` calls in CVar-prefixed widget functions.

* Comment out satellite preset pickers for now.

* clang

* Fix ButtonOptions initializer list.

* I hate clang...

* Loop new preset checkbox creation.
Restore auto-resizing to new preset popup.
Remove errant BeginDisabled in randomizer (merge artifact?).

* Add BlockInfo struct to make array with all info for each block.
Setup loops for all other same-ish situations (applying presets, setting up columns, etc) based on blockInfo.

* Save tracker windows info for later restoration.
Lay the groundwork for said restoration.

* Complete tracker window restoration on preset application.

* Fix RadioButtonsOptions builder parameter type.
Add race lockout to new and apply buttons.

* Revert application of CVarClear on UIWidgets widgets (need to preserve manually-set default states).

* Remove enhancements satellite picker.
Swap randomizer satellite picker to use the manager presets, only displays presets with randomizer section included.
Move built-in presets to the asset archive, and remove delete button on them.
Remove PresetEntries.cpp.

* Fix locations and tricks tabs not updating live when applying preset with new system.

* Apply RandoGenerating lockout to rando preset Apply button.

* Fix new presets not being properly filtered in satellite selectors.

* Fix currently selected presets getting deleted still being selected in satellite selectors.

* Change BigPoeTargetCount in preset files to 1.
2025-05-23 14:57:49 -07:00
Philip Dubé
3a069e621e Fix warnings (#5516)
* use size_t instead of uint8_t for hint ids

* va_arg int instead of s16

warning: second argument to 'va_arg' is of promotable type 's16' (aka 'short'); this va_arg has undefined behavior because arguments will be promoted to 'int' [-Wvarargs]

* more issues like #5443
2025-05-23 14:21:25 -07:00
Malkierian
d69a45674f Adds a check for "OneDrive" in the execution path to the startup errors that prevent running. (#5522) 2025-05-23 14:06:25 -07:00
Rozelette
a2541fded8 Exclude build dependencies from clang format (#5490) 2025-05-23 14:06:19 -07:00
nclok1405
150029fa49 Set default player name to "リンク" ("Link" in Katakana) when playing in Japanese (#5487) 2025-05-23 14:05:59 -07:00
Rozelette
e4448f491e Add ObjectExtension system (#5429) 2025-05-23 14:05:33 -07:00
Jordan Longstaff
db8440e744 Move Shadow Tag Mode hook to its own file (#5179)
* Move Shadow Tag Mode hook to its own file

* Rename initFunc
2025-05-23 14:04:43 -07:00
Jordan Longstaff
d8acc32876 Move Daytime Gold Skulltulas mod hook to its own file (#5174)
* Move Daytime Gold Skulltulas mod hook to its own file

* Fix externs?

* Rename initFunc
2025-05-23 14:04:20 -07:00
Malkierian
ae480e107e Implement Log Level selector setting (#5263)
* Implement Log Level selector setting.

* run clang

* Enum for default value.

* PR feedback: use CVAR_DEVELOPER_TOOLS in CVar builder.

* Slight change to try to force a PR update.

* screw you clang
2025-05-23 14:03:30 -07:00
Philip Dubé
ca32dfd246 Dampe Fire (#5521)
* No Dampe Fire

* spicy

* bikeshed
2025-05-23 14:03:20 -07:00
Philip Dubé
24013e2e5c skip bottling big poes (#5247)
* setting to skip bottling big poes

empty bottle still required to collect

avoids logic needing to work around player soft locking by filling bottles without poe collector access

* No option, zero option

* TEXT_BIG_POE_COLLECTED_RANDO

* update preset

* fix talking to poe collector after receiving item
2025-05-23 14:00:35 -07:00
Jerom Venneker
ea95ca0a9a Enabled Connecting and check synching when already in game 2025-05-23 19:28:42 +02:00
Jerom Venneker
a9e99e400c Removed IS_ARCHIPELAGO defines 2025-05-23 18:22:50 +02:00
Jerom Venneker
b2c2be034e Added Item Synch on game load 2025-05-23 18:04:08 +02:00
aMannus
c15abdc411 Init archipelago data, place different AP item types 2025-05-23 13:50:20 +02:00
aMannus
0a1a1088e1 Fix cmake for non-linux 2025-05-23 10:44:40 +02:00
aMannus
9533de7ef6 Merge branch 'pr/64' into aManchipelago 2025-05-23 10:39:04 +02:00
aMannus
9709ec461b All AP save data initialized 2025-05-23 10:35:12 +02:00
aMannus
aed7dd3e42 Update models to lower poly version 2025-05-23 09:15:38 +02:00
aMannus
a52ae24422 Implement initial AP item models 2025-05-23 03:11:36 +02:00
aMannus
cc9d15e1b7 Initial AP save data 2025-05-23 01:21:29 +02:00
Jerom Venneker
108cc3b24d Cleaned up Item recieve code and removed old AP mappings 2025-05-23 00:34:27 +02:00
Pepper0ni
a9fc317a5a Fix crash when no valid enemies are selected (#5519)
* fix crash when no valid enemies are selected

* Clanged
2025-05-22 15:23:14 -07:00
Philip Dubé
1d716a5975 ShuffleBeehives.cpp (#5511) 2025-05-22 15:18:03 -07:00
Jerom Venneker
b24abb4ae4 Merge remote-tracking branch 'fork/aManchipelago' into AddArchipelagoClientLib 2025-05-22 23:00:04 +02:00
Jerom Venneker
0fa178ee40 made openssl use dynamic libraries on fedora 2025-05-22 22:58:28 +02:00