Shishu the Dragon
97d4cc2881
Dev: Mac/Linux compat for VS Code tasks ( #6211 )
2026-02-26 01:22:57 +00:00
Shishu the Dragon
2d74552d05
Ivan: Fix intermittent crash with certain items ( #6253 )
2026-02-15 00:38:32 +00:00
Philip Dubé
0dc6989438
9.1.2 ( #6160 )
2026-01-19 00:10:09 +00:00
Jordan Longstaff
7850fa82df
Modularize enemy defeat count hook & fix counting bugs ( #5885 )
2026-01-17 05:35:45 +00:00
aMannus
0821c2e315
Fix boss souls on item tracker ( #6142 )
2026-01-15 15:51:04 +00:00
OtherBlue
3e0225272f
Make "Move in First Person" require "Right Stick Aiming" ( #6104 )
2026-01-10 01:03:03 +00:00
Garrett Cox
8584ced40b
Proper fix for 2 handed idle animation ( #6109 )
2026-01-08 18:20:16 +00:00
Shishu the Dragon
d62e8108fd
Mod Menu: Fix empty list crash ( #6015 )
2026-01-01 19:54:34 +00:00
aMannus
5d63146267
Add setting updater for rando logic setting ( #6030 )
2025-12-31 01:44:01 +00:00
Jordan Longstaff
50c023b86b
Modularize randomized enemy size hook & fix enemy health bars ( #5887 )
2025-12-31 01:43:20 +00:00
xxAtrain223
ace2f7869b
Check for Pocket Cucco in HasItem. ( #6049 )
2025-12-28 09:20:16 -07:00
xxAtrain223
999f980d7c
Fix 2 TimePass Issues ( #6038 )
...
* Set Kak time pass to false.
* Set lon lon time pass to false.
2025-12-27 12:10:57 +01:00
xxAtrain223
352a4e9260
Added small key doors special case for Thieves Hideout. ( #6023 )
2025-12-15 12:49:11 -07:00
Philip Dubé
05d865337c
MQ forest: fix raised island GS logic ( #6020 )
2025-12-15 12:47:07 -07:00
Shishu the Dragon
9d8addca04
Update macOS build instructions ( #6012 )
2025-12-10 09:50:07 -07:00
Malkierian
0073736467
Fix entrance value assigned to DMT sign outside Dodongo's for hinting. ( #5973 )
2025-11-25 17:07:45 +00:00
Malkierian
2ee4e70b9a
Fix menu header width and scrollbar calculations. ( #5975 )
2025-11-24 14:00:37 +00:00
Christopher Leggett
c68c8f1284
Adds a toggle for the entrance labels on signs near loading zones. ( #5974 )
2025-11-23 16:45:19 +00:00
Malkierian
daeb3a84c7
Can't use CVars before the CVar system is initialized. ( #5962 )
2025-11-14 12:45:48 -07:00
Philip Dubé
6ccdfc6051
Fix: ground jump for haunted wasteland GS is hard ( #5843 )
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* Fix: ground jump for haunted wasteland GS is hard, & can't be done with hammer
Pulled this logic from zootr where sword is assumed, was not able to execute myself
* Pepper0ni took a stab at this, wasn't able to do it, but didn't feel it wasn't doable
* AGreenSpoon figured it out with BGS/hammer
2025-11-13 19:24:40 -07:00
Jordan Longstaff
14fb9e60d8
Autosave no longer works after save file is deleted ( #5959 )
2025-11-13 15:31:57 -07:00
Jordan Longstaff
dadc2e5218
"Assignable Tunic and Boots" setting now allows shields also ( #5953 )
2025-11-13 14:29:48 -07:00
Malkierian
5629d033c2
Forgot to get CVar value with the default specified in OTRGlobals to feed into InitLogging. ( #5952 )
2025-11-11 10:03:14 -07:00
Philip Dubé
3eade8133e
Fix GF entrance tracker & generation issues with cratesanity ( #5934 )
2025-11-09 19:16:33 -07:00
Malkierian
6b83070343
Logging bump ( #5938 )
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* Bump LUS, call `InitLogging` with both values at `trace`.
Set up proper conditional default log level in Dev Tools.
* Update LUS ref.
2025-11-09 18:27:19 -07:00
Jordan Longstaff
7ff93a3960
Dampe's Hut open all night when Dampe is out ( #5937 )
2025-11-09 18:27:09 -07:00
Pepper0ni
3d525d7eb1
Fix excluded locations getting bombchus when bombchu bag is off ( #5943 )
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* Fix bombchus being consistently added to excluded locations
* change to be a random junk item
2025-11-09 08:58:18 -07:00
Garrett Cox
0e162cbb7c
Fix skybox being manipulated outside of appropriate scenes, other tweaks to disable 2d backgrounds impl ( #5925 )
2025-11-08 15:49:35 -06:00
Jordan Longstaff
3793e821c8
Autosave disabled when Ocarina of Time obtained but not Song of Time ( #5936 )
...
* Autosave disabled when Ocarina of Time obtained but not Song of Time
* Add explanation comment
Added a condition to prevent autosaving between obtaining the Ocarina of Time and the Song of Time.
2025-11-08 13:06:01 -07:00
Malkierian
4aaad850bd
Bump to Bravo 9.1.1. ( #5922 )
2025-11-04 17:40:02 -07:00
Malkierian
cf275b1a6c
Implement logger changes ( #5914 )
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* Implement logger changes, and make default log level dynamic based on debug/release.
* Bump LUS.
* typo
Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com >
---------
Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com >
2025-11-03 18:54:01 -07:00
Philip Dubé
0014f40676
rando BOTWMQ: only turn the water level crystal switch into toggle ( #5902 )
2025-11-03 18:49:11 -07:00
Malkierian
f015a1b339
Apply expected lexicographical sort to initial and new mod addition list. ( #5904 )
2025-11-03 18:48:48 -07:00
Malkierian
b2090dcf83
Add "CuccosToReturn": 1 to Main Randomizer preset. ( #5915 )
2025-11-03 18:00:31 -07:00
Malkierian
ebf8a3b47f
Fix Song Shuffle Off ( #5918 )
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* Temporarily fixes Song Shuffle Off causing songs to not be given on seeds created solely from spoilers.
* Remove instead of comment.
2025-11-03 17:40:54 -07:00
Pepper0ni
f3b0d8e230
quick fix ZR grass logic ( #5906 )
2025-11-01 11:45:23 +01:00
Jordan Longstaff
1ba6cf643d
Modularize coloured ToT Medallions hook ( #5877 )
...
* Modularize colourized ToT Medallions hook
* Add overlooked reset of Forest Medallion colour
* Move asset variables to hook file
* Fix includes
* Remove forward declarations
* Use data structures to reduceboilerplate code
* Simplify data structures, reduce boilerplate even more
* Correct patchName2 checks
* Clang format
* Add brackets on if statements
2025-10-29 13:36:29 -07:00
Malkierian
b30191f369
Set cutsceneIndex to 0 to bypass cutscene shenanigans when spawning in ToT as adult. ( #5899 )
...
Unify savedSceneNum at -1 regardless of starting age.
2025-10-29 09:05:14 -07:00
Jordan Longstaff
a419b431a7
Modularize Pause Warp hook ( #5869 )
...
* Modularize Pause Warp hook
* Make RegisterPauseMenuHooks static
* Merge pausewarp.c into hook module
* Use brackets with if statements
* Fix timer bug with spoiling items
2025-10-28 20:52:18 -07:00
Malkierian
48f4f56bac
Change disabling rules for Skip Feeding Jabu-Jabu to reflect the fact that it only works in rando based on the rando setting. ( #5889 )
2025-10-28 17:01:59 -07:00
Pepper0ni
1b29c0cad3
fix logic error with detu tree torch room ( #5898 )
2025-10-28 16:57:16 -07:00
Malkierian
74312442d5
Fix wrong CVar on Hookshot Identifier. ( #5883 )
2025-10-25 19:52:22 -07:00
Malkierian
ad2807ce32
Fix adding Enable Mods twice as search widget. ( #5880 )
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Fix a couple typos in search widget extra terms.
2025-10-23 18:32:00 -07:00
Malkierian
ae1cee9b13
Bump to version Copper Alfa 9.1.0. ( #5866 )
2025-10-21 19:01:39 -07:00
Malkierian
56a05c392e
Update to latest LUS commit with clip adjustments. ( #5865 )
2025-10-21 18:27:24 -07:00
xxAtrain223
955ee9b9ba
Fix doorType calculation for shutter doors ( #5862 )
2025-10-20 21:59:50 -07:00
Malkierian
dc5e9686c0
Mod Menu Tweaks ( #5844 )
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* Fix mod order retention.
Remove mods in the CVar that no longer exist.
* Rework mod list init for enabled-by-default with extension changing to disable.
* Rework entire system for default enabled.
Disabled mods are renamed for sake of saving a CVar.
Menu now has an edit mode, cancel button, and apply & close.
Move Enable Alternate Assets to be Enable Mods in the mod menu.
Couple small fixes in the item tracker.
* Try to fix Mac.
* Remove disabling for Enable Mods while editing.
Add info about load order in relation to the list.
* Fix archives being added multiple times across multiple init passes.
* Add full-row drag and drop.
Swap columns.
Add information about dragging to header.
* Remove enable/disable flow, and setup the menu to only handle load order.
Change AltAssets to default on.
Move menu to Settings tab.
Move tab hotkey widget to mod menu.
Fix alt assets migrator value.
* Reverse list order for priority on top.
* Remove ExtensionType.
2025-10-20 10:51:56 -07:00
Philip Dubé
8d441f3ae5
fix rando hints for bridge requirements ( #5857 )
2025-10-20 10:51:43 -07:00
Malkierian
7004c1fc4f
Fix GS not being marked as collected when not shuffled. ( #5861 )
2025-10-20 10:51:33 -07:00
Jordan Longstaff
c806f23494
Potion Shop back door open at night ( #5849 )
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* Potion Shop back door open at night
* Rerun clang-format
* Standard initFunc naming
2025-10-17 08:18:12 -07:00