Fix 2 TimePass Issues (#6038)

* Set Kak time pass to false.

* Set lon lon time pass to false.
This commit is contained in:
xxAtrain223
2025-12-27 05:10:57 -06:00
committed by GitHub
parent 352a4e9260
commit 999f980d7c

View File

@@ -372,6 +372,7 @@ bool GetTimePassFromScene(SceneID scene) {
case SCENE_POTION_SHOP_GRANNY:
case SCENE_GANON_BOSS:
case SCENE_HOUSE_OF_SKULLTULA:
case SCENE_KAKARIKO_VILLAGE:
case SCENE_KOKIRI_FOREST:
case SCENE_SACRED_FOREST_MEADOW:
case SCENE_LOST_WOODS:
@@ -383,6 +384,7 @@ bool GetTimePassFromScene(SceneID scene) {
case SCENE_GERUDOS_FORTRESS:
case SCENE_HAUNTED_WASTELAND:
case SCENE_DEATH_MOUNTAIN_CRATER:
case SCENE_LON_LON_RANCH:
case SCENE_ID_MAX:
return false;
@@ -393,14 +395,12 @@ bool GetTimePassFromScene(SceneID scene) {
return false;
case SCENE_HYRULE_FIELD:
case SCENE_KAKARIKO_VILLAGE:
case SCENE_ZORAS_RIVER:
case SCENE_LAKE_HYLIA:
case SCENE_GERUDO_VALLEY:
case SCENE_DESERT_COLOSSUS:
case SCENE_HYRULE_CASTLE:
case SCENE_DEATH_MOUNTAIN_TRAIL:
case SCENE_LON_LON_RANCH:
return true;
case SCENE_TEST01: