diff --git a/soh/soh/Enhancements/randomizer/location_access.cpp b/soh/soh/Enhancements/randomizer/location_access.cpp index 0f517aa3f..b4185088c 100644 --- a/soh/soh/Enhancements/randomizer/location_access.cpp +++ b/soh/soh/Enhancements/randomizer/location_access.cpp @@ -372,6 +372,7 @@ bool GetTimePassFromScene(SceneID scene) { case SCENE_POTION_SHOP_GRANNY: case SCENE_GANON_BOSS: case SCENE_HOUSE_OF_SKULLTULA: + case SCENE_KAKARIKO_VILLAGE: case SCENE_KOKIRI_FOREST: case SCENE_SACRED_FOREST_MEADOW: case SCENE_LOST_WOODS: @@ -383,6 +384,7 @@ bool GetTimePassFromScene(SceneID scene) { case SCENE_GERUDOS_FORTRESS: case SCENE_HAUNTED_WASTELAND: case SCENE_DEATH_MOUNTAIN_CRATER: + case SCENE_LON_LON_RANCH: case SCENE_ID_MAX: return false; @@ -393,14 +395,12 @@ bool GetTimePassFromScene(SceneID scene) { return false; case SCENE_HYRULE_FIELD: - case SCENE_KAKARIKO_VILLAGE: case SCENE_ZORAS_RIVER: case SCENE_LAKE_HYLIA: case SCENE_GERUDO_VALLEY: case SCENE_DESERT_COLOSSUS: case SCENE_HYRULE_CASTLE: case SCENE_DEATH_MOUNTAIN_TRAIL: - case SCENE_LON_LON_RANCH: return true; case SCENE_TEST01: