Malkierian
cbd376afa9
Search Tweaks ( #5767 )
...
* Increase vibrancy of search field color.
Set autofocus to only happen on fresh menu load.
* Revert tooltip addition.
2025-08-28 08:59:45 -07:00
PurpleHato
7b38093665
[TWEAK] Localization support for the Notification System ( #5751 )
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* Localization support
* stick/nuts updrage french wording
* forgot german questItem and function adaptation for these
* names
* clang
* name + clang
* should be the last one :derp:
* German typo
2025-08-26 12:34:29 -07:00
balloondude2
21e37d9ac2
Fix the Show Horizontal Resolution Field option v2 ( #5744 )
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* move showHorizontalResField initialization
* remove redundant assignment
Co-authored-by: Philip Dubé <serprex@users.noreply.github.com >
---------
Co-authored-by: Philip Dubé <serprex@users.noreply.github.com >
2025-08-25 12:00:28 -07:00
Eric Hoey
820d097c84
Fix King Dodongo door switch cutscene ( #5729 )
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* fix parathenses to properly OR
* clang clang clang
2025-08-25 12:00:04 -07:00
Pepper0ni
224efe2946
Fix TOT_MASTER_SWORD when the master sword is stated with but not shuffled. ( #5705 )
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* Fix TOT_MASTER_SWORD when the master sword is stated with but not shuffled.
* remove RC_MASTER_SWORD_PEDESTAL
2025-08-25 11:59:47 -07:00
Malkierian
b6166f41c8
Restore previous state of z_door_warp1.c, and reimplement boss rush blue warp bypass. This also fixes the issue with shadow and spirit medallions not being given in vanilla without cutscene skips on. ( #5763 )
...
Ensure shadow and spirit medallions get queued when skipping story cutscenes in vanilla.
2025-08-25 11:59:38 -07:00
Jordan Longstaff
9ff9bebaa2
Fix faulty Nocturne trigger when receiving Fire Medallion ( #5761 )
2025-08-25 11:59:28 -07:00
Eric Hoey
568639dfc0
skip ItemGet for small keys after skeleton key ( #5730 )
2025-08-12 20:37:08 -07:00
Eric Hoey
e104870e6a
remove !IS_RANDO check ( #5728 )
2025-08-12 19:56:07 -07:00
xxAtrain223
353ad944be
Removed SHUTTER_BACK_LOCKED and SHUTTER_BOSS from GetDungeonSmallKeyDoors. ( #5738 )
2025-08-12 19:55:38 -07:00
Malkierian
89c1c97522
Add missing CVar check for tab key processing for alt asset toggle. ( #5736 )
2025-08-09 11:17:33 -07:00
Pepper0ni
b87f1432fd
properly clear location subcatagories when generating a seed ( #5707 )
2025-08-05 20:43:19 -07:00
Malkierian
be77a9be71
Fix Dpad Navigation and Dpad equips on Inventory ( #5708 )
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* Encapsulates ship-specific stuff inside the first state checks in menu draw functions to prevent function bleed.
* clang
2025-07-29 18:47:43 -07:00
Malkierian
7d7072f717
Bump version to 9.0.5 ( #5694 )
2025-07-23 21:31:13 -07:00
Jordan Longstaff
ccf3d4b6a0
Add playing icon to improve Audio Editor indicator ( #5686 )
2025-07-23 20:48:01 -07:00
AltoXorg
d06cf6bf10
timesplitdata.json obey app directory (#5693 )
2025-07-23 20:45:46 -07:00
Malkierian
d51e88b972
Rando Versioning (Again) ( #5691 )
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* Adds Sulu/Spock rando block check (data not empty, but all sub-entries null), and put that and data being empty to the old file flow.
Also moves the `SaveFile` call to after everything else is loaded to preserve sohStats block.
* Add check for blank buildVersion in sohStats block for determining old saves.
* clang
2025-07-23 20:45:22 -07:00
Malkierian
c588d48672
Bump version to Blair Echo. ( #5690 )
2025-07-21 22:21:59 -07:00
Malkierian
35ad68578e
Prevent empty randomizer blocks from triggering the rando version flow. ( #5689 )
...
Clear SpoilerLog CVar when unsupported spoiler log is discovered on load.
2025-07-21 22:19:04 -07:00
Malkierian
5066fbf82c
Fix old file deletion. ( #5688 )
2025-07-21 17:57:40 -07:00
Malkierian
47c5a7f308
Bump version to Blair Delta 9.0.3, and fix a typo. ( #5687 )
2025-07-21 14:31:48 -07:00
Pepper0ni
37fb25d2b3
Fix logic for items given at run start due to settings ( #5665 )
...
* initial changes
* submodules
* fix master sword, skip zelda and skip epona logic
* I for one welcome our new clang overlords...
2025-07-21 11:00:39 -07:00
Shishu the Dragon
681e8dda26
Ivan: collect deku seeds ( #5654 )
2025-07-21 10:47:03 -07:00
Malkierian
a93b484cf3
Add Clear Devices button that will erase the controllers block. ( #5683 )
2025-07-21 10:44:53 -07:00
OtherBlue
dfa10383e4
Split Skip Pickup Messages ( #5648 )
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* Split Skip Pickup Messages
following ZFG's comment https://youtube.com/clip/UgkxF-LDaR-zyTkqSkqtP3dkLrCca_KGScIw?si=RJY9SIG8QKSiWgVl
splits the Skip Pickup Messages time saver for consumables and bottle pickups
* CVar updates I missed
* another cvar I missed
2025-07-02 21:35:49 -07:00
Malkierian
32683e2a74
Change early return in CheckTrackerLoadGame to check specifically for Boss Rush instead of Not Rando. ( #5634 )
2025-06-29 19:12:04 -07:00
Malkierian
a9b857469e
Fix Boss Rush scene/cutscene setup after Bongo/Twinrova. ( #5623 )
...
Also prevent check tracker crash loading Boss Rush.
2025-06-28 17:48:21 -07:00
Malkierian
1161ce3546
Expand tooltip for Free Look to explain camera locks and scene reload. ( #5624 )
2025-06-28 07:50:06 -07:00
Eric Hoey
8b616c8709
first person to first-person ( #5616 )
2025-06-25 21:54:57 -07:00
Jordan Longstaff
3b82b8eeff
Ruto no longer targetable with sitting down skip ( #5611 )
2025-06-25 09:27:45 -07:00
Malkierian
4676242086
Fix dpad navigation on Quest Status pause screen. ( #5607 )
2025-06-23 16:02:04 -07:00
xxAtrain223
afde504a0f
Updated SpoilerFileExists to cache the results. ( #5606 )
2025-06-23 16:01:49 -07:00
xxAtrain223
17613d1f50
Fix Available Checks On Load ( #5599 )
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* Setup call to RecalculateAvailableChecks instead of direct call.
* Remove RecalculateAvailableChecks from CheckTrackerSettingsWindow::DrawElement.
2025-06-23 15:52:17 -07:00
Pepper0ni
b564148380
Add wallet to mask logic, clean up mask logic ( #5567 )
2025-06-19 13:28:50 -07:00
Malkierian
a9a49ccbe6
Adds saving and loading for location exclusion, and hooks the check tracker up to return false from IsVisibleInCheckTracker if a location was excluded. ( #5594 )
2025-06-19 13:26:43 -07:00
Pepper0ni
2daf343755
Change excluded checks to have junk instead of non-advancment. ( #5592 )
...
* Change excluded checks to have junk instead of non-advancment
* loud frying pan noises
2025-06-19 13:26:30 -07:00
Pepper0ni
b932b8f6c9
Clarify hint text for pots in interiors ( #5591 )
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* Clarify hint text for pots in interors
* Make dampe's pots text less like a naming error
2025-06-18 08:39:09 -07:00
Pepper0ni
19e9f39a9a
Hardcode spirit hands to be dungeon checks ( #5590 )
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* Hardcode spirit hands to be dungeon checks
* CLANG CLANG CLANG!
2025-06-16 15:29:46 -07:00
Pepper0ni
aa7693a103
fix various oversights with altar hint off ( #5589 )
2025-06-16 15:29:22 -07:00
Pepper0ni
f2bc7cd1dc
Fix rare crash in randomiser generation ( #5585 )
2025-06-15 10:22:36 -07:00
xxAtrain223
620d08002c
RecalculateAvailableChecks Fix - IsSaveLoaded Guard ( #5587 )
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* Added IsSaveLoaded guard clause to RecalculateAvailableChecks.
* Combined RecalculateAvailableChecks guard clauses.
2025-06-15 10:22:03 -07:00
Malkierian
35361c9e8d
Create macro to make All and None buttons for cutscene skips trigger ShipInit for each CVar changed. ( #5576 )
2025-06-15 10:20:09 -07:00
Jordan Longstaff
b600836e4f
New options that affect feeding Jabu-Jabu ( #5397 )
...
* New options that affect feeding Jabu-Jabu
* Add hints for what Jabu-Jabu wants
* Roll back "key" settings to just closed/open, finish rando logic
* Revert "Add hints for what Jabu-Jabu wants"
This reverts commit 2a1974a669a51f3ff0f33ce8ba251769614cfde5.
* Fix vanilla enhancement disabler
2025-06-15 10:19:52 -07:00
Pepper0ni
eefe7729ab
CanUse instead of HasItem for Hover Boots to reach jabu switch ledge ( #5581 )
...
* CanUse instead of HasItem for Hover Boots to reach jabu switch
* also fix a similar issue in fountain
2025-06-14 07:51:33 -07:00
Jordan Longstaff
ab9af742fa
Finish hint translations for fish by waterfall ( #5466 )
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* Finish hint translations for fish by waterfall
* Revise
2025-06-13 22:43:31 -07:00
Pepper0ni
c7e3e08f8d
Fix club moblins moving out of bounds and remove them from the no-clear-room list ( #5569 )
2025-06-12 13:23:42 -07:00
Malkierian
69792e9717
Save and Randomizer Version Control ( #5557 )
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* Add version control for Rachael saves and old rando saves.
* Change spoiler drop success sound to puzzle success chime.
Add spoiler drop fail sound (sys_error).
Improve path sanitizer operation.
Add check for a spoiler having a version and it equaling running version. Deletes spoiler CVar if spoiler becomes unusuable while running, and prevents loading dropped spoilers that don't match.
* clang
* Remove backslash escaping from Sanitize.
Remove duplicate Sanitize from Context and make it use SohUtils.
Fix typo.
2025-06-11 14:39:15 -07:00
Malkierian
0b9fe2d9b9
Fix Search Crash from Scrolling ( #5571 )
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* Fix search crashing when section child scrolled too far.
* clang
2025-06-11 14:35:57 -07:00
Eric Hoey
ad850e50b1
prevent OOB write for BGM fix in grotto mixed pools ( #5572 )
2025-06-11 14:35:49 -07:00
Pepe20129
40da9997c5
Fix some dark link issues ( #5532 )
2025-05-29 07:51:35 -07:00