skip ItemGet for small keys after skeleton key (#5730)

This commit is contained in:
Eric Hoey
2025-08-12 23:37:08 -04:00
committed by GitHub
parent e104870e6a
commit 568639dfc0

View File

@@ -327,7 +327,10 @@ void RandomizerOnPlayerUpdateForRCQueueHandler() {
getItemEntry.modIndex == MOD_RANDOMIZER) &&
(getItemEntry.getItemCategory == ITEM_CATEGORY_JUNK ||
getItemEntry.getItemCategory == ITEM_CATEGORY_SKULLTULA_TOKEN ||
getItemEntry.getItemCategory == ITEM_CATEGORY_LESSER))))) {
getItemEntry.getItemCategory == ITEM_CATEGORY_LESSER ||
// Treat small keys as junk if Skeleton Key is obtained.
(getItemEntry.getItemCategory == ITEM_CATEGORY_SMALL_KEY &&
Flags_GetRandomizerInf(RAND_INF_HAS_SKELETON_KEY))))))) {
Item_DropCollectible(gPlayState, &spawnPos, ITEM00_SOH_GIVE_ITEM_ENTRY | 0x8000);
}
}