CanUse instead of HasItem for Hover Boots to reach jabu switch ledge (#5581)

* CanUse instead of HasItem for Hover Boots to reach jabu switch

* also fix a similar issue in fountain
This commit is contained in:
Pepper0ni
2025-06-14 15:51:33 +01:00
committed by GitHub
parent ab9af742fa
commit eefe7729ab
2 changed files with 3 additions and 3 deletions

View File

@@ -64,7 +64,7 @@ void RegionTable_Init_JabuJabusBelly() {
//Exits
Entrance(RR_JABU_JABUS_BELLY_MAIN, []{return true;}),
//there's tricks for getting here with bunny-jumps or just side-hops
Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->HasItem(RG_HOVER_BOOTS);}),
Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_HOVER_BOOTS);}),
Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_SOUTH, []{return logic->IsAdult || logic->HasItem(RG_BRONZE_SCALE);}),
});
@@ -90,7 +90,7 @@ void RegionTable_Init_JabuJabusBelly() {
}, {
//Exits
Entrance(RR_JABU_JABUS_BELLY_B1_NORTH, []{return logic->IsAdult || logic->HasItem(RG_BRONZE_SCALE);}),
Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->HasItem(RG_HOVER_BOOTS);}),
Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_HOVER_BOOTS);}),
Entrance(RR_JABU_JABUS_BELLY_MAIN, []{return logic->CanUseProjectile();}),
});

View File

@@ -41,7 +41,7 @@ void RegionTable_Init_ZorasFountain() {
}, {
//Exits
//This hover is pretty tight, come at it with momentum and aim for the small corner polygon of the big iceburg while spamming roll
Entrance(RR_ZORAS_FOUNTAIN, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->HasItem(RG_HOVER_BOOTS);}),
Entrance(RR_ZORAS_FOUNTAIN, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_HOVER_BOOTS);}),
Entrance(RR_ZF_LAKEBED, []{return logic->CanUse(RG_IRON_BOOTS);}),
Entrance(RR_ZF_LEDGE, []{return true;}),
});