Commit Graph

3317 Commits

Author SHA1 Message Date
Eblo
cc477fbef2 [Enhancement] Toggle grave hole geometry (#5754)
* Add enhancement to toggle grave hole geometry

* Replace malloc and vector with fixed-size arrays

* Make newSurfaceTypes static
2025-08-25 12:01:50 -07:00
Philip Dubé
860bc57a2a fix incorrect description (#5752) 2025-08-25 12:01:33 -07:00
Mike
4a9a98d93c SDL_GameControllerDB repo owner gabomdq -> mdqinc (#5740)
* SDL_GameControllerDB repo owner gabomdq -> mdqinc

gabomdq redirects to mdqinc

* Docs SDL_GameControllerDB repo owner gabomdq -> mdqinc
2025-08-25 12:01:25 -07:00
Philip Dubé
3128fb0112 Fix crash on selling big poe (#5733)
* Fix crash on selling big poe

Easiest steps to reproduce: set poe's to 0, put big poe in inventory, trigger text using big poe bottle

I overlooked selling poes with using bottle instead of talking to collector

* disable hint when count zero
2025-08-25 12:01:17 -07:00
Pepe20129
9eafa852b5 Fix Dampe Going Backwards (#5731)
* Add FixDampeGoingBackwards

* Update SohMenuEnhancements.cpp
2025-08-25 12:00:59 -07:00
balloondude2
21e37d9ac2 Fix the Show Horizontal Resolution Field option v2 (#5744)
* move showHorizontalResField initialization

* remove redundant assignment

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>

---------

Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>
2025-08-25 12:00:28 -07:00
Eric Hoey
820d097c84 Fix King Dodongo door switch cutscene (#5729)
* fix parathenses to properly OR

* clang clang clang
2025-08-25 12:00:04 -07:00
Pepper0ni
224efe2946 Fix TOT_MASTER_SWORD when the master sword is stated with but not shuffled. (#5705)
* Fix TOT_MASTER_SWORD when the master sword is stated with but not shuffled.

* remove RC_MASTER_SWORD_PEDESTAL
2025-08-25 11:59:47 -07:00
Malkierian
b6166f41c8 Restore previous state of z_door_warp1.c, and reimplement boss rush blue warp bypass. This also fixes the issue with shadow and spirit medallions not being given in vanilla without cutscene skips on. (#5763)
Ensure shadow and spirit medallions get queued when skipping story cutscenes in vanilla.
2025-08-25 11:59:38 -07:00
Jordan Longstaff
9ff9bebaa2 Fix faulty Nocturne trigger when receiving Fire Medallion (#5761) 2025-08-25 11:59:28 -07:00
Pepe20129
7b4df9bdb2 Boss Rush cleanup (#5652)
* Reduce stuff in the `.h`s & use `COND_HOOK` + variants

* Move some boss rush stuff from `z_file_choose.c`

* clang

* Update BossRush.cpp
2025-08-13 12:08:32 -07:00
Philip Dubé
fadae49977 shipinit bonk damage (#5653)
* shipinit bonk damage

* no initFunc
2025-08-13 09:46:36 -07:00
Pepe20129
ee20f7f762 Fix max count for TH keys (#5670) 2025-08-12 20:39:31 -07:00
nclok1405
ce38e03562 Allow console commands in debug save (#5675) 2025-08-12 20:38:44 -07:00
Eric Hoey
568639dfc0 skip ItemGet for small keys after skeleton key (#5730) 2025-08-12 20:37:08 -07:00
Philip Dubé
9cdffc080b small typo fixes (#5680)
incorrect RR was tripping up my code generator
2025-08-12 20:36:51 -07:00
PurpleHato
c597e1c4ce TWEAK: SoT Time Travel - Allow Swordless (#5716)
* Magic number + more modular

* tweak + switch

* forgot basic oot

* linebreak

* c-lang
2025-08-12 19:57:19 -07:00
Pepe20129
526d221c56 Add timestamps for remaining custom rando items (#5713) 2025-08-12 19:57:02 -07:00
Pepe20129
3e39a94083 Turn song text into a notification (#5712) 2025-08-12 19:56:52 -07:00
Eric Hoey
e104870e6a remove !IS_RANDO check (#5728) 2025-08-12 19:56:07 -07:00
xxAtrain223
353ad944be Removed SHUTTER_BACK_LOCKED and SHUTTER_BOSS from GetDungeonSmallKeyDoors. (#5738) 2025-08-12 19:55:38 -07:00
Malkierian
89c1c97522 Add missing CVar check for tab key processing for alt asset toggle. (#5736) 2025-08-09 11:17:33 -07:00
Pepe20129
6d4c6f8ea6 Rando: Remove ice trap effect from vanilla ice trap chests (#5711) 2025-08-05 20:43:41 -07:00
Pepper0ni
b87f1432fd properly clear location subcatagories when generating a seed (#5707) 2025-08-05 20:43:19 -07:00
Malkierian
429021d434 Add THRescuedAllCarpenters to reset list to prevent seed bleed of bridge. (#5725) 2025-08-05 18:28:19 -07:00
Malkierian
be77a9be71 Fix Dpad Navigation and Dpad equips on Inventory (#5708)
* Encapsulates ship-specific stuff inside the first state checks in menu draw functions to prevent function bleed.

* clang
2025-07-29 18:47:43 -07:00
Malkierian
1d20000411 MPQ Support LUS Bump (#5570)
* Adapt to changes to LUS regarding including MPQ support.

* CMake compile definitions are stupid.

* Don't manually close O2RArchive.

* Finish LUS bump, including SoH-side fix for font free crash.
2025-07-28 08:54:31 -07:00
aMannus
73209fcf2c Merge pull request #5697 from Malkierian/blair-foxtrot-dev
Blair Foxtrot -> Develop
2025-07-25 11:56:33 +02:00
Malkierian
27d88c80b1 Merge branch 'develop-blair' of github.com:Malkierian/Shipwright into blair-foxtrot-dev 2025-07-24 10:04:06 -07:00
Malkierian
7d7072f717 Bump version to 9.0.5 (#5694) 2025-07-23 21:31:13 -07:00
Jordan Longstaff
ccf3d4b6a0 Add playing icon to improve Audio Editor indicator (#5686) 2025-07-23 20:48:01 -07:00
AltoXorg
d06cf6bf10 timesplitdata.json obey app directory (#5693) 2025-07-23 20:45:46 -07:00
Malkierian
d51e88b972 Rando Versioning (Again) (#5691)
* Adds Sulu/Spock rando block check (data not empty, but all sub-entries null), and put that and data being empty to the old file flow.
Also moves the `SaveFile` call to after everything else is loaded to preserve sohStats block.

* Add check for blank buildVersion in sohStats block for determining old saves.

* clang
2025-07-23 20:45:22 -07:00
Malkierian
c588d48672 Bump version to Blair Echo. (#5690) 2025-07-21 22:21:59 -07:00
Malkierian
35ad68578e Prevent empty randomizer blocks from triggering the rando version flow. (#5689)
Clear SpoilerLog CVar when unsupported spoiler log is discovered on load.
2025-07-21 22:19:04 -07:00
Malkierian
5066fbf82c Fix old file deletion. (#5688) 2025-07-21 17:57:40 -07:00
Malkierian
47c5a7f308 Bump version to Blair Delta 9.0.3, and fix a typo. (#5687) 2025-07-21 14:31:48 -07:00
Pepper0ni
37fb25d2b3 Fix logic for items given at run start due to settings (#5665)
* initial changes

* submodules

* fix master sword, skip zelda and skip epona logic

* I for one welcome our new clang overlords...
2025-07-21 11:00:39 -07:00
Shishu the Dragon
681e8dda26 Ivan: collect deku seeds (#5654) 2025-07-21 10:47:03 -07:00
Malkierian
a93b484cf3 Add Clear Devices button that will erase the controllers block. (#5683) 2025-07-21 10:44:53 -07:00
OtherBlue
dfa10383e4 Split Skip Pickup Messages (#5648)
* Split Skip Pickup Messages

following ZFG's comment https://youtube.com/clip/UgkxF-LDaR-zyTkqSkqtP3dkLrCca_KGScIw?si=RJY9SIG8QKSiWgVl

splits the Skip Pickup Messages time saver for consumables and bottle pickups

* CVar updates I missed

* another cvar I missed
2025-07-02 21:35:49 -07:00
Malkierian
237dcfec74 Move all maps from Menu.h to the source files that use them. (#5644) 2025-07-01 17:40:42 -07:00
Philip Dubé
ec54d02c0c Spirit Flags (#5631)
1. skip cutscene delay for sun on floor & sun on block
2. persist sun on floor temp flag
3. persist big mirror being solved before platform lowered

2 removes need for weird bomb key logic
3 needed for shuffle doors
2025-07-01 12:04:26 -07:00
Philip Dubé
cddc7353af tts: replace rupee count with key count in dungeons (except first 3 child dungeons) (#5642) 2025-07-01 10:54:39 -07:00
aMannus
48d2193fec CrowdControl additions & improvements (#5104)
* CrowdControl additions & improvements

* Update after dev merge

* clang format

* Revert "clang format"

This reverts commit 1be5ad18f5995792971fa0a1772109b0157817b4.

* clang format
2025-07-01 10:54:26 -07:00
Philip Dubé
05a7f728e7 dev tools save editor: change dungeon drop down to current dungeon (#5635) 2025-07-01 10:30:02 -07:00
aMannus
db58c3a029 Fix clang-format ps1 script (#5637)
* Fix clang-format ps1 script

* use path variable
2025-06-30 16:56:55 -07:00
Philip Dubé
f80836d8b7 Enemy Randomizer: all the invis (#5621)
Fire Keese, Floormaster, Ice Keese, Keese, Redead, Stalfos
2025-06-30 14:52:45 -07:00
Philip Dubé
928bb7767b reduce logical implications of closed forest (#5626)
* reduce logical implications of closed forest

closed forest should only be about kokiri blocking the way,
no need to try plug alternate forest escapes out

* revert adult deku being unlocked in forest without showing mido sword/shield
2025-06-30 14:52:02 -07:00
Malkierian
96d3b480b1 Merge pull request #5638 from Malkierian/blair-dev-6-30
Blair->Dev 6/30
2025-06-30 14:31:30 -07:00