Commit Graph

3380 Commits

Author SHA1 Message Date
Garrett Cox
5249cd89df Stop creating timesplits file on init, and gitignore it (#5933) 2025-11-08 15:51:24 -06:00
Garrett Cox
8073f96856 Various hooks to support anchor (#5929) 2025-11-08 15:51:09 -06:00
Garrett Cox
66a9c7a218 Add merge strategy for preset sections (#5935) 2025-11-08 15:50:41 -06:00
Malkierian
43118146e4 Merge pull request #5927 from Malkierian/copper-dev-2
Copper -> Develop 11/6
2025-11-06 18:29:25 -07:00
Malkierian
be70bb3296 Merge branch 'develop-copper' of github.com:Malkierian/Shipwright into develop 2025-11-06 17:01:44 -07:00
Malkierian
4aaad850bd Bump to Bravo 9.1.1. (#5922) 2025-11-04 17:40:02 -07:00
Malkierian
cf275b1a6c Implement logger changes (#5914)
* Implement logger changes, and make default log level dynamic based on debug/release.

* Bump LUS.

* typo

Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>

---------

Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>
2025-11-03 18:54:01 -07:00
Philip Dubé
0014f40676 rando BOTWMQ: only turn the water level crystal switch into toggle (#5902) 2025-11-03 18:49:11 -07:00
Malkierian
f015a1b339 Apply expected lexicographical sort to initial and new mod addition list. (#5904) 2025-11-03 18:48:48 -07:00
Malkierian
b2090dcf83 Add "CuccosToReturn": 1 to Main Randomizer preset. (#5915) 2025-11-03 18:00:31 -07:00
Malkierian
ebf8a3b47f Fix Song Shuffle Off (#5918)
* Temporarily fixes Song Shuffle Off causing songs to not be given on seeds created solely from spoilers.

* Remove instead of comment.
2025-11-03 17:40:54 -07:00
Pepper0ni
f3b0d8e230 quick fix ZR grass logic (#5906) 2025-11-01 11:45:23 +01:00
Philip Dubé
156a1a7816 refactor ice cavern (#5661)
* refactor ice cavern

fixes blue rupee logic at beginning
makes structure usable for doorsanity & silver shuffle

* feedback

* feedback2

* feedback
2025-11-01 11:43:47 +01:00
Malkierian
4e913cc094 Merge pull request #5901 from Malkierian/copper-to-dev
Copper -> Dev 10/29
2025-10-29 14:41:56 -07:00
Malkierian
9f089aa6f8 Merge branch 'develop-copper' of github.com:Malkierian/Shipwright into develop 2025-10-29 13:54:22 -07:00
Jordan Longstaff
1ba6cf643d Modularize coloured ToT Medallions hook (#5877)
* Modularize colourized ToT Medallions hook

* Add overlooked reset of Forest Medallion colour

* Move asset variables to hook file

* Fix includes

* Remove forward declarations

* Use data structures to reduceboilerplate code

* Simplify data structures, reduce boilerplate even more

* Correct patchName2 checks

* Clang format

* Add brackets on if statements
2025-10-29 13:36:29 -07:00
Malkierian
b30191f369 Set cutsceneIndex to 0 to bypass cutscene shenanigans when spawning in ToT as adult. (#5899)
Unify savedSceneNum at -1 regardless of starting age.
2025-10-29 09:05:14 -07:00
aMannus
7ffd01f133 Let shuffled fairies spawn on link's location instead (#5890) 2025-10-28 20:54:00 -07:00
Jordan Longstaff
a419b431a7 Modularize Pause Warp hook (#5869)
* Modularize Pause Warp hook

* Make RegisterPauseMenuHooks static

* Merge pausewarp.c into hook module

* Use brackets with if statements

* Fix timer bug with spoiling items
2025-10-28 20:52:18 -07:00
Malkierian
48f4f56bac Change disabling rules for Skip Feeding Jabu-Jabu to reflect the fact that it only works in rando based on the rando setting. (#5889) 2025-10-28 17:01:59 -07:00
Pepper0ni
1b29c0cad3 fix logic error with detu tree torch room (#5898) 2025-10-28 16:57:16 -07:00
Malkierian
74312442d5 Fix wrong CVar on Hookshot Identifier. (#5883) 2025-10-25 19:52:22 -07:00
Jordan Longstaff
248fe8cb13 Modularize Reset Navi Timer hook (#5872)
* Modularize Reset Navi Timer hook

* Remove unnecessary sceneNum param name
2025-10-25 13:25:50 -07:00
Jordan Longstaff
c4f9712eff Modularize scene-specific Dirt Path fix (#5871)
* Modularize scene-specific Dirt Path fix

* Use macro in fix function

* Condition hook on fix being enabled

* Rename update function
2025-10-25 13:25:33 -07:00
Jordan Longstaff
cadae90c81 Modularize Floor Switches fix hook (#5870)
* Modularizes Floor Switches fix hook

* Remove unused include for z_obj_switch.h

* Convert to ID hook
2025-10-25 09:40:46 -07:00
Malkierian
ad2807ce32 Fix adding Enable Mods twice as search widget. (#5880)
Fix a couple typos in search widget extra terms.
2025-10-23 18:32:00 -07:00
Malkierian
ae1cee9b13 Bump to version Copper Alfa 9.1.0. (#5866) 2025-10-21 19:01:39 -07:00
Malkierian
56a05c392e Update to latest LUS commit with clip adjustments. (#5865) 2025-10-21 18:27:24 -07:00
xxAtrain223
955ee9b9ba Fix doorType calculation for shutter doors (#5862) 2025-10-20 21:59:50 -07:00
Malkierian
dc5e9686c0 Mod Menu Tweaks (#5844)
* Fix mod order retention.
Remove mods in the CVar that no longer exist.

* Rework mod list init for enabled-by-default with extension changing to disable.

* Rework entire system for default enabled.
Disabled mods are renamed for sake of saving a CVar.
Menu now has an edit mode, cancel button, and apply & close.
Move Enable Alternate Assets to be Enable Mods in the mod menu.
Couple small fixes in the item tracker.

* Try to fix Mac.

* Remove disabling for Enable Mods while editing.
Add info about load order in relation to the list.

* Fix archives being added multiple times across multiple init passes.

* Add full-row drag and drop.
Swap columns.
Add information about dragging to header.

* Remove enable/disable flow, and setup the menu to only handle load order.
Change AltAssets to default on.
Move menu to Settings tab.
Move tab hotkey widget to mod menu.
Fix alt assets migrator value.

* Reverse list order for priority on top.

* Remove ExtensionType.
2025-10-20 10:51:56 -07:00
Philip Dubé
8d441f3ae5 fix rando hints for bridge requirements (#5857) 2025-10-20 10:51:43 -07:00
Malkierian
7004c1fc4f Fix GS not being marked as collected when not shuffled. (#5861) 2025-10-20 10:51:33 -07:00
Jordan Longstaff
c806f23494 Potion Shop back door open at night (#5849)
* Potion Shop back door open at night

* Rerun clang-format

* Standard initFunc naming
2025-10-17 08:18:12 -07:00
Philip Dubé
1cd2f60e24 sign hints: add gtg, display destination not source (#5850) 2025-10-17 08:17:53 -07:00
Malkierian
6ef8be58d7 LUS ref bump for cursor visibility tweaks. (#5848) 2025-10-16 08:43:38 -07:00
Philip Dubé
a73d80c82b shuffle thieves' hideout entrances (#5619)
* shuffle gerudo fortress entrances

* tracker names

* typo

* don't jail from TH in mixed gerudo entrance shuffle

* split RR_TH_KITCHEN_TOP

* fix incorrect logic re near gs to long roof

* whitespace

* Shuffle Thieves' Hideout

* increase ENTRANCE_OVERRIDES_MAX_COUNT
2025-10-15 19:10:10 -07:00
Malkierian
c0aa3deb93 Fix Notes Conditions (#5847)
* Fix conditions for personal notes being displayed and the notes display type option being disabled.

* clang
2025-10-15 16:43:57 -07:00
Cameron
56ab4c51fd Rando: Split fairysanity into distinct options (#5726)
* Split Fairysanity into groups

* Split fairy registration per type

* fix song fairy shuffle locations

* Change "Song Fairies" to "Fairy Spots"

* Update preset settings

* clang format

* simplify `shouldRegister` logic
2025-10-13 15:11:55 -07:00
Philip Dubé
73f3427ced rando: remove vanilla (#5805) 2025-10-13 15:10:51 -07:00
Philip Dubé
e254c1f908 botw: water level toggle (#5710)
amazingly the code already handles the flag being cleared to raise the water level,
so only need to setup hooks for ocarina spot to toggle

In MQ it's a diamond switch, so only need to turn it into a toggleable diamond switch
2025-10-13 15:10:24 -07:00
Malkierian
94b07aaa73 Pull in LUS audio API selection fix. (#5840) 2025-10-13 08:47:46 -07:00
Malkierian
8302c2322f Standardizes naming conventions for ShipInit and MenuInit registrations. (#5837)
Fixes missing `static` keywords for two `ShipInit` registrations.
2025-10-10 13:26:06 -07:00
Philip Dubé
f253d24cdc Cheat: Disable Sandstorm (#5800)
* Cheat: Disable Sandstorm

Can also be considered an A11y feature,
tho it'll always be hard with the muted colors,
even if we added option to reduce fog

* extern C?
2025-10-10 10:25:41 -07:00
Malkierian
52a8f6c281 Program Execution Argument Extraction (#5807)
* Add function to be able to feed specific path into to process programmatically, and setup drag and drop functionality.

* Encapsulate dropped file functionality from Switch and Wii U.

* Fix dropped file detection, and fix ShowYesNowBox return checking.
2025-10-09 16:51:04 -07:00
briaguya
57c368aa2c update lus includes for new LUS file structure (#5820)
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian <malkierian@gmail.com>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2025-10-09 16:50:51 -07:00
briaguya
7700b34646 bump otrexporter (#5835) 2025-10-09 01:49:33 -04:00
Philip Dubé
82e2fbb43f null audio engine (#5834)
depends on https://github.com/Kenix3/libultraship/pull/909
2025-10-08 17:26:03 -07:00
Philip Dubé
0973a4211e Fix grass graphic in Shuffle Grass (#5831)
Previously rendering grass as wrong kind in MQ Dodongo room above stairs

Updated code to match decomp logic
2025-10-07 09:23:18 -07:00
Philip Dubé
474d944cfa RT_GROUND_JUMP (#5745)
* RT_GROUND_JUMP, RT_GROUND_JUMP_HARD

based on zootr logic

* 2 groundjumps in Gerudo Fortress
2025-10-06 21:33:59 -07:00
Malkierian
04780de5ec Pulls in the Mac Prism fix. (#5832) 2025-10-06 17:03:38 -07:00