Commit Graph

2775 Commits

Author SHA1 Message Date
briaguya
57c368aa2c update lus includes for new LUS file structure (#5820)
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian <malkierian@gmail.com>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2025-10-09 16:50:51 -07:00
Philip Dubé
82e2fbb43f null audio engine (#5834)
depends on https://github.com/Kenix3/libultraship/pull/909
2025-10-08 17:26:03 -07:00
Philip Dubé
0973a4211e Fix grass graphic in Shuffle Grass (#5831)
Previously rendering grass as wrong kind in MQ Dodongo room above stairs

Updated code to match decomp logic
2025-10-07 09:23:18 -07:00
Philip Dubé
474d944cfa RT_GROUND_JUMP (#5745)
* RT_GROUND_JUMP, RT_GROUND_JUMP_HARD

based on zootr logic

* 2 groundjumps in Gerudo Fortress
2025-10-06 21:33:59 -07:00
Philip Dubé
5e199ffea8 RT_HOOKSHOT_EXTENSION (#5704)
* 2 hookshot extension tricks

* consolidation

* not a glitch

* cleanup spirit logic

* clang
2025-10-05 18:24:32 -07:00
aMannus
f4336cdec7 Add fairy event to outside deku tree (#5830) 2025-10-05 18:02:13 -07:00
Philip Dubé
b337f38737 Add a RT_GF_JUMP case (#5828)
Adult can make jump without hover boots by jumping beside the wall (oddly, to the higher part of slope)

Only matters with Shuffle Climb
2025-10-05 11:04:38 -07:00
briaguya
dd2628f737 sequence notifs (updated #5265) (#5824)
* Adds ability for Notifiations to not make a noise

This is probably the only feature that will use it, the noise makes sense for most things we want to use notifications for, but it playing on every scene transition was a bit distracting.

* Adds a hook for OnSeqPlayerInit

* Uses new hook and displays notification instead of overlay text

* Changes names to prevent collisions

Will be registering other types of hooks that will need different ShipInitFuncs in this same file later.

* Change Icon

* Change CVarName and remove now-unused duration slider

* Update ConfigMigrator for CVar changes.

* clang-format

* fix

* bring back duration control

* config v4

* fix v4 migration

---------

Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2025-10-04 18:57:01 -07:00
Philip Dubé
6c724382f5 rando: fix reentry of jabu blue warp (#5829)
* rando: fix reentry of jabu blue warp

entrance randomizer uses VB_PLAY_BLUE_WARP_CS to set a flag,
which was not called when entering jabu blue warp without ruto

* alternative
2025-10-04 18:54:53 -07:00
PurpleHato
004890f2f8 French Translation - Treesanity (#5827)
* French Translation

* French Translation
2025-10-02 17:06:58 -07:00
Nivomi
c22fbc08d7 Fix "SpawnActor::CanBeApplied" check which would also actually spawn the actor, thus causing two actors two be spawned (also fix for WithOffset) (#5822) 2025-10-02 15:47:48 -07:00
Pepe20129
5cac826f97 Add a warning for disabled network (#5629)
* Update SohMenu.cpp

* clang

* Prevent warning from appearing in release builds
2025-10-02 15:45:58 -07:00
Philip Dubé
545cc396b4 Treesanity (#5541)
* treesanity

co-authored-by: turbofist

* market tree at night

* NL Trees

* remove LUSLOG

* feedback

* format

* golden skulltula tree qol

* post-rebase

* trust -129

* remove tree graphic, crate csmc

* format

* feedback

* ObjectExtension
2025-10-02 11:24:18 -07:00
PurpleHato
e10b882c08 [ADD] - 3D Scenes for pre-render areas (#5804)
* Hard removal 2D ones for now

* override some scene values for prerender tests (#46)

* Adult Link Cloudy

* Fix: Child Link Night ToT Exterior

* Fix for real now

* Tweak: Skybox castle courtyard

* WIP - adjusting for patterns

* Hooked all code, needs testing

* Hookified

* Clean up

* Update Fog Control

* clang

* Fix skybox override to only affect 3D pre-rendered scenes

Prevent the 3D scene renderer from overriding skyboxes on all scenes

Previously, the function was applying skybox changes to every scene, overriding the intended skyboxes throughout the game (Example: Kokiri Forest with a blue sky instead of it's original "greyish" one)
Now it only applies custom skybox settings to scenes in the skyboxControlList, preserving original skyboxes for other scenes

* Remove commentary and forgot to add Zelda's courtyard skybox

* Move code to shipInit.

* Early return for VB_SHOULD.

* clang

* Fix missing !

* Feedback fixes.

* clang

* Fix CVAR

* Modify Skybox for scenes with multiple viewpoints.

* setting position change to blend in the "modder stuff can do"

* Adressed review

* tooltip space missing, oops

* InitFunc

---------

Co-authored-by: Archez <Archez@users.noreply.github.com>
Co-authored-by: Caladius <clatini88@gmail.com>
2025-09-30 19:03:55 -07:00
Eblo
5ed3db0a7e Allow non-ASCII characters on Windows (#5741) 2025-09-30 19:00:30 -07:00
Malkierian
004ad3aea3 LUS Bump, Mouse Capture/Cursor Visibility Improvements (#5797)
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* Final LUS ref bump.
2025-09-30 19:00:05 -07:00
Patrick12115
11a73f88ae [Enhancement] Allow Slingshot and Bow to break randomized beehives (#5793)
* Add slingshot and bow damage checks

* Move to Rando and add Logic, hopefully

* Missing spacing
2025-09-30 12:16:26 -07:00
Philip Dubé
dbbbe0f727 RT_SHADOW_UMBRELLA_CLIP (#5668)
* RT_SHADOW_UMBRELLA_CLIP

This is technically a glitch, but offers a novice trick & less requirements

Particularly important in doorsanity for child access

* feedback, move location to upper since it has multiple paths of access
2025-09-30 12:11:31 -07:00
Pepe20129
3cf1d65466 Mod menu V1 (#4962)
* Proof of Concept

* Fixed saving/loading

* Switch sides & add arrow buttons

* Update mod_menu.cpp

* Remove old mod loading code

* Small cleanup

* Post-merge fixes

* Update mod_menu.cpp

* Lots of changes

* clang format

* Address review

* Update SohMenuEnhancements.cpp
2025-09-30 08:35:37 -07:00
Philip Dubé
b7de53bf8d Move logic bools to LogicVal enum (#5727)
* Move logic bools to LogicVal enum

Tired of seeing logic reset bugs
This opens up moving bools to bitset
This opens up tracking logic dependencies so events doesn't reevaluate everything
This opens up various events reusing logic vals (already done for LOGIC_BLUE_FIRE_ACCESS)

* ammo comments, fix magic regression
2025-09-29 18:51:07 -07:00
Pepper0ni
207de8f408 Remove HasAccessTo and non-self-referncing Here (#5700)
* Remove HasEccessTo and non-sel-referncing Here

* fix here related logic errors
2025-09-27 18:53:20 +02:00
Spodi
14d269d99e Fix Multi-Window not checked by default (#5806)
* Fix Multi-Window not checked by default

Last time i tested with a new config file this was actually on, despite it showing off. So now it shows ON by default :)

* clang
2025-09-26 07:50:24 -07:00
Pepe20129
4b9c949428 Fix dark link ice floors (#5808) 2025-09-26 07:50:16 -07:00
Pepper0ni
c7975898a5 Apply price logic to bean salesman (#5811)
* apply price logic to bean salesman

* clang
2025-09-25 23:24:51 -07:00
Malkierian
b30c4ab7da Fix issues arising from the Search Widgets PR. (#5813) 2025-09-25 08:28:23 -07:00
Extloga
a576bffe3a Additions for the German translation in hint_list.cpp (#5803) 2025-09-19 17:31:20 -07:00
Philip Dubé
eeb5a809ae Rando: option for Mido to hint location of Kokiri Sword (#5724)
* Rando: option for Mido to hint location of Kokiri Sword

also fix bug where Mido blocks path to Deku Tree when Closed Forest off but Zelda's Letter not skipped

* french

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>

---------

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2025-09-18 19:58:30 -07:00
William Casarin
8e15cefe2b dev-tools: add bit label on flags table (#5658)
* build: add -Wformat-security

On some distros format-security is turned on to detect possible issues
with non-string literals as format strings

Let's explicitly turn it on and fix the ImgUi text formatting to avoid
compile issues on those platforms

Signed-off-by: William Casarin <jb55@jb55.com>

* save-editor: add flag table bit index labels

Signed-off-by: William Casarin <jb55@jb55.com>

---------

Signed-off-by: William Casarin <jb55@jb55.com>
2025-09-18 13:34:41 -07:00
Philip Dubé
b944d01b12 atomic saving (#5792)
prefer rename to copy/delete, this avoids issues with partial writes
2025-09-18 13:29:21 -07:00
Philip Dubé
7cce840472 rando: fix bug where Mido blocks path to Deku Tree when Closed Forest off but Zelda's Letter not skipped (#5785) 2025-09-17 17:40:06 -07:00
Patrick12115
4bc2bb5592 Wiggle (#5794) 2025-09-17 17:39:30 -07:00
Philip Dubé
911c107b6e saves: use single white space when formatting (#5791)
this halves size of rando saves
2025-09-17 17:24:52 -07:00
Malkierian
a88cac300e Restores IS_RANDO default for the "Always Win Dampe Digging Game" enhancement and changes the tooltip to reflect the default status rather than the forced on status. (#5788) 2025-09-17 13:13:19 -07:00
Malkierian
ba693ecac4 Search Exclusion and Search Widgets (#5656)
* Implement widget search exclusion.
Exclude all external windows from the search.

* Add second column to search results for non-widget results.

* Implement extra search index.
Add various controls, audio editor, and tracker options to the extra search index.
Fix capitalization on a few options.
Add click-to-view functionality to extra search column.

* Add extraSearchWidgets for searching through non-menu widgets.
Convert Controls extraSearches to widgets. Used to display in-window, as well as provide reference to extraSearchWidgets.

* Swap Audio search to menu widget search system.

* Fix missing static on a ShipInit instance.

* Implement SearchWidgets in popout windows.
Remove remaining vestiges of custom search.

* Add SearchWidget for randomizing audio on seed gen.

* Remove comments on color picker entries in WidgetType.

* Put all search results in middle column for width management.
Change combobox alignment and label position in search results to unify them all to left and above for better organization.
Add "Search Results" text to header of results page for clarification.

* clang
2025-09-16 18:57:33 -07:00
Philip Dubé
e6663a1c49 entrance shuffle: sign hints (#5335)
* entrance shuffle: sign hints

* update entrance tracker with hint

* show sign hints when any entrances shuffled

* only hint when entrance shuffled

* avoid crash when loading rando file

* fix kf exit

* correct hint from sign outside kokiri forest

* 3 signs on DMT

* improve naming
2025-09-16 17:52:47 -07:00
Malkierian
524ba26034 Merge pull request #5776 from A-Green-Spoon/tweak/gerudo-jail-swap
Prevent hideout guards from asking to throw Link in jail
2025-09-11 08:43:00 -07:00
Malkierian
f7ab811c20 Merge pull request #5770 from Extloga/develop
Fixes for the German translation in several files
2025-09-11 08:42:45 -07:00
Malkierian
640a7d24b4 Merge pull request #5766 from A-Green-Spoon/standardize-entrance-names
Standardize deku scrub grotto entrance names
2025-09-11 08:42:37 -07:00
Malkierian
e5d0f7befa Fix conflict resolution for SkipBlueWarp's VB_GIVE_ITEM_FROM_BLUE_WARP. 2025-09-10 09:10:51 -07:00
Malkierian
64280146fe Merge branch 'develop-blair' of github.com:Malkierian/Shipwright into blair-dev-9-8 2025-09-08 20:56:12 -07:00
Eric Hoey
ac93d7cc15 Add additional glitch-aiding cutscenes for MQ (#5769)
* add mq jabu chest + mq spirit switch cs

* update tooltip
2025-09-08 20:44:45 -07:00
Pepper0ni
27f2292f9d Fix gerudo card generation failures (#5774)
* quick fix gerudo card

* submodules pls
2025-09-08 20:44:36 -07:00
Malkierian
837f497ea6 Encapsulate BeginTable for item and check tracker settings windows. (#5778) 2025-09-08 20:44:27 -07:00
Extloga
405fc7a31d Fixes for the German translation in util.cpp (#5768)
* Fixes for the German translation in util.cpp

* Fixes for the German translation in item_list.cpp

* Fixes for the German translation in item_list.cpp

* Fixes for the German translation in util.cpp

* Revert the fixes for the German translation in item_list.cpp

* Fixes for the German translation in util.cpp

* Fixes for the German translation in util.cpp

* Fixes for the German translation in util.cpp

* Fixes for the German translation in util.cpp

* Fixes for the German translation in util.cpp

* Fixes for the German translation in kaleidoscope_ger.json

* Revert the fixes for the German translation in kaleidoscope_ger.json

* Fixes for the German translation in util.cpp
2025-09-08 20:44:19 -07:00
Eric Hoey
e9f1296781 add scene check to hook and custom message 2025-09-03 14:48:46 -04:00
Extloga
aacb4ad2f7 Fixes for the German translation in shops.cpp 2025-08-29 19:43:32 +02:00
Extloga
bd4e146599 Fixes for the German translation in item_list.cpp 2025-08-29 19:33:02 +02:00
Extloga
52d452307e Fixes for the German translation in scenes_ger.json 2025-08-29 13:41:31 +02:00
Extloga
a76c1ca9db Fixes for the German translation in filechoose_ger.json 2025-08-29 13:39:11 +02:00
Extloga
beea799081 Fixes for the German translation in kaleidoscope_ger.json 2025-08-29 13:38:40 +02:00