Fix jabu jabu option

This commit is contained in:
aMannus
2025-08-06 22:42:20 +02:00
parent 9b710c7a6b
commit f1a074d6ea
2 changed files with 2 additions and 1 deletions

View File

@@ -474,6 +474,7 @@ void Context::ParseArchipelagoOptions(const std::map<std::string, int>& slot_dat
mOptions[RSK_DOOR_OF_TIME].Set(slotData["door_of_time"]);
mOptions[RSK_ZORAS_FOUNTAIN].Set(slotData["zoras_fountain"]);
mOptions[RSK_SLEEPING_WATERFALL].Set(slotData["sleeping_waterfall"]);
mOptions[RSK_JABU_OPEN].Set(slotData["jabu_jabu"]);
mOptions[RSK_STARTING_AGE].Set(RO_AGE_CHILD);
mOptions[RSK_SELECTED_STARTING_AGE].Set(0);
mOptions[RSK_GERUDO_FORTRESS].Set(slotData["fortress_carpenters"]);

View File

@@ -942,7 +942,7 @@ void TimeSaverOnActorInitHandler(void* actorRef) {
});
}
if (actor->id == ACTOR_EN_JJ && !IS_RANDO) {
if (actor->id == ACTOR_EN_JJ) {
enJjUpdateHook =
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnActorUpdate>([](void* innerActorRef) mutable {
Actor* innerActor = static_cast<Actor*>(innerActorRef);