clang format

This commit is contained in:
aMannus
2025-08-02 10:49:00 +02:00
parent 138f2ecd97
commit 9b710c7a6b

View File

@@ -3444,8 +3444,8 @@ void Interface_DrawArchipelagoStatusString(PlayState* play) {
gDPLoadTextureBlock(OVERLAY_DISP++, gArchipelagoItemTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 64, 64, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 0, 0, G_TX_NOLOD, G_TX_NOLOD);
gSPWideTextureRectangle(OVERLAY_DISP++, posX << 2, posY << 2, (posX + sTexSize) << 2,
(posY + sTexSize) << 2, G_TX_RENDERTILE, 0, 0, sTexScale, sTexScale);
gSPWideTextureRectangle(OVERLAY_DISP++, posX << 2, posY << 2, (posX + sTexSize) << 2, (posY + sTexSize) << 2,
G_TX_RENDERTILE, 0, 0, sTexScale, sTexScale);
posX += 13;