Merge pull request #77 from jeromkiller/Harkipellago

Fixed miscolored Archi logo
This commit is contained in:
aMannus
2025-08-02 10:47:21 +02:00
committed by GitHub

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@@ -3426,6 +3426,11 @@ void Interface_DrawLineupTick(PlayState* play) {
}
void Interface_DrawArchipelagoStatusString(PlayState* play) {
InterfaceContext* interfaceCtx = &play->interfaceCtx;
OPEN_DISPS(play->state.gfxCtx);
Gfx_SetupDL_39Overlay(play->state.gfxCtx);
s16 posX = OTRGetRectDimensionFromLeftEdge(4);
s16 posY = SCREEN_HEIGHT - 12;
@@ -3433,15 +3438,15 @@ void Interface_DrawArchipelagoStatusString(PlayState* play) {
int32_t sTexSize = (scale / 100.0f) * 64.0f;
int32_t sTexScale = 1024.0f / (scale / 100.0f);
gDPLoadTextureBlock(play->state.gfxCtx->overlay.p++, gArchipelagoItemTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 64, 64, 0,
gDPSetEnvColor(OVERLAY_DISP++, 255, 255, 255, 255);
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, 255);
gDPLoadTextureBlock(OVERLAY_DISP++, gArchipelagoItemTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 64, 64, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 0, 0, G_TX_NOLOD, G_TX_NOLOD);
gSPWideTextureRectangle(play->state.gfxCtx->overlay.p++, posX << 2, posY << 2, (posX + sTexSize) << 2,
gSPWideTextureRectangle(OVERLAY_DISP++, posX << 2, posY << 2, (posX + sTexSize) << 2,
(posY + sTexSize) << 2, G_TX_RENDERTILE, 0, 0, sTexScale, sTexScale);
// SPWideTextureRectangle(OVERLAY_DISP++, ((rMagicBarX + gSaveContext.magicCapacity) + 8) << 2, magicBarY << 2,
// ((rMagicBarX + gSaveContext.magicCapacity) + 16) << 2, (magicBarY + 16) << 2,
// G_TX_RENDERTILE, 256, 0, 1 << 10, 1 << 10);
posX += 13;
uint8_t language = (gSaveContext.language == LANGUAGE_JPN) ? LANGUAGE_ENG : gSaveContext.language;
@@ -3461,6 +3466,9 @@ void Interface_DrawArchipelagoStatusString(PlayState* play) {
}
Interface_DrawTextLineOverlay(play->state.gfxCtx, statusText, posX, posY, 255, 255, 255, 255, 0.8f, true);
gDPPipeSync(OVERLAY_DISP++);
CLOSE_DISPS(play->state.gfxCtx);
}
void Interface_DrawMagicBar(PlayState* play) {