reset possible ice trap models before populating item pool (#6442)
This commit is contained in:
@@ -149,6 +149,7 @@ static void PlaceItemsForType(RandomizerCheckType rctype, bool overworldActive =
|
|||||||
void GenerateItemPool() {
|
void GenerateItemPool() {
|
||||||
// RANDOTODO proper removal of items not in pool or logically relevant instead of dummy checks.
|
// RANDOTODO proper removal of items not in pool or logically relevant instead of dummy checks.
|
||||||
auto ctx = Rando::Context::GetInstance();
|
auto ctx = Rando::Context::GetInstance();
|
||||||
|
ctx->possibleIceTrapModels.clear();
|
||||||
itemPool.clear();
|
itemPool.clear();
|
||||||
junkPool.clear();
|
junkPool.clear();
|
||||||
plentifulPool.clear();
|
plentifulPool.clear();
|
||||||
|
|||||||
Reference in New Issue
Block a user