Fix GV Waterfall Alcove Logic (#6380)
This commit is contained in:
@@ -41,7 +41,7 @@ void RegionTable_Init_GerudoValley() {
|
||||
}, {
|
||||
//Exits
|
||||
ENTRANCE(RR_GV_UPPER_STREAM_WATER, true),
|
||||
ENTRANCE(RR_GV_WATERFALL_ALCOVE, (logic->CanUse(RG_HOOKSHOT) && logic->HasItem(RG_CLIMB)) || logic->CanUse(RG_LONGSHOT) || CanPlantBean(RR_GV_UPPER_STREAM, RG_GERUDO_VALLEY_BEAN_SOUL)),
|
||||
ENTRANCE(RR_GV_WATERFALL_ALCOVE, (logic->CanUse(RG_LONGSHOT) && (logic->CanUse(RG_CLIMB) || ctx->GetTrickOption(RT_HOOKSHOT_LADDERS))) || CanPlantBean(RR_GV_UPPER_STREAM, RG_GERUDO_VALLEY_BEAN_SOUL)),
|
||||
});
|
||||
|
||||
areaTable[RR_GV_UPPER_STREAM_WATER] = Region("GV Upper Stream Water", SCENE_GERUDO_VALLEY, {}, {}, {
|
||||
|
||||
Reference in New Issue
Block a user