Forest: fix hover recoil trick using wrong operator (#6248)
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@@ -107,7 +107,7 @@ void RegionTable_Init_ForestTemple() {
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//Exits
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ENTRANCE(RR_FOREST_TEMPLE_NW_COURTYARD_LOWER, true),
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ENTRANCE(RR_FOREST_TEMPLE_MAP_ROOM, true),
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ENTRANCE(RR_FOREST_TEMPLE_NW_COURTYARD_UPPER, ctx->GetTrickOption(RT_HOVER_BOOST_SIMPLE) && logic->CanUse(RG_HOVER_BOOTS) || logic->CanUse(RG_MEGATON_HAMMER)),
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ENTRANCE(RR_FOREST_TEMPLE_NW_COURTYARD_UPPER, ctx->GetTrickOption(RT_HOVER_BOOST_SIMPLE) && logic->CanUse(RG_HOVER_BOOTS) && logic->CanUse(RG_MEGATON_HAMMER)),
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});
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areaTable[RR_FOREST_TEMPLE_NW_COURTYARD_UPPER] = Region("Forest Temple NW Courtyard Upper", SCENE_FOREST_TEMPLE, {
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