feat: Añadir sistema de mensajes de bienvenida con traducción para Discord

- Nueva tabla 'welcome_messages' en la base de datos
- Panel web con página de configuración de bienvenida (/welcome)
  - Listar, crear, editar y eliminar mensajes por servidor
  - Vista previa del mensaje
  - Plantillas predefinidas
- Bot Discord:
  - Nuevo intent 'members' para detectar nuevos usuarios
  - Evento on_member_join que envía mensaje de bienvenida
  - Botones de traducción en mensajes de bienvenida
- Actualizada configuración de MySQL en docker-compose.yml
- Añadido logging de debug para traducciones
This commit is contained in:
2026-03-20 03:18:07 -06:00
parent a3a55e5a95
commit 048e39e6a9
8 changed files with 614 additions and 14 deletions

View File

@@ -9,14 +9,15 @@ import re
import html
from botdiscord.config import get_discord_token, load_config, get_languages
from botdiscord.database import init_db, get_active_languages, get_bot_languages, save_message
from botdiscord.ui import PersistentTranslationView, ConfigView
from botdiscord.database import init_db, get_active_languages, get_bot_languages, save_message, get_welcome_message
from botdiscord.ui import PersistentTranslationView, ConfigView, WelcomeTranslationView
from botdiscord.translate import get_reverse_mapping, load_lang_mappings
load_config()
intents = discord.Intents.default()
intents.message_content = True
intents.members = True
bot = commands.Bot(command_prefix="!", intents=intents)
@bot.event
@@ -24,8 +25,6 @@ async def on_ready():
init_db()
load_lang_mappings("discord")
# Registramos la vista persistente GLOBALMENTE
# Esto asegura que cualquier botón con el custom_id adecuado sea escuchado
bot.add_view(PersistentTranslationView())
print(f"Bot Discord conectado como {bot.user}")
@@ -35,6 +34,70 @@ async def on_ready():
except Exception as e:
print(f"Error sync: {e}")
@bot.event
async def on_member_join(member):
print(f"[WELCOME] Nuevo miembro: {member.name} ({member.id}) en guild: {member.guild.id}")
if member.bot:
print(f"[WELCOME] Ignorado: es bot")
return
try:
welcome_config = get_welcome_message(member.guild.id)
print(f"[WELCOME] Config obtained: {welcome_config}")
if not welcome_config:
print(f"[WELCOME] No hay configuración para guild {member.guild.id}")
return
enabled = welcome_config.get('enabled', False) if hasattr(welcome_config, 'get') else welcome_config[2]
if not enabled:
print(f"[WELCOME] Bienvenida deshabilitada para guild {member.guild.id}")
return
channel_id = welcome_config.get('channel_id') if hasattr(welcome_config, 'get') else welcome_config[0]
message_template = welcome_config.get('message_content') if hasattr(welcome_config, 'get') else welcome_config[1]
print(f"[WELCOME] Channel ID: {channel_id}, Template: {message_template}")
if not channel_id or not message_template:
return
channel = member.guild.get_channel(channel_id)
if not channel:
print(f"[WELCOME] Canal {channel_id} no encontrado")
return
formatted_message = message_template.format(
user_mention=member.mention,
username=member.name,
server_name=member.guild.name,
member_count=member.guild.member_count
)
text_escaped = html.escape(formatted_message)
welcome_msg = await channel.send(formatted_message)
print(f"[WELCOME] Mensaje enviado: {welcome_msg.id}")
save_message(
welcome_msg.id,
member.guild.id,
member.id,
text_escaped,
{},
'discord'
)
view = WelcomeTranslationView(member.guild.id)
await welcome_msg.edit(content=formatted_message + "\n\n¿Traducir este mensaje?", view=view)
print(f"[WELCOME] Vista de traducción añadida")
except Exception as e:
import traceback
print(f"[WELCOME] Error: {e}")
traceback.print_exc()
def get_active_langs_for_guild(guild_id):
from botdiscord.translate import get_reverse_mapping
active = get_active_languages(guild_id)