Files
traduccion_bots/botdiscord/bot.py
nickpons666 048e39e6a9 feat: Añadir sistema de mensajes de bienvenida con traducción para Discord
- Nueva tabla 'welcome_messages' en la base de datos
- Panel web con página de configuración de bienvenida (/welcome)
  - Listar, crear, editar y eliminar mensajes por servidor
  - Vista previa del mensaje
  - Plantillas predefinidas
- Bot Discord:
  - Nuevo intent 'members' para detectar nuevos usuarios
  - Evento on_member_join que envía mensaje de bienvenida
  - Botones de traducción en mensajes de bienvenida
- Actualizada configuración de MySQL en docker-compose.yml
- Añadido logging de debug para traducciones
2026-03-20 03:18:07 -06:00

176 lines
6.1 KiB
Python

import os
import sys
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
import discord
from discord.ext import commands
from discord import app_commands
import re
import html
from botdiscord.config import get_discord_token, load_config, get_languages
from botdiscord.database import init_db, get_active_languages, get_bot_languages, save_message, get_welcome_message
from botdiscord.ui import PersistentTranslationView, ConfigView, WelcomeTranslationView
from botdiscord.translate import get_reverse_mapping, load_lang_mappings
load_config()
intents = discord.Intents.default()
intents.message_content = True
intents.members = True
bot = commands.Bot(command_prefix="!", intents=intents)
@bot.event
async def on_ready():
init_db()
load_lang_mappings("discord")
bot.add_view(PersistentTranslationView())
print(f"Bot Discord conectado como {bot.user}")
try:
synced = await bot.tree.sync()
print(f"Sincronizados {len(synced)} comandos.")
except Exception as e:
print(f"Error sync: {e}")
@bot.event
async def on_member_join(member):
print(f"[WELCOME] Nuevo miembro: {member.name} ({member.id}) en guild: {member.guild.id}")
if member.bot:
print(f"[WELCOME] Ignorado: es bot")
return
try:
welcome_config = get_welcome_message(member.guild.id)
print(f"[WELCOME] Config obtained: {welcome_config}")
if not welcome_config:
print(f"[WELCOME] No hay configuración para guild {member.guild.id}")
return
enabled = welcome_config.get('enabled', False) if hasattr(welcome_config, 'get') else welcome_config[2]
if not enabled:
print(f"[WELCOME] Bienvenida deshabilitada para guild {member.guild.id}")
return
channel_id = welcome_config.get('channel_id') if hasattr(welcome_config, 'get') else welcome_config[0]
message_template = welcome_config.get('message_content') if hasattr(welcome_config, 'get') else welcome_config[1]
print(f"[WELCOME] Channel ID: {channel_id}, Template: {message_template}")
if not channel_id or not message_template:
return
channel = member.guild.get_channel(channel_id)
if not channel:
print(f"[WELCOME] Canal {channel_id} no encontrado")
return
formatted_message = message_template.format(
user_mention=member.mention,
username=member.name,
server_name=member.guild.name,
member_count=member.guild.member_count
)
text_escaped = html.escape(formatted_message)
welcome_msg = await channel.send(formatted_message)
print(f"[WELCOME] Mensaje enviado: {welcome_msg.id}")
save_message(
welcome_msg.id,
member.guild.id,
member.id,
text_escaped,
{},
'discord'
)
view = WelcomeTranslationView(member.guild.id)
await welcome_msg.edit(content=formatted_message + "\n\n¿Traducir este mensaje?", view=view)
print(f"[WELCOME] Vista de traducción añadida")
except Exception as e:
import traceback
print(f"[WELCOME] Error: {e}")
traceback.print_exc()
def get_active_langs_for_guild(guild_id):
from botdiscord.translate import get_reverse_mapping
active = get_active_languages(guild_id)
if not active:
active = get_bot_languages("discord")
if not active:
active = [lang["code"] for lang in get_languages()]
reverse_mapping = get_reverse_mapping("discord")
# Devolvemos códigos para filtrar la vista persistente
return active
@bot.event
async def on_message(message):
if message.author.bot: return
text_content = message.content.strip()
if not text_content and not message.attachments: return
# Filtros de stickers/emojis/etc
if message.stickers or text_content.startswith('https://tenor.com/') or \
re.fullmatch(r'<(a?):[a-zA-Z0-9_]+:[0-9]+>', text_content):
return
if text_content and len(text_content) < 2: return
active_codes = get_active_langs_for_guild(message.guild.id)
if not active_codes: return
# Escapar y procesar menciones
text_escaped = html.escape(message.content)
mention_pattern = re.compile(r'&lt;@!?(\d+)&gt;|&lt;@&(\d+)&gt;|&lt;#(\d+)&gt;')
mentions_map = {}
def replace_mention(match):
placeholder = f"<m{len(mentions_map)} />"
mentions_map[placeholder] = html.unescape(match.group(0))
return placeholder
text_to_translate = mention_pattern.sub(replace_mention, text_escaped)
save_message(message.id, message.guild.id, message.author.id, text_to_translate, mentions_map, 'discord')
# Creamos una vista filtrada basada en la persistente para mostrar solo los botones activos
# Pero los botones mantienen sus custom_ids globales
from botdiscord.ui import TranslationButton
view = discord.ui.View(timeout=None)
# Cargamos mapeos para etiquetas de botones
from botdiscord.translate import get_name_to_code, get_flag_mapping
name_to_code = get_name_to_code("discord")
flag_mapping = get_flag_mapping("discord")
code_to_name = {v: k for k, v in name_to_code.items()}
for code in active_codes:
name = code_to_name.get(code, code)
flag = flag_mapping.get(code, "")
view.add_item(TranslationButton(name, code, flag))
try:
await message.reply("¿Traducir este mensaje?", view=view, mention_author=False)
except Exception as e:
print(f"Error enviando reply: {e}")
@bot.tree.command(name="configurar", description="Configura los idiomas de traducción")
@app_commands.checks.has_permissions(administrator=True)
async def configurar(interaction: discord.Interaction):
view = ConfigView(interaction.guild_id, "discord")
await interaction.response.send_message("Selecciona idiomas habilitados:", view=view, ephemeral=True)
def run_discord_bot():
token = get_discord_token()
bot.run(token)
if __name__ == "__main__":
run_discord_bot()