feat: Añadir sistema de mensajes de bienvenida con traducción para Discord

- Nueva tabla 'welcome_messages' en la base de datos
- Panel web con página de configuración de bienvenida (/welcome)
  - Listar, crear, editar y eliminar mensajes por servidor
  - Vista previa del mensaje
  - Plantillas predefinidas
- Bot Discord:
  - Nuevo intent 'members' para detectar nuevos usuarios
  - Evento on_member_join que envía mensaje de bienvenida
  - Botones de traducción en mensajes de bienvenida
- Actualizada configuración de MySQL en docker-compose.yml
- Añadido logging de debug para traducciones
This commit is contained in:
2026-03-20 03:18:07 -06:00
parent a3a55e5a95
commit 048e39e6a9
8 changed files with 614 additions and 14 deletions

View File

@@ -9,14 +9,15 @@ import re
import html
from botdiscord.config import get_discord_token, load_config, get_languages
from botdiscord.database import init_db, get_active_languages, get_bot_languages, save_message
from botdiscord.ui import PersistentTranslationView, ConfigView
from botdiscord.database import init_db, get_active_languages, get_bot_languages, save_message, get_welcome_message
from botdiscord.ui import PersistentTranslationView, ConfigView, WelcomeTranslationView
from botdiscord.translate import get_reverse_mapping, load_lang_mappings
load_config()
intents = discord.Intents.default()
intents.message_content = True
intents.members = True
bot = commands.Bot(command_prefix="!", intents=intents)
@bot.event
@@ -24,8 +25,6 @@ async def on_ready():
init_db()
load_lang_mappings("discord")
# Registramos la vista persistente GLOBALMENTE
# Esto asegura que cualquier botón con el custom_id adecuado sea escuchado
bot.add_view(PersistentTranslationView())
print(f"Bot Discord conectado como {bot.user}")
@@ -35,6 +34,70 @@ async def on_ready():
except Exception as e:
print(f"Error sync: {e}")
@bot.event
async def on_member_join(member):
print(f"[WELCOME] Nuevo miembro: {member.name} ({member.id}) en guild: {member.guild.id}")
if member.bot:
print(f"[WELCOME] Ignorado: es bot")
return
try:
welcome_config = get_welcome_message(member.guild.id)
print(f"[WELCOME] Config obtained: {welcome_config}")
if not welcome_config:
print(f"[WELCOME] No hay configuración para guild {member.guild.id}")
return
enabled = welcome_config.get('enabled', False) if hasattr(welcome_config, 'get') else welcome_config[2]
if not enabled:
print(f"[WELCOME] Bienvenida deshabilitada para guild {member.guild.id}")
return
channel_id = welcome_config.get('channel_id') if hasattr(welcome_config, 'get') else welcome_config[0]
message_template = welcome_config.get('message_content') if hasattr(welcome_config, 'get') else welcome_config[1]
print(f"[WELCOME] Channel ID: {channel_id}, Template: {message_template}")
if not channel_id or not message_template:
return
channel = member.guild.get_channel(channel_id)
if not channel:
print(f"[WELCOME] Canal {channel_id} no encontrado")
return
formatted_message = message_template.format(
user_mention=member.mention,
username=member.name,
server_name=member.guild.name,
member_count=member.guild.member_count
)
text_escaped = html.escape(formatted_message)
welcome_msg = await channel.send(formatted_message)
print(f"[WELCOME] Mensaje enviado: {welcome_msg.id}")
save_message(
welcome_msg.id,
member.guild.id,
member.id,
text_escaped,
{},
'discord'
)
view = WelcomeTranslationView(member.guild.id)
await welcome_msg.edit(content=formatted_message + "\n\n¿Traducir este mensaje?", view=view)
print(f"[WELCOME] Vista de traducción añadida")
except Exception as e:
import traceback
print(f"[WELCOME] Error: {e}")
traceback.print_exc()
def get_active_langs_for_guild(guild_id):
from botdiscord.translate import get_reverse_mapping
active = get_active_languages(guild_id)

View File

@@ -165,6 +165,14 @@ def init_db():
password_hash VARCHAR(255) NOT NULL,
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4''')
cursor.execute('''CREATE TABLE IF NOT EXISTS welcome_messages
(guild_id BIGINT PRIMARY KEY,
channel_id BIGINT NOT NULL,
message_content TEXT NOT NULL,
enabled BOOLEAN DEFAULT TRUE,
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
updated_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4''')
conn.commit()
cursor.close()
else:
@@ -212,6 +220,12 @@ def init_db():
username TEXT NOT NULL UNIQUE,
password_hash TEXT NOT NULL,
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP)''')
c.execute('''CREATE TABLE IF NOT EXISTS welcome_messages
(guild_id INTEGER PRIMARY KEY,
channel_id INTEGER NOT NULL,
message_content TEXT NOT NULL,
enabled INTEGER DEFAULT 1)''')
conn.commit()
conn.close()
@@ -593,3 +607,95 @@ def update_admin_password(admin_id: int, password_hash: str):
c.execute("UPDATE admins SET password_hash = ? WHERE id = ?", (password_hash, admin_id))
conn.commit()
conn.close()
def save_welcome_message(guild_id: int, channel_id: int, message_content: str, enabled: bool = True):
db_type = get_db_type()
if db_type == "mysql":
conn = get_connection()
cursor = conn.cursor()
query = """INSERT INTO welcome_messages (guild_id, channel_id, message_content, enabled)
VALUES (%s, %s, %s, %s)
ON DUPLICATE KEY UPDATE channel_id = %s, message_content = %s, enabled = %s"""
cursor.execute(query, (guild_id, channel_id, message_content, enabled, channel_id, message_content, enabled))
conn.commit()
cursor.close()
else:
conn = get_connection()
c = conn.cursor()
c.execute("""INSERT OR REPLACE INTO welcome_messages (guild_id, channel_id, message_content, enabled)
VALUES (?, ?, ?, ?)""", (guild_id, channel_id, message_content, 1 if enabled else 0))
conn.commit()
conn.close()
def get_welcome_message(guild_id: int):
db_type = get_db_type()
if db_type == "mysql":
conn = get_connection()
cursor = conn.cursor(dictionary=True)
cursor.execute("SELECT channel_id, message_content, enabled FROM welcome_messages WHERE guild_id = %s", (guild_id,))
row = cursor.fetchone()
cursor.close()
if row:
return {
'channel_id': int(row['channel_id']) if row['channel_id'] else 0,
'message_content': row['message_content'] or '',
'enabled': bool(row['enabled'])
}
return None
else:
conn = get_connection()
c = conn.cursor()
c.execute("SELECT channel_id, message_content, enabled FROM welcome_messages WHERE guild_id = ?", (guild_id,))
row = c.fetchone()
conn.close()
if row:
return {
"channel_id": int(row[0]) if row[0] else 0,
"message_content": row[1] or '',
"enabled": bool(row[2])
}
return None
def get_all_welcome_configs():
db_type = get_db_type()
if db_type == "mysql":
conn = get_connection()
cursor = conn.cursor(dictionary=True)
cursor.execute("SELECT guild_id, channel_id, message_content, enabled FROM welcome_messages")
rows = cursor.fetchall()
cursor.close()
result = []
for row in rows:
result.append({
'guild_id': int(row['guild_id']) if row['guild_id'] else 0,
'channel_id': int(row['channel_id']) if row['channel_id'] else 0,
'message_content': row['message_content'] or '',
'enabled': bool(row['enabled'])
})
return result
else:
conn = get_connection()
c = conn.cursor()
c.execute("SELECT guild_id, channel_id, message_content, enabled FROM welcome_messages")
rows = [{"guild_id": r[0], "channel_id": r[1], "message_content": r[2], "enabled": bool(r[3])} for r in c.fetchall()]
conn.close()
return rows
def delete_welcome_message(guild_id: int):
db_type = get_db_type()
if db_type == "mysql":
conn = get_connection()
cursor = conn.cursor()
cursor.execute("DELETE FROM welcome_messages WHERE guild_id = %s", (guild_id,))
conn.commit()
cursor.close()
else:
conn = get_connection()
c = conn.cursor()
c.execute("DELETE FROM welcome_messages WHERE guild_id = ?", (guild_id,))
conn.commit()
conn.close()

View File

@@ -76,9 +76,14 @@ async def _do_translate_request(session, url, text, target_code):
async def translate_text(text: str, target_lang: str) -> str:
url = get_libretranslate_url()
if not url:
print(f"[TRANSLATE] URL no configurada")
return text
print(f"[TRANSLATE] target_lang recibido: {target_lang}")
print(f"[TRANSLATE] NAME_TO_CODE: {NAME_TO_CODE}")
target_code = NAME_TO_CODE.get(target_lang, target_lang)
print(f"[TRANSLATE] target_code resuelto: {target_code}")
# Segmentación mejorada
segments = re.split(r'([.!?]+\s*|\n+)', text)

View File

@@ -8,7 +8,8 @@ from botdiscord.database import (
get_cached_translation,
get_active_languages,
get_bot_languages,
get_available_languages # Importante: esta función trae los datos del panel web
get_available_languages,
save_message
)
class TranslationButton(discord.ui.Button):
@@ -109,3 +110,71 @@ class ConfigView(discord.ui.View):
def __init__(self, guild_id: int, bot_type: str = "discord"):
super().__init__()
self.add_item(ConfigSelect(guild_id, bot_type))
class WelcomeTranslationButton(discord.ui.Button):
def __init__(self, lang_name: str, lang_code: str, flag: str):
label = flag if flag else lang_name
custom_id = f"btn_welcome_{lang_code}"
super().__init__(label=label, style=discord.ButtonStyle.primary, custom_id=custom_id)
self.lang_code = lang_code
self.lang_name = lang_name
self.flag = flag
async def callback(self, interaction: discord.Interaction):
await interaction.response.defer()
try:
original_msg_id = interaction.message.id
db_msg = get_message(original_msg_id)
if not db_msg:
await interaction.followup.send("⚠️ Mensaje no encontrado en la base de datos.", ephemeral=True)
return
text = db_msg['content']
mentions_map = db_msg['mentions_map'] or {}
cached = get_cached_translation(original_msg_id, self.lang_code)
if cached:
translated = cached
else:
translated = await translate_text(text, self.lang_code)
save_translation(original_msg_id, self.lang_code, translated)
translated = html.unescape(translated)
if mentions_map:
for placeholder, mention in mentions_map.items():
translated = translated.replace(placeholder, mention)
translated = translated.replace(placeholder.replace(" ", ""), mention)
guild_id = interaction.guild_id
active_codes = get_active_languages(guild_id)
if not active_codes:
active_codes = get_bot_languages("discord")
db_langs = get_available_languages()
new_view = discord.ui.View(timeout=None)
for lang in db_langs:
if lang['code'] in active_codes:
new_view.add_item(WelcomeTranslationButton(lang['name'], lang['code'], lang.get('flag', '')))
await interaction.edit_original_response(content=translated, view=new_view)
except Exception as e:
import traceback
print(f"[ERROR Welcome UI] {e}")
traceback.print_exc()
await interaction.followup.send(f"❌ Error: {str(e)}", ephemeral=True)
class WelcomeTranslationView(discord.ui.View):
def __init__(self, guild_id: int):
super().__init__(timeout=None)
active_codes = get_active_languages(guild_id)
if not active_codes:
active_codes = get_bot_languages("discord")
db_langs = get_available_languages()
for lang in db_langs:
if lang['code'] in active_codes:
self.add_item(WelcomeTranslationButton(lang['name'], lang['code'], lang.get('flag', '')))