* Add gKeepMasks * Add gSaveMasksToFile * Add gKeepMasksOnDeath & gKeepBunnyHoodThroughTime * Fix mask bleedthrough * Update cvar names * Change bunny hood enhancements to all mask ones * Consolidate multiple enhancements into PersistentMasks * Move keeping masks thru loading zones to PersistentMasks * I forgot * Update z_player.c * Update z64save.h Merge commit excluded this removal for some reason. --------- Co-authored-by: Malkierian <malkierian@gmail.com> Co-authored-by: Malkierian <malkierian@live.com>
34 KiB
34 KiB