52 lines
2.7 KiB
C
52 lines
2.7 KiB
C
#pragma once
|
|
#define dgHyruleFieldCastleDrawbridgeDL "__OTR__objects/object_spot00_objects/gHyruleFieldCastleDrawbridgeDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gHyruleFieldCastleDrawbridgeDL[] = dgHyruleFieldCastleDrawbridgeDL;
|
|
#else
|
|
static const char gHyruleFieldCastleDrawbridgeDL[] __attribute__((aligned (2))) = dgHyruleFieldCastleDrawbridgeDL;
|
|
#endif
|
|
|
|
#define dgHyruleFieldCastleDrawbridgeWoodTex "__OTR__objects/object_spot00_objects/gHyruleFieldCastleDrawbridgeWoodTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gHyruleFieldCastleDrawbridgeWoodTex[] = dgHyruleFieldCastleDrawbridgeWoodTex;
|
|
#else
|
|
static const char gHyruleFieldCastleDrawbridgeWoodTex[] __attribute__((aligned (2))) = dgHyruleFieldCastleDrawbridgeWoodTex;
|
|
#endif
|
|
|
|
#define dgHyruleFieldCastleDrawbridgeBoltDL "__OTR__objects/object_spot00_objects/gHyruleFieldCastleDrawbridgeBoltDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gHyruleFieldCastleDrawbridgeBoltDL[] = dgHyruleFieldCastleDrawbridgeBoltDL;
|
|
#else
|
|
static const char gHyruleFieldCastleDrawbridgeBoltDL[] __attribute__((aligned (2))) = dgHyruleFieldCastleDrawbridgeBoltDL;
|
|
#endif
|
|
|
|
#define dgHyruleFieldCastleDrawbridgeCol "__OTR__objects/object_spot00_objects/gHyruleFieldCastleDrawbridgeCol"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gHyruleFieldCastleDrawbridgeCol[] = dgHyruleFieldCastleDrawbridgeCol;
|
|
#else
|
|
static const char gHyruleFieldCastleDrawbridgeCol[] __attribute__((aligned (2))) = dgHyruleFieldCastleDrawbridgeCol;
|
|
#endif
|
|
|
|
#define dgHyruleFieldCastleDrawbridgeChainsDL "__OTR__objects/object_spot00_objects/gHyruleFieldCastleDrawbridgeChainsDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gHyruleFieldCastleDrawbridgeChainsDL[] = dgHyruleFieldCastleDrawbridgeChainsDL;
|
|
#else
|
|
static const char gHyruleFieldCastleDrawbridgeChainsDL[] __attribute__((aligned (2))) = dgHyruleFieldCastleDrawbridgeChainsDL;
|
|
#endif
|
|
|
|
#define dgHyruleFieldCastleDrawbridgeChainsTex "__OTR__objects/object_spot00_objects/gHyruleFieldCastleDrawbridgeChainsTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gHyruleFieldCastleDrawbridgeChainsTex[] = dgHyruleFieldCastleDrawbridgeChainsTex;
|
|
#else
|
|
static const char gHyruleFieldCastleDrawbridgeChainsTex[] __attribute__((aligned (2))) = dgHyruleFieldCastleDrawbridgeChainsTex;
|
|
#endif
|
|
|
|
#define dgHyruleFieldCastleDrawbridgeChainsCol "__OTR__objects/object_spot00_objects/gHyruleFieldCastleDrawbridgeChainsCol"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gHyruleFieldCastleDrawbridgeChainsCol[] = dgHyruleFieldCastleDrawbridgeChainsCol;
|
|
#else
|
|
static const char gHyruleFieldCastleDrawbridgeChainsCol[] __attribute__((aligned (2))) = dgHyruleFieldCastleDrawbridgeChainsCol;
|
|
#endif
|
|
|
|
|