164 lines
6.6 KiB
C
164 lines
6.6 KiB
C
#pragma once
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#define dgBotwHoleTrap1DL "__OTR__objects/object_hakach_objects/gBotwHoleTrap1DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwHoleTrap1DL[] = dgBotwHoleTrap1DL;
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#else
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static const char gBotwHoleTrap1DL[] __attribute__((aligned (2))) = dgBotwHoleTrap1DL;
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#endif
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#define dgBotwHoleTrap2DL "__OTR__objects/object_hakach_objects/gBotwHoleTrap2DL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwHoleTrap2DL[] = dgBotwHoleTrap2DL;
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#else
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static const char gBotwHoleTrap2DL[] __attribute__((aligned (2))) = dgBotwHoleTrap2DL;
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#endif
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#define dgBotwCoffinLidDL "__OTR__objects/object_hakach_objects/gBotwCoffinLidDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwCoffinLidDL[] = dgBotwCoffinLidDL;
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#else
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static const char gBotwCoffinLidDL[] __attribute__((aligned (2))) = dgBotwCoffinLidDL;
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#endif
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#define dgBotwBombSpotDL "__OTR__objects/object_hakach_objects/gBotwBombSpotDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwBombSpotDL[] = dgBotwBombSpotDL;
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#else
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static const char gBotwBombSpotDL[] __attribute__((aligned (2))) = dgBotwBombSpotDL;
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#endif
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#define dgBotwFakeWallsAndFloorsDL "__OTR__objects/object_hakach_objects/gBotwFakeWallsAndFloorsDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwFakeWallsAndFloorsDL[] = dgBotwFakeWallsAndFloorsDL;
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#else
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static const char gBotwFakeWallsAndFloorsDL[] __attribute__((aligned (2))) = dgBotwFakeWallsAndFloorsDL;
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#endif
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#define dgBotwBloodSplatterDL "__OTR__objects/object_hakach_objects/gBotwBloodSplatterDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwBloodSplatterDL[] = dgBotwBloodSplatterDL;
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#else
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static const char gBotwBloodSplatterDL[] __attribute__((aligned (2))) = dgBotwBloodSplatterDL;
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#endif
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#define dgBotwThreeFakeFloorsDL "__OTR__objects/object_hakach_objects/gBotwThreeFakeFloorsDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwThreeFakeFloorsDL[] = dgBotwThreeFakeFloorsDL;
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#else
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static const char gBotwThreeFakeFloorsDL[] __attribute__((aligned (2))) = dgBotwThreeFakeFloorsDL;
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#endif
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#define dgBotwWaterRingDL "__OTR__objects/object_hakach_objects/gBotwWaterRingDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwWaterRingDL[] = dgBotwWaterRingDL;
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#else
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static const char gBotwWaterRingDL[] __attribute__((aligned (2))) = dgBotwWaterRingDL;
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#endif
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#define dgBotwWaterFallDL "__OTR__objects/object_hakach_objects/gBotwWaterFallDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwWaterFallDL[] = dgBotwWaterFallDL;
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#else
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static const char gBotwWaterFallDL[] __attribute__((aligned (2))) = dgBotwWaterFallDL;
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#endif
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#define dgBotwCoffinLidCol "__OTR__objects/object_hakach_objects/gBotwCoffinLidCol"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwCoffinLidCol[] = dgBotwCoffinLidCol;
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#else
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static const char gBotwCoffinLidCol[] __attribute__((aligned (2))) = dgBotwCoffinLidCol;
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#endif
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#define dgBotwBombSpotCol "__OTR__objects/object_hakach_objects/gBotwBombSpotCol"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwBombSpotCol[] = dgBotwBombSpotCol;
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#else
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static const char gBotwBombSpotCol[] __attribute__((aligned (2))) = dgBotwBombSpotCol;
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#endif
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#define dgBotw1Col "__OTR__objects/object_hakach_objects/gBotw1Col"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotw1Col[] = dgBotw1Col;
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#else
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static const char gBotw1Col[] __attribute__((aligned (2))) = dgBotw1Col;
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#endif
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#define dgBotw2Col "__OTR__objects/object_hakach_objects/gBotw2Col"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotw2Col[] = dgBotw2Col;
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#else
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static const char gBotw2Col[] __attribute__((aligned (2))) = dgBotw2Col;
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#endif
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#define dgBotwWater1Tex "__OTR__objects/object_hakach_objects/gBotwWater1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwWater1Tex[] = dgBotwWater1Tex;
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#else
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static const char gBotwWater1Tex[] __attribute__((aligned (2))) = dgBotwWater1Tex;
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#endif
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#define dgBotwWater2Tex "__OTR__objects/object_hakach_objects/gBotwWater2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwWater2Tex[] = dgBotwWater2Tex;
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#else
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static const char gBotwWater2Tex[] __attribute__((aligned (2))) = dgBotwWater2Tex;
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#endif
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#define dgBotwTex_0030F0 "__OTR__objects/object_hakach_objects/gBotwTex_0030F0"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwTex_0030F0[] = dgBotwTex_0030F0;
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#else
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static const char gBotwTex_0030F0[] __attribute__((aligned (2))) = dgBotwTex_0030F0;
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#endif
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#define dgBotwBloodSplatterTex "__OTR__objects/object_hakach_objects/gBotwBloodSplatterTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwBloodSplatterTex[] = dgBotwBloodSplatterTex;
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#else
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static const char gBotwBloodSplatterTex[] __attribute__((aligned (2))) = dgBotwBloodSplatterTex;
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#endif
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#define dgBotwTex_0040F0 "__OTR__objects/object_hakach_objects/gBotwTex_0040F0"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwTex_0040F0[] = dgBotwTex_0040F0;
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#else
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static const char gBotwTex_0040F0[] __attribute__((aligned (2))) = dgBotwTex_0040F0;
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#endif
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#define dgBotwTex_0048F0 "__OTR__objects/object_hakach_objects/gBotwTex_0048F0"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwTex_0048F0[] = dgBotwTex_0048F0;
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#else
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static const char gBotwTex_0048F0[] __attribute__((aligned (2))) = dgBotwTex_0048F0;
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#endif
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#define dgBotwTex_0050F0 "__OTR__objects/object_hakach_objects/gBotwTex_0050F0"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwTex_0050F0[] = dgBotwTex_0050F0;
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#else
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static const char gBotwTex_0050F0[] __attribute__((aligned (2))) = dgBotwTex_0050F0;
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#endif
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#define dgBotwTex_0058F0 "__OTR__objects/object_hakach_objects/gBotwTex_0058F0"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwTex_0058F0[] = dgBotwTex_0058F0;
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#else
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static const char gBotwTex_0058F0[] __attribute__((aligned (2))) = dgBotwTex_0058F0;
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#endif
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#define dgBotwTex_0060F0 "__OTR__objects/object_hakach_objects/gBotwTex_0060F0"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBotwTex_0060F0[] = dgBotwTex_0060F0;
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#else
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static const char gBotwTex_0060F0[] __attribute__((aligned (2))) = dgBotwTex_0060F0;
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#endif
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#define dobject_hakach_objectsTex_0062F0 "__OTR__objects/object_hakach_objects/object_hakach_objectsTex_0062F0"
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#ifdef _WIN32
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static const __declspec(align(2)) char object_hakach_objectsTex_0062F0[] = dobject_hakach_objectsTex_0062F0;
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#else
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static const char object_hakach_objectsTex_0062F0[] __attribute__((aligned (2))) = dobject_hakach_objectsTex_0062F0;
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#endif
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