#pragma once #define dgBotwHoleTrap1DL "__OTR__objects/object_hakach_objects/gBotwHoleTrap1DL" #ifdef _WIN32 static const __declspec(align(2)) char gBotwHoleTrap1DL[] = dgBotwHoleTrap1DL; #else static const char gBotwHoleTrap1DL[] __attribute__((aligned (2))) = dgBotwHoleTrap1DL; #endif #define dgBotwHoleTrap2DL "__OTR__objects/object_hakach_objects/gBotwHoleTrap2DL" #ifdef _WIN32 static const __declspec(align(2)) char gBotwHoleTrap2DL[] = dgBotwHoleTrap2DL; #else static const char gBotwHoleTrap2DL[] __attribute__((aligned (2))) = dgBotwHoleTrap2DL; #endif #define dgBotwCoffinLidDL "__OTR__objects/object_hakach_objects/gBotwCoffinLidDL" #ifdef _WIN32 static const __declspec(align(2)) char gBotwCoffinLidDL[] = dgBotwCoffinLidDL; #else static const char gBotwCoffinLidDL[] __attribute__((aligned (2))) = dgBotwCoffinLidDL; #endif #define dgBotwBombSpotDL "__OTR__objects/object_hakach_objects/gBotwBombSpotDL" #ifdef _WIN32 static const __declspec(align(2)) char gBotwBombSpotDL[] = dgBotwBombSpotDL; #else static const char gBotwBombSpotDL[] __attribute__((aligned (2))) = dgBotwBombSpotDL; #endif #define dgBotwFakeWallsAndFloorsDL "__OTR__objects/object_hakach_objects/gBotwFakeWallsAndFloorsDL" #ifdef _WIN32 static const __declspec(align(2)) char gBotwFakeWallsAndFloorsDL[] = dgBotwFakeWallsAndFloorsDL; #else static const char gBotwFakeWallsAndFloorsDL[] __attribute__((aligned (2))) = dgBotwFakeWallsAndFloorsDL; #endif #define dgBotwBloodSplatterDL "__OTR__objects/object_hakach_objects/gBotwBloodSplatterDL" #ifdef _WIN32 static const __declspec(align(2)) char gBotwBloodSplatterDL[] = dgBotwBloodSplatterDL; #else static const char gBotwBloodSplatterDL[] __attribute__((aligned (2))) = dgBotwBloodSplatterDL; #endif #define dgBotwThreeFakeFloorsDL "__OTR__objects/object_hakach_objects/gBotwThreeFakeFloorsDL" #ifdef _WIN32 static const __declspec(align(2)) char gBotwThreeFakeFloorsDL[] = dgBotwThreeFakeFloorsDL; #else static const char gBotwThreeFakeFloorsDL[] __attribute__((aligned (2))) = dgBotwThreeFakeFloorsDL; #endif #define dgBotwWaterRingDL "__OTR__objects/object_hakach_objects/gBotwWaterRingDL" #ifdef _WIN32 static const __declspec(align(2)) char gBotwWaterRingDL[] = dgBotwWaterRingDL; #else static const char gBotwWaterRingDL[] __attribute__((aligned (2))) = dgBotwWaterRingDL; #endif #define dgBotwWaterFallDL "__OTR__objects/object_hakach_objects/gBotwWaterFallDL" #ifdef _WIN32 static const __declspec(align(2)) char gBotwWaterFallDL[] = dgBotwWaterFallDL; #else static const char gBotwWaterFallDL[] __attribute__((aligned (2))) = dgBotwWaterFallDL; #endif #define dgBotwCoffinLidCol "__OTR__objects/object_hakach_objects/gBotwCoffinLidCol" #ifdef _WIN32 static const __declspec(align(2)) char gBotwCoffinLidCol[] = dgBotwCoffinLidCol; #else static const char gBotwCoffinLidCol[] __attribute__((aligned (2))) = dgBotwCoffinLidCol; #endif #define dgBotwBombSpotCol "__OTR__objects/object_hakach_objects/gBotwBombSpotCol" #ifdef _WIN32 static const __declspec(align(2)) char gBotwBombSpotCol[] = dgBotwBombSpotCol; #else static const char gBotwBombSpotCol[] __attribute__((aligned (2))) = dgBotwBombSpotCol; #endif #define dgBotw1Col "__OTR__objects/object_hakach_objects/gBotw1Col" #ifdef _WIN32 static const __declspec(align(2)) char gBotw1Col[] = dgBotw1Col; #else static const char gBotw1Col[] __attribute__((aligned (2))) = dgBotw1Col; #endif #define dgBotw2Col "__OTR__objects/object_hakach_objects/gBotw2Col" #ifdef _WIN32 static const __declspec(align(2)) char gBotw2Col[] = dgBotw2Col; #else static const char gBotw2Col[] __attribute__((aligned (2))) = dgBotw2Col; #endif #define dgBotwWater1Tex "__OTR__objects/object_hakach_objects/gBotwWater1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gBotwWater1Tex[] = dgBotwWater1Tex; #else static const char gBotwWater1Tex[] __attribute__((aligned (2))) = dgBotwWater1Tex; #endif #define dgBotwWater2Tex "__OTR__objects/object_hakach_objects/gBotwWater2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gBotwWater2Tex[] = dgBotwWater2Tex; #else static const char gBotwWater2Tex[] __attribute__((aligned (2))) = dgBotwWater2Tex; #endif #define dgBotwTex_0030F0 "__OTR__objects/object_hakach_objects/gBotwTex_0030F0" #ifdef _WIN32 static const __declspec(align(2)) char gBotwTex_0030F0[] = dgBotwTex_0030F0; #else static const char gBotwTex_0030F0[] __attribute__((aligned (2))) = dgBotwTex_0030F0; #endif #define dgBotwBloodSplatterTex "__OTR__objects/object_hakach_objects/gBotwBloodSplatterTex" #ifdef _WIN32 static const __declspec(align(2)) char gBotwBloodSplatterTex[] = dgBotwBloodSplatterTex; #else static const char gBotwBloodSplatterTex[] __attribute__((aligned (2))) = dgBotwBloodSplatterTex; #endif #define dgBotwTex_0040F0 "__OTR__objects/object_hakach_objects/gBotwTex_0040F0" #ifdef _WIN32 static const __declspec(align(2)) char gBotwTex_0040F0[] = dgBotwTex_0040F0; #else static const char gBotwTex_0040F0[] __attribute__((aligned (2))) = dgBotwTex_0040F0; #endif #define dgBotwTex_0048F0 "__OTR__objects/object_hakach_objects/gBotwTex_0048F0" #ifdef _WIN32 static const __declspec(align(2)) char gBotwTex_0048F0[] = dgBotwTex_0048F0; #else static const char gBotwTex_0048F0[] __attribute__((aligned (2))) = dgBotwTex_0048F0; #endif #define dgBotwTex_0050F0 "__OTR__objects/object_hakach_objects/gBotwTex_0050F0" #ifdef _WIN32 static const __declspec(align(2)) char gBotwTex_0050F0[] = dgBotwTex_0050F0; #else static const char gBotwTex_0050F0[] __attribute__((aligned (2))) = dgBotwTex_0050F0; #endif #define dgBotwTex_0058F0 "__OTR__objects/object_hakach_objects/gBotwTex_0058F0" #ifdef _WIN32 static const __declspec(align(2)) char gBotwTex_0058F0[] = dgBotwTex_0058F0; #else static const char gBotwTex_0058F0[] __attribute__((aligned (2))) = dgBotwTex_0058F0; #endif #define dgBotwTex_0060F0 "__OTR__objects/object_hakach_objects/gBotwTex_0060F0" #ifdef _WIN32 static const __declspec(align(2)) char gBotwTex_0060F0[] = dgBotwTex_0060F0; #else static const char gBotwTex_0060F0[] __attribute__((aligned (2))) = dgBotwTex_0060F0; #endif #define dobject_hakach_objectsTex_0062F0 "__OTR__objects/object_hakach_objects/object_hakach_objectsTex_0062F0" #ifdef _WIN32 static const __declspec(align(2)) char object_hakach_objectsTex_0062F0[] = dobject_hakach_objectsTex_0062F0; #else static const char object_hakach_objectsTex_0062F0[] __attribute__((aligned (2))) = dobject_hakach_objectsTex_0062F0; #endif