Commit Graph

589 Commits

Author SHA1 Message Date
briaguya
71b1db1fb6 volvagia interpolation fix (#1203)
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:12 -04:00
aMannus
cd37a56161 Rando: Fix being able to get Sun's Song check multiple times (#1185) 2022-08-16 22:16:44 +02:00
Christopher Leggett
0f2e7db8e0 Fix Ice Traps on Windows and Mac (#1216) 2022-08-16 21:49:52 +02:00
briaguya
ee9ea3f2bd add 3drando license (#1206)
Co-authored-by: briaguya <briaguya@alice>
2022-08-15 21:17:58 -04:00
briaguya
42bce9d33e don't abuse epochs (#1179)
* don't abuse epochs

* update bongo hand trails

Co-authored-by: briaguya <briaguya@alice>
2022-08-14 23:18:12 -04:00
aMannus
fabe051d3d Fix lost woods leading music in rando (#1155) 2022-08-14 23:04:40 -04:00
Julien Lemay
8945b2ed48 Fix Save Editor Event Check Inf "A" Row flags (#1138)
Fix Save Editor Event Check Inf Flags "A" Row flags not working. It was set to "eci1" instead of "eci10".
2022-08-14 23:02:14 -04:00
aMannus
d575a3dda6 Fixed rotation of freestanding key checks in rando (#1135) 2022-08-14 23:01:30 -04:00
aMannus
37dd045bd2 Rando: Fix bomb/bombchu shops (#1134)
* Fix bomb shops in rando

* Addressed review comments
2022-08-14 23:01:00 -04:00
aMannus
4ea7f8371f Rando: Zelda sequence fixes (#1095)
* Fixed zelda sequence oddities

* Fixed code inconsistency

* Adressed review comments

* Adressed review comments, removed unneccesary entrance skip

* Addressed some more review comments

* tiny cleanup
2022-08-08 19:59:06 -04:00
InfoManiac742
0e10b59307 Update z_kaleido_item.c (#1046) 2022-08-08 19:58:01 -04:00
InfoManiac742
4bf4ad3359 Update z_en_ru1.c (#1042) 2022-08-08 19:56:56 -04:00
Kenix3
d397c1d871 Increment version 2022-08-04 17:35:49 -04:00
briaguya
facd1723f8 don't use signed ints for epochs (#1044)
Co-authored-by: briaguya <briaguya@alice>
2022-08-04 17:32:23 -04:00
vaguerant
78ad282056 Fix Navi HUD text regression (#1020)
* Fix Navi HUD text regression

* Fix the fix
2022-08-03 22:47:54 -04:00
Baoulettes
d61d4e508a fix same name controller entry being unselectable (#1031)
This fix being unable to select both entry of controller that has same ID and Name (for example Mayflash mf103 in my tests got two port both ports has same name and ID.
2022-08-03 22:45:02 -04:00
Kenix3
0f7a88bd5a This should fix (all?) 60fps interpolation issues left. (#938)
* This should fix (all?) 60fps interpolation issues left.

Resolves #631 #917

* Update z_fishing.c

* Re-adds Emil's interpolation in certain places.

* move open/close disps out of if statments checking timer based vars, revert fishing to use recordopen/closed child

* move disps out of ifs for morpha

* use recordopen/recordclose for volv

* recordopen/recordclose for ganondorf

* switch back to recordopen/recordclose for ganondorf floor

* Frame interpolation now uses a 64bit parameter rather than 32.

* More 60fps fixes

* Fix close child typo

* add todo calls to recordopen/recordclose

* fix build

* revert long long frame interpolation

* add some epochs

* add more epochs

* bongo epochs

* the rest of the epochs

* fix the typo fix the build

* interpolation fixes pr cleanup

* init/cleanup bongo epochs

* bongo hand trails

* Fixes niw feathers

* Fixes bongo bongo hands, and replaces epoch * i with epoch + i

* don't update epochs

Co-authored-by: briaguya <briaguya@alice>
2022-08-03 22:36:13 -04:00
Christopher Leggett
fe02818d51 Randomizer: Ocarina of Time Ice Trap Fix (#964)
* Fixes Ice Trap on OoT check from preventing SoT check

* Removes unneeded GlobalContext argument.
2022-08-02 23:48:51 -04:00
aMannus
b89cc25df3 Fixed deku stick on B and horse swordless (#995) 2022-08-02 23:46:39 -04:00
Christopher Leggett
7eba85c3b4 Prevents blocking Song of Time check by shielding. (#1001) 2022-08-02 18:09:53 -04:00
Christopher Leggett
73447f05ab Revert Goron Spin Fix (#1003)
* Fixes Goron Wakeup animations

* Cleanup of some unneeded code.

* Fixes comment spacing

* Revert goron's back to spinny behavior with smooth transitions.
2022-08-02 18:09:02 -04:00
Josh Bodner
18013e1ae0 Do this in Rachael instead 2022-08-02 13:57:34 -04:00
David Chavez
b4f4e36acb [macos] Disable buggy resolution scaling (#982) 2022-07-31 22:08:10 -04:00
Christopher Leggett
d332c3d9d6 Randomizer Allows Skull Kid to accept Mask after receiving an ice trap. (#963)
* Allows Skull Kid to accept Mask after receiving an ice trap.

* Extracts obscure rando check into a clearly named function.

* Fixes missing semicolon...
2022-07-31 21:58:13 -04:00
Christopher Leggett
b59c9cdf02 Randomizer: Fixes LACS and Prelude checks under certain conditions (#961)
* Prevents LACS flag from getting set when it shouldn't be.

* Fixes Prelude and LACS checks so they apply immediately if missed.

* Refactors the scene-flag-setting code into its own function.

* Renames new enums and props to be clearer and not specific to scene flags.

* Refactors pendingFlag data into a separate struct.
2022-07-31 21:57:30 -04:00
aMannus
8c25e9a992 Added line break (#958) 2022-07-31 21:54:26 -04:00
aMannus
02c50cd0c4 Fix all VS filters for rando files 2022-07-29 21:49:01 -04:00
Christopher Leggett
87ed5fedfd Fixes Goron Wakeup animations (#897)
* Fixes Goron Wakeup animations

* Cleanup of some unneeded code.

* Fixes comment spacing
2022-07-25 18:30:40 -04:00
Andrew Van Caem
5f6d0939bd Apply AA and resolution scale settings at startup (#911) 2022-07-24 22:01:28 +02:00
Revo
01347dc9f9 Move Skulltula Debug functionality to its own checkbox option. (#912) 2022-07-24 18:12:34 +02:00
GaryOderNichts
44bdfe552c Fix height value for OptionsMenuSettings (#900) 2022-07-24 09:38:02 -04:00
GaryOderNichts
bd787719b8 Initialize staticSegment in Title_Init to NULL (#899) 2022-07-24 09:36:36 -04:00
Baoulettes
d4bd953c0b Fix purple rupee issue (#895)
* moved few break to fix purple rupee issue

* fix breaks
2022-07-24 09:23:32 -04:00
briaguya
474eee5d98 set morpha reset function in initvars (#881)
Co-authored-by: briaguya <briaguya@alice>
2022-07-24 09:21:38 -04:00
sholdee
bd95fe616b Disable concurrent builds (#885) 2022-07-22 09:13:38 +02:00
briaguya
84236e7ac3 stop floor under shadow statue opening immediately (#857)
* stop floor under shadow statue opening immediately

* use ActorResetFunc to reset sStatueRotY

Co-authored-by: briaguya <briaguya@alice>
2022-07-22 02:11:13 +02:00
Sarge-117
52f22275e3 Fix Giant's Knife unexpected behaviours (#834)
* Giant's Knife Behaviour Fixes

Fixes a case where Giant's Knife (specifically, breaking and re-buying it) can behave unexpectedly if you don't have a Kokiri Sword in your inventory.  Also fixes the broken icon not showing up in inventory after you break it.

* less whitespace

* fix 0xE check

Accidentally committed with the wrong check

* Move the grayscale code up

Moved the grayscaling portion up higher in the function and renamed "bool not_acquired" to "bool age_restricted".  Thanks to @vaguerant for the suggestion!
2022-07-22 00:39:04 +02:00
Baoulettes
c19beca980 Fast Save Loader crashes fixes (#848) 2022-07-22 00:36:46 +02:00
briaguya
eb49053e73 Prevent unrestricted items camera crash (#852) 2022-07-22 00:35:30 +02:00
RaelCappra
d08b1d277e Savestate crash fix on Ubuntu (#843) 2022-07-22 00:34:35 +02:00
RaelCappra
e41873fff4 Savestate crash fix on Ubuntu (#843) 2022-07-22 00:34:04 +02:00
briaguya
dfa929a16f Reset var for shadow boss key room spike walls (#860) 2022-07-22 00:31:26 +02:00
Christopher Leggett
880e3928cf Fixes odd rando interaction with malon after receiving her check. (#867) 2022-07-22 00:28:43 +02:00
Jeffrey Crowell
41d1bbe137 Fix nullptr dereference in morpha (#870)
reported on discord, i don't have the ability to reproduce this, but it
appears to be a benign fix, as the only time that the tent2 is checked
down later is guarded by a null check.
2022-07-22 00:27:44 +02:00
David Chavez
e519caa554 Merge pull request #871 from jbodner09/fix-zelda-skip
Fix Child Zelda Skip rando setting always on
2022-07-22 00:23:53 +02:00
Josh Bodner
1d208c7dc2 Revert to using boolean in json 2022-07-21 11:04:37 -07:00
Josh Bodner
2edc81ee2d Attempt to restore formatting of randomizer.cpp 2022-07-21 11:03:28 -07:00
Josh Bodner
cddca2700a Move Child Zelda spoiler write out of for loop so it's not repeatedly hit 2022-07-20 23:08:57 -07:00
Josh Bodner
17b3f65276 Fix the issue for real 2022-07-20 22:57:18 -07:00
Josh Bodner
75a4d2cf99 Actually use the same strings everywhere lol 2022-07-20 21:50:55 -07:00