Commit Graph

1106 Commits

Author SHA1 Message Date
m4xw
67453dd4f8 Use shallow clone for vcpkg (#2006) 2022-11-23 13:28:51 +01:00
Sarge-117
9c162fc0ec Gameplay Stat Tracker V1 (#1986)
* First test of gathering some gameplay stats

* timer changes and other stuff

* Move code to new files + rename

* Name change - gamePlayStats

* Finish rename, remove n64ddFlag checks

* Improve item get times

* Better time tracking, more stats,

* Put button under Enhancements

* Fix merge conflict

* Add pauseCount, fix bug with rando items

* Adjust inits/declarations

* step counter

* Name change: "itemGetTime" to "timestamp"

* Tidying + CI test

* Set up array for stat counts

* Macro

#define GAMEPLAYSTAT_TOTAL_TIME (gSaveContext.gameplayStats.playTimer / 2 + gSaveContext.gameplayStats.pauseTimer / 3)

* Add boss defeat timestamps

* Add sword swings, pots broken, bushes cut

* fix int type

* Add counts for enemies defeated

Broken down by enemy, with a total

* Add ammo used

* Hide breakdowns until count > 0

* Forgot Big Octo

* Count chests opened

* Update after LUS submodule

* Enemy count spacing

* Comments

* Count 3 mini Floormasters as 1 Floormaster

+ some cleanup

* Comments

* Colour coding for timestamps on quest items

i.e. medallions/stones/songs

* Move stat into the sohStats struct

+ rearrange the counts enum for easier addition of future counts

* Some documentation + count button presses

* Stop counting button presses when Ganon defeated

* Couple bugfixes

Add count for Gerudo Thief, fix step counter counting in some situations where it shouldn't

* Fix comment
2022-11-22 20:04:40 -05:00
Ralphie Morell
9cfe7bff47 Rando: Settings Enum (#1761)
* added rando option enum; added options to load from spoiler file

* whoops

* Moved to `randomizerTypes` header; fixed ammo drop enum

* Actually populated options with new enums

* Added add'l enums for ganon boss key
2022-11-22 17:11:05 -05:00
Amaro Martínez
0fca1019a2 Do not use Yes/No hardcoded options for Better Owl (#2002) 2022-11-22 14:23:48 -05:00
Garrett Cox
8461ea4abd Add s6 and hellmode presets for rando (#1904)
* Refactor how presets are created and used, and add presets for rando

* Add new enhancements to clear

* Tweaks and feedback
2022-11-22 12:30:18 -05:00
Alto1772
156f713e19 [Enhancement] Add option to hide build details on boot screen (#1948) 2022-11-22 09:42:01 +01:00
DeusVexus
1ae4e2c1f7 [Enhancement] Include minigame ammo in infinite ammo cheat (#1973) 2022-11-22 09:18:23 +01:00
frizzle101101
c569a46933 [Enhancement] Add fix camera drift option to fixes menu (#1983) 2022-11-22 08:57:26 +01:00
briaguya
aa16a5388e chore: bump version 2022-11-21 21:55:14 -05:00
briaguya
b50a3e842e update lus (#1994)
* update lus

* update lus

Co-authored-by: briaguya <briaguya>
2022-11-21 21:51:25 -05:00
Oliver Schall
8841e0b607 Fixed Shooting Gallery Difficulty Menu implementation issues (#1991) 2022-11-22 00:53:23 +01:00
David Chavez
c44dec1e35 [cmake] Ask macOS to use deps after system (#1997) 2022-11-22 00:23:46 +01:00
GaryOderNichts
5dcc7e41b9 Display all game versions in build info (#1982) 2022-11-20 20:13:54 +01:00
briaguya
d5b3cfe644 fix undefined symbol SDL_GameControllerHasRumble (#1981)
Co-authored-by: briaguya <briaguya>
2022-11-19 16:00:38 -05:00
Oliver Schall
82fff6486c Shooting gallery difficulty options menu (#1354)
* Added difficulty settings menu for shooting gallery

* Reverted linux assert fix for PR

* Added difficulty option to not randomize rupee order as adult

* Changed checkbox wording due to text overflow

* Reverted incorrect change from merge

* Update soh/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>

* Added Checkbox to turn on and off all customizations in shooting gallery behavior

* Added disable-switch for sliders, shooting gallery difficulty options are now disabled when customize behavior is turned off instead of hidden

Co-authored-by: Ralphie Morell <rafael.morell@techfield.us>
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2022-11-18 18:55:22 -05:00
Josh Bodner
2c0ec96eff Fix credits timing (#1254)
* Fix credits timing

* Add documentation

* Fix typo
2022-11-18 18:42:58 -05:00
briaguya
d141876af4 lus stormlib optimizations (#1980)
Co-authored-by: briaguya <briaguya@alice>
2022-11-18 18:00:00 -05:00
David Chavez
79d8e37cb1 [CI] Fix Windows build env (#1977) 2022-11-18 23:34:18 +01:00
aMannus
dcd9ca56e6 Keyrings count fix (#1975) 2022-11-18 13:03:26 -05:00
Garrett Cox
283854c854 Implement option to start with a specific number of skulltula tokens (#1967) 2022-11-16 01:39:53 -05:00
Adam Bird
adb1365200 add a toggle for multi viewports in imgui (#1896) 2022-11-15 01:02:48 -05:00
briaguya
c9a3dcdb44 update lus (#1965)
* update lus

* rename things to fix build

Co-authored-by: briaguya <briaguya@alice>
2022-11-14 23:01:06 -05:00
Josh Bodner
e7597bae30 Prevent autosave when first loading a file (#1792) 2022-11-14 20:02:07 -05:00
briaguya
8571545bf2 Cheat: Switch Age and Reload Link (#1963)
* Added button to switch age

* Added logic to switch link's age

Reloads link from last entrance he went through once his age is switched.

* Link now respawns where he last was

* Update game.c

* move setting to GameMenuBar.cpp, fix build issues

Co-authored-by: Jake Edvenson <77412657+JakeEdvenson@users.noreply.github.com>
Co-authored-by: briaguya <briaguya@alice>
2022-11-14 19:29:16 -05:00
RaelCappra
6361a4c776 Fixes most known bugs associated with FreeCam (#1960)
* Fixes most known bugs associated with FreeCam

Co-authored-by: MelonSpeedruns <melonspeedruns@outlook.com>

* Address review suggestions

Co-authored-by: MelonSpeedruns <melonspeedruns@outlook.com>
2022-11-14 17:59:17 -05:00
Garrett Cox
336d129114 Add workflow to add artifact links to PR descriptions (#1961) 2022-11-14 15:50:26 +01:00
Adam Bird
15a9975200 Entrance Rando (#1760) 2022-11-14 12:13:21 +01:00
Alto1772
8be2c4ddd7 Audio & Rendering backend option greyed out if theres only one (#1958) 2022-11-14 12:09:13 +01:00
briaguya
3914781ebf Import libultraship as a submodule (#1943)
Co-authored-by: briaguya <briaguya>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: David Chavez <davi@dcvz.io>
2022-11-14 11:22:34 +01:00
David Chavez
9eb29ed81c Remove Jenkins (#1956) 2022-11-13 23:45:12 +01:00
David Chavez
20cbebeed7 Allow BUILD_CROWD_CONTROL to overriden by command line 2022-11-10 16:26:33 +01:00
Ralphie Morell
341bc43daf Rando: Shuffle Merchants (#1720) 2022-11-08 19:54:51 +01:00
PurpleHato
f050ba9ff7 TWEAK: Fix corrupted characters on French gossip hint (#1935) 2022-11-07 16:41:33 -05:00
David Chavez
2c6c1d2e46 [CI] Add Github build pipeline (#1688) 2022-11-07 20:34:03 +01:00
Garrett Cox
92b1730237 [#1931] Fix issue with ZF Gossip stones (#1933) 2022-11-07 14:14:24 -05:00
lilDavid
e170407517 Enhancements for equipping magic arrows (#1022)
Skip Magic Arrow Equip Animation, Equip Multiple Arrows at Once
2022-11-07 09:05:56 +01:00
RaelCappra
8d57ef4bed Restore QPA glitched damage (#1789) 2022-11-07 09:02:42 +01:00
Dakota Brown
328ff0e8c4 Added Chests of Agony (#1885) 2022-11-06 22:07:58 +01:00
Alto1772
11497c393d Disable imgui cursor visibility control (#1905) 2022-11-06 11:59:22 +01:00
briaguya
498769c990 Remove colons from shopsanity messages (#1881) (#1887)
Co-authored-by: lilDavid <1337lilDavid@gmail.com>
2022-11-06 05:36:07 -05:00
David Chavez
e6e7a7b549 Refactor CrowdControl Setup (#1890) 2022-11-06 11:00:34 +01:00
blackgamma7
be72f48cea Expanded Save Editor for Fishing Minigame (#1900) 2022-11-06 10:59:33 +01:00
Garrett Cox
2f6dea92c7 Add option to disable jump velocity boost with bunny hood (#1918) 2022-11-06 10:05:34 +01:00
Garrett Cox
99260acaf1 Use PlayState instead of GlobalContext (#1927)
* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases
2022-11-06 09:24:34 +01:00
PurpleHato
710a768d76 TWEAK: Some forgotten colors + google translation rewrite (#1919) 2022-11-05 16:09:03 -04:00
briaguya
274a108167 fix: add ShouldAdvanceSilent to functions.h (#1920)
The implicit declaration was causing issues on Linux when building in release mode. The call was getting optimized out which was preventing the "equip now?" message box from functioning as intended. Adding the `Message_ShouldAdvanceSilent` declaration to `functions.h`resolves the issue.
2022-11-05 15:33:04 -04:00
Garrett Cox
4396411d10 Add enhancement for making nuts explode bombs, similar to bombchus (#1906) 2022-11-05 14:37:32 +01:00
Garrett Cox
6d10e6b9f8 [rando] Pull gamestabled/OoT3D_Randomizer #540 fixes (#1917) 2022-11-05 14:31:25 +01:00
Garrett Cox
d77e810aae Always show GTG & Ganons castle MQ status on tracker (#1913) 2022-11-05 03:11:04 -04:00
Garrett Cox
1dc28978fe Fix copy/paste for ganons castle keyring (#1916) 2022-11-05 03:00:34 -04:00