Add GetCheckPrice (#5718)

* Removed LocationAccess::CanBuy and added GetCheckPrice.

* Made the Magic Bean Salesman a merchant.

* Replaced CanBuyAnother with GetWalletCapacity and inline comparison for easier readability.
This commit is contained in:
xxAtrain223
2025-12-30 16:37:28 -06:00
committed by GitHub
parent cd08f343a6
commit fbfef95617
24 changed files with 147 additions and 151 deletions

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@@ -412,6 +412,8 @@ void ApplyOrStoreItem(Rando::ItemLocation* loc, GetAccessibleLocationsStruct& ga
// Adds the contents of a location to the current progression and optionally playthrough
bool AddCheckToLogic(LocationAccess& locPair, GetAccessibleLocationsStruct& gals, RandomizerGet ignore,
bool stopOnBeatable, Region* parentRegion, bool addToPlaythrough = false) {
logic->CurrentCheckKey = locPair.GetLocation();
auto ctx = Rando::Context::GetInstance();
StartPerformanceTimer(PT_LOCATION_LOGIC);
RandomizerCheck loc = locPair.GetLocation();
@@ -458,10 +460,12 @@ bool AddCheckToLogic(LocationAccess& locPair, GetAccessibleLocationsStruct& gals
}
// All we care about is if the game is beatable, used to pare down playthrough
if (location->GetPlacedRandomizerGet() == RG_TRIFORCE && stopOnBeatable) {
logic->CurrentCheckKey = RC_UNKNOWN_CHECK;
StopPerformanceTimer(PT_LOCATION_LOGIC);
return true; // Return early for efficiency
}
}
logic->CurrentCheckKey = RC_UNKNOWN_CHECK;
StopPerformanceTimer(PT_LOCATION_LOGIC);
return false;
}

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@@ -58,7 +58,7 @@ bool LocationAccess::ConditionsMet(Region* parentRegion, bool calculatingAvailab
conditionsMet = true;
}
return conditionsMet && CanBuy(calculatingAvailableChecks);
return conditionsMet;
}
static uint16_t GetMinimumPrice(const Rando::Location* loc) {
@@ -102,38 +102,32 @@ static uint16_t GetMinimumPrice(const Rando::Location* loc) {
}
}
bool LocationAccess::CanBuy(bool calculatingAvailableChecks) const {
const auto& loc = Rando::StaticData::GetLocation(location);
const auto& itemLoc = OTRGlobals::Instance->gRandoContext->GetItemLocation(location);
uint16_t GetCheckPrice(RandomizerCheck check /* = RC_UNKNOWN_CHECK */) {
RandomizerCheck rc = check != RC_UNKNOWN_CHECK ? check : logic->CurrentCheckKey;
assert(rc != RC_UNKNOWN_CHECK);
const auto& loc = Rando::StaticData::GetLocation(rc);
assert(loc->GetRCType() == RCTYPE_SHOP || loc->GetRCType() == RCTYPE_SCRUB || loc->GetRCType() == RCTYPE_MERCHANT);
const auto& itemLoc = OTRGlobals::Instance->gRandoContext->GetItemLocation(rc);
if (loc->GetRCType() == RCTYPE_SHOP || loc->GetRCType() == RCTYPE_SCRUB || loc->GetRCType() == RCTYPE_MERCHANT ||
location == RC_ZR_MAGIC_BEAN_SALESMAN) {
// Checks should only be identified while playing
if (calculatingAvailableChecks && itemLoc->GetCheckStatus() != RCSHOW_IDENTIFIED) {
return CanBuyAnother(GetMinimumPrice(loc));
} else {
return CanBuyAnother(itemLoc->GetPrice());
}
// Checks should only be identified while playing
if (logic->CalculatingAvailableChecks && itemLoc->GetCheckStatus() != RCSHOW_IDENTIFIED) {
return GetMinimumPrice(loc);
}
return true;
return itemLoc->GetPrice();
}
bool CanBuyAnother(RandomizerCheck rc) {
return CanBuyAnother(ctx->GetItemLocation(rc)->GetPrice());
}
bool CanBuyAnother(uint16_t price) {
if (price > 500) {
return logic->HasItem(RG_TYCOON_WALLET);
} else if (price > 200) {
return logic->HasItem(RG_GIANT_WALLET);
} else if (price > 99) {
return logic->HasItem(RG_ADULT_WALLET);
} else if (price > 0) {
return logic->HasItem(RG_CHILD_WALLET);
uint16_t GetWalletCapacity() {
if (logic->HasItem(RG_TYCOON_WALLET)) {
return 999;
} else if (logic->HasItem(RG_GIANT_WALLET)) {
return 500;
} else if (logic->HasItem(RG_ADULT_WALLET)) {
return 200;
} else if (logic->HasItem(RG_CHILD_WALLET)) {
return 99;
}
return true;
return 0;
}
std::set<RandomizerArea> CalculateAreas(SceneID scene) {

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@@ -91,13 +91,10 @@ class LocationAccess {
RandomizerCheck location;
ConditionFn condition_function;
std::string condition_str;
// Makes sure shop locations are buyable
bool CanBuy(bool calculatingAvailableChecks) const;
};
bool CanBuyAnother(uint16_t price);
bool CanBuyAnother(RandomizerCheck rc);
uint16_t GetCheckPrice(RandomizerCheck check = RC_UNKNOWN_CHECK);
uint16_t GetWalletCapacity();
namespace Rando {
class Entrance;

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@@ -419,7 +419,7 @@ void RegionTable_Init_DekuTree() {
EventAccess(LOGIC_DEKU_TREE_PUSHED_BASEMENT_BLOCK, []{return true;}),
}, {
//Locations
LOCATION(RC_DEKU_TREE_MQ_DEKU_SCRUB, logic->CanStunDeku()),
LOCATION(RC_DEKU_TREE_MQ_DEKU_SCRUB, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_1, logic->CanCutShrubs()),
LOCATION(RC_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_2, logic->CanCutShrubs()),
LOCATION(RC_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_3, logic->CanCutShrubs()),

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@@ -29,10 +29,10 @@ void RegionTable_Init_DodongosCavern() {
}, {
//Locations
LOCATION(RC_DODONGOS_CAVERN_MAP_CHEST, logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET);),
LOCATION(RC_DODONGOS_CAVERN_DEKU_SCRUB_LOBBY, logic->CanStunDeku() || logic->HasItem(RG_GORONS_BRACELET)),
LOCATION(RC_DODONGOS_CAVERN_GOSSIP_STONE_FAIRY, Here(RR_DODONGOS_CAVERN_LOBBY, []{return logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET);}) && logic->CallGossipFairy()),
LOCATION(RC_DODONGOS_CAVERN_GOSSIP_STONE_FAIRY_BIG, Here(RR_DODONGOS_CAVERN_LOBBY, []{return logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET);}) && logic->CanUse(RG_SONG_OF_STORMS)),
LOCATION(RC_DODONGOS_CAVERN_GOSSIP_STONE, Here(RR_DODONGOS_CAVERN_LOBBY, []{return logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET);})),
LOCATION(RC_DODONGOS_CAVERN_DEKU_SCRUB_LOBBY, (logic->CanStunDeku() || logic->HasItem(RG_GORONS_BRACELET)) && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_DODONGOS_CAVERN_GOSSIP_STONE_FAIRY, Here(RR_DODONGOS_CAVERN_LOBBY, [] {return logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET); }) && logic->CallGossipFairy()),
LOCATION(RC_DODONGOS_CAVERN_GOSSIP_STONE_FAIRY_BIG, Here(RR_DODONGOS_CAVERN_LOBBY, [] {return logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET); }) && logic->CanUse(RG_SONG_OF_STORMS)),
LOCATION(RC_DODONGOS_CAVERN_GOSSIP_STONE, Here(RR_DODONGOS_CAVERN_LOBBY, [] {return logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET); })),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_BEGINNING, []{return true;}),
@@ -115,7 +115,7 @@ void RegionTable_Init_DodongosCavern() {
areaTable[RR_DODONGOS_CAVERN_NEAR_DODONGO_ROOM] = Region("Dodongos Cavern Near Dodongo Room", SCENE_DODONGOS_CAVERN, {}, {
//Locations
LOCATION(RC_DODONGOS_CAVERN_DEKU_SCRUB_SIDE_ROOM_NEAR_DODONGOS, logic->CanStunDeku()),
LOCATION(RC_DODONGOS_CAVERN_DEKU_SCRUB_SIDE_ROOM_NEAR_DODONGOS, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_DODONGO_ROOM, []{return true;}),
@@ -175,8 +175,8 @@ void RegionTable_Init_DodongosCavern() {
areaTable[RR_DODONGOS_CAVERN_2F_SIDE_ROOM] = Region("Dodongos Cavern 2F Side Room", SCENE_DODONGOS_CAVERN, {}, {
//Locations
LOCATION(RC_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_LEFT, logic->CanStunDeku()),
LOCATION(RC_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_RIGHT, logic->CanStunDeku()),
LOCATION(RC_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_LEFT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_RIGHT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_BOMB_ROOM_LOWER, []{return true;}),
@@ -289,8 +289,8 @@ void RegionTable_Init_DodongosCavern() {
}, {
//Locations
LOCATION(RC_DODONGOS_CAVERN_MQ_MAP_CHEST, logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET)),
LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_LOBBY_REAR, logic->CanStunDeku()),
LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_LOBBY_FRONT, logic->CanStunDeku()),
LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_LOBBY_REAR, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_LOBBY_FRONT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_MQ_BEGINNING, []{return true;}),
@@ -370,7 +370,7 @@ void RegionTable_Init_DodongosCavern() {
EventAccess(LOGIC_DC_MQ_STAIRS_SILVER_RUPEES, []{return true;}),
}, {
//Locations
LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_STAIRCASE, logic->CanStunDeku()),
LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_STAIRCASE, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_1, logic->CanBreakCrates()),
LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_2, logic->CanBreakCrates()),
LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_3, logic->CanBreakCrates()),
@@ -501,7 +501,7 @@ void RegionTable_Init_DodongosCavern() {
areaTable[RR_DODONGOS_CAVERN_MQ_LOWER_RIGHT_SIDE_SCRUB] = Region("Dodongos Cavern MQ Lower Right Side Scrub", SCENE_DODONGOS_CAVERN, {}, {
//Locations
LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_SIDE_ROOM_NEAR_LOWER_LIZALFOS, logic->CanStunDeku()),
LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_SIDE_ROOM_NEAR_LOWER_LIZALFOS, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_MQ_LOWER_RIGHT_SIDE, []{return true;}),

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@@ -47,10 +47,10 @@ void RegionTable_Init_GanonsCastle() {
EventAccess(LOGIC_FAIRY_ACCESS, []{return true;}),
}, {
//Locations
LOCATION(RC_GANONS_CASTLE_DEKU_SCRUB_CENTER_LEFT, logic->CanStunDeku()),
LOCATION(RC_GANONS_CASTLE_DEKU_SCRUB_CENTER_RIGHT, logic->CanStunDeku()),
LOCATION(RC_GANONS_CASTLE_DEKU_SCRUB_RIGHT, logic->CanStunDeku()),
LOCATION(RC_GANONS_CASTLE_DEKU_SCRUB_LEFT, logic->CanStunDeku()),
LOCATION(RC_GANONS_CASTLE_DEKU_SCRUB_CENTER_LEFT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GANONS_CASTLE_DEKU_SCRUB_CENTER_RIGHT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GANONS_CASTLE_DEKU_SCRUB_RIGHT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GANONS_CASTLE_DEKU_SCRUB_LEFT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GANONS_CASTLE_SCRUBS_FAIRY_1, true),
LOCATION(RC_GANONS_CASTLE_SCRUBS_FAIRY_2, true),
LOCATION(RC_GANONS_CASTLE_SCRUBS_FAIRY_3, true),
@@ -325,11 +325,11 @@ void RegionTable_Init_GanonsCastle() {
EventAccess(LOGIC_FAIRY_ACCESS, []{return true;}),
}, {
//Locations
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_CENTER_LEFT, logic->CanStunDeku()),
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_CENTER, logic->CanStunDeku()),
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_CENTER_RIGHT, logic->CanStunDeku()),
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_LEFT, logic->CanStunDeku()),
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_RIGHT, logic->CanStunDeku()),
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_CENTER_LEFT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_CENTER, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_CENTER_RIGHT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_LEFT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GANONS_CASTLE_MQ_DEKU_SCRUB_RIGHT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GANONS_CASTLE_MQ_SCRUBS_FAIRY_1, true),
LOCATION(RC_GANONS_CASTLE_MQ_SCRUBS_FAIRY_2, true),
LOCATION(RC_GANONS_CASTLE_MQ_SCRUBS_FAIRY_3, true),

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@@ -28,7 +28,7 @@ void RegionTable_Init_JabuJabusBelly() {
EventAccess(LOGIC_JABU_WEST_TENTACLE, []{return logic->Get(LOGIC_JABU_RUTO_IN_1F) && logic->CanKillEnemy(RE_TENTACLE, ED_BOOMERANG);}),
}, {
//Locations
LOCATION(RC_JABU_JABUS_BELLY_DEKU_SCRUB, logic->HasItem(RG_BRONZE_SCALE) && (logic->IsChild || logic->HasItem(RG_SILVER_SCALE) || ctx->GetTrickOption(RT_JABU_ALCOVE_JUMP_DIVE) || logic->CanUse(RG_IRON_BOOTS)) && logic->CanStunDeku()),
LOCATION(RC_JABU_JABUS_BELLY_DEKU_SCRUB, logic->HasItem(RG_BRONZE_SCALE) && (logic->IsChild || logic->HasItem(RG_SILVER_SCALE) || ctx->GetTrickOption(RT_JABU_ALCOVE_JUMP_DIVE) || logic->CanUse(RG_IRON_BOOTS)) && logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
//We can kill the Stingers with ruto
LOCATION(RC_JABU_JABUS_BELLY_BOOMERANG_CHEST, logic->Get(LOGIC_JABU_RUTO_IN_1F)),
LOCATION(RC_JABU_JABUS_BELLY_MAP_CHEST, logic->Get(LOGIC_JABU_WEST_TENTACLE)),

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@@ -35,7 +35,7 @@ void RegionTable_Init_DeathMountainCrater() {
areaTable[RR_DMC_LADDER_AREA_NEARBY] = Region("DMC Ladder Region Nearby", SCENE_DEATH_MOUNTAIN_CRATER, {}, {
//Locations
LOCATION(RC_DMC_DEKU_SCRUB, logic->IsChild && logic->CanStunDeku()),
LOCATION(RC_DMC_DEKU_SCRUB, logic->IsChild && logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_DMC_UPPER_NEARBY, []{return logic->Hearts() >= 3;}),
@@ -127,9 +127,9 @@ void RegionTable_Init_DeathMountainCrater() {
areaTable[RR_DMC_HAMMER_GROTTO] = Region("DMC Hammer Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_DMC_DEKU_SCRUB_GROTTO_LEFT, logic->CanStunDeku()),
LOCATION(RC_DMC_DEKU_SCRUB_GROTTO_RIGHT, logic->CanStunDeku()),
LOCATION(RC_DMC_DEKU_SCRUB_GROTTO_CENTER, logic->CanStunDeku()),
LOCATION(RC_DMC_DEKU_SCRUB_GROTTO_LEFT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_DMC_DEKU_SCRUB_GROTTO_RIGHT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_DMC_DEKU_SCRUB_GROTTO_CENTER, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_DMC_HAMMER_GROTTO_BEEHIVE, logic->CanBreakUpperBeehives()),
}, {
//Exits

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@@ -67,8 +67,8 @@ void RegionTable_Init_DesertColossus() {
areaTable[RR_COLOSSUS_GROTTO] = Region("Colossus Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_COLOSSUS_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku()),
LOCATION(RC_COLOSSUS_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku()),
LOCATION(RC_COLOSSUS_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_COLOSSUS_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_COLOSSUS_GROTTO_BEEHIVE, logic->CanBreakUpperBeehives()),
}, {
//Exits

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@@ -107,8 +107,8 @@ void RegionTable_Init_GerudoValley() {
areaTable[RR_GV_STORMS_GROTTO] = Region("GV Storms Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_GV_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku()),
LOCATION(RC_GV_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku()),
LOCATION(RC_GV_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GV_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GV_DEKU_SCRUB_GROTTO_BEEHIVE, logic->CanBreakUpperBeehives()),
}, {
//Exits

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@@ -26,7 +26,7 @@ void RegionTable_Init_GoronCity() {
LOCATION(RC_GC_ROLLING_GORON_AS_ADULT, logic->Get(LOGIC_GORON_CITY_STOP_ROLLING_GORON_AS_ADULT)),
LOCATION(RC_GC_GS_BOULDER_MAZE, logic->IsChild && logic->BlastOrSmash()),
LOCATION(RC_GC_GS_CENTER_PLATFORM, logic->IsAdult && logic->CanAttack()),
LOCATION(RC_GC_MEDIGORON, logic->IsAdult && (logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET))),
LOCATION(RC_GC_MEDIGORON, logic->IsAdult && (logic->CanBreakMudWalls() || logic->HasItem(RG_GORONS_BRACELET)) && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_MAZE_GOSSIP_STONE_FAIRY, (logic->BlastOrSmash() || logic->CanUse(RG_SILVER_GAUNTLETS)) && logic->CallGossipFairyExceptSuns()),
LOCATION(RC_GC_MAZE_GOSSIP_STONE_FAIRY_BIG, (logic->BlastOrSmash() || logic->CanUse(RG_SILVER_GAUNTLETS)) && logic->CanUse(RG_SONG_OF_STORMS)),
LOCATION(RC_GC_MAZE_GOSSIP_STONE, logic->BlastOrSmash() || logic->CanUse(RG_SILVER_GAUNTLETS)),
@@ -90,14 +90,14 @@ void RegionTable_Init_GoronCity() {
areaTable[RR_GC_SHOP] = Region("GC Shop", SCENE_GORON_SHOP, {}, {
//Locations
LOCATION(RC_GC_SHOP_ITEM_1, true),
LOCATION(RC_GC_SHOP_ITEM_2, true),
LOCATION(RC_GC_SHOP_ITEM_3, true),
LOCATION(RC_GC_SHOP_ITEM_4, true),
LOCATION(RC_GC_SHOP_ITEM_5, true),
LOCATION(RC_GC_SHOP_ITEM_6, true),
LOCATION(RC_GC_SHOP_ITEM_7, true),
LOCATION(RC_GC_SHOP_ITEM_8, true),
LOCATION(RC_GC_SHOP_ITEM_1, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_SHOP_ITEM_2, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_SHOP_ITEM_3, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_SHOP_ITEM_4, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_SHOP_ITEM_5, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_SHOP_ITEM_6, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_SHOP_ITEM_7, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_SHOP_ITEM_8, GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_GORON_CITY, []{return true;}),
@@ -105,9 +105,9 @@ void RegionTable_Init_GoronCity() {
areaTable[RR_GC_GROTTO] = Region("GC Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_GC_DEKU_SCRUB_GROTTO_LEFT, logic->CanStunDeku()),
LOCATION(RC_GC_DEKU_SCRUB_GROTTO_RIGHT, logic->CanStunDeku()),
LOCATION(RC_GC_DEKU_SCRUB_GROTTO_CENTER, logic->CanStunDeku()),
LOCATION(RC_GC_DEKU_SCRUB_GROTTO_LEFT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_DEKU_SCRUB_GROTTO_RIGHT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_DEKU_SCRUB_GROTTO_CENTER, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_GC_GROTTO_BEEHIVE, logic->CanBreakUpperBeehives()),
}, {
//Exits

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@@ -19,11 +19,11 @@ void RegionTable_Init_HauntedWasteland() {
//Events
EventAccess(LOGIC_FAIRY_ACCESS, []{return logic->CanBreakPots();}),
EventAccess(LOGIC_NUT_ACCESS, []{return logic->CanBreakPots();}),
EventAccess(LOGIC_CARPET_MERCHANT, []{return logic->HasItem(RG_ADULT_WALLET) && CanBuyAnother(RC_WASTELAND_BOMBCHU_SALESMAN) && (logic->CanJumpslash() || logic->CanUse(RG_HOVER_BOOTS));}),
EventAccess(LOGIC_CARPET_MERCHANT, []{return logic->HasItem(RG_ADULT_WALLET) && GetCheckPrice(RC_WASTELAND_BOMBCHU_SALESMAN) <= GetWalletCapacity() && (logic->CanJumpslash() || logic->CanUse(RG_HOVER_BOOTS));}),
}, {
//Locations
LOCATION(RC_WASTELAND_CHEST, logic->HasFireSource()),
LOCATION(RC_WASTELAND_BOMBCHU_SALESMAN, logic->CanJumpslash() || logic->CanUse(RG_HOVER_BOOTS)),
LOCATION(RC_WASTELAND_BOMBCHU_SALESMAN, logic->CanJumpslash() || logic->CanUse(RG_HOVER_BOOTS) && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_WASTELAND_GS, logic->HookshotOrBoomerang() || (logic->IsAdult && ctx->GetTrickOption(RT_GROUND_JUMP_HARD) && logic->CanGroundJump() && logic->CanJumpslash())), // need to jumpslash immediately with two handed weapons
LOCATION(RC_WASTELAND_NEAR_GS_POT_1, logic->CanBreakPots()),
LOCATION(RC_WASTELAND_NEAR_GS_POT_2, logic->CanBreakPots()),

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@@ -225,7 +225,7 @@ void RegionTable_Init_HyruleField() {
areaTable[RR_HF_INSIDE_FENCE_GROTTO] = Region("HF Inside Fence Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_HF_DEKU_SCRUB_GROTTO, logic->CanStunDeku()),
LOCATION(RC_HF_DEKU_SCRUB_GROTTO, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_HF_INSIDE_FENCE_GROTTO_BEEHIVE, logic->CanBreakLowerBeehives()),
LOCATION(RC_HF_FENCE_GROTTO_STORMS_FAIRY, logic->CanUse(RG_SONG_OF_STORMS)),
}, {

View File

@@ -190,14 +190,14 @@ void RegionTable_Init_Kakariko() {
areaTable[RR_KAK_BAZAAR] = Region("Kak Bazaar", SCENE_BAZAAR, {}, {
//Locations
LOCATION(RC_KAK_BAZAAR_ITEM_1, true),
LOCATION(RC_KAK_BAZAAR_ITEM_2, true),
LOCATION(RC_KAK_BAZAAR_ITEM_3, true),
LOCATION(RC_KAK_BAZAAR_ITEM_4, true),
LOCATION(RC_KAK_BAZAAR_ITEM_5, true),
LOCATION(RC_KAK_BAZAAR_ITEM_6, true),
LOCATION(RC_KAK_BAZAAR_ITEM_7, true),
LOCATION(RC_KAK_BAZAAR_ITEM_8, true),
LOCATION(RC_KAK_BAZAAR_ITEM_1, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_BAZAAR_ITEM_2, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_BAZAAR_ITEM_3, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_BAZAAR_ITEM_4, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_BAZAAR_ITEM_5, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_BAZAAR_ITEM_6, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_BAZAAR_ITEM_7, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_BAZAAR_ITEM_8, GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_KAKARIKO_VILLAGE, []{return true;}),
@@ -213,14 +213,14 @@ void RegionTable_Init_Kakariko() {
areaTable[RR_KAK_POTION_SHOP_FRONT] = Region("Kak Potion Shop Front", SCENE_POTION_SHOP_KAKARIKO, {}, {
//Locations
LOCATION(RC_KAK_POTION_SHOP_ITEM_1, logic->IsAdult),
LOCATION(RC_KAK_POTION_SHOP_ITEM_2, logic->IsAdult),
LOCATION(RC_KAK_POTION_SHOP_ITEM_3, logic->IsAdult),
LOCATION(RC_KAK_POTION_SHOP_ITEM_4, logic->IsAdult),
LOCATION(RC_KAK_POTION_SHOP_ITEM_5, logic->IsAdult),
LOCATION(RC_KAK_POTION_SHOP_ITEM_6, logic->IsAdult),
LOCATION(RC_KAK_POTION_SHOP_ITEM_7, logic->IsAdult),
LOCATION(RC_KAK_POTION_SHOP_ITEM_8, logic->IsAdult),
LOCATION(RC_KAK_POTION_SHOP_ITEM_1, logic->IsAdult && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_POTION_SHOP_ITEM_2, logic->IsAdult && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_POTION_SHOP_ITEM_3, logic->IsAdult && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_POTION_SHOP_ITEM_4, logic->IsAdult && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_POTION_SHOP_ITEM_5, logic->IsAdult && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_POTION_SHOP_ITEM_6, logic->IsAdult && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_POTION_SHOP_ITEM_7, logic->IsAdult && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KAK_POTION_SHOP_ITEM_8, logic->IsAdult && GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_KAKARIKO_VILLAGE, []{return true;}),
@@ -239,7 +239,7 @@ void RegionTable_Init_Kakariko() {
}, {
//Locations
LOCATION(RC_KAK_TRADE_ODD_MUSHROOM, logic->IsAdult && logic->CanUse(RG_ODD_MUSHROOM)),
LOCATION(RC_KAK_GRANNYS_SHOP, logic->IsAdult && (logic->CanUse(RG_ODD_MUSHROOM) || logic->TradeQuestStep(RG_ODD_MUSHROOM))),
LOCATION(RC_KAK_GRANNYS_SHOP, logic->IsAdult && (logic->CanUse(RG_ODD_MUSHROOM) || logic->TradeQuestStep(RG_ODD_MUSHROOM)) && GetCheckPrice() <= GetWalletCapacity()),
}, {
// Exits
Entrance(RR_KAK_BACKYARD, []{return true;}),

View File

@@ -159,14 +159,14 @@ void RegionTable_Init_KokiriForest() {
areaTable[RR_KF_KOKIRI_SHOP] = Region("KF Kokiri Shop", SCENE_KOKIRI_SHOP, {}, {
//Locations
LOCATION(RC_KF_SHOP_ITEM_1, true),
LOCATION(RC_KF_SHOP_ITEM_2, true),
LOCATION(RC_KF_SHOP_ITEM_3, true),
LOCATION(RC_KF_SHOP_ITEM_4, true),
LOCATION(RC_KF_SHOP_ITEM_5, true),
LOCATION(RC_KF_SHOP_ITEM_6, true),
LOCATION(RC_KF_SHOP_ITEM_7, true),
LOCATION(RC_KF_SHOP_ITEM_8, true),
LOCATION(RC_KF_SHOP_ITEM_1, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KF_SHOP_ITEM_2, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KF_SHOP_ITEM_3, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KF_SHOP_ITEM_4, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KF_SHOP_ITEM_5, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KF_SHOP_ITEM_6, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KF_SHOP_ITEM_7, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_KF_SHOP_ITEM_8, GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_KOKIRI_FOREST, []{return true;}),

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@@ -174,9 +174,9 @@ void RegionTable_Init_LakeHylia() {
areaTable[RR_LH_GROTTO] = Region("LH Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_LH_DEKU_SCRUB_GROTTO_LEFT, logic->CanStunDeku()),
LOCATION(RC_LH_DEKU_SCRUB_GROTTO_RIGHT, logic->CanStunDeku()),
LOCATION(RC_LH_DEKU_SCRUB_GROTTO_CENTER, logic->CanStunDeku()),
LOCATION(RC_LH_DEKU_SCRUB_GROTTO_LEFT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LH_DEKU_SCRUB_GROTTO_RIGHT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LH_DEKU_SCRUB_GROTTO_CENTER, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LH_GROTTO_BEEHIVE, logic->CanBreakUpperBeehives()),
}, {
//Exits

View File

@@ -66,9 +66,9 @@ void RegionTable_Init_LonLonRanch() {
areaTable[RR_LLR_GROTTO] = Region("LLR Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_LLR_DEKU_SCRUB_GROTTO_LEFT, logic->CanStunDeku()),
LOCATION(RC_LLR_DEKU_SCRUB_GROTTO_RIGHT, logic->CanStunDeku()),
LOCATION(RC_LLR_DEKU_SCRUB_GROTTO_CENTER, logic->CanStunDeku()),
LOCATION(RC_LLR_DEKU_SCRUB_GROTTO_LEFT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LLR_DEKU_SCRUB_GROTTO_RIGHT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LLR_DEKU_SCRUB_GROTTO_CENTER, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LLR_GROTTO_BEEHIVE, logic->CanBreakUpperBeehives()),
}, {
//Exits

View File

@@ -31,7 +31,7 @@ void RegionTable_Init_LostWoods() {
//5 buttons => 100%
LOCATION(RC_LW_OCARINA_MEMORY_GAME, logic->IsChild && logic->HasItem(RG_FAIRY_OCARINA) && logic->OcarinaButtons() >= 5),
LOCATION(RC_LW_TARGET_IN_WOODS, logic->IsChild && logic->CanUse(RG_FAIRY_SLINGSHOT)),
LOCATION(RC_LW_DEKU_SCRUB_NEAR_BRIDGE, logic->IsChild && logic->CanStunDeku()),
LOCATION(RC_LW_DEKU_SCRUB_NEAR_BRIDGE, logic->IsChild && logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LW_GS_BEAN_PATCH_NEAR_BRIDGE, logic->CanSpawnSoilSkull() && logic->CanAttack()),
//RANDOTODO handle collecting some of these as you leave the shortcut from the other side
LOCATION(RC_LW_SHORTCUT_RUPEE_1, logic->IsChild && (logic->HasItem(RG_SILVER_SCALE) || logic->CanUse(RG_IRON_BOOTS))),
@@ -67,8 +67,8 @@ void RegionTable_Init_LostWoods() {
EventAccess(LOGIC_FAIRY_ACCESS, []{return logic->CanUse(RG_STICKS);}),
}, {
//Locations
LOCATION(RC_LW_DEKU_SCRUB_NEAR_DEKU_THEATER_RIGHT, logic->IsChild && logic->CanStunDeku()),
LOCATION(RC_LW_DEKU_SCRUB_NEAR_DEKU_THEATER_LEFT, logic->IsChild && logic->CanStunDeku()),
LOCATION(RC_LW_DEKU_SCRUB_NEAR_DEKU_THEATER_RIGHT, logic->IsChild && logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LW_DEKU_SCRUB_NEAR_DEKU_THEATER_LEFT, logic->IsChild && logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LW_GS_ABOVE_THEATER, logic->IsAdult && ((CanPlantBean(RR_LW_BEYOND_MIDO) && logic->CanAttack()) || (ctx->GetTrickOption(RT_LW_GS_BEAN) && logic->CanUse(RG_HOOKSHOT) && (logic->CanUse(RG_LONGSHOT) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_FAIRY_SLINGSHOT) || logic->CanUse(RG_BOMBCHU_5) || logic->CanUse(RG_DINS_FIRE)))) && logic->CanGetNightTimeGS()),
LOCATION(RC_LW_GS_BEAN_PATCH_NEAR_THEATER, logic->CanSpawnSoilSkull() && (logic->CanAttack() || (ctx->GetOption(RSK_SHUFFLE_SCRUBS).Is(RO_SCRUBS_OFF) && logic->CanReflectNuts()))),
LOCATION(RC_LW_BOULDER_RUPEE, logic->BlastOrSmash()),
@@ -119,8 +119,8 @@ void RegionTable_Init_LostWoods() {
areaTable[RR_LW_SCRUBS_GROTTO] = Region("LW Scrubs Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_LW_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku()),
LOCATION(RC_LW_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku()),
LOCATION(RC_LW_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LW_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_LW_DEKU_SCRUB_GROTTO_BEEHIVE, logic->CanBreakUpperBeehives()),
LOCATION(RC_LW_DEKU_SCRUB_GROTTO_SUN_FAIRY, logic->CanUse(RG_SUNS_SONG)),
}, {

View File

@@ -124,14 +124,14 @@ void RegionTable_Init_Market() {
areaTable[RR_MARKET_BAZAAR] = Region("Market Bazaar", SCENE_BAZAAR, {}, {
//Locations
LOCATION(RC_MARKET_BAZAAR_ITEM_1, true),
LOCATION(RC_MARKET_BAZAAR_ITEM_2, true),
LOCATION(RC_MARKET_BAZAAR_ITEM_3, true),
LOCATION(RC_MARKET_BAZAAR_ITEM_4, true),
LOCATION(RC_MARKET_BAZAAR_ITEM_5, true),
LOCATION(RC_MARKET_BAZAAR_ITEM_6, true),
LOCATION(RC_MARKET_BAZAAR_ITEM_7, true),
LOCATION(RC_MARKET_BAZAAR_ITEM_8, true),
LOCATION(RC_MARKET_BAZAAR_ITEM_1, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BAZAAR_ITEM_2, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BAZAAR_ITEM_3, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BAZAAR_ITEM_4, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BAZAAR_ITEM_5, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BAZAAR_ITEM_6, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BAZAAR_ITEM_7, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BAZAAR_ITEM_8, GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_THE_MARKET, []{return true;}),
@@ -177,14 +177,14 @@ void RegionTable_Init_Market() {
areaTable[RR_MARKET_POTION_SHOP] = Region("Market Potion Shop", SCENE_POTION_SHOP_MARKET, {}, {
//Locations
LOCATION(RC_MARKET_POTION_SHOP_ITEM_1, true),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_2, true),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_3, true),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_4, true),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_5, true),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_6, true),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_7, true),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_8, true),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_1, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_2, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_3, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_4, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_5, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_6, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_7, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_POTION_SHOP_ITEM_8, GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_THE_MARKET, []{return true;}),
@@ -211,14 +211,14 @@ void RegionTable_Init_Market() {
areaTable[RR_MARKET_BOMBCHU_SHOP] = Region("Market Bombchu Shop", SCENE_BOMBCHU_SHOP, {}, {
//Locations
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_1, true),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_2, true),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_3, true),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_4, true),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_5, true),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_6, true),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_7, true),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_8, true),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_1, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_2, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_3, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_4, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_5, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_6, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_7, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_MARKET_BOMBCHU_SHOP_ITEM_8, GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_MARKET_BACK_ALLEY, []{return true;}),

View File

@@ -65,8 +65,8 @@ void RegionTable_Init_SacredForestMeadow() {
areaTable[RR_SFM_STORMS_GROTTO] = Region("SFM Storms Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_SFM_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku()),
LOCATION(RC_SFM_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku()),
LOCATION(RC_SFM_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_SFM_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_SFM_STORMS_GROTTO_BEEHIVE, logic->CanBreakUpperBeehives()),
}, {
//Exits

View File

@@ -64,14 +64,14 @@ void RegionTable_Init_ZorasDomain() {
areaTable[RR_ZD_SHOP] = Region("ZD Shop", SCENE_ZORA_SHOP, {}, {
//Locations
LOCATION(RC_ZD_SHOP_ITEM_1, true),
LOCATION(RC_ZD_SHOP_ITEM_2, true),
LOCATION(RC_ZD_SHOP_ITEM_3, true),
LOCATION(RC_ZD_SHOP_ITEM_4, true),
LOCATION(RC_ZD_SHOP_ITEM_5, true),
LOCATION(RC_ZD_SHOP_ITEM_6, true),
LOCATION(RC_ZD_SHOP_ITEM_7, true),
LOCATION(RC_ZD_SHOP_ITEM_8, true),
LOCATION(RC_ZD_SHOP_ITEM_1, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_ZD_SHOP_ITEM_2, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_ZD_SHOP_ITEM_3, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_ZD_SHOP_ITEM_4, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_ZD_SHOP_ITEM_5, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_ZD_SHOP_ITEM_6, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_ZD_SHOP_ITEM_7, GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_ZD_SHOP_ITEM_8, GetCheckPrice() <= GetWalletCapacity()),
}, {
//Exits
Entrance(RR_ZORAS_DOMAIN, []{return true;}),

View File

@@ -32,7 +32,7 @@ void RegionTable_Init_ZoraRiver() {
EventAccess(LOGIC_FAIRY_ACCESS, []{return logic->CallGossipFairy() || (logic->IsChild && logic->CanUse(RG_STICKS)) || (logic->IsChild && logic->CanUse(RG_MAGIC_BEAN) && logic->CanUse(RG_SONG_OF_STORMS));}),
}, {
//Locations
LOCATION(RC_ZR_MAGIC_BEAN_SALESMAN, logic->IsChild/* && CanUse(SPEAK_HYLIAN)*/),
LOCATION(RC_ZR_MAGIC_BEAN_SALESMAN, logic->IsChild && GetCheckPrice() <= GetWalletCapacity()/* && CanUse(SPEAK_HYLIAN)*/),
LOCATION(RC_ZR_FROGS_OCARINA_GAME, logic->IsChild && logic->CanUse(RG_ZELDAS_LULLABY) && logic->CanUse(RG_SARIAS_SONG) && logic->CanUse(RG_SUNS_SONG) && logic->CanUse(RG_EPONAS_SONG) && logic->CanUse(RG_SONG_OF_TIME) && logic->CanUse(RG_SONG_OF_STORMS)),
LOCATION(RC_ZR_FROGS_IN_THE_RAIN, logic->IsChild && logic->CanUse(RG_SONG_OF_STORMS)),
LOCATION(RC_ZR_FROGS_ZELDAS_LULLABY, logic->IsChild && logic->CanUse(RG_ZELDAS_LULLABY)),
@@ -145,8 +145,8 @@ void RegionTable_Init_ZoraRiver() {
areaTable[RR_ZR_STORMS_GROTTO] = Region("ZR Storms Grotto", SCENE_GROTTOS, {}, {
//Locations
LOCATION(RC_ZR_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku()),
LOCATION(RC_ZR_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku()),
LOCATION(RC_ZR_DEKU_SCRUB_GROTTO_REAR, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_ZR_DEKU_SCRUB_GROTTO_FRONT, logic->CanStunDeku() && GetCheckPrice() <= GetWalletCapacity()),
LOCATION(RC_ZR_STORMS_GROTTO_BEEHIVE, logic->CanBreakUpperBeehives()),
}, {
//Exits

View File

@@ -291,7 +291,7 @@ void Rando::StaticData::InitLocationTable() {
locationTable[RC_DMC_DEKU_SCRUB_GROTTO_CENTER] = Location::Base(RC_DMC_DEKU_SCRUB_GROTTO_CENTER, RCQUEST_BOTH, RCTYPE_SCRUB, RCAREA_DEATH_MOUNTAIN_CRATER, ACTOR_EN_DNS, SCENE_GROTTOS, TWO_ACTOR_PARAMS(0x03, 0xF9), "Deku Scrub Grotto Center", RHT_DMC_DEKU_SCRUB_GROTTO_CENTER, RG_BUY_ARROWS_30, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SCRUBS_PURCHASED_DMC_DEKU_SCRUB_GROTTO_CENTER), false, 70);
// Zoras River
locationTable[RC_ZR_OPEN_GROTTO_CHEST] = Location::Chest(RC_ZR_OPEN_GROTTO_CHEST, RCQUEST_BOTH, RCTYPE_STANDARD, RCAREA_ZORAS_RIVER, ACTOR_EN_BOX, SCENE_GROTTOS, 22985, 0x09, "Open Grotto Chest", RHT_ZR_OPEN_GROTTO_CHEST, RG_RED_RUPEE);
locationTable[RC_ZR_MAGIC_BEAN_SALESMAN] = Location::Base(RC_ZR_MAGIC_BEAN_SALESMAN, RCQUEST_BOTH, RCTYPE_STANDARD, ACTOR_ID_MAX, SCENE_ZORAS_RIVER, 0x00, "Magic Bean Salesman", RHT_ZR_MAGIC_BEAN_SALESMAN, RG_MAGIC_BEAN, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MERCHANTS_MAGIC_BEAN_SALESMAN), true, 60);
locationTable[RC_ZR_MAGIC_BEAN_SALESMAN] = Location::Base(RC_ZR_MAGIC_BEAN_SALESMAN, RCQUEST_BOTH, RCTYPE_MERCHANT, ACTOR_ID_MAX, SCENE_ZORAS_RIVER, 0x00, "Magic Bean Salesman", RHT_ZR_MAGIC_BEAN_SALESMAN, RG_MAGIC_BEAN, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MERCHANTS_MAGIC_BEAN_SALESMAN), true, 60);
locationTable[RC_ZR_FROGS_ZELDAS_LULLABY] = Location::Base(RC_ZR_FROGS_ZELDAS_LULLABY, RCQUEST_BOTH, RCTYPE_FROG_SONG, ACTOR_EN_FR, SCENE_ZORAS_RIVER, 0x00, "Frogs Zelda's Lullaby", RHT_ZR_FROGS_ZELDAS_LULLABY, RG_PURPLE_RUPEE, SpoilerCollectionCheck::EventChkInf(EVENTCHKINF_SONGS_FOR_FROGS_ZL));
locationTable[RC_ZR_FROGS_EPONAS_SONG] = Location::Base(RC_ZR_FROGS_EPONAS_SONG, RCQUEST_BOTH, RCTYPE_FROG_SONG, ACTOR_EN_FR, SCENE_ZORAS_RIVER, 0x00, "Frogs Epona's Song", RHT_ZR_FROGS_EPONAS_SONG, RG_PURPLE_RUPEE, SpoilerCollectionCheck::EventChkInf(EVENTCHKINF_SONGS_FOR_FROGS_EPONA));
locationTable[RC_ZR_FROGS_SARIAS_SONG] = Location::Base(RC_ZR_FROGS_SARIAS_SONG, RCQUEST_BOTH, RCTYPE_FROG_SONG, ACTOR_EN_FR, SCENE_ZORAS_RIVER, 0x00, "Frogs Saria's Song", RHT_ZR_FROGS_SARIAS_SONG, RG_PURPLE_RUPEE, SpoilerCollectionCheck::EventChkInf(EVENTCHKINF_SONGS_FOR_FROGS_SARIA));

View File

@@ -30,6 +30,7 @@ class Logic {
uint8_t BaseHearts = 0;
bool AtDay = false;
bool AtNight = false;
RandomizerCheck CurrentCheckKey = RC_UNKNOWN_CHECK;
bool CalculatingAvailableChecks = false;
bool ACProcessUndiscoveredExits = false;