Fix custom tunics not updating on scene change (#6026)
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@@ -187,6 +187,8 @@ u8 gItemSlots[] = {
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void Inventory_ChangeEquipment(s16 equipment, u16 value) {
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gSaveContext.equips.equipment &= gEquipNegMasks[equipment];
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gSaveContext.equips.equipment |= value << gEquipShifts[equipment];
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GameInteractor_ExecuteOnLinkEquipmentChange();
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}
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u8 Inventory_DeleteEquipment(PlayState* play, s16 equipment) {
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@@ -1140,6 +1140,8 @@ void SkelAnime_InitLink(PlayState* play, SkelAnime* skelAnime, FlexSkeletonHeade
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}
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LinkAnimation_Change(play, skelAnime, animation, 1.0f, 0.0f, 0.0f, ANIMMODE_LOOP, 0.0f);
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GameInteractor_ExecuteOnLinkSkeletonInit();
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}
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/**
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