Fix Door of Time collision when skipping cutscene (#4734)

This commit is contained in:
Jordan Longstaff
2024-12-21 09:47:37 -05:00
committed by GitHub
parent dd11751b43
commit c5923fafcf

View File

@@ -551,6 +551,7 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li
case VB_PLAY_DOOR_OF_TIME_CS: {
if (CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipMiscInteractions"), IS_RANDO)) {
*should = false;
Flags_SetEventChkInf(EVENTCHKINF_OPENED_THE_DOOR_OF_TIME);
Flags_SetEnv(gPlayState, 2);
Sfx_PlaySfxCentered(NA_SE_SY_CORRECT_CHIME);
}