Modularize Pause Warp hook (#5869)
* Modularize Pause Warp hook * Make RegisterPauseMenuHooks static * Merge pausewarp.c into hook module * Use brackets with if statements * Fix timer bug with spoiling items
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@@ -2457,10 +2457,6 @@ void Interface_RandoRestoreSwordless(void);
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s32 Ship_CalcShouldDrawAndUpdate(PlayState* play, Actor* actor, Vec3f* projectedPos, f32 projectedW, bool* shouldDraw,
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bool* shouldUpdate);
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//Pause Warp
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void PauseWarp_HandleSelection();
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void PauseWarp_Execute();
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// #endregion
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#ifdef __cplusplus
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