Refactor so apclientpp.h doesn't have to be included a second time
This commit is contained in:
@@ -134,7 +134,57 @@ bool ArchipelagoClient::StartClient() {
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return;
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return;
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}
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}
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ArchipelagoConsole_PrintJson(arg.data);
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std::vector<ColoredTextNode> coloredNodes;
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for(const APClient::TextNode& node : arg.data) {
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APClient* client = apClient.get();
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std::string color;
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std::string text;
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if(node.type == "player_id") {
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int id = std::stoi(node.text);
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if (color.empty() && id == client->get_player_number()) color = "magenta";
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else if(color.empty()) color = "yellow";
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text = client->get_player_alias(id);
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} else if (node.type == "item_id") {
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int64_t id = std::stoll(node.text);
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if(color.empty()) {
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if (node.flags & APClient::ItemFlags::FLAG_ADVANCEMENT) color = "plum";
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else if (node.flags & APClient::ItemFlags::FLAG_NEVER_EXCLUDE) color = "slateblue";
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else if (node.flags & APClient::ItemFlags::FLAG_TRAP) color = "salmon";
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else color = "cyan";
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}
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text = client->get_item_name(id, client->get_player_game(node.player));
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} else if (node.type == "location_id") {
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int64_t id = std::stoll(node.text);
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if (color.empty()) color = "blue";
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text = client->get_location_name(id, client->get_player_game(node.player));
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} else if (node.type == "hint_status") {
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text = node.text;
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if (node.hintStatus == APClient::HINT_FOUND) color = "green";
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else if (node.hintStatus == APClient::HINT_UNSPECIFIED) color = "grey";
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else if (node.hintStatus == APClient::HINT_NO_PRIORITY) color = "slateblue";
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else if (node.hintStatus == APClient::HINT_AVOID) color = "salmon";
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else if (node.hintStatus == APClient::HINT_PRIORITY) color = "plum";
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else color = "red"; // unknown status -> red
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} else if (node.type == "ERROR") {
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color = "ERROR";
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text = node.text;
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} else if (node.type == "LOG") {
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color = "LOG";
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text = node.text;
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} else {
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color = "white";
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text = node.text;
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}
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ColoredTextNode Colornode;
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Colornode.color = color;
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Colornode.text = text;
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coloredNodes.push_back(Colornode);
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}
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ArchipelagoConsole_PrintJson(coloredNodes);
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});
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});
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return true;
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return true;
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@@ -27,6 +27,11 @@ class ArchipelagoClient{
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uint64_t index;
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uint64_t index;
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};
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};
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struct ColoredTextNode {
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std::string text;
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std::string color;
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};
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static ArchipelagoClient& GetInstance();
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static ArchipelagoClient& GetInstance();
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bool StartClient();
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bool StartClient();
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@@ -4,7 +4,7 @@
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#include "soh/SohGui/SohGui.hpp"
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#include "soh/SohGui/SohGui.hpp"
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#include "soh/OTRGlobals.h"
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#include "soh/OTRGlobals.h"
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std::vector<std::list<APClient::TextNode>> Items;
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std::vector<std::vector<ArchipelagoClient::ColoredTextNode>> Items;
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bool autoScroll = true;
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bool autoScroll = true;
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using namespace UIWidgets;
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using namespace UIWidgets;
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@@ -19,21 +19,20 @@ void ArchipelagoConsole_SendMessage(const char* fmt, bool debugMessage, ...) {
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vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args);
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vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args);
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buf[IM_ARRAYSIZE(buf) - 1] = 0;
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buf[IM_ARRAYSIZE(buf) - 1] = 0;
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va_end(args);
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va_end(args);
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APClient::TextNode node;
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ArchipelagoClient::ColoredTextNode node;
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node.text = std::string(buf);
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node.color = "white";
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if (strstr(buf, "[ERROR]")) {
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if (strstr(buf, "[ERROR]")) {
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node.type = "ERROR";
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node.color = "ERROR";
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node.color = "ERROR";
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} else if (strstr(buf, "[LOG]")) {
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} else if (strstr(buf, "[LOG]")) {
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node.type = "LOG";
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node.color = "LOG";
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node.color = "LOG";
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}
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}
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node.text = std::string(buf);
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std::vector<ArchipelagoClient::ColoredTextNode> line;
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std::list<APClient::TextNode> line;
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line.push_back(node);
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line.push_back(node);
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Items.push_back(line);
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Items.push_back(line);
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}
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}
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void ArchipelagoConsole_PrintJson(const std::list<APClient::TextNode> nodes) {
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void ArchipelagoConsole_PrintJson(const std::vector<ArchipelagoClient::ColoredTextNode> nodes) {
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Items.push_back(nodes);
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Items.push_back(nodes);
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}
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}
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@@ -43,56 +42,15 @@ void ArchipelagoConsoleWindow::DrawElement() {
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.15f, 0.15f, 0.15f, 1.0f));
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.15f, 0.15f, 0.15f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 8.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 8.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(15.0f, 12.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(15.0f, 12.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 2.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 1.0f));
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if (ImGui::BeginChild("ScrollingRegion", ImVec2(0, 400), ImGuiChildFlags_AlwaysUseWindowPadding,
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if (ImGui::BeginChild("ScrollingRegion", ImVec2(0, 400), ImGuiChildFlags_AlwaysUseWindowPadding,
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ImGuiWindowFlags_HorizontalScrollbar)) {
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ImGuiWindowFlags_HorizontalScrollbar)) {
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for (const std::list<APClient::TextNode>& line : Items) {
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for(const std::vector<ArchipelagoClient::ColoredTextNode>& line : Items) {
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for(const APClient::TextNode& node : line) {
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for(const ArchipelagoClient::ColoredTextNode& node : line) {
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APClient* client = ArchipelagoClient::GetInstance().apClient.get();
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ImGui::PushStyleColor(ImGuiCol_Text, getColorVal(node.color));
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std::string color;
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ImGui::TextUnformatted(node.text.c_str());
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std::string text;
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if(node.type == "player_id") {
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int id = std::stoi(node.text);
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if (color.empty() && id == client->get_player_number()) color = "magenta";
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else if(color.empty()) color = "yellow";
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text = client->get_player_alias(id);
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} else if (node.type == "item_id") {
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int64_t id = std::stoll(node.text);
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if(color.empty()) {
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if (node.flags & APClient::ItemFlags::FLAG_ADVANCEMENT) color = "plum";
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else if (node.flags & APClient::ItemFlags::FLAG_NEVER_EXCLUDE) color = "slateblue";
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else if (node.flags & APClient::ItemFlags::FLAG_TRAP) color = "salmon";
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else color = "cyan";
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}
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text = client->get_item_name(id, client->get_player_game(node.player));
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} else if (node.type == "location_id") {
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int64_t id = std::stoll(node.text);
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if (color.empty()) color = "blue";
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text = client->get_location_name(id, client->get_player_game(node.player));
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} else if (node.type == "hint_status") {
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text = node.text;
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if (node.hintStatus == APClient::HINT_FOUND) color = "green";
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else if (node.hintStatus == APClient::HINT_UNSPECIFIED) color = "grey";
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else if (node.hintStatus == APClient::HINT_NO_PRIORITY) color = "slateblue";
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else if (node.hintStatus == APClient::HINT_AVOID) color = "salmon";
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else if (node.hintStatus == APClient::HINT_PRIORITY) color = "plum";
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else color = "red"; // unknown status -> red
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} else if (node.type == "ERROR") {
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color = "ERROR";
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text = node.text;
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} else if (node.type == "LOG") {
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color = "LOG";
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text = node.text;
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} else {
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color = "white";
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text = node.text;
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}
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ImGui::PushStyleColor(ImGuiCol_Text, getColorVal(color));
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ImGui::TextUnformatted(text.c_str());
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::PopStyleColor();
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ImGui::PopStyleColor();
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}
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}
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@@ -110,7 +68,7 @@ void ArchipelagoConsoleWindow::DrawElement() {
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ImGui::PopStyleVar(3);
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ImGui::PopStyleVar(3);
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};
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};
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ImVec4 getColorVal(const std::string& color) {
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ImVec4 getColorVal(const std::string& color) { // TODO change color strings to an enum
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if (color == "ERROR") {
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if (color == "ERROR") {
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return ImVec4(1.0f, 0.4f, 0.4f, 1.0f);
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return ImVec4(1.0f, 0.4f, 0.4f, 1.0f);
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} else if(color =="LOG") {
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} else if(color =="LOG") {
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@@ -3,7 +3,7 @@
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#define ARCHIPELAGO_CONSOLE_WINDOW_H
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#define ARCHIPELAGO_CONSOLE_WINDOW_H
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#include <libultraship/libultraship.h>
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#include <libultraship/libultraship.h>
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#include <apclient.hpp>
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#include "Archipelago.h"
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#include <vector>
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#include <vector>
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#include <list>
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#include <list>
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@@ -19,7 +19,7 @@ class ArchipelagoConsoleWindow final : public Ship::GuiWindow {
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};
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};
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void ArchipelagoConsole_SendMessage(const char* fmt, bool debugMessage = false, ...);
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void ArchipelagoConsole_SendMessage(const char* fmt, bool debugMessage = false, ...);
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void ArchipelagoConsole_PrintJson(const std::list<APClient::TextNode> nodes);
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void ArchipelagoConsole_PrintJson(const std::vector<ArchipelagoClient::ColoredTextNode> nodes);
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ImVec4 getColorVal(const std::string& color);
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ImVec4 getColorVal(const std::string& color);
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#endif // ARCHIPELAGO_CONSOLE_WINDOW_H
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#endif // ARCHIPELAGO_CONSOLE_WINDOW_H
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