fix invisible blades (#5957)

This commit is contained in:
Pepper0ni
2025-11-12 15:11:00 +00:00
committed by GitHub
parent a31b7d9ae7
commit 75c9c579a4

View File

@@ -134,8 +134,8 @@ void RegionTable_Init_ShadowTemple() {
areaTable[RR_SHADOW_TEMPLE_UPPER_HUGE_PIT_DOOR_LEDGE] = Region("Shadow Temple Upper Huge Pit Door Ledge", SCENE_SHADOW_TEMPLE, {}, {}, {
//Exits
Entrance(RR_SHADOW_TEMPLE_UPPER_HUGE_PIT, []{return ctx->GetTrickOption(RT_LENS_SHADOW) || logic->CanUse(RG_LENS_OF_TRUTH);}),
Entrance(RR_SHADOW_TEMPLE_INVISIBLE_SPIKES, []{return logic->SmallKeys(SCENE_SHADOW_TEMPLE, 2);}),
Entrance(RR_SHADOW_TEMPLE_UPPER_HUGE_PIT, []{return ctx->GetTrickOption(RT_LENS_SHADOW) || logic->CanUse(RG_LENS_OF_TRUTH);}),
Entrance(RR_SHADOW_TEMPLE_INVISIBLE_SPINNING_BLADES, []{return logic->SmallKeys(SCENE_SHADOW_TEMPLE, 2);}),
});
areaTable[RR_SHADOW_TEMPLE_LOWER_HUGE_PIT] = Region("Shadow Temple Lower Huge Pit", SCENE_SHADOW_TEMPLE, {}, {},{