Add asset headers (#2465)

This commit is contained in:
David Chavez
2023-02-14 14:29:46 +01:00
committed by GitHub
parent 8c87bc13db
commit 66b2d2d5fa
1637 changed files with 142018 additions and 61 deletions

View File

@@ -0,0 +1,23 @@
#pragma once
#define dobject_gnd_magic_Tex_000000 "__OTR__objects/object_gnd_magic/object_gnd_magic_Tex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_gnd_magic_Tex_000000[] = dobject_gnd_magic_Tex_000000;
#else
static const char object_gnd_magic_Tex_000000[] __attribute__((aligned (2))) = dobject_gnd_magic_Tex_000000;
#endif
#define dobject_gnd_magic_Tex_000800 "__OTR__objects/object_gnd_magic/object_gnd_magic_Tex_000800"
#ifdef _WIN32
static const __declspec(align(2)) char object_gnd_magic_Tex_000800[] = dobject_gnd_magic_Tex_000800;
#else
static const char object_gnd_magic_Tex_000800[] __attribute__((aligned (2))) = dobject_gnd_magic_Tex_000800;
#endif
#define dobject_gnd_magic_DL_001190 "__OTR__objects/object_gnd_magic/object_gnd_magic_DL_001190"
#ifdef _WIN32
static const __declspec(align(2)) char object_gnd_magic_DL_001190[] = dobject_gnd_magic_DL_001190;
#else
static const char object_gnd_magic_DL_001190[] __attribute__((aligned (2))) = dobject_gnd_magic_DL_001190;
#endif