Files
Shiip-of-Hakinian-Espanol/soh/assets/objects/object_gnd_magic/object_gnd_magic.h
2023-02-14 08:29:46 -05:00

24 lines
1.0 KiB
C

#pragma once
#define dobject_gnd_magic_Tex_000000 "__OTR__objects/object_gnd_magic/object_gnd_magic_Tex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_gnd_magic_Tex_000000[] = dobject_gnd_magic_Tex_000000;
#else
static const char object_gnd_magic_Tex_000000[] __attribute__((aligned (2))) = dobject_gnd_magic_Tex_000000;
#endif
#define dobject_gnd_magic_Tex_000800 "__OTR__objects/object_gnd_magic/object_gnd_magic_Tex_000800"
#ifdef _WIN32
static const __declspec(align(2)) char object_gnd_magic_Tex_000800[] = dobject_gnd_magic_Tex_000800;
#else
static const char object_gnd_magic_Tex_000800[] __attribute__((aligned (2))) = dobject_gnd_magic_Tex_000800;
#endif
#define dobject_gnd_magic_DL_001190 "__OTR__objects/object_gnd_magic/object_gnd_magic_DL_001190"
#ifdef _WIN32
static const __declspec(align(2)) char object_gnd_magic_DL_001190[] = dobject_gnd_magic_DL_001190;
#else
static const char object_gnd_magic_DL_001190[] __attribute__((aligned (2))) = dobject_gnd_magic_DL_001190;
#endif