Fix shuffled fairies despawning (#4823)
This commit is contained in:
@@ -68,7 +68,6 @@ bool ShuffleFairies_SpawnFairy(f32 posX, f32 posY, f32 posZ, int32_t params) {
|
|||||||
0, 0, FAIRY_HEAL, true);
|
0, 0, FAIRY_HEAL, true);
|
||||||
fairy->sohFairyIdentity = fairyIdentity;
|
fairy->sohFairyIdentity = fairyIdentity;
|
||||||
fairy->actor.draw = (ActorFunc)ShuffleFairies_DrawRandomizedItem;
|
fairy->actor.draw = (ActorFunc)ShuffleFairies_DrawRandomizedItem;
|
||||||
fairy->fairyFlags |= FAIRY_FLAG_TIMED;
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
Reference in New Issue
Block a user