Make Deku Tree's falling platform respawn in rando (#6128)
Relevant in Shuffle Climb, where getting to chest would not be able to logically use platform
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@@ -2030,6 +2030,9 @@ void RandomizerOnActorInitHandler(void* actorRef) {
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if (!isVanilla && Flags_GetRandomizerInf(RAND_INF_DEKU_TREE_MQ_TORCH_SWITCH)) {
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if (!isVanilla && Flags_GetRandomizerInf(RAND_INF_DEKU_TREE_MQ_TORCH_SWITCH)) {
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Flags_SetSwitch(gPlayState, 0x27);
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Flags_SetSwitch(gPlayState, 0x27);
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}
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}
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if (isVanilla) { // make falling platform respawn
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Flags_UnsetSwitch(gPlayState, 0x14);
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}
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break;
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break;
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case SCENE_DODONGOS_CAVERN:
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case SCENE_DODONGOS_CAVERN:
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if (!isVanilla && Flags_GetRandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_SILVER_RUPEES)) {
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if (!isVanilla && Flags_GetRandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_SILVER_RUPEES)) {
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