Made some notes on differences between SoH and the existing OoT APworld
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differences.md
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differences.md
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# Differences between AP and Hos
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AP Has a seperate option for shuffle beans and combines Medigoron and Carpet salesman
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SoH combines the three and lumps Granny into the setting as well
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## Missing in Hos
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[ ] HoS rainbow bridge does not support the "Heart count" option in Archipellago
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[ ] Enhance map and compass to give info, couldn't find it in rando settings, but may be a qol thing
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[ ] Option for preplanted beans
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[ ] Option for Shadow temple torch count
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[ ] Deadly Bonks Option (would be implemented in logic too, for crates)
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[ ] Starting at Certain time of day
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[ ] "Zelda" option for Kakoriko Open setting
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## Missing in AP
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No Greg (the green rupee)
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## missing slot data
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[ ] Entrance mapping for entrance randomzier
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[ ] Gossip Stone hints
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[ ] Cosmetic settings
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[ ] Dungeon Shortcuts when set to count
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[ ] Used MQ dungeons when set to count
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[ ] Shop sanity Item Prizes
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