Add back lod = 0 code (#4354)

This commit is contained in:
Patrick12115
2024-10-09 20:16:43 -04:00
committed by GitHub
parent 30029ba6e9
commit 21cf978255

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@@ -11892,6 +11892,10 @@ void Player_Draw(Actor* thisx, PlayState* play2) {
lod = 1;
}
if (CVarGetInteger(CVAR_ENHANCEMENT("DisableLOD"), 0)) {
lod = 0;
}
func_80093C80(play);
Gfx_SetupDL_25Xlu(play->state.gfxCtx);