Fix Multi-Window not checked by default (#5806)
* Fix Multi-Window not checked by default Last time i tested with a new config file this was actually on, despite it showing off. So now it shows ON by default :) * clang
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@@ -400,8 +400,9 @@ void SohMenu::AddMenuSettings() {
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.RaceDisable(false)
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.RaceDisable(false)
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.PreFunc(
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.PreFunc(
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[](WidgetInfo& info) { info.isHidden = mSohMenu->disabledMap.at(DISABLE_FOR_NO_MULTI_VIEWPORT).active; })
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[](WidgetInfo& info) { info.isHidden = mSohMenu->disabledMap.at(DISABLE_FOR_NO_MULTI_VIEWPORT).active; })
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.Options(CheckboxOptions().Tooltip(
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.Options(CheckboxOptions()
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"Allows multiple windows to be opened at once. Requires a reload to take effect."));
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.Tooltip("Allows multiple windows to be opened at once. Requires a reload to take effect.")
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.DefaultValue(true));
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AddWidget(path, "Texture Filter (Needs reload)", WIDGET_CVAR_COMBOBOX)
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AddWidget(path, "Texture Filter (Needs reload)", WIDGET_CVAR_COMBOBOX)
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.CVar(CVAR_TEXTURE_FILTER)
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.CVar(CVAR_TEXTURE_FILTER)
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.RaceDisable(false)
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.RaceDisable(false)
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