Save Value Viewer Settings (#6392)

This commit is contained in:
Pepper0ni
2026-03-23 01:31:21 +00:00
committed by GitHub
parent 692ef416ee
commit 0498d36428
2 changed files with 137 additions and 62 deletions

View File

@@ -20,31 +20,31 @@ s32 GfxPrint_Printf(GfxPrint* printer, const char* fmt, ...);
#define CVAR_DEFAULT 0
#define CVAR_VALUE CVarGetInteger(CVAR_NAME, CVAR_DEFAULT)
ImVec4 WHITE = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
std::map<ValueViewerEntry, ValueSetting> valueViewerSettings;
// clang-format off
std::vector<ValueTableElement> valueTable = {
{ "Time", "gSaveContext.dayTime", "TIME:", TYPE_U16, false, []() -> void* { return &gSaveContext.dayTime; }, WHITE },
{ "Age", "gSaveContext.linkAge", "AGE:", TYPE_S32, false, []() -> void* { return &gSaveContext.linkAge; }, WHITE },
{ "Health", "gSaveContext.health", "HP:", TYPE_S16, false, []() -> void* { return &gSaveContext.health; }, WHITE },
{ "Navi Timer", "gSaveContext.naviTimer", "NAVI:", TYPE_U16, false, []() -> void* { return &gSaveContext.naviTimer; }, WHITE },
{ "Scene ID", "play->sceneNum", "SCENE:", TYPE_S16, true, []() -> void* { return &gPlayState->sceneNum; }, WHITE },
{ "Room ID", "play->roomCtx.curRoom.num", "ROOM:", TYPE_S8, true, []() -> void* { return &gPlayState->roomCtx.curRoom.num; }, WHITE },
{ "Entrance ID", "gSaveContext.entranceIndex", "ENTR:", TYPE_S32, false, []() -> void* { return &gSaveContext.entranceIndex; }, WHITE },
{ "Cutscene ID", "gSaveContext.cutsceneIndex", "CUTS:", TYPE_S32, false, []() -> void* { return &gSaveContext.cutsceneIndex; }, WHITE },
{ "Link X", "Player->actor.world.pos.x", "X:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.pos.x; }, WHITE },
{ "Link Y", "Player->actor.world.pos.y", "Y:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.pos.y; }, WHITE },
{ "Link Z", "Player->actor.world.pos.z", "Z:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.pos.z; }, WHITE },
{ "Link Yaw", "Player->actor.world.rot.y", "ROT:", TYPE_S16, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.rot.y; }, WHITE },
{ "Link Velocity", "Player->linearVelocity", "V:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->linearVelocity; }, WHITE },
{ "Link X Velocity", "Player->actor.velocity.x", "XV:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.velocity.x; }, WHITE },
{ "Link Y Velocity", "Player->actor.velocity.y", "YV:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.velocity.y; }, WHITE },
{ "Link Z Velocity", "Player->actor.velocity.z", "ZV:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.velocity.z; }, WHITE },
{ "Text ID", "play->msgCtx.textId", "TEXTID:", TYPE_U16, true, []() -> void* { return &gPlayState->msgCtx.textId; }, WHITE },
{ "Analog Stick X", "play->state.input->cur.stick_x", "AX:", TYPE_S8, true, []() -> void* { return &gPlayState->state.input->cur.stick_x; }, WHITE },
{ "Analog Stick Y", "play->state.input->cur.stick_y", "AY:", TYPE_S8, true, []() -> void* { return &gPlayState->state.input->cur.stick_y; }, WHITE },
{ "getItemID", "Player->getItemId", "ITEM:", TYPE_S16, true, []() -> void* { return &GET_PLAYER(gPlayState)->getItemId; }, WHITE },
{ "getItemEntry", "Player->getItemEntry", "IE:", TYPE_S16, true, []() -> void* { return &GET_PLAYER(gPlayState)->getItemEntry.itemId; }, WHITE },
std::array<ValueTableElement, VVE_MAX> valueTable = {{
{ "Time", "gSaveContext.dayTime", "TIME:", TYPE_U16, false, []() -> void* { return &gSaveContext.dayTime; }},
{ "Age", "gSaveContext.linkAge", "AGE:", TYPE_S32, false, []() -> void* { return &gSaveContext.linkAge; }},
{ "Health", "gSaveContext.health", "HP:", TYPE_S16, false, []() -> void* { return &gSaveContext.health; }},
{ "Navi Timer", "gSaveContext.naviTimer", "NAVI:", TYPE_U16, false, []() -> void* { return &gSaveContext.naviTimer; }},
{ "Scene ID", "play->sceneNum", "SCENE:", TYPE_S16, true, []() -> void* { return &gPlayState->sceneNum; }},
{ "Room ID", "play->roomCtx.curRoom.num", "ROOM:", TYPE_S8, true, []() -> void* { return &gPlayState->roomCtx.curRoom.num; }},
{ "Entrance ID", "gSaveContext.entranceIndex", "ENTR:", TYPE_S32, false, []() -> void* { return &gSaveContext.entranceIndex; }},
{ "Cutscene ID", "gSaveContext.cutsceneIndex", "CUTS:", TYPE_S32, false, []() -> void* { return &gSaveContext.cutsceneIndex; }},
{ "Link X", "Player->actor.world.pos.x", "X:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.pos.x; }},
{ "Link Y", "Player->actor.world.pos.y", "Y:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.pos.y; }},
{ "Link Z", "Player->actor.world.pos.z", "Z:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.pos.z; }},
{ "Link Yaw", "Player->actor.world.rot.y", "ROT:", TYPE_S16, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.rot.y; }},
{ "Link Velocity", "Player->linearVelocity", "V:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->linearVelocity; }},
{ "Link X Velocity", "Player->actor.velocity.x", "XV:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.velocity.x; }},
{ "Link Y Velocity", "Player->actor.velocity.y", "YV:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.velocity.y; }},
{ "Link Z Velocity", "Player->actor.velocity.z", "ZV:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.velocity.z; }},
{ "Text ID", "play->msgCtx.textId", "TEXTID:", TYPE_U16, true, []() -> void* { return &gPlayState->msgCtx.textId; }},
{ "Analog Stick X", "play->state.input->cur.stick_x", "AX:", TYPE_S8, true, []() -> void* { return &gPlayState->state.input->cur.stick_x; }},
{ "Analog Stick Y", "play->state.input->cur.stick_y", "AY:", TYPE_S8, true, []() -> void* { return &gPlayState->state.input->cur.stick_y; }},
{ "getItemID", "Player->getItemId", "ITEM:", TYPE_S16, true, []() -> void* { return &GET_PLAYER(gPlayState)->getItemId; }},
{ "getItemEntry", "Player->getItemEntry", "IE:", TYPE_S16, true, []() -> void* { return &GET_PLAYER(gPlayState)->getItemEntry.itemId; }},
/* TODO: Find these (from GZ)
"XZ Units Traveled (Camera based speed variable)" f32 0x801C9018
"Movement Angle" x16 0x801DBB1C
@@ -71,50 +71,68 @@ std::vector<ValueTableElement> valueTable = {
"Spirit Temple Warp Timer" u16 0x801FD562
"Deku Tree Warp Timer" u16 0x801F83A2
*/
};
}};
// clang-format on
void LoadValueConfig() {
auto allConfig = Ship::Context::GetInstance()->GetConfig()->GetNestedJson();
if (allConfig.find("ValueViewer") == allConfig.end() || !allConfig["ValueViewer"].is_array()) {
allConfig["ValueViewer"] = nlohmann::json::array();
}
valueViewerSettings = allConfig["ValueViewer"];
}
void SaveValueConfig() {
auto allConfig = Ship::Context::GetInstance()->GetConfig()->GetNestedJson();
allConfig["ValueViewer"] = valueViewerSettings;
Ship::Context::GetInstance()->GetConfig()->SetBlock("ValueViewer", valueViewerSettings);
Ship::Context::GetInstance()->GetConfig()->Save();
}
extern "C" void ValueViewer_Draw(GfxPrint* printer) {
for (size_t i = 0; i < valueTable.size(); i++) {
for (size_t i = 0; i < VVE_MAX; i++) {
ValueTableElement& element = valueTable[i];
if (!element.isActive || !element.isPrinted || (gPlayState == NULL && element.requiresPlayState))
if (!valueViewerSettings.contains((ValueViewerEntry)i) || (gPlayState == NULL && element.requiresPlayState))
continue;
GfxPrint_SetColor(printer, element.color.x * 255, element.color.y * 255, element.color.z * 255,
element.color.w * 255);
GfxPrint_SetPos(printer, element.x, element.y);
ValueSetting& setting = valueViewerSettings[(ValueViewerEntry)i];
if (!setting.isPrinted)
continue;
GfxPrint_SetColor(printer, setting.color.x * 255, setting.color.y * 255, setting.color.z * 255,
setting.color.w * 255);
GfxPrint_SetPos(printer, setting.x, setting.y);
switch (element.type) {
case TYPE_S8:
GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%d"), element.prefix.c_str(),
GfxPrint_Printf(printer, (setting.typeFormat ? "%s0x%x" : "%s%d"), setting.prefix.c_str(),
*(s8*)element.valueFn());
break;
case TYPE_U8:
GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%u"), element.prefix.c_str(),
GfxPrint_Printf(printer, (setting.typeFormat ? "%s0x%x" : "%s%u"), setting.prefix.c_str(),
*(u8*)element.valueFn());
break;
case TYPE_S16:
GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%d"), element.prefix.c_str(),
GfxPrint_Printf(printer, (setting.typeFormat ? "%s0x%x" : "%s%d"), setting.prefix.c_str(),
*(s16*)element.valueFn());
break;
case TYPE_U16:
GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%u"), element.prefix.c_str(),
GfxPrint_Printf(printer, (setting.typeFormat ? "%s0x%x" : "%s%u"), setting.prefix.c_str(),
*(u16*)element.valueFn());
break;
case TYPE_S32:
GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%d"), element.prefix.c_str(),
GfxPrint_Printf(printer, (setting.typeFormat ? "%s0x%x" : "%s%d"), setting.prefix.c_str(),
*(s32*)element.valueFn());
break;
case TYPE_U32:
GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%u"), element.prefix.c_str(),
GfxPrint_Printf(printer, (setting.typeFormat ? "%s0x%x" : "%s%u"), setting.prefix.c_str(),
*(u32*)element.valueFn());
break;
case TYPE_CHAR:
GfxPrint_Printf(printer, "%s%c", element.prefix.c_str(), *(char*)element.valueFn());
GfxPrint_Printf(printer, "%s%c", setting.prefix.c_str(), *(char*)element.valueFn());
break;
case TYPE_STRING:
GfxPrint_Printf(printer, "%s%s", element.prefix.c_str(), (char*)element.valueFn());
GfxPrint_Printf(printer, "%s%s", setting.prefix.c_str(), (char*)element.valueFn());
break;
case TYPE_FLOAT:
GfxPrint_Printf(printer, (element.typeFormat ? "%s%4.1f" : "%s%f"), element.prefix.c_str(),
GfxPrint_Printf(printer, (setting.typeFormat ? "%s%4.1f" : "%s%f"), setting.prefix.c_str(),
*(float*)element.valueFn());
break;
}
@@ -158,14 +176,14 @@ void ValueViewerWindow::DrawElement() {
UIWidgets::CVarCheckbox("Enable Printing", CVAR_NAME, UIWidgets::CheckboxOptions().Color(THEME_COLOR));
ImGui::BeginGroup();
static int selectedElement = -1;
static size_t selectedElement = -1;
std::string selectedElementText = (selectedElement == -1) ? "Select a value"
: (std::string(valueTable[selectedElement].name) + " (" +
std::string(valueTable[selectedElement].path) + ")");
UIWidgets::PushStyleCombobox(THEME_COLOR);
if (ImGui::BeginCombo("##valueViewerElement", selectedElementText.c_str())) {
for (size_t i = 0; i < valueTable.size(); i++) {
if (valueTable[i].isActive)
if (valueViewerSettings.contains((ValueViewerEntry)i))
continue;
bool isSelected = (selectedElement == i);
std::string elementText = (std::string(valueTable[i].name) + " (" + std::string(valueTable[i].path) + ")");
@@ -182,46 +200,53 @@ void ValueViewerWindow::DrawElement() {
ImGui::SameLine();
UIWidgets::PushStyleButton(THEME_COLOR);
if (selectedElement != -1 && ImGui::Button("+")) {
valueTable[selectedElement].isActive = true;
valueViewerSettings.insert(
{ (ValueViewerEntry)selectedElement,
{ valueTable[selectedElement].prefix, ImVec4(1.0f, 1.0f, 1.0f, 1.0f), false, false, 0, 0 } });
selectedElement = -1;
SaveValueConfig();
}
UIWidgets::PopStyleButton();
ImGui::EndGroup();
for (size_t i = 0; i < valueTable.size(); i++) {
ValueTableElement& element = valueTable[i];
if (!element.isActive || (gPlayState == NULL && element.requiresPlayState))
if (!valueViewerSettings.contains((ValueViewerEntry)i) || (gPlayState == NULL && element.requiresPlayState))
continue;
UIWidgets::PushStyleButton(THEME_COLOR);
UIWidgets::PushStyleCheckbox(THEME_COLOR);
ImGui::AlignTextToFramePadding();
if (ImGui::Button((ICON_FA_TIMES + std::string("##") + std::string(element.name)).c_str())) {
element.isActive = false;
element.isPrinted = false;
valueViewerSettings.erase((ValueViewerEntry)i);
UIWidgets::PopStyleCheckbox();
UIWidgets::PopStyleButton();
SaveValueConfig();
continue;
}
UIWidgets::PopStyleCheckbox();
UIWidgets::PopStyleButton();
ValueSetting& setting = valueViewerSettings[(ValueViewerEntry)i];
ImGui::SameLine();
ImGui::Text("%s:", element.name);
ImGui::SameLine();
switch (element.type) {
case TYPE_S8:
ImGui::Text(element.typeFormat ? "0x%x" : "%d", *(s8*)element.valueFn());
ImGui::Text(setting.typeFormat ? "0x%x" : "%d", *(s8*)element.valueFn());
break;
case TYPE_U8:
ImGui::Text(element.typeFormat ? "0x%x" : "%u", *(u8*)element.valueFn());
ImGui::Text(setting.typeFormat ? "0x%x" : "%u", *(u8*)element.valueFn());
break;
case TYPE_S16:
ImGui::Text(element.typeFormat ? "0x%x" : "%d", *(s16*)element.valueFn());
ImGui::Text(setting.typeFormat ? "0x%x" : "%d", *(s16*)element.valueFn());
break;
case TYPE_U16:
ImGui::Text(element.typeFormat ? "0x%x" : "%u", *(u16*)element.valueFn());
ImGui::Text(setting.typeFormat ? "0x%x" : "%u", *(u16*)element.valueFn());
break;
case TYPE_S32:
ImGui::Text(element.typeFormat ? "0x%x" : "%d", *(s32*)element.valueFn());
ImGui::Text(setting.typeFormat ? "0x%x" : "%d", *(s32*)element.valueFn());
break;
case TYPE_U32:
ImGui::Text(element.typeFormat ? "0x%x" : "%u", *(u32*)element.valueFn());
ImGui::Text(setting.typeFormat ? "0x%x" : "%u", *(u32*)element.valueFn());
break;
case TYPE_CHAR:
ImGui::Text("%c", *(char*)element.valueFn());
@@ -230,16 +255,20 @@ void ValueViewerWindow::DrawElement() {
ImGui::Text("%s", (char*)element.valueFn());
break;
case TYPE_FLOAT:
ImGui::Text(element.typeFormat ? "%4.1f" : "%f", *(float*)element.valueFn());
ImGui::Text(setting.typeFormat ? "%4.1f" : "%f", *(float*)element.valueFn());
break;
}
ImGui::SameLine();
UIWidgets::PushStyleCheckbox(THEME_COLOR);
if (element.type <= TYPE_U32) {
ImGui::Checkbox(("Hex##" + std::string(element.name)).c_str(), &element.typeFormat);
if (ImGui::Checkbox(("Hex##" + std::string(element.name)).c_str(), &setting.typeFormat)) {
SaveValueConfig();
}
ImGui::SameLine();
} else if (element.type == TYPE_FLOAT) {
ImGui::Checkbox(("Trim##" + std::string(element.name)).c_str(), &element.typeFormat);
if (ImGui::Checkbox(("Trim##" + std::string(element.name)).c_str(), &setting.typeFormat)) {
SaveValueConfig();
}
ImGui::SameLine();
}
UIWidgets::PopStyleCheckbox();
@@ -247,20 +276,26 @@ void ValueViewerWindow::DrawElement() {
ImGui::BeginGroup();
if (CVarGetInteger(CVAR_DEVELOPER_TOOLS("ValueViewerEnablePrinting"), 0)) {
UIWidgets::PushStyleCheckbox(THEME_COLOR);
ImGui::Checkbox(("Print##" + std::string(element.name)).c_str(), &element.isPrinted);
if (ImGui::Checkbox(("Print##" + std::string(element.name)).c_str(), &setting.isPrinted)) {
SaveValueConfig();
}
UIWidgets::PopStyleCheckbox();
if (element.isPrinted) {
if (setting.isPrinted) {
char* prefix = (char*)element.prefix.c_str();
ImGui::SameLine();
ImGui::SetNextItemWidth(80.0f);
UIWidgets::PushStyleInput(THEME_COLOR);
if (ImGui::InputText(("Prefix##" + std::string(element.name)).c_str(), prefix, 10)) {
element.prefix = prefix;
setting.prefix = prefix;
SaveValueConfig();
}
UIWidgets::PopStyleInput();
ImGui::SameLine();
ImGui::ColorEdit3(("##color" + std::string(element.name)).c_str(), (float*)&element.color,
ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel);
if (ImGui::ColorEdit3(("##color" + std::string(element.name)).c_str(), (float*)&setting.color,
ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) {
SaveValueConfig();
}
ImGui::SameLine();
UIWidgets::PushStyleCheckbox(THEME_COLOR);
if (ImGui::Button(("Position##" + std::string(element.name)).c_str())) {
@@ -268,8 +303,12 @@ void ValueViewerWindow::DrawElement() {
}
UIWidgets::PopStyleCheckbox();
if (ImGui::BeginPopup(("Position Picker##" + std::string(element.name)).c_str())) {
ImGui::DragInt("X", (int*)&element.x, 1.0f, 0, 44);
ImGui::DragInt("Y", (int*)&element.y, 1.0f, 0, 29);
if (ImGui::DragInt("X", (int*)&setting.x, 1.0f, 0, 44)) {
SaveValueConfig();
}
if (ImGui::DragInt("Y", (int*)&setting.y, 1.0f, 0, 29)) {
SaveValueConfig();
}
ImGui::EndPopup();
}
}
@@ -280,4 +319,9 @@ void ValueViewerWindow::DrawElement() {
}
void ValueViewerWindow::InitElement() {
static bool loadedConfig = false;
if (!loadedConfig) {
LoadValueConfig();
loadedConfig = true;
}
}

View File

@@ -25,13 +25,44 @@ typedef struct {
ValueType type;
bool requiresPlayState;
ValueFn valueFn;
} ValueTableElement;
typedef struct {
std::string prefix;
ImVec4 color;
bool isActive;
bool isPrinted;
bool typeFormat;
uint32_t x;
uint32_t y;
} ValueTableElement;
} ValueSetting;
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(ImVec4, x, y, z, w)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(ValueSetting, prefix, color, isPrinted, typeFormat, x, y)
typedef enum {
VVE_TIME,
VVE_AGE,
VVE_HEALTH,
VVE_NAVI_TIMER,
VVE_SCENE_ID,
VVE_ROOM_ID,
VVE_ENTRANCE_ID,
VVE_CUTSCENE_ID,
VVE_LINK_X_POS,
VVE_LINK_Y_POS,
VVE_LINK_Z_POS,
VVE_LINK_YAW,
VVE_LINK_VELOCITY,
VVE_LINK_X_VELOCITY,
VVE_LINK_Y_VELOCITY,
VVE_LINK_Z_VELOCITY,
VVE_TEXT_ID,
VVE_ANALOG_STICK_X,
VVE_ANALOG_STICK_Y,
VVE_GETITEMID,
VVE_GETITEMENTRY,
VVE_MAX,
} ValueViewerEntry;
class ValueViewerWindow final : public Ship::GuiWindow {
public: