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@@ -1921,8 +1921,8 @@ void FileChoose_LoadGame(GameState* thisx) {
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Randomizer_LoadSettings("");
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Randomizer_LoadHintLocations("");
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Randomizer_LoadMerchantMessages("");
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Randomizer_LoadItemLocations("", true);
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Randomizer_LoadMerchantMessages("");
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gSaveContext.respawn[0].entranceIndex = -1;
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gSaveContext.respawnFlag = 0;
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