clang format
This commit is contained in:
@@ -3434,19 +3434,19 @@ void Interface_DrawArchipelagoStatusString(PlayState* play) {
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int32_t sTexScale = 1024.0f / (scale / 100.0f);
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gDPLoadTextureBlock(play->state.gfxCtx->overlay.p++, gArchipelagoItemTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 64, 64, 0,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 0, 0, G_TX_NOLOD, G_TX_NOLOD);
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 0, 0, G_TX_NOLOD, G_TX_NOLOD);
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gSPWideTextureRectangle(play->state.gfxCtx->overlay.p++, posX << 2, posY << 2, (posX + sTexSize) << 2,
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(posY + sTexSize) << 2, G_TX_RENDERTILE, 0, 0, sTexScale, sTexScale);
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(posY + sTexSize) << 2, G_TX_RENDERTILE, 0, 0, sTexScale, sTexScale);
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//SPWideTextureRectangle(OVERLAY_DISP++, ((rMagicBarX + gSaveContext.magicCapacity) + 8) << 2, magicBarY << 2,
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// ((rMagicBarX + gSaveContext.magicCapacity) + 16) << 2, (magicBarY + 16) << 2,
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// G_TX_RENDERTILE, 256, 0, 1 << 10, 1 << 10);
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// SPWideTextureRectangle(OVERLAY_DISP++, ((rMagicBarX + gSaveContext.magicCapacity) + 8) << 2, magicBarY << 2,
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// ((rMagicBarX + gSaveContext.magicCapacity) + 16) << 2, (magicBarY + 16) << 2,
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// G_TX_RENDERTILE, 256, 0, 1 << 10, 1 << 10);
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posX += 13;
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uint8_t language = (gSaveContext.language == LANGUAGE_JPN) ? LANGUAGE_ENG : gSaveContext.language;
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char* statusText = SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language);
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switch(CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
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switch (CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
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case 0: // Not Connected
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statusText = SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language);
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break;
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@@ -3460,7 +3460,6 @@ void Interface_DrawArchipelagoStatusString(PlayState* play) {
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break;
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}
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Interface_DrawTextLineOverlay(play->state.gfxCtx, statusText, posX, posY, 255, 255, 255, 255, 0.8f, true);
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}
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@@ -5437,7 +5436,7 @@ void Interface_Draw(PlayState* play) {
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Interface_DrawLineupTick(play);
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}
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if(IS_ARCHIPELAGO) {
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if (IS_ARCHIPELAGO) {
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Interface_DrawArchipelagoStatusString(play);
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}
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@@ -6981,8 +6980,8 @@ void Interface_DrawTextCharacter(GraphicsContext* gfx, int16_t x, int16_t y, voi
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}
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void Interface_DrawTextCharacter_overlay(GraphicsContext* gfx, int16_t x, int16_t y, void* texture, uint16_t colorR,
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uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
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uint8_t textShadow) {
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uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
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uint8_t textShadow) {
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int32_t scale = R_TEXT_CHAR_SCALE * textScale;
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int32_t sCharTexSize = (scale / 100.0f) * 16.0f;
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@@ -6993,16 +6992,16 @@ void Interface_DrawTextCharacter_overlay(GraphicsContext* gfx, int16_t x, int16_
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gDPPipeSync(OVERLAY_DISP++);
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gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_I, FONT_CHAR_TEX_WIDTH, FONT_CHAR_TEX_HEIGHT, 0,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
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G_TX_NOLOD);
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
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G_TX_NOLOD);
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if (textShadow) {
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// Draw drop shadow
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 0, 0, 0, colorA);
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gSPWideTextureRectangle(OVERLAY_DISP++, (x + R_TEXT_DROP_SHADOW_OFFSET) << 2, (y + R_TEXT_DROP_SHADOW_OFFSET) << 2,
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(x + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2,
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(y + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2, G_TX_RENDERTILE, 0, 0, sCharTexScale,
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sCharTexScale);
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gSPWideTextureRectangle(
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OVERLAY_DISP++, (x + R_TEXT_DROP_SHADOW_OFFSET) << 2, (y + R_TEXT_DROP_SHADOW_OFFSET) << 2,
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(x + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2, (y + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2,
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G_TX_RENDERTILE, 0, 0, sCharTexScale, sCharTexScale);
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}
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gDPPipeSync(OVERLAY_DISP++);
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@@ -7010,7 +7009,7 @@ void Interface_DrawTextCharacter_overlay(GraphicsContext* gfx, int16_t x, int16_
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// Draw normal text
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, colorR, colorG, colorB, colorA);
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gSPWideTextureRectangle(OVERLAY_DISP++, x << 2, y << 2, (x + sCharTexSize) << 2, (y + sCharTexSize) << 2,
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G_TX_RENDERTILE, 0, 0, sCharTexScale, sCharTexScale);
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G_TX_RENDERTILE, 0, 0, sCharTexScale, sCharTexScale);
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CLOSE_DISPS(gfx);
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}
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@@ -7047,8 +7046,8 @@ uint16_t Interface_DrawTextLine(GraphicsContext* gfx, char text[], int16_t x, in
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}
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uint16_t Interface_DrawTextLineOverlay(GraphicsContext* gfx, char text[], int16_t x, int16_t y, uint16_t colorR,
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uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
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uint8_t textShadow) {
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uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
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uint8_t textShadow) {
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uint16_t textureIndex;
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uint16_t kerningOffset = 0;
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@@ -7061,16 +7060,16 @@ uint16_t Interface_DrawTextLineOverlay(GraphicsContext* gfx, char text[], int16_
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if (processedText[i] == '\n') {
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lineOffset += 15 * textScale;
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kerningOffset = 0;
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} else {
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textureIndex = processedText[i] - 32;
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if (textureIndex != 0) {
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texture = Ship_GetCharFontTexture(processedText[i]);
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Interface_DrawTextCharacter_overlay(gfx, (int16_t)(x + kerningOffset), (int16_t)(y + lineOffset), texture, colorR, colorG, colorB,
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colorA, textScale, textShadow);
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}
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kerningOffset +=
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(uint16_t)(Ship_GetCharFontWidth(processedText[i]) * (R_TEXT_CHAR_SCALE / 100.0f) * textScale);
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} else {
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textureIndex = processedText[i] - 32;
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if (textureIndex != 0) {
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texture = Ship_GetCharFontTexture(processedText[i]);
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Interface_DrawTextCharacter_overlay(gfx, (int16_t)(x + kerningOffset), (int16_t)(y + lineOffset),
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texture, colorR, colorG, colorB, colorA, textScale, textShadow);
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}
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kerningOffset +=
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(uint16_t)(Ship_GetCharFontWidth(processedText[i]) * (R_TEXT_CHAR_SCALE / 100.0f) * textScale);
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}
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}
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@@ -2479,7 +2479,7 @@ void FileChoose_DrawFileInfo(GameState* thisx, s16 fileIndex, s16 isActive) {
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// draw death count
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if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) == 0 || this->menuMode != FS_MENU_MODE_SELECT ||
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Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave) {
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Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave) {
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for (i = 0, vtxOffset = 0; i < 3; i++, vtxOffset += 4) {
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FileChoose_DrawCharacter(this->state.gfxCtx, sp54->fontBuf + deathCountSplit[i] * FONT_CHAR_TEX_SIZE,
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vtxOffset);
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@@ -2506,7 +2506,7 @@ void FileChoose_DrawFileInfo(GameState* thisx, s16 fileIndex, s16 isActive) {
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i = Save_GetSaveMetaInfo(fileIndex)->healthCapacity / 0x10;
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if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) == 0 || this->menuMode != FS_MENU_MODE_SELECT ||
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Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave) {
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Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave) {
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// draw hearts
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for (vtxOffset = 0, j = 0; j < i; j++, vtxOffset += 4) {
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gSPVertex(POLY_OPA_DISP++, &this->windowContentVtx[D_8081284C[fileIndex] + vtxOffset] + 0x30, 4, 0);
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@@ -2523,8 +2523,8 @@ void FileChoose_DrawFileInfo(GameState* thisx, s16 fileIndex, s16 isActive) {
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textAlpha = 255;
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}
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if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) != 0 && this->menuMode == FS_MENU_MODE_SELECT &&
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Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave == 0) {
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if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) != 0 && this->menuMode == FS_MENU_MODE_SELECT &&
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Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave == 0) {
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DrawMoreInfo(this, fileIndex, textAlpha);
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} else {
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// draw quest items
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@@ -2549,51 +2549,55 @@ void FileChoose_DrawFileInfo(GameState* thisx, s16 fileIndex, s16 isActive) {
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}
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}
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if(Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave) {
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if (Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave) {
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uint8_t language = (gSaveContext.language == LANGUAGE_JPN) ? LANGUAGE_ENG : gSaveContext.language;
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// Connection status text
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int statusPos = 61 + Interface_DrawTextLine(this->state.gfxCtx, SohFileSelect_GetArchipelagoSettingText(ASM_STATUS, language),
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58, 133, 200, 200, 200, textAlpha, 0.8f, true);
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int statusPos = 61 + Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_STATUS, language),
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58, 133, 200, 200, 200, textAlpha, 0.8f, true);
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const bool connectedToThisSlot = checkArchipelagoSlotInfo(Save_GetSaveMetaInfo(this->selectedFileIndex)->slotName,
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Save_GetSaveMetaInfo(this->selectedFileIndex)->archiRoomSeed);
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const bool connectedToThisSlot =
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checkArchipelagoSlotInfo(Save_GetSaveMetaInfo(this->selectedFileIndex)->slotName,
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Save_GetSaveMetaInfo(this->selectedFileIndex)->archiRoomSeed);
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switch(CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
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switch (CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
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case 0: // Not Connected
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Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language),
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SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language),
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statusPos, 133, 255, 120, 120, textAlpha, 0.8f, true);
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break;
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case 1: // Connecting
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case 2: // Connection error, retrying
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case 3: // Connected
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Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTING, language),
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statusPos, 133, 185, 185, 185, textAlpha, 0.8f, true);
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SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTING, language), statusPos,
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133, 185, 185, 185, textAlpha, 0.8f, true);
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break;
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case 4: // Connected + Locations Scouted
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if(connectedToThisSlot) {
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if (connectedToThisSlot) {
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Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTED, language),
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statusPos, 133, 120, 255, 120, textAlpha, 0.8f, true);
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SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTED, language),
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statusPos, 133, 120, 255, 120, textAlpha, 0.8f, true);
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} else {
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Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_CHAR_SELECT_CONNECTED_TO_OTHER_SLOT, language),
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Interface_DrawTextLine(
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this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_CHAR_SELECT_CONNECTED_TO_OTHER_SLOT, language),
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statusPos, 133, 255, 255, 120, textAlpha, 0.8f, true);
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}
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break;
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}
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if(!connectedToThisSlot) {
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Interface_DrawTextLine(this->state.gfxCtx, SohFileSelect_GetArchipelagoSettingText(ASM_CHAR_START_TO_CONNECT, language),
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58, 144, 200, 200, 200, textAlpha, 0.8f, true);
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if (!connectedToThisSlot) {
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Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_CHAR_START_TO_CONNECT, language), 58,
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144, 200, 200, 200, textAlpha, 0.8f, true);
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}
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//Interface_DrawTextLine(this->state.gfxCtx,
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// SohFileSelect_GetArchipelagoSettingText(ASM_CHAR_SELECT_CHANGE_CONNECTION_INFO, language), 95, 220,
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// 100, 250, 255, textAlpha, 1.0f, true);
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// Interface_DrawTextLine(this->state.gfxCtx,
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// SohFileSelect_GetArchipelagoSettingText(ASM_CHAR_SELECT_CHANGE_CONNECTION_INFO, language), 95, 220,
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// 100, 250, 255, textAlpha, 1.0f, true);
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}
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}
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@@ -2994,26 +2998,27 @@ void FileChoose_DrawWindowContents(GameState* thisx) {
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155, 185, 185, 185, textAlpha, 0.8f, true);
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// Connection status text
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int statusPos = 75 + Interface_DrawTextLine(this->state.gfxCtx, SohFileSelect_GetArchipelagoSettingText(ASM_STATUS, language), 70,
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175, 255, 255, 255, textAlpha, 0.8f, true);
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int statusPos = 75 + Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_STATUS, language), 70,
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175, 255, 255, 255, textAlpha, 0.8f, true);
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switch (CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
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case 0: // Not Connected
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Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language), statusPos, 175,
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255, 120, 120, textAlpha, 0.8f, true);
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SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language), statusPos,
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175, 255, 120, 120, textAlpha, 0.8f, true);
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break;
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case 1: // Connecting
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case 2: // Connection error, retrying
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case 3: // Connected
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Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTING, language), statusPos, 175, 185,
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185, 185, textAlpha, 0.8f, true);
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SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTING, language), statusPos,
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175, 185, 185, 185, textAlpha, 0.8f, true);
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break;
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case 4: // Connected + Locations Scouted
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Interface_DrawTextLine(this->state.gfxCtx,
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SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTED, language), statusPos, 175, 120,
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255, 120, textAlpha, 0.8f, true);
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SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTED, language), statusPos, 175,
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120, 255, 120, textAlpha, 0.8f, true);
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break;
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}
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@@ -3055,7 +3060,8 @@ void FileChoose_DrawWindowContents(GameState* thisx) {
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// Draw the small file name box instead when more meta info is enabled
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if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) != 0 &&
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this->menuMode == FS_MENU_MODE_SELECT && Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave == 0) {
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this->menuMode == FS_MENU_MODE_SELECT &&
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Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave == 0) {
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// Location of file 1 small name box vertices
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gSPVertex(POLY_OPA_DISP++, &this->windowContentVtx[68], 4, 0);
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Reference in New Issue
Block a user