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21
ZAPDTR/ZAPD/ZRoom/Commands/SetAnimatedMaterialList.h
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21
ZAPDTR/ZAPD/ZRoom/Commands/SetAnimatedMaterialList.h
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#pragma once
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#include "ZRoom/ZRoomCommand.h"
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#include "ZTextureAnimation.h"
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class SetAnimatedMaterialList : public ZRoomCommand
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{
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public:
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SetAnimatedMaterialList(ZFile* nParent);
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void ParseRawData() override;
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void DeclareReferences(const std::string& prefix) override;
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std::string GetBodySourceCode() const override;
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RoomCommand GetRoomCommand() const override;
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std::string GetCommandCName() const override;
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private:
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ZTextureAnimation textureAnimation;
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};
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