first commit
This commit is contained in:
65
.github/workflows/project_build.yml
vendored
Normal file
65
.github/workflows/project_build.yml
vendored
Normal file
@@ -0,0 +1,65 @@
|
||||
|
||||
###############################################################################
|
||||
|
||||
name: Project Build
|
||||
|
||||
###############################################################################
|
||||
|
||||
# Trigger the jobs on:
|
||||
# - A pull request is opened or a new commit is added to the pull request
|
||||
# - A new release is created or a release is edited
|
||||
on:
|
||||
pull_request:
|
||||
types: [opened, synchronize]
|
||||
release:
|
||||
types: [published, edited]
|
||||
|
||||
###############################################################################
|
||||
|
||||
# Jobs to run
|
||||
jobs:
|
||||
|
||||
# Build the project and upload Release APK to Github artifacts
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Setup and build the project
|
||||
run: |
|
||||
cd docker
|
||||
make setup
|
||||
make build_release
|
||||
|
||||
- name: Upload build artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: build-artifacts
|
||||
path: |
|
||||
Android/app/build/outputs/apk/release/*.apk
|
||||
|
||||
# Upload Built APK to Github Release
|
||||
# upload-release-artifacts:
|
||||
# needs: build
|
||||
# runs-on: ubuntu-latest
|
||||
# if: github.event_name == 'release'
|
||||
# steps:
|
||||
# - name: Download build artifacts
|
||||
# uses: actions/download-artifact@v4
|
||||
# with:
|
||||
# name: build-artifacts
|
||||
# path: /tmp/artifacts
|
||||
#
|
||||
# - name: Upload release artifacts
|
||||
# uses: softprops/action-gh-release@v1
|
||||
# with:
|
||||
# files: |
|
||||
# /tmp/artifacts/*.apk
|
||||
# env:
|
||||
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
|
||||
###############################################################################
|
||||
12
.gitmodules
vendored
Normal file
12
.gitmodules
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
[submodule "libultraship"]
|
||||
path = libultraship
|
||||
url = https://github.com/Waterdish/libultraship.git
|
||||
branch = mm
|
||||
[submodule "OTRExporter"]
|
||||
path = OTRExporter
|
||||
url = https://github.com/Waterdish/OTRExporter.git
|
||||
branch = android_main
|
||||
[submodule "ZAPDTR"]
|
||||
path = ZAPDTR
|
||||
url = https://github.com/Waterdish/ZAPDTR.git
|
||||
branch = mm
|
||||
104
Android/app/build.gradle
Normal file
104
Android/app/build.gradle
Normal file
@@ -0,0 +1,104 @@
|
||||
def buildAsLibrary = project.hasProperty('BUILD_AS_LIBRARY');
|
||||
def buildAsApplication = !buildAsLibrary
|
||||
if (buildAsApplication) {
|
||||
apply plugin: 'com.android.application'
|
||||
}
|
||||
else {
|
||||
apply plugin: 'com.android.library'
|
||||
}
|
||||
|
||||
android {
|
||||
ndkVersion "26.0.10792818"
|
||||
namespace 'com.dishii.soh'
|
||||
compileSdkVersion 31
|
||||
buildFeatures {
|
||||
buildConfig = true
|
||||
}
|
||||
defaultConfig {
|
||||
if (buildAsApplication) {
|
||||
applicationId "com.dishii.soh"
|
||||
}
|
||||
minSdkVersion 24
|
||||
targetSdkVersion 33
|
||||
versionCode 8
|
||||
versionName "9.0.2"
|
||||
}
|
||||
buildTypes {
|
||||
debug {
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
arguments "-DSDL_SHARED=ON", "-DANDROID_STL=c++_static", "-DHAVE_LD_VERSION_SCRIPT=OFF",'-DUSE_OPENGLES=ON'
|
||||
abiFilters 'arm64-v8a', 'armeabi-v7a', 'x86', 'x86_64'
|
||||
}
|
||||
}
|
||||
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
|
||||
}
|
||||
release {
|
||||
minifyEnabled false
|
||||
debuggable false
|
||||
jniDebuggable false
|
||||
signingConfig signingConfigs.debug
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
arguments "-DSDL_SHARED=ON", "-DANDROID_STL=c++_static", "-DHAVE_LD_VERSION_SCRIPT=OFF",'-DUSE_OPENGLES=ON'
|
||||
abiFilters 'arm64-v8a'
|
||||
}
|
||||
}
|
||||
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
|
||||
}
|
||||
}
|
||||
applicationVariants.all { variant ->
|
||||
tasks["merge${variant.name.capitalize()}Assets"]
|
||||
.dependsOn("externalNativeBuild${variant.name.capitalize()}")
|
||||
variant.outputs.all { output ->
|
||||
def projectName = rootProject.name
|
||||
def buildType = variant.buildType.name
|
||||
def versionName = variant.versionName
|
||||
def versionCode = variant.versionCode
|
||||
|
||||
def newApkName = "soh_${buildType}_v${versionName}.apk"
|
||||
outputFileName = newApkName
|
||||
}
|
||||
}
|
||||
if (!project.hasProperty('EXCLUDE_NATIVE_LIBS')) {
|
||||
sourceSets.main {
|
||||
jniLibs.srcDir 'libs'
|
||||
}
|
||||
externalNativeBuild {
|
||||
//ndkBuild {
|
||||
// path 'jni/Android.mk'
|
||||
//}
|
||||
cmake {
|
||||
path '../../CMakeLists.txt'
|
||||
version "3.31.5"
|
||||
}
|
||||
}
|
||||
}
|
||||
lintOptions {
|
||||
abortOnError false
|
||||
}
|
||||
if (buildAsLibrary) {
|
||||
libraryVariants.all { variant ->
|
||||
variant.outputs.each { output ->
|
||||
def outputFile = output.outputFile
|
||||
if (outputFile != null && outputFile.name.endsWith(".aar")) {
|
||||
def fileName = "org.libsdl.app.aar";
|
||||
output.outputFile = new File(outputFile.parent, fileName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation fileTree(include: ['*.jar'], dir: 'libs')
|
||||
implementation 'androidx.core:core:1.7.0' // Use the latest version
|
||||
implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
|
||||
}
|
||||
|
||||
task wrapper(type: Wrapper) {
|
||||
gradleVersion = '8.10.2'
|
||||
}
|
||||
|
||||
task prepareKotlinBuildScriptModel {
|
||||
}
|
||||
BIN
Android/app/gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
Android/app/gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
5
Android/app/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
5
Android/app/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
234
Android/app/gradlew
vendored
Normal file
234
Android/app/gradlew
vendored
Normal file
@@ -0,0 +1,234 @@
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright © 2015-2021 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=${0##*/}
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command;
|
||||
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||
# shell script including quotes and variable substitutions, so put them in
|
||||
# double quotes to make sure that they get re-expanded; and
|
||||
# * put everything else in single quotes, so that it's not re-expanded.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
org.gradle.wrapper.GradleWrapperMain \
|
||||
"$@"
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
89
Android/app/gradlew.bat
vendored
Normal file
89
Android/app/gradlew.bat
vendored
Normal file
@@ -0,0 +1,89 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
17
Android/app/proguard-rules.pro
vendored
Normal file
17
Android/app/proguard-rules.pro
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
# Add project specific ProGuard rules here.
|
||||
# By default, the flags in this file are appended to flags specified
|
||||
# in [sdk]/tools/proguard/proguard-android.txt
|
||||
# You can edit the include path and order by changing the proguardFiles
|
||||
# directive in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# Add any project specific keep options here:
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
114
Android/app/src/main/AndroidManifest.xml
Normal file
114
Android/app/src/main/AndroidManifest.xml
Normal file
@@ -0,0 +1,114 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Replace com.test.game with the identifier of your game below, e.g.
|
||||
com.gamemaker.game
|
||||
-->
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:versionCode="8"
|
||||
android:versionName="9.0.2"
|
||||
android:installLocation="auto">
|
||||
|
||||
<!-- OpenGL ES 3.0 -->
|
||||
<uses-feature android:glEsVersion="0x00030000"/>
|
||||
|
||||
<!-- Touchscreen support -->
|
||||
<uses-feature
|
||||
android:name="android.hardware.touchscreen"
|
||||
android:required="false" />
|
||||
|
||||
<!-- Game controller support -->
|
||||
<uses-feature
|
||||
android:name="android.hardware.bluetooth"
|
||||
android:required="false" />
|
||||
<uses-feature
|
||||
android:name="android.hardware.gamepad"
|
||||
android:required="false" />
|
||||
<uses-feature
|
||||
android:name="android.hardware.usb.host"
|
||||
android:required="false" />
|
||||
|
||||
<!-- External mouse input events -->
|
||||
<uses-feature
|
||||
android:name="android.hardware.type.pc"
|
||||
android:required="false" />
|
||||
|
||||
<!-- Gyroscope support -->
|
||||
<uses-feature
|
||||
android:name="android.hardware.sensor.gyroscope"
|
||||
android:required="false"/>
|
||||
|
||||
<!-- Audio recording support -->
|
||||
<!-- if you want to capture audio, uncomment this. -->
|
||||
<!-- <uses-feature
|
||||
android:name="android.hardware.microphone"
|
||||
android:required="false" /> -->
|
||||
|
||||
<!-- Allow downloading to the external storage on Android 5.1 and older -->
|
||||
<!-- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="22" /> -->
|
||||
|
||||
<!-- Allow access to Bluetooth devices -->
|
||||
<!-- Currently this is just for Steam Controller support and requires setting SDL_HINT_JOYSTICK_HIDAPI_STEAM -->
|
||||
<!-- <uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" /> -->
|
||||
<!-- <uses-permission android:name="android.permission.BLUETOOTH_CONNECT" /> -->
|
||||
|
||||
<!-- Allow access to the vibrator -->
|
||||
<uses-permission android:name="android.permission.VIBRATE" />
|
||||
|
||||
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" android:maxSdkVersion="32" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="32" />
|
||||
|
||||
<!-- if you want to capture audio, uncomment this. -->
|
||||
<!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
|
||||
|
||||
<!-- Create a Java class extending SDLActivity and place it in a
|
||||
directory under app/src/main/java matching the package, e.g. app/src/main/java/com/gamemaker/game/MyGame.java
|
||||
|
||||
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
|
||||
in the XML below.
|
||||
|
||||
An example Java class can be found in README-android.md
|
||||
-->
|
||||
<application android:label="@string/app_name"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:allowBackup="true"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||
android:hardwareAccelerated="true"
|
||||
android:appCategory="game" >
|
||||
|
||||
|
||||
<!-- Example of setting SDL hints from AndroidManifest.xml:
|
||||
<meta-data android:name="SDL_ENV.SDL_ACCELEROMETER_AS_JOYSTICK" android:value="0"/>
|
||||
-->
|
||||
<meta-data android:name="SDL_ENV.SDL_ANDROID_TRAP_BACK_BUTTON" android:value="1"/>
|
||||
<meta-data android:name="SDL_ENV.SDL_IOS_ORIENTATIONS" android:value="LandscapeLeft LandscapeRight"/>
|
||||
|
||||
|
||||
<activity android:name="MainActivity"
|
||||
android:label="@string/app_name"
|
||||
android:alwaysRetainTaskState="true"
|
||||
android:launchMode="singleInstance"
|
||||
android:configChanges="layoutDirection|locale|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
|
||||
android:preferMinimalPostProcessing="true"
|
||||
android:exported="true"
|
||||
android:screenOrientation="landscape"
|
||||
>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
<!-- Let Android know that we can handle some USB devices and should receive this event -->
|
||||
<intent-filter>
|
||||
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
|
||||
</intent-filter>
|
||||
<!-- Drop file event -->
|
||||
<!--
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.VIEW" />
|
||||
<category android:name="android.intent.category.DEFAULT" />
|
||||
<data android:mimeType="*/*" />
|
||||
</intent-filter>
|
||||
-->
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
</manifest>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_D/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_NTSC_J/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_NTSC_U/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_PAL_F/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_D/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_NTSC_J/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_NTSC_J_CE/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_NTSC_U/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_PAL_F/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_NTSC_10/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_NTSC_11/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_NTSC_12/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_PAL_10/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_PAL_11/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
952
Android/app/src/main/assets/assets/extractor/TexturePool.xml
Normal file
952
Android/app/src/main/assets/assets/extractor/TexturePool.xml
Normal file
@@ -0,0 +1,952 @@
|
||||
<Root>
|
||||
<Texture CRC="FD1D7A56" Path="assets/textures/shared/boss_key_item_name_unused_jpn_1"/>
|
||||
<Texture CRC="1E03A717" Path="assets/textures/shared/object_blkobjTex_00A890"/>
|
||||
<Texture CRC="EE47DD2D" Path="assets/textures/shared/tex_000165F0"/>
|
||||
<Texture CRC="F39A58EB" Path="assets/textures/shared/object_blkobjTex_008090"/>
|
||||
<Texture CRC="05355595" Path="assets/textures/shared/object_blkobjTex_008890"/>
|
||||
<Texture CRC="E91E011C" Path="assets/textures/shared/gBotwTex_0040F0"/>
|
||||
<Texture CRC="13CD3AC9" Path="assets/textures/shared/jyasinzou_room_0Tex_00F928"/>
|
||||
<Texture CRC="E68D501C" Path="assets/textures/shared/object_blkobjTex_009090"/>
|
||||
<Texture CRC="1749503F" Path="assets/textures/shared/gBotwTex_0048F0"/>
|
||||
<Texture CRC="F3C7DB4B" Path="assets/textures/shared/gBotwTex_0060F0"/>
|
||||
<Texture CRC="E7F3B78E" Path="assets/textures/shared/jyasinzou_room_0Tex_00DD28"/>
|
||||
<Texture CRC="E692647D" Path="assets/textures/shared/fishing_aquarium_water"/>
|
||||
<Texture CRC="ED0EC6BE" Path="assets/textures/shared/tex_0001CEB0"/>
|
||||
<Texture CRC="19EFE2BC" Path="assets/textures/shared/jyasinzou_room_0Tex_00B128"/>
|
||||
<Texture CRC="037B0BDD" Path="assets/textures/shared/object_blkobjTex_00D090"/>
|
||||
<Texture CRC="F4A5CDD8" Path="assets/textures/shared/ddan_room_0Tex_01B498"/>
|
||||
<Texture CRC="FC85B741" Path="assets/textures/shared/HIDAN_room_0Tex_005EC0"/>
|
||||
<Texture CRC="07D322B0" Path="assets/textures/shared/jyasinzou_room_0Tex_00E128"/>
|
||||
<Texture CRC="0D92FCD4" Path="assets/textures/shared/jyasinzou_room_10Tex_0051A0"/>
|
||||
<Texture CRC="0921DF7B" Path="assets/textures/shared/object_blkobjTex_00B090"/>
|
||||
<Texture CRC="08DD79E3" Path="assets/textures/shared/object_blkobjTex_00B890"/>
|
||||
<Texture CRC="E5039D29" Path="assets/textures/shared/tex_000155F0"/>
|
||||
<Texture CRC="07CF0466" Path="assets/textures/shared/lift_chain"/>
|
||||
<Texture CRC="E701D6A2" Path="assets/textures/shared/ganontika_room_12Tex_007260"/>
|
||||
<Texture CRC="F9B8D065" Path="assets/textures/shared/tex_000167F0"/>
|
||||
<Texture CRC="E06BBB16" Path="assets/textures/shared/object_hidan_objectsTex_000240"/>
|
||||
<Texture CRC="E85888C7" Path="assets/textures/shared/tex_00005D50"/>
|
||||
<Texture CRC="0E2AA315" Path="assets/textures/shared/HIDAN_room_0Tex_005AC0"/>
|
||||
<Texture CRC="19148C2A" Path="assets/textures/shared/HIDAN_room_10Tex_012298"/>
|
||||
<Texture CRC="02A396D3" Path="assets/textures/shared/eff_unknown_2"/>
|
||||
<Texture CRC="0E87B7F3" Path="assets/textures/shared/object_blkobjTex_00A090"/>
|
||||
<Texture CRC="FFB7F7EB" Path="assets/textures/shared/object_demo_kekkaiTex_0089D0"/>
|
||||
<Texture CRC="E8E230E3" Path="assets/textures/shared/object_demo_kekkaiTex_00C0B0"/>
|
||||
<Texture CRC="FE9DF649" Path="assets/textures/shared/fishing_stream_splash_tile_1"/>
|
||||
<Texture CRC="1964563B" Path="assets/textures/shared/tex_00019870"/>
|
||||
<Texture CRC="085CDA77" Path="assets/textures/shared/ddan_room_0Tex_018498"/>
|
||||
<Texture CRC="EB9122B3" Path="assets/textures/shared/HIDAN_room_0Tex_0052C0"/>
|
||||
<Texture CRC="0BB1177F" Path="assets/textures/shared/jyasinboss_room_1Tex_006E38"/>
|
||||
<Texture CRC="E51AACC5" Path="assets/textures/shared/jyasinboss_room_2Tex_0029C0"/>
|
||||
<Texture CRC="1437E190" Path="assets/textures/shared/jyasinzou_room_0Tex_00A928"/>
|
||||
<Texture CRC="FD7F0F21" Path="assets/textures/shared/object_blkobjTex_012090"/>
|
||||
<Texture CRC="EAC88244" Path="assets/textures/shared/tex_000027F0"/>
|
||||
<Texture CRC="E6FA3766" Path="assets/textures/shared/gBotwTex_0030F0"/>
|
||||
<Texture CRC="E6EE37DC" Path="assets/textures/shared/object_hidan_objectsTex_005E40"/>
|
||||
<Texture CRC="06E6313A" Path="assets/textures/shared/HAKAdan_room_21Tex_008F00"/>
|
||||
<Texture CRC="F9299C24" Path="assets/textures/shared/jyasinzou_room_10Tex_007DA0"/>
|
||||
<Texture CRC="05D9B7A3" Path="assets/textures/shared/ydan_room_0Tex_009160"/>
|
||||
<Texture CRC="EA9CC59D" Path="assets/textures/shared/ydan_room_0Tex_00F160"/>
|
||||
<Texture CRC="0D81F9C2" Path="assets/textures/shared/jabu_objects_1_tlut"/>
|
||||
<Texture CRC="18FA875C" Path="assets/textures/shared/jabu_objects_tex_00000140"/>
|
||||
<Texture CRC="FF137ACD" Path="assets/textures/shared/object_blkobjTex_00C090"/>
|
||||
<Texture CRC="EC91F676" Path="assets/textures/shared/object_bvTex_019BB8"/>
|
||||
<Texture CRC="1AB2D605" Path="assets/textures/shared/object_bvTLUT_0199B0"/>
|
||||
<Texture CRC="0F30970D" Path="assets/textures/shared/web_tex"/>
|
||||
<Texture CRC="1543A457" Path="assets/textures/shared/Bmori1_room_0Tex_007CC8"/>
|
||||
<Texture CRC="FD65AC3E" Path="assets/textures/shared/ddan_room_10Tex_004E50"/>
|
||||
<Texture CRC="E38D2C3B" Path="assets/textures/shared/ddan_room_11Tex_000C80"/>
|
||||
<Texture CRC="EB2C6396" Path="assets/textures/shared/ddan_room_11Tex_001480"/>
|
||||
<Texture CRC="19B3962B" Path="assets/textures/shared/ganontika_room_10Tex_004168"/>
|
||||
<Texture CRC="F297A414" Path="assets/textures/shared/ganontika_room_12Tex_009370"/>
|
||||
<Texture CRC="E41692EE" Path="assets/textures/shared/HAKAdan_room_10Tex_0073A0"/>
|
||||
<Texture CRC="FD79012C" Path="assets/textures/shared/HIDAN_room_10Tex_011898"/>
|
||||
<Texture CRC="1766570C" Path="assets/textures/shared/HIDAN_room_10Tex_011A98"/>
|
||||
<Texture CRC="FE493504" Path="assets/textures/shared/HIDAN_room_13Tex_00C3D8"/>
|
||||
<Texture CRC="0A5A144B" Path="assets/textures/shared/HIDAN_room_16Tex_00B170"/>
|
||||
<Texture CRC="F89FB3AB" Path="assets/textures/shared/ice_doukutu_room_10Tex_003BD8"/>
|
||||
<Texture CRC="EBB7AF44" Path="assets/textures/shared/men_room_0Tex_008938"/>
|
||||
<Texture CRC="FC676B88" Path="assets/textures/shared/gBotwTex_0050F0"/>
|
||||
<Texture CRC="0B77392E" Path="assets/textures/shared/tex_0001A070"/>
|
||||
<Texture CRC="F0C936EE" Path="assets/textures/shared/hashira_gate"/>
|
||||
<Texture CRC="FB929B87" Path="assets/textures/shared/tex_00005A48"/>
|
||||
<Texture CRC="F035BB2D" Path="assets/textures/shared/Bmori1_room_0Tex_00A0C8"/>
|
||||
<Texture CRC="1A44DDC7" Path="assets/textures/shared/ganontika_room_10Tex_004968"/>
|
||||
<Texture CRC="ED895079" Path="assets/textures/shared/ganontika_room_11Tex_005150"/>
|
||||
<Texture CRC="FFE381A7" Path="assets/textures/shared/ganontika_room_12Tex_005A60"/>
|
||||
<Texture CRC="1A108172" Path="assets/textures/shared/ganontika_room_12TLUT_005240"/>
|
||||
<Texture CRC="0A14B800" Path="assets/textures/shared/HIDAN_room_10Tex_017C98"/>
|
||||
<Texture CRC="009F76D8" Path="assets/textures/shared/HIDAN_room_16Tex_00A970"/>
|
||||
<Texture CRC="E119A079" Path="assets/textures/shared/HIDAN_room_17Tex_008138"/>
|
||||
<Texture CRC="E9024823" Path="assets/textures/shared/jyasinzou_room_0Tex_00E928"/>
|
||||
<Texture CRC="E45E3120" Path="assets/textures/shared/jyasinzou_room_13Tex_003048"/>
|
||||
<Texture CRC="07C35EF3" Path="assets/textures/shared/ydan_room_0Tex_012EE8"/>
|
||||
<Texture CRC="E6985582" Path="assets/textures/shared/bowling_sceneTex_008120"/>
|
||||
<Texture CRC="0689B669" Path="assets/textures/shared/hakasitarelay_room_5Tex_003448"/>
|
||||
<Texture CRC="03039DCB" Path="assets/textures/shared/spot00_sceneTex_024818"/>
|
||||
<Texture CRC="F5581E37" Path="assets/textures/shared/spot00_sceneTLUT_013D70"/>
|
||||
<Texture CRC="1ABC3F9F" Path="assets/textures/shared/eff_unknown_3"/>
|
||||
<Texture CRC="E0C05022" Path="assets/textures/shared/object_blkobjTex_00D890"/>
|
||||
<Texture CRC="FAD9324A" Path="assets/textures/shared/cell_door"/>
|
||||
<Texture CRC="010DE1D3" Path="assets/textures/shared/tex_00016BF0"/>
|
||||
<Texture CRC="F4E00E78" Path="assets/textures/shared/tex_00016DF0"/>
|
||||
<Texture CRC="EB51725A" Path="assets/textures/shared/tex_000187F0"/>
|
||||
<Texture CRC="F2EE5FA3" Path="assets/textures/shared/kanaami_middle"/>
|
||||
<Texture CRC="1E60B593" Path="assets/textures/shared/object_spot09_objTex_00A490"/>
|
||||
<Texture CRC="070FB26E" Path="assets/textures/shared/Bmori1_room_0Tex_00B0C8"/>
|
||||
<Texture CRC="0FC10D68" Path="assets/textures/shared/Bmori1_room_0Tex_00B8C8"/>
|
||||
<Texture CRC="F904FCB9" Path="assets/textures/shared/Bmori1_room_12Tex_0065F0"/>
|
||||
<Texture CRC="09A94F23" Path="assets/textures/shared/Bmori1_room_14Tex_003530"/>
|
||||
<Texture CRC="FF246A91" Path="assets/textures/shared/FIRE_bs_room_1Tex_004BD8"/>
|
||||
<Texture CRC="0A019901" Path="assets/textures/shared/ganontika_room_10Tex_005968"/>
|
||||
<Texture CRC="076B5ABF" Path="assets/textures/shared/ganontika_room_10Tex_005B68"/>
|
||||
<Texture CRC="0EF19A0E" Path="assets/textures/shared/HIDAN_room_11Tex_0033B8"/>
|
||||
<Texture CRC="0B9F067E" Path="assets/textures/shared/HIDAN_room_17Tex_005138"/>
|
||||
<Texture CRC="E4379EFF" Path="assets/textures/shared/HIDAN_room_17Tex_005938"/>
|
||||
<Texture CRC="1450BE5B" Path="assets/textures/shared/HIDAN_room_17Tex_006938"/>
|
||||
<Texture CRC="E4C0C584" Path="assets/textures/shared/jyasinzou_room_15Tex_0043B8"/>
|
||||
<Texture CRC="F4E2E220" Path="assets/textures/shared/men_room_0Tex_00ED38"/>
|
||||
<Texture CRC="F76F5125" Path="assets/textures/shared/men_room_10Tex_004458"/>
|
||||
<Texture CRC="F3E82477" Path="assets/textures/shared/ydan_room_0Tex_00CD60"/>
|
||||
<Texture CRC="0C77CC92" Path="assets/textures/shared/ydan_room_3Tex_0094B0"/>
|
||||
<Texture CRC="E2F531E7" Path="assets/textures/shared/hakasitarelay_room_0Tex_0062B8"/>
|
||||
<Texture CRC="F7DA366C" Path="assets/textures/shared/hakasitarelay_room_1Tex_005720"/>
|
||||
<Texture CRC="11B0F260" Path="assets/textures/shared/hakasitarelay_room_4Tex_003C80"/>
|
||||
<Texture CRC="1CE49D25" Path="assets/textures/shared/eff_unknown_12"/>
|
||||
<Texture CRC="E988267C" Path="assets/textures/shared/flash"/>
|
||||
<Texture CRC="1D8E7A5B" Path="assets/textures/shared/unknown_stone_2"/>
|
||||
<Texture CRC="09556A28" Path="assets/textures/shared/door_bars"/>
|
||||
<Texture CRC="EE556A49" Path="assets/textures/shared/deku_nut"/>
|
||||
<Texture CRC="02243AF1" Path="assets/textures/shared/object_fdTex_0056A8"/>
|
||||
<Texture CRC="EE8FB60E" Path="assets/textures/shared/fishing_water_dust"/>
|
||||
<Texture CRC="07120E67" Path="assets/textures/shared/gBotwTex_0058F0"/>
|
||||
<Texture CRC="0338AD8D" Path="assets/textures/shared/object_hakach_objectsTex_0062F0"/>
|
||||
<Texture CRC="F678762F" Path="assets/textures/shared/tex_0001A470"/>
|
||||
<Texture CRC="1C5FB6BE" Path="assets/textures/shared/object_hidan_objectsTex_006E40"/>
|
||||
<Texture CRC="0695CCC0" Path="assets/textures/shared/twisted_hall_ladder"/>
|
||||
<Texture CRC="F08F4278" Path="assets/textures/shared/tex_00000170"/>
|
||||
<Texture CRC="EE5176FB" Path="assets/textures/shared/tex_00014020"/>
|
||||
<Texture CRC="10F072E0" Path="assets/textures/shared/maruta_unused_1"/>
|
||||
<Texture CRC="076BF717" Path="assets/textures/shared/Bmori1_room_0Tex_00CB58"/>
|
||||
<Texture CRC="0696FE07" Path="assets/textures/shared/Bmori1_room_10Tex_001250"/>
|
||||
<Texture CRC="107EE843" Path="assets/textures/shared/Bmori1_room_11Tex_009118"/>
|
||||
<Texture CRC="0E17A8DB" Path="assets/textures/shared/Bmori1_room_12Tex_0071F0"/>
|
||||
<Texture CRC="F5467498" Path="assets/textures/shared/Bmori1_room_13Tex_004CC0"/>
|
||||
<Texture CRC="E9EC151D" Path="assets/textures/shared/ddan_room_0Tex_011498"/>
|
||||
<Texture CRC="EF5A64C2" Path="assets/textures/shared/ddan_room_0Tex_012C98"/>
|
||||
<Texture CRC="0E597363" Path="assets/textures/shared/ddan_room_0Tex_013C98"/>
|
||||
<Texture CRC="0DDC2AEF" Path="assets/textures/shared/ddan_room_12Tex_007730"/>
|
||||
<Texture CRC="0472569F" Path="assets/textures/shared/ganontika_room_2Tex_0047D8"/>
|
||||
<Texture CRC="06FD7C7C" Path="assets/textures/shared/HIDAN_room_0Tex_005CC0"/>
|
||||
<Texture CRC="F684D94A" Path="assets/textures/shared/HIDAN_room_1Tex_0091E0"/>
|
||||
<Texture CRC="103C2271" Path="assets/textures/shared/ice_doukutu_room_0Tex_002F30"/>
|
||||
<Texture CRC="0093A3F4" Path="assets/textures/shared/ice_doukutu_room_11Tex_0031D8"/>
|
||||
<Texture CRC="16A736BD" Path="assets/textures/shared/ice_doukutu_room_1Tex_00AB40"/>
|
||||
<Texture CRC="F4561B9A" Path="assets/textures/shared/jyasinzou_room_0Tex_00D528"/>
|
||||
<Texture CRC="EAC340AD" Path="assets/textures/shared/jyasinzou_room_10Tex_0079A0"/>
|
||||
<Texture CRC="0194C678" Path="assets/textures/shared/jyasinzou_room_18Tex_0030C0"/>
|
||||
<Texture CRC="E5EA84ED" Path="assets/textures/shared/men_room_0Tex_008138"/>
|
||||
<Texture CRC="E57046CB" Path="assets/textures/shared/men_room_1Tex_007290"/>
|
||||
<Texture CRC="0EBD6689" Path="assets/textures/shared/men_room_2Tex_004B78"/>
|
||||
<Texture CRC="F60B9167" Path="assets/textures/shared/MIZUsin_room_12Tex_004128"/>
|
||||
<Texture CRC="0F56933B" Path="assets/textures/shared/MIZUsin_room_22Tex_0044E8"/>
|
||||
<Texture CRC="083D33DC" Path="assets/textures/shared/ydan_room_0Tex_009960"/>
|
||||
<Texture CRC="FC1BD5AE" Path="assets/textures/shared/ydan_room_0Tex_00A560"/>
|
||||
<Texture CRC="E01AC796" Path="assets/textures/shared/ydan_room_0Tex_010960"/>
|
||||
<Texture CRC="E1CE4C08" Path="assets/textures/shared/ydan_room_11Tex_005CD8"/>
|
||||
<Texture CRC="0D27D9E9" Path="assets/textures/shared/hairal_niwa_sceneTex_007390"/>
|
||||
<Texture CRC="E9E18C29" Path="assets/textures/shared/hairal_niwa_sceneTex_008B90"/>
|
||||
<Texture CRC="0017751E" Path="assets/textures/shared/hairal_niwa_sceneTex_00FB90"/>
|
||||
<Texture CRC="0469FC0A" Path="assets/textures/shared/hakasitarelay_room_1Tex_005F20"/>
|
||||
<Texture CRC="E0C3E40A" Path="assets/textures/shared/hylia_labo_sceneTex_009A90"/>
|
||||
<Texture CRC="E6476EA0" Path="assets/textures/shared/kakusiana_room_0Tex_0022A0"/>
|
||||
<Texture CRC="F49F6117" Path="assets/textures/shared/kakusiana_room_0Tex_0042A0"/>
|
||||
<Texture CRC="1E8999E1" Path="assets/textures/shared/kakusiana_room_10Tex_003BE0"/>
|
||||
<Texture CRC="0DC68B3C" Path="assets/textures/shared/spot00_sceneTex_01AB98"/>
|
||||
<Texture CRC="11AE73DA" Path="assets/textures/shared/spot00_sceneTex_01B398"/>
|
||||
<Texture CRC="1B5470D3" Path="assets/textures/shared/spot00_sceneTex_020018"/>
|
||||
<Texture CRC="E000AFF1" Path="assets/textures/shared/spot00_sceneTex_024018"/>
|
||||
<Texture CRC="11F90BE8" Path="assets/textures/shared/spot02_room_1Tex_011508"/>
|
||||
<Texture CRC="E001D4EB" Path="assets/textures/shared/spot04_room_0Tex_014B08"/>
|
||||
<Texture CRC="11CDA502" Path="assets/textures/shared/spot04_room_0Tex_015308"/>
|
||||
<Texture CRC="16CCF21D" Path="assets/textures/shared/gameplay_dangeon_keepTex_000200"/>
|
||||
<Texture CRC="1A276B01" Path="assets/textures/shared/eff_bubble_1"/>
|
||||
<Texture CRC="F418FB62" Path="assets/textures/shared/ocarina_of_time_design"/>
|
||||
<Texture CRC="EE75476B" Path="assets/textures/shared/unused_tree_stump_top"/>
|
||||
<Texture CRC="0E448260" Path="assets/textures/shared/object_blkobjTex_00E090"/>
|
||||
<Texture CRC="E0E2DE0B" Path="assets/textures/shared/object_demo_kekkaiTex_000800"/>
|
||||
<Texture CRC="F0896343" Path="assets/textures/shared/object_demo_kekkaiTex_002450"/>
|
||||
<Texture CRC="0B08107E" Path="assets/textures/shared/object_fdTex_00A050"/>
|
||||
<Texture CRC="0586B026" Path="assets/textures/shared/tex_00008930"/>
|
||||
<Texture CRC="09EF3B55" Path="assets/textures/shared/object_gjTex_003B20"/>
|
||||
<Texture CRC="0B070D01" Path="assets/textures/shared/object_gjTex_003D20"/>
|
||||
<Texture CRC="E8F7B7D2" Path="assets/textures/shared/tex_00016FF0"/>
|
||||
<Texture CRC="10D84CDA" Path="assets/textures/shared/tex_0001C470"/>
|
||||
<Texture CRC="09062785" Path="assets/textures/shared/gtg_6310"/>
|
||||
<Texture CRC="05BB78C0" Path="assets/textures/shared/object_pohTex_004D10"/>
|
||||
<Texture CRC="F35E1E32" Path="assets/textures/shared/object_po_composerTex_005AE0"/>
|
||||
<Texture CRC="F460A18B" Path="assets/textures/shared/tex_0000"/>
|
||||
<Texture CRC="1F3E7382" Path="assets/textures/shared/tex_0400"/>
|
||||
<Texture CRC="08398602" Path="assets/textures/shared/object_spot09_objTex_008490"/>
|
||||
<Texture CRC="F8CAD0BB" Path="assets/textures/shared/corral_fence"/>
|
||||
<Texture CRC="ECC3AE58" Path="assets/textures/shared/metal_bar"/>
|
||||
<Texture CRC="15754092" Path="assets/textures/shared/bdan_room_13Tex_001D88"/>
|
||||
<Texture CRC="EC05BD1D" Path="assets/textures/shared/bdan_room_13Tex_002188"/>
|
||||
<Texture CRC="E0A3A9B5" Path="assets/textures/shared/Bmori1_room_0Tex_005CC8"/>
|
||||
<Texture CRC="E64F5E65" Path="assets/textures/shared/Bmori1_room_0Tex_0088C8"/>
|
||||
<Texture CRC="15C10EF9" Path="assets/textures/shared/Bmori1_room_0Tex_00C2C8"/>
|
||||
<Texture CRC="1BCC4F3E" Path="assets/textures/shared/Bmori1_room_17Tex_0088B8"/>
|
||||
<Texture CRC="0FFF410A" Path="assets/textures/shared/ddan_room_0Tex_011898"/>
|
||||
<Texture CRC="1410F5ED" Path="assets/textures/shared/ddan_room_0Tex_015C98"/>
|
||||
<Texture CRC="E6F457E5" Path="assets/textures/shared/ddan_room_0Tex_017898"/>
|
||||
<Texture CRC="FAB44CE6" Path="assets/textures/shared/ganon_room_0Tex_0076D0"/>
|
||||
<Texture CRC="E377EBF4" Path="assets/textures/shared/ganon_room_1Tex_006770"/>
|
||||
<Texture CRC="064B271A" Path="assets/textures/shared/ganon_room_6Tex_008B00"/>
|
||||
<Texture CRC="F4FC78F4" Path="assets/textures/shared/ganontika_room_0Tex_007EF8"/>
|
||||
<Texture CRC="F1F2F1FA" Path="assets/textures/shared/ganontika_room_12Tex_008660"/>
|
||||
<Texture CRC="1DA32295" Path="assets/textures/shared/ganontika_room_1Tex_0119C0"/>
|
||||
<Texture CRC="F19BC15B" Path="assets/textures/shared/ganontika_room_2Tex_004FD8"/>
|
||||
<Texture CRC="160FC921" Path="assets/textures/shared/ganontika_room_6Tex_00CC90"/>
|
||||
<Texture CRC="16601E00" Path="assets/textures/shared/ganontika_room_9Tex_00A888"/>
|
||||
<Texture CRC="0A0235AF" Path="assets/textures/shared/ganon_demo_sceneTex_008870"/>
|
||||
<Texture CRC="1B4711F7" Path="assets/textures/shared/gerudoway_room_0Tex_002FB0"/>
|
||||
<Texture CRC="0176FF24" Path="assets/textures/shared/gerudoway_room_1Tex_005B10"/>
|
||||
<Texture CRC="0B5B2427" Path="assets/textures/shared/HIDAN_room_10Tex_017898"/>
|
||||
<Texture CRC="0EDFD923" Path="assets/textures/shared/HIDAN_room_1Tex_00B5E0"/>
|
||||
<Texture CRC="E71EBF7C" Path="assets/textures/shared/ice_doukutu_room_2Tex_002720"/>
|
||||
<Texture CRC="F2D8CCC3" Path="assets/textures/shared/jyasinboss_room_1Tex_005638"/>
|
||||
<Texture CRC="E517951C" Path="assets/textures/shared/jyasinzou_room_13Tex_004448"/>
|
||||
<Texture CRC="F3796950" Path="assets/textures/shared/jyasinzou_room_14Tex_003090"/>
|
||||
<Texture CRC="FB1AAEE8" Path="assets/textures/shared/jyasinzou_room_15Tex_004BB8"/>
|
||||
<Texture CRC="F9FA965A" Path="assets/textures/shared/jyasinzou_room_16Tex_004188"/>
|
||||
<Texture CRC="0C21F5B9" Path="assets/textures/shared/jyasinzou_room_1Tex_006AF8"/>
|
||||
<Texture CRC="F81085E7" Path="assets/textures/shared/men_room_0Tex_00B538"/>
|
||||
<Texture CRC="06DDD075" Path="assets/textures/shared/men_room_0Tex_00DD38"/>
|
||||
<Texture CRC="FD93304A" Path="assets/textures/shared/men_room_10Tex_002458"/>
|
||||
<Texture CRC="EB85EB44" Path="assets/textures/shared/MIZUsin_room_0Tex_00DE48"/>
|
||||
<Texture CRC="0A52B296" Path="assets/textures/shared/MIZUsin_room_0Tex_00E648"/>
|
||||
<Texture CRC="03335399" Path="assets/textures/shared/MIZUsin_room_12Tex_003928"/>
|
||||
<Texture CRC="15339444" Path="assets/textures/shared/MIZUsin_room_14Tex_005660"/>
|
||||
<Texture CRC="EC94487D" Path="assets/textures/shared/ydan_room_0Tex_00B560"/>
|
||||
<Texture CRC="E526D720" Path="assets/textures/shared/ydan_room_0Tex_00C560"/>
|
||||
<Texture CRC="EE2A311A" Path="assets/textures/shared/ydan_room_0Tex_00D560"/>
|
||||
<Texture CRC="F258216F" Path="assets/textures/shared/ydan_room_3Tex_00A8B0"/>
|
||||
<Texture CRC="F995FF42" Path="assets/textures/shared/bowling_sceneTex_004720"/>
|
||||
<Texture CRC="1580830E" Path="assets/textures/shared/daiyousei_izumi_sceneTex_00C000"/>
|
||||
<Texture CRC="FB7677CD" Path="assets/textures/shared/daiyousei_izumi_sceneTex_00C800"/>
|
||||
<Texture CRC="EC5691BA" Path="assets/textures/shared/daiyousei_izumi_sceneTex_00D800"/>
|
||||
<Texture CRC="EFB16917" Path="assets/textures/shared/hairal_niwa_sceneTex_004B90"/>
|
||||
<Texture CRC="0A735ADC" Path="assets/textures/shared/hairal_niwa_sceneTex_005390"/>
|
||||
<Texture CRC="F812EC23" Path="assets/textures/shared/hairal_niwa_sceneTex_007B90"/>
|
||||
<Texture CRC="043CE192" Path="assets/textures/shared/hairal_niwa_sceneTex_009390"/>
|
||||
<Texture CRC="16CC49E3" Path="assets/textures/shared/hairal_niwa_sceneTex_00EB90"/>
|
||||
<Texture CRC="15F37497" Path="assets/textures/shared/hairal_niwa_sceneTex_00F390"/>
|
||||
<Texture CRC="E1CDE090" Path="assets/textures/shared/hakasitarelay_room_0Tex_003448"/>
|
||||
<Texture CRC="0C3C11BD" Path="assets/textures/shared/hakasitarelay_room_0Tex_005448"/>
|
||||
<Texture CRC="02DBC410" Path="assets/textures/shared/hakasitarelay_room_0Tex_005848"/>
|
||||
<Texture CRC="15641343" Path="assets/textures/shared/hakasitarelay_room_1Tex_006320"/>
|
||||
<Texture CRC="1B57EF18" Path="assets/textures/shared/hakasitarelay_room_2Tex_006CA8"/>
|
||||
<Texture CRC="09603C55" Path="assets/textures/shared/hakasitarelay_sceneTex_00D880"/>
|
||||
<Texture CRC="1B8179C3" Path="assets/textures/shared/hylia_labo_sceneTex_008590"/>
|
||||
<Texture CRC="F41C6BA8" Path="assets/textures/shared/hylia_labo_sceneTex_009990"/>
|
||||
<Texture CRC="ED602894" Path="assets/textures/shared/kakusiana_room_0Tex_005AA0"/>
|
||||
<Texture CRC="1414C410" Path="assets/textures/shared/kakusiana_room_11Tex_004048"/>
|
||||
<Texture CRC="1EF67D5E" Path="assets/textures/shared/spot00_sceneTex_01F818"/>
|
||||
<Texture CRC="E9A72C25" Path="assets/textures/shared/night_entrance"/>
|
||||
<Texture CRC="0805B7BD" Path="assets/textures/shared/spot10_room_1Tex_004FA0"/>
|
||||
<Texture CRC="1147203B" Path="assets/textures/shared/spot18_room_0Tex_009960"/>
|
||||
<Texture CRC="09CDB0D6" Path="assets/textures/shared/pause_save_1_1"/>
|
||||
<Texture CRC="F41C8814" Path="assets/textures/shared/gameplay_dangeon_keepTex_000000"/>
|
||||
<Texture CRC="F62DF8AC" Path="assets/textures/shared/field_door_knob_upper"/>
|
||||
<Texture CRC="EDCD2438" Path="assets/textures/shared/eff_unknown_10"/>
|
||||
<Texture CRC="19D3C674" Path="assets/textures/shared/eff_unknown_8"/>
|
||||
<Texture CRC="E92D820F" Path="assets/textures/shared/biri_outer_hood"/>
|
||||
<Texture CRC="1FDE7D92" Path="assets/textures/shared/object_blkobjTex_009890"/>
|
||||
<Texture CRC="11C993FD" Path="assets/textures/shared/object_blkobjTex_00C890"/>
|
||||
<Texture CRC="F9B0AE51" Path="assets/textures/shared/bowling_stone_wall"/>
|
||||
<Texture CRC="FEF48320" Path="assets/textures/shared/object_bvTex_008F88"/>
|
||||
<Texture CRC="E74E736D" Path="assets/textures/shared/tex_00002640"/>
|
||||
<Texture CRC="1E4711B1" Path="assets/textures/shared/tex_000010D0"/>
|
||||
<Texture CRC="EA0E81C8" Path="assets/textures/shared/object_demo_kekkaiTex_006140"/>
|
||||
<Texture CRC="F4D9D35C" Path="assets/textures/shared/object_demo_kekkaiTex_007DB0"/>
|
||||
<Texture CRC="FA474623" Path="assets/textures/shared/object_dnsTex_002F20"/>
|
||||
<Texture CRC="03A97838" Path="assets/textures/shared/tex_00000800"/>
|
||||
<Texture CRC="1C29E4A3" Path="assets/textures/shared/object_fdTex_0050A8"/>
|
||||
<Texture CRC="FE05DC4E" Path="assets/textures/shared/object_fhgTex_004DA0"/>
|
||||
<Texture CRC="E767A558" Path="assets/textures/shared/tex_00008570"/>
|
||||
<Texture CRC="1B0E9FE6" Path="assets/textures/shared/tex_00008630"/>
|
||||
<Texture CRC="F2165B27" Path="assets/textures/shared/tex_00008D30"/>
|
||||
<Texture CRC="1BF0EDA3" Path="assets/textures/shared/tex_000091B0"/>
|
||||
<Texture CRC="0F0AD674" Path="assets/textures/shared/tex_00009E20"/>
|
||||
<Texture CRC="1E912266" Path="assets/textures/shared/tex_0000A020"/>
|
||||
<Texture CRC="E0FAC473" Path="assets/textures/shared/tex_0000A260"/>
|
||||
<Texture CRC="EC4ED225" Path="assets/textures/shared/object_geldbTex_002880"/>
|
||||
<Texture CRC="EF58D91D" Path="assets/textures/shared/object_geldbTex_002B80"/>
|
||||
<Texture CRC="F2AA7BB5" Path="assets/textures/shared/grass"/>
|
||||
<Texture CRC="1C4EC8A1" Path="assets/textures/shared/blood_splatter"/>
|
||||
<Texture CRC="1B21DD4A" Path="assets/textures/shared/tex_000173F0"/>
|
||||
<Texture CRC="F27781B5" Path="assets/textures/shared/object_hidan_objectsTex_001A40"/>
|
||||
<Texture CRC="0FEFAAB6" Path="assets/textures/shared/object_hidan_objectsTex_003A40"/>
|
||||
<Texture CRC="13FDA83C" Path="assets/textures/shared/object_hidan_objectsTex_004A40"/>
|
||||
<Texture CRC="035A45AE" Path="assets/textures/shared/tex_00003150"/>
|
||||
<Texture CRC="E6F3F1FD" Path="assets/textures/shared/cobra_tooth"/>
|
||||
<Texture CRC="F2034104" Path="assets/textures/shared/mirror_gradient"/>
|
||||
<Texture CRC="1ECE2D10" Path="assets/textures/shared/gtg_rotating_ring_platform_inner_circle"/>
|
||||
<Texture CRC="17448599" Path="assets/textures/shared/object_mizu_objectsTex_009520"/>
|
||||
<Texture CRC="F8AF4212" Path="assets/textures/shared/twisted_hall_carpet"/>
|
||||
<Texture CRC="EAAD42ED" Path="assets/textures/shared/metal_body"/>
|
||||
<Texture CRC="F6673280" Path="assets/textures/shared/tex_000016A8"/>
|
||||
<Texture CRC="FB55D32F" Path="assets/textures/shared/tex_00005E48"/>
|
||||
<Texture CRC="1C960FEB" Path="assets/textures/shared/tex_00006688"/>
|
||||
<Texture CRC="140B02AD" Path="assets/textures/shared/tex_00001D90"/>
|
||||
<Texture CRC="041873FA" Path="assets/textures/shared/tex_00001F70"/>
|
||||
<Texture CRC="0225074D" Path="assets/textures/shared/tex_00001FB0"/>
|
||||
<Texture CRC="1E7E2033" Path="assets/textures/shared/tex_000020B0"/>
|
||||
<Texture CRC="F1D5B861" Path="assets/textures/shared/tlut_00001D70"/>
|
||||
<Texture CRC="0CB197B9" Path="assets/textures/shared/object_pohTex_003010"/>
|
||||
<Texture CRC="EABA3AA1" Path="assets/textures/shared/tex_00013820"/>
|
||||
<Texture CRC="1E269341" Path="assets/textures/shared/object_spot09_objTex_00B490"/>
|
||||
<Texture CRC="1B2A1991" Path="assets/textures/shared/torch_flame_guard"/>
|
||||
<Texture CRC="E761B6AC" Path="assets/textures/shared/bdan_room_14Tex_0045D8"/>
|
||||
<Texture CRC="0D210C87" Path="assets/textures/shared/bdan_room_14Tex_004DD8"/>
|
||||
<Texture CRC="0A940608" Path="assets/textures/shared/bdan_room_2Tex_006DC8"/>
|
||||
<Texture CRC="FF71874B" Path="assets/textures/shared/Bmori1_room_0Tex_00C0C8"/>
|
||||
<Texture CRC="E38C7D5F" Path="assets/textures/shared/Bmori1_room_10Tex_001A50"/>
|
||||
<Texture CRC="0E15A329" Path="assets/textures/shared/Bmori1_room_10Tex_004BC8"/>
|
||||
<Texture CRC="043639A2" Path="assets/textures/shared/Bmori1_room_11Tex_008118"/>
|
||||
<Texture CRC="13386815" Path="assets/textures/shared/Bmori1_room_17Tex_0080B8"/>
|
||||
<Texture CRC="102D8CFF" Path="assets/textures/shared/Bmori1_room_7Tex_008560"/>
|
||||
<Texture CRC="16525216" Path="assets/textures/shared/Bmori1_room_7Tex_009160"/>
|
||||
<Texture CRC="19351714" Path="assets/textures/shared/Bmori1_room_7Tex_009D60"/>
|
||||
<Texture CRC="E2231A4E" Path="assets/textures/shared/Bmori1_room_7Tex_00A560"/>
|
||||
<Texture CRC="FE12C8B7" Path="assets/textures/shared/Bmori1_room_7Tex_00B560"/>
|
||||
<Texture CRC="F553680E" Path="assets/textures/shared/Bmori1_room_7Tex_011768"/>
|
||||
<Texture CRC="E358CE7D" Path="assets/textures/shared/ddan_room_0Tex_011C98"/>
|
||||
<Texture CRC="FE4D9245" Path="assets/textures/shared/ddan_room_0Tex_015498"/>
|
||||
<Texture CRC="1B63F7AB" Path="assets/textures/shared/ddan_room_0TLUT_011290"/>
|
||||
<Texture CRC="0042824F" Path="assets/textures/shared/ddan_room_10Tex_002A50"/>
|
||||
<Texture CRC="F01A4518" Path="assets/textures/shared/ddan_room_10Tex_002E50"/>
|
||||
<Texture CRC="08882A33" Path="assets/textures/shared/ddan_room_10Tex_003650"/>
|
||||
<Texture CRC="EBB48258" Path="assets/textures/shared/ddan_room_10Tex_003A50"/>
|
||||
<Texture CRC="E87EC430" Path="assets/textures/shared/ddan_room_10Tex_004250"/>
|
||||
<Texture CRC="0CCFACB3" Path="assets/textures/shared/ddan_room_10Tex_004650"/>
|
||||
<Texture CRC="FEA06378" Path="assets/textures/shared/ddan_room_3Tex_00D5B8"/>
|
||||
<Texture CRC="F8E8F33E" Path="assets/textures/shared/FIRE_bs_room_1Tex_0065D8"/>
|
||||
<Texture CRC="EF1C9597" Path="assets/textures/shared/ganon_room_0Tex_007068"/>
|
||||
<Texture CRC="E60DFE8F" Path="assets/textures/shared/ganon_room_5Tex_006308"/>
|
||||
<Texture CRC="0E142D1D" Path="assets/textures/shared/ganon_room_6Tex_008200"/>
|
||||
<Texture CRC="FAAD8F7E" Path="assets/textures/shared/ganon_room_8Tex_004A20"/>
|
||||
<Texture CRC="E73C495F" Path="assets/textures/shared/ganontika_room_12Tex_008260"/>
|
||||
<Texture CRC="F7DA24EF" Path="assets/textures/shared/ganontika_room_17Tex_002A98"/>
|
||||
<Texture CRC="F733905C" Path="assets/textures/shared/ganontika_room_17Tex_002E98"/>
|
||||
<Texture CRC="E0D329EA" Path="assets/textures/shared/ganontika_room_17Tex_003E98"/>
|
||||
<Texture CRC="FA9DCD71" Path="assets/textures/shared/ganontika_room_17Tex_004E98"/>
|
||||
<Texture CRC="E610FE82" Path="assets/textures/shared/ganontika_room_6Tex_00CA90"/>
|
||||
<Texture CRC="1BC21D2A" Path="assets/textures/shared/ganon_demo_sceneTex_007370"/>
|
||||
<Texture CRC="1ED26725" Path="assets/textures/shared/ganon_sonogo_room_0Tex_005820"/>
|
||||
<Texture CRC="E3C4E5C4" Path="assets/textures/shared/ganon_sonogo_room_0Tex_007020"/>
|
||||
<Texture CRC="111EF595" Path="assets/textures/shared/ganon_sonogo_room_0Tex_007420"/>
|
||||
<Texture CRC="1778E2AD" Path="assets/textures/shared/ganon_sonogo_room_0Tex_007820"/>
|
||||
<Texture CRC="EB105C4F" Path="assets/textures/shared/gerudoway_room_0Tex_003FB0"/>
|
||||
<Texture CRC="F81CD64C" Path="assets/textures/shared/HAKAdan_room_0Tex_0091A0"/>
|
||||
<Texture CRC="14C7DE24" Path="assets/textures/shared/HAKAdan_room_10Tex_004FA0"/>
|
||||
<Texture CRC="1E27F99A" Path="assets/textures/shared/HAKAdan_room_21Tex_008700"/>
|
||||
<Texture CRC="E1E22A3C" Path="assets/textures/shared/HIDAN_room_0Tex_0056C0"/>
|
||||
<Texture CRC="EB48A97D" Path="assets/textures/shared/HIDAN_room_1Tex_0087E0"/>
|
||||
<Texture CRC="1AE75412" Path="assets/textures/shared/HIDAN_room_1Tex_00A5E0"/>
|
||||
<Texture CRC="177FA69E" Path="assets/textures/shared/jyasinboss_room_1TLUT_002E18"/>
|
||||
<Texture CRC="064E5E5B" Path="assets/textures/shared/jyasinzou_room_0Tex_00C128"/>
|
||||
<Texture CRC="150A7E2B" Path="assets/textures/shared/jyasinzou_room_10Tex_005DA0"/>
|
||||
<Texture CRC="F5CA5751" Path="assets/textures/shared/jyasinzou_room_10Tex_0065A0"/>
|
||||
<Texture CRC="1F4EADD6" Path="assets/textures/shared/jyasinzou_room_23Tex_0043B8"/>
|
||||
<Texture CRC="F7B3B208" Path="assets/textures/shared/jyasinzou_room_25Tex_00DE68"/>
|
||||
<Texture CRC="ED9D7B96" Path="assets/textures/shared/men_room_0Tex_00D538"/>
|
||||
<Texture CRC="FE977548" Path="assets/textures/shared/men_room_0Tex_00F538"/>
|
||||
<Texture CRC="076C7EC4" Path="assets/textures/shared/men_room_10Tex_003C58"/>
|
||||
<Texture CRC="E5D97CAC" Path="assets/textures/shared/MIZUsin_room_0Tex_00D648"/>
|
||||
<Texture CRC="F1A0303A" Path="assets/textures/shared/MIZUsin_room_5Tex_0039F8"/>
|
||||
<Texture CRC="F5965311" Path="assets/textures/shared/MIZUsin_room_5Tex_0041F8"/>
|
||||
<Texture CRC="02B97BC3" Path="assets/textures/shared/ydan_room_0Tex_00A160"/>
|
||||
<Texture CRC="F8D10B0D" Path="assets/textures/shared/ydan_room_0Tex_013EE8"/>
|
||||
<Texture CRC="E7A1CC7A" Path="assets/textures/shared/ydan_room_3Tex_00B0B0"/>
|
||||
<Texture CRC="EEF48CE3" Path="assets/textures/shared/hairal_niwa_sceneTex_003B90"/>
|
||||
<Texture CRC="0B474C52" Path="assets/textures/shared/hairal_niwa_sceneTex_006390"/>
|
||||
<Texture CRC="EA0E143E" Path="assets/textures/shared/hairal_niwa_sceneTex_00BB90"/>
|
||||
<Texture CRC="1E1C7796" Path="assets/textures/shared/hairal_niwa_sceneTex_010390"/>
|
||||
<Texture CRC="1CCCEC26" Path="assets/textures/shared/hakasitarelay_room_0Tex_003248"/>
|
||||
<Texture CRC="18478671" Path="assets/textures/shared/hakasitarelay_room_1Tex_003F20"/>
|
||||
<Texture CRC="14D633FC" Path="assets/textures/shared/hakasitarelay_room_1Tex_004320"/>
|
||||
<Texture CRC="06696BA3" Path="assets/textures/shared/hakasitarelay_room_5Tex_002448"/>
|
||||
<Texture CRC="F1A45E44" Path="assets/textures/shared/hakasitarelay_room_5TLUT_001C28"/>
|
||||
<Texture CRC="FF4F05A2" Path="assets/textures/shared/hylia_labo_sceneTex_006090"/>
|
||||
<Texture CRC="E3528291" Path="assets/textures/shared/hylia_labo_sceneTex_009790"/>
|
||||
<Texture CRC="E77B7076" Path="assets/textures/shared/hylia_labo_sceneTex_00B090"/>
|
||||
<Texture CRC="FAE07674" Path="assets/textures/shared/syatekijyou_sceneTex_00B0C0"/>
|
||||
<Texture CRC="FE505C1C" Path="assets/textures/shared/tokinoma_sceneTex_00CFA0"/>
|
||||
<Texture CRC="EDC94CC5" Path="assets/textures/shared/yousei_izumi_tate_sceneTex_005010"/>
|
||||
<Texture CRC="097C6E09" Path="assets/textures/shared/hakaana_room_0Tex_004658"/>
|
||||
<Texture CRC="F736B046" Path="assets/textures/shared/hakaana2_sceneTex_005090"/>
|
||||
<Texture CRC="0A0840F8" Path="assets/textures/shared/hakaana_ouke_room_0Tex_008FF8"/>
|
||||
<Texture CRC="F6B480C2" Path="assets/textures/shared/kakusiana_room_0Tex_0032A0"/>
|
||||
<Texture CRC="0F7107B9" Path="assets/textures/shared/kakusiana_room_10Tex_002BE0"/>
|
||||
<Texture CRC="00E1272F" Path="assets/textures/shared/kakusiana_room_11Tex_002848"/>
|
||||
<Texture CRC="FE06E141" Path="assets/textures/shared/kakusiana_room_13Tex_004EC8"/>
|
||||
<Texture CRC="FA36B5B5" Path="assets/textures/shared/kakusiana_room_13Tex_005EC8"/>
|
||||
<Texture CRC="140B5908" Path="assets/textures/shared/kinsuta_room_0Tex_007910"/>
|
||||
<Texture CRC="F731A2AE" Path="assets/textures/shared/souko_room_2Tex_006AE0"/>
|
||||
<Texture CRC="05E13866" Path="assets/textures/shared/spot00_sceneTex_025018"/>
|
||||
<Texture CRC="E2BB150D" Path="assets/textures/shared/spot00_sceneTex_026098"/>
|
||||
<Texture CRC="FB3AB864" Path="assets/textures/shared/spot02_room_1Tex_01C690"/>
|
||||
<Texture CRC="FE2A9339" Path="assets/textures/shared/spot03_sceneTex_007558"/>
|
||||
<Texture CRC="E1E08BB8" Path="assets/textures/shared/spot07_room_1Tex_00A3D8"/>
|
||||
<Texture CRC="F9602353" Path="assets/textures/shared/spot11_sceneTex_0104E0"/>
|
||||
<Texture CRC="06C34E89" Path="assets/textures/shared/spot11_sceneTex_0184E0"/>
|
||||
<Texture CRC="18A4B8DC" Path="assets/textures/shared/spot18_room_0Tex_005960"/>
|
||||
<Texture CRC="0531CE00" Path="assets/textures/shared/spot18_room_0Tex_006960"/>
|
||||
<Texture CRC="082100CB" Path="assets/textures/shared/spot18_room_0Tex_008160"/>
|
||||
<Texture CRC="E27F3E02" Path="assets/textures/shared/spot18_room_0Tex_008960"/>
|
||||
<Texture CRC="0204DD7E" Path="assets/textures/shared/spot18_room_0Tex_009160"/>
|
||||
<Texture CRC="FE314AB1" Path="assets/textures/shared/spot18_room_0Tex_00A160"/>
|
||||
<Texture CRC="1C5E4A08" Path="assets/textures/shared/spot18_room_0Tex_00A960"/>
|
||||
<Texture CRC="13BEE958" Path="assets/textures/shared/spot18_room_0Tex_00B160"/>
|
||||
<Texture CRC="F29CE795" Path="assets/textures/shared/spot18_room_0Tex_00B960"/>
|
||||
<Texture CRC="1F8F607F" Path="assets/textures/shared/spot18_room_0Tex_00C160"/>
|
||||
<Texture CRC="EF3A03C7" Path="assets/textures/shared/spot18_room_0Tex_00DFC8"/>
|
||||
<Texture CRC="EA1D8AA9" Path="assets/textures/shared/spot18_room_0Tex_00EFC8"/>
|
||||
<Texture CRC="F35E3461" Path="assets/textures/shared/spot18_room_0Tex_0107C8"/>
|
||||
<Texture CRC="F654A517" Path="assets/textures/shared/spot18_room_0Tex_0117C8"/>
|
||||
<Texture CRC="08F3B683" Path="assets/textures/shared/navi_unused_eng"/>
|
||||
<Texture CRC="1B042EA2" Path="assets/textures/shared/num_1_eng"/>
|
||||
<Texture CRC="FCC147EE" Path="assets/textures/shared/num_2_eng"/>
|
||||
<Texture CRC="1BB7390D" Path="assets/textures/shared/num_3_eng"/>
|
||||
<Texture CRC="1F1D58A1" Path="assets/textures/shared/num_4_eng"/>
|
||||
<Texture CRC="EA5CE053" Path="assets/textures/shared/num_5_eng"/>
|
||||
<Texture CRC="136F14C1" Path="assets/textures/shared/num_6_eng"/>
|
||||
<Texture CRC="06307BDC" Path="assets/textures/shared/num_8_eng"/>
|
||||
<Texture CRC="085D7D37" Path="assets/textures/shared/fire_medallion_item_name_unused_jpn_1"/>
|
||||
<Texture CRC="1B0FF238" Path="assets/textures/shared/ice_medallion_item_name_unused_jpn_1"/>
|
||||
<Texture CRC="ED2E3FA1" Path="assets/textures/shared/piece_of_heart_item_name_unused_jpn_1"/>
|
||||
<Texture CRC="1F18A8B3" Path="assets/textures/shared/wind_medallion_item_name_unused_jpn_1"/>
|
||||
<Texture CRC="025DF39F" Path="assets/textures/shared/deku_tree_pause_screen_map_basement_2_left"/>
|
||||
<Texture CRC="0B27BD0E" Path="assets/textures/shared/fire_temple_room_11_floor_3_minimap"/>
|
||||
<Texture CRC="07274951" Path="assets/textures/shared/jabu_room_11_minimap"/>
|
||||
<Texture CRC="F928A833" Path="assets/textures/shared/dungeon_keep_tex_00F0A0"/>
|
||||
<Texture CRC="1200E6E6" Path="assets/textures/shared/gameplay_dangeon_keepTex_0108A0"/>
|
||||
<Texture CRC="0DF1B902" Path="assets/textures/shared/gameplay_dangeon_keepTex_0118A0"/>
|
||||
<Texture CRC="1FC352FB" Path="assets/textures/shared/gameplay_dangeon_keepTex_011AA0"/>
|
||||
<Texture CRC="ECF41E88" Path="assets/textures/shared/bomb_cap"/>
|
||||
<Texture CRC="F1BAB6BD" Path="assets/textures/shared/eff_fire"/>
|
||||
<Texture CRC="0DB371B0" Path="assets/textures/shared/eff_fleck"/>
|
||||
<Texture CRC="EBF6984E" Path="assets/textures/shared/eff_hit_mark_8"/>
|
||||
<Texture CRC="E010DCDC" Path="assets/textures/shared/eff_unknown_11"/>
|
||||
<Texture CRC="F01FE9BF" Path="assets/textures/shared/eff_unknown_6"/>
|
||||
<Texture CRC="1BFF3C77" Path="assets/textures/shared/hilite_4"/>
|
||||
<Texture CRC="019C59D3" Path="assets/textures/shared/unknown_circle_6"/>
|
||||
<Texture CRC="13369F31" Path="assets/textures/shared/unknown_stone_1"/>
|
||||
<Texture CRC="F807D37A" Path="assets/textures/shared/withered_leaf"/>
|
||||
<Texture CRC="0FE1897F" Path="assets/textures/shared/roof_man_trouser_pattern"/>
|
||||
<Texture CRC="0DD9E65B" Path="assets/textures/shared/object_anubiceTex_0036A0"/>
|
||||
<Texture CRC="FB2A77D8" Path="assets/textures/shared/tex_000014A0"/>
|
||||
<Texture CRC="E9CDB700" Path="assets/textures/shared/tex_000015C0"/>
|
||||
<Texture CRC="13328ED0" Path="assets/textures/shared/jabu_objects_11_tlut"/>
|
||||
<Texture CRC="02148FD1" Path="assets/textures/shared/jabu_objects_tex_00006748"/>
|
||||
<Texture CRC="1C7F411C" Path="assets/textures/shared/jabu_objects_tex_00006B48"/>
|
||||
<Texture CRC="185E9456" Path="assets/textures/shared/jabu_objects_tex_00007348"/>
|
||||
<Texture CRC="FD55F6CE" Path="assets/textures/shared/tex_00005D90"/>
|
||||
<Texture CRC="F82BD47D" Path="assets/textures/shared/tex_00005E90"/>
|
||||
<Texture CRC="0A90E8A9" Path="assets/textures/shared/object_blkobjTex_00E890"/>
|
||||
<Texture CRC="F0FF55E7" Path="assets/textures/shared/object_blkobjTex_00F890"/>
|
||||
<Texture CRC="E51D3728" Path="assets/textures/shared/object_blkobjTex_010890"/>
|
||||
<Texture CRC="F5DA5F73" Path="assets/textures/shared/object_blkobjTex_011090"/>
|
||||
<Texture CRC="F8A3D71A" Path="assets/textures/shared/object_blkobjTex_011890"/>
|
||||
<Texture CRC="E4CADD69" Path="assets/textures/shared/tex_0000093C"/>
|
||||
<Texture CRC="01ADC943" Path="assets/textures/shared/bowling_stripes"/>
|
||||
<Texture CRC="0F544DB7" Path="assets/textures/shared/bowling_wood_panel"/>
|
||||
<Texture CRC="113583CB" Path="assets/textures/shared/chest_front"/>
|
||||
<Texture CRC="F1A2C69C" Path="assets/textures/shared/side_and_top"/>
|
||||
<Texture CRC="19F1F86B" Path="assets/textures/shared/bubble"/>
|
||||
<Texture CRC="FD8CBFB5" Path="assets/textures/shared/object_bvTex_000A40"/>
|
||||
<Texture CRC="E698AB0D" Path="assets/textures/shared/tex_00001440"/>
|
||||
<Texture CRC="E3010489" Path="assets/textures/shared/door_bars_bottom"/>
|
||||
<Texture CRC="0227663A" Path="assets/textures/shared/falling_stairs_vines"/>
|
||||
<Texture CRC="F13DA5C6" Path="assets/textures/shared/tex_6F60"/>
|
||||
<Texture CRC="F5AAEE8F" Path="assets/textures/shared/eye"/>
|
||||
<Texture CRC="012D961E" Path="assets/textures/shared/object_demo_kekkaiTex_003EA0"/>
|
||||
<Texture CRC="0E1AAE61" Path="assets/textures/shared/object_demo_kekkaiTex_0092D0"/>
|
||||
<Texture CRC="0595CE57" Path="assets/textures/shared/object_demo_kekkaiTex_00C8B0"/>
|
||||
<Texture CRC="F5B75EE0" Path="assets/textures/shared/dnt_stage_eye_half"/>
|
||||
<Texture CRC="1C09ADB5" Path="assets/textures/shared/dnt_stage_eye_open"/>
|
||||
<Texture CRC="FC2D69AF" Path="assets/textures/shared/dnt_stage_eye_shut"/>
|
||||
<Texture CRC="00D41621" Path="assets/textures/shared/object_dnsTex_002CA0"/>
|
||||
<Texture CRC="048BB86F" Path="assets/textures/shared/object_dnsTex_002FA0"/>
|
||||
<Texture CRC="F41C90BC" Path="assets/textures/shared/face"/>
|
||||
<Texture CRC="FB823B8C" Path="assets/textures/shared/tooth"/>
|
||||
<Texture CRC="183D598F" Path="assets/textures/shared/tex_00000390"/>
|
||||
<Texture CRC="F059FBC4" Path="assets/textures/shared/crystal_light"/>
|
||||
<Texture CRC="0F17154F" Path="assets/textures/shared/cloud_normal"/>
|
||||
<Texture CRC="F4FA1662" Path="assets/textures/shared/enlivening_light"/>
|
||||
<Texture CRC="F287124B" Path="assets/textures/shared/object_fdTex_0040A8"/>
|
||||
<Texture CRC="0C795B93" Path="assets/textures/shared/object_fdTex_0048A8"/>
|
||||
<Texture CRC="E6C9623B" Path="assets/textures/shared/object_fdTex_0052A8"/>
|
||||
<Texture CRC="E7BD11F6" Path="assets/textures/shared/object_fdTex_0054A8"/>
|
||||
<Texture CRC="0CF9DE4C" Path="assets/textures/shared/object_fdTex_005B60"/>
|
||||
<Texture CRC="F4742896" Path="assets/textures/shared/object_fdTex_005F60"/>
|
||||
<Texture CRC="EFDCEEAC" Path="assets/textures/shared/object_fdTex_009208"/>
|
||||
<Texture CRC="EB468291" Path="assets/textures/shared/object_fdTLUT_0032A8"/>
|
||||
<Texture CRC="136C6B3F" Path="assets/textures/shared/volvagia_eye_closed"/>
|
||||
<Texture CRC="F7A991C6" Path="assets/textures/shared/volvagia_eye_half"/>
|
||||
<Texture CRC="1C8D0382" Path="assets/textures/shared/volvagia_eye_open"/>
|
||||
<Texture CRC="EBCDC470" Path="assets/textures/shared/object_fhgTex_003320"/>
|
||||
<Texture CRC="F9B3E8F8" Path="assets/textures/shared/object_fhgTex_003520"/>
|
||||
<Texture CRC="FC667630" Path="assets/textures/shared/object_fhgTex_003720"/>
|
||||
<Texture CRC="032BD3FF" Path="assets/textures/shared/object_fhgTex_003920"/>
|
||||
<Texture CRC="F8B6C1AC" Path="assets/textures/shared/object_fhgTex_003B20"/>
|
||||
<Texture CRC="E39BEDB7" Path="assets/textures/shared/object_fhgTex_003BA0"/>
|
||||
<Texture CRC="139A8DDE" Path="assets/textures/shared/object_fhgTex_003DA0"/>
|
||||
<Texture CRC="E0F76E96" Path="assets/textures/shared/object_fhgTex_003FA0"/>
|
||||
<Texture CRC="E2308C38" Path="assets/textures/shared/object_fhgTex_0043A0"/>
|
||||
<Texture CRC="F16C5CE7" Path="assets/textures/shared/object_fhgTex_0044A0"/>
|
||||
<Texture CRC="1DAA6D7D" Path="assets/textures/shared/object_fhgTex_004CA0"/>
|
||||
<Texture CRC="052C37A1" Path="assets/textures/shared/object_fhgTex_00D040"/>
|
||||
<Texture CRC="16ADB711" Path="assets/textures/shared/object_fhgTex_00D060"/>
|
||||
<Texture CRC="E4F62E11" Path="assets/textures/shared/fishing_aquarium_glass"/>
|
||||
<Texture CRC="F4E58988" Path="assets/textures/shared/fishing_rock"/>
|
||||
<Texture CRC="F38B45BE" Path="assets/textures/shared/fishing_stream_splash_tile_2"/>
|
||||
<Texture CRC="1EF4A4C7" Path="assets/textures/shared/tex_00007F10"/>
|
||||
<Texture CRC="EF4478AE" Path="assets/textures/shared/tex_00008190"/>
|
||||
<Texture CRC="1F9ED88C" Path="assets/textures/shared/tex_00009620"/>
|
||||
<Texture CRC="120D4CEB" Path="assets/textures/shared/tex_0001E588"/>
|
||||
<Texture CRC="1819C2E3" Path="assets/textures/shared/gerudo_white_eye_open"/>
|
||||
<Texture CRC="187F5A07" Path="assets/textures/shared/inside"/>
|
||||
<Texture CRC="F31B8EC6" Path="assets/textures/shared/outside"/>
|
||||
<Texture CRC="E170B720" Path="assets/textures/shared/object_geldbTex_002A80"/>
|
||||
<Texture CRC="F8726693" Path="assets/textures/shared/object_gi_ocarinaTex_000000"/>
|
||||
<Texture CRC="11CD9560" Path="assets/textures/shared/object_gi_purseTex_000000"/>
|
||||
<Texture CRC="11E41890" Path="assets/textures/shared/object_gjTex_003F20"/>
|
||||
<Texture CRC="0FDEEF63" Path="assets/textures/shared/object_gjTex_004F20"/>
|
||||
<Texture CRC="F027E6B8" Path="assets/textures/shared/object_gjTex_005F20"/>
|
||||
<Texture CRC="1807BC33" Path="assets/textures/shared/object_gjTex_006F20"/>
|
||||
<Texture CRC="0137C459" Path="assets/textures/shared/object_gjTex_007320"/>
|
||||
<Texture CRC="0785F8B5" Path="assets/textures/shared/object_gjTex_007720"/>
|
||||
<Texture CRC="F2B9D7ED" Path="assets/textures/shared/object_gjTex_007B20"/>
|
||||
<Texture CRC="EE2D9AD3" Path="assets/textures/shared/phantom_ganon_limb_tex_00AF00"/>
|
||||
<Texture CRC="F5D0FDB6" Path="assets/textures/shared/phantom_ganon_limb_tex_00B780"/>
|
||||
<Texture CRC="E6E23524" Path="assets/textures/shared/phantom_ganon_limb_tex_00C080"/>
|
||||
<Texture CRC="06D756C8" Path="assets/textures/shared/phantom_ganon_limb_tex_00C180"/>
|
||||
<Texture CRC="EB790765" Path="assets/textures/shared/phantom_ganon_limb_tex_00C200"/>
|
||||
<Texture CRC="0BDB84E9" Path="assets/textures/shared/object_gol_eye_white"/>
|
||||
<Texture CRC="0C43D535" Path="assets/textures/shared/flame_smoke"/>
|
||||
<Texture CRC="19A0E9DD" Path="assets/textures/shared/tomb"/>
|
||||
<Texture CRC="1B078B44" Path="assets/textures/shared/tex_000131F0"/>
|
||||
<Texture CRC="FB37D88F" Path="assets/textures/shared/tex_000145F0"/>
|
||||
<Texture CRC="12FEBA33" Path="assets/textures/shared/tex_0001C270"/>
|
||||
<Texture CRC="FA9405CB" Path="assets/textures/shared/flagpole_pole_tex"/>
|
||||
<Texture CRC="F633B54C" Path="assets/textures/shared/horse_ingo_feathering"/>
|
||||
<Texture CRC="1212D798" Path="assets/textures/shared/horse_ingo_mane"/>
|
||||
<Texture CRC="0BBCBBD1" Path="assets/textures/shared/horse_ingo_neck"/>
|
||||
<Texture CRC="E4AB09A4" Path="assets/textures/shared/horse_ingo_nose"/>
|
||||
<Texture CRC="155B34AF" Path="assets/textures/shared/horse_ingo_nostrils"/>
|
||||
<Texture CRC="1FDBCD04" Path="assets/textures/shared/horse_ingo_shoulder"/>
|
||||
<Texture CRC="140B07C2" Path="assets/textures/shared/horse_ingo_thigh"/>
|
||||
<Texture CRC="0E751A83" Path="assets/textures/shared/epona_eye_closed"/>
|
||||
<Texture CRC="F7B57DC2" Path="assets/textures/shared/epona_eye_half"/>
|
||||
<Texture CRC="EC3997C9" Path="assets/textures/shared/epona_eye_open"/>
|
||||
<Texture CRC="E1917AE8" Path="assets/textures/shared/epona_eye_tlut"/>
|
||||
<Texture CRC="FCBE0C85" Path="assets/textures/shared/eyebrow_normal"/>
|
||||
<Texture CRC="E46E0EE9" Path="assets/textures/shared/eyebrow_sad"/>
|
||||
<Texture CRC="E0D54C1B" Path="assets/textures/shared/eyebrow_surprised"/>
|
||||
<Texture CRC="EDB600B6" Path="assets/textures/shared/eye_look_down_open"/>
|
||||
<Texture CRC="E6AF1F5A" Path="assets/textures/shared/eye_look_forward_closed"/>
|
||||
<Texture CRC="07357091" Path="assets/textures/shared/eye_look_forward_half"/>
|
||||
<Texture CRC="F4CB241D" Path="assets/textures/shared/eye_look_forward_open"/>
|
||||
<Texture CRC="EEE39B76" Path="assets/textures/shared/eye_look_left_half"/>
|
||||
<Texture CRC="E6F6BA5D" Path="assets/textures/shared/eye_look_left_half_2"/>
|
||||
<Texture CRC="F2FACFC8" Path="assets/textures/shared/eye_look_left_open"/>
|
||||
<Texture CRC="1FD0ECF4" Path="assets/textures/shared/eye_look_left_open_2"/>
|
||||
<Texture CRC="0143A162" Path="assets/textures/shared/eye_look_up_open"/>
|
||||
<Texture CRC="09078953" Path="assets/textures/shared/tex_00002950"/>
|
||||
<Texture CRC="FC6474FD" Path="assets/textures/shared/tex_00004950"/>
|
||||
<Texture CRC="F801B290" Path="assets/textures/shared/tex_00006D50"/>
|
||||
<Texture CRC="E5BD261B" Path="assets/textures/shared/tex_0113A0"/>
|
||||
<Texture CRC="FFEF0898" Path="assets/textures/shared/adult_era_eyebrow_edge"/>
|
||||
<Texture CRC="E08E20EF" Path="assets/textures/shared/basket"/>
|
||||
<Texture CRC="0A7077A5" Path="assets/textures/shared/basket_inside"/>
|
||||
<Texture CRC="0A1A35B0" Path="assets/textures/shared/pitchfork"/>
|
||||
<Texture CRC="1A9DA002" Path="assets/textures/shared/unused_eye"/>
|
||||
<Texture CRC="E707DAA5" Path="assets/textures/shared/cobra_mirror"/>
|
||||
<Texture CRC="E1D92905" Path="assets/textures/shared/megami_tlut_4"/>
|
||||
<Texture CRC="0171C9FC" Path="assets/textures/shared/object_jya_objTex_016140"/>
|
||||
<Texture CRC="1146FA9F" Path="assets/textures/shared/object_jya_objTex_01B740"/>
|
||||
<Texture CRC="0FBFEC52" Path="assets/textures/shared/tunic"/>
|
||||
<Texture CRC="1F01FD5F" Path="assets/textures/shared/goron_mask_mouth"/>
|
||||
<Texture CRC="1A624F3C" Path="assets/textures/shared/skull_mask_eye"/>
|
||||
<Texture CRC="E639932A" Path="assets/textures/shared/skull_mask_nose"/>
|
||||
<Texture CRC="045DCE7E" Path="assets/textures/shared/skull_mask_teeth"/>
|
||||
<Texture CRC="F899C923" Path="assets/textures/shared/zora_mask_eye"/>
|
||||
<Texture CRC="005CFA91" Path="assets/textures/shared/zora_mask_eye_boarder"/>
|
||||
<Texture CRC="EAA073A4" Path="assets/textures/shared/zora_mask_mouth"/>
|
||||
<Texture CRC="1014B94C" Path="assets/textures/shared/bowser"/>
|
||||
<Texture CRC="14316ABE" Path="assets/textures/shared/ear"/>
|
||||
<Texture CRC="E801DFF3" Path="assets/textures/shared/fingers"/>
|
||||
<Texture CRC="F60A069B" Path="assets/textures/shared/hair"/>
|
||||
<Texture CRC="13B967F5" Path="assets/textures/shared/hair_tlut"/>
|
||||
<Texture CRC="F3DC387D" Path="assets/textures/shared/skin_gradient"/>
|
||||
<Texture CRC="1AF86090" Path="assets/textures/shared/unk_circle"/>
|
||||
<Texture CRC="06A0C03B" Path="assets/textures/shared/seedling"/>
|
||||
<Texture CRC="FB6AD918" Path="assets/textures/shared/gtg_rotating_ring_platform_outer_circle"/>
|
||||
<Texture CRC="E7C20460" Path="assets/textures/shared/gtg_statue"/>
|
||||
<Texture CRC="10F378C1" Path="assets/textures/shared/object_mizu_objectsTex_009720"/>
|
||||
<Texture CRC="0E732A63" Path="assets/textures/shared/object_mizu_objectsTex_009920"/>
|
||||
<Texture CRC="E75A57B1" Path="assets/textures/shared/object_mizu_objectsTex_009B20"/>
|
||||
<Texture CRC="E2BAA950" Path="assets/textures/shared/object_mizu_objectsTex_009D20"/>
|
||||
<Texture CRC="124ED74F" Path="assets/textures/shared/side"/>
|
||||
<Texture CRC="1813B52A" Path="assets/textures/shared/stalfos_platform_side"/>
|
||||
<Texture CRC="1E93EE27" Path="assets/textures/shared/stalfos_platform_top"/>
|
||||
<Texture CRC="EBF8A4AD" Path="assets/textures/shared/twisted_hall_brick"/>
|
||||
<Texture CRC="E0917D9F" Path="assets/textures/shared/twisted_hall_design"/>
|
||||
<Texture CRC="13FDCE5A" Path="assets/textures/shared/tex_00000650"/>
|
||||
<Texture CRC="E7D33CD8" Path="assets/textures/shared/tex_2180"/>
|
||||
<Texture CRC="00FBCA3D" Path="assets/textures/shared/tex_00002770"/>
|
||||
<Texture CRC="0006AE17" Path="assets/textures/shared/tex_000027F0"/>
|
||||
<Texture CRC="038A2B56" Path="assets/textures/shared/tex_00002930"/>
|
||||
<Texture CRC="E1C4E71F" Path="assets/textures/shared/tex_00002D30"/>
|
||||
<Texture CRC="E21FF7CE" Path="assets/textures/shared/tex_00001570"/>
|
||||
<Texture CRC="FD50BCAB" Path="assets/textures/shared/tex_00004CB0"/>
|
||||
<Texture CRC="E3CDCA43" Path="assets/textures/shared/tex_00004A08"/>
|
||||
<Texture CRC="FF914E61" Path="assets/textures/shared/tex_00005808"/>
|
||||
<Texture CRC="E20931B8" Path="assets/textures/shared/tex_00005848"/>
|
||||
<Texture CRC="F2B987BA" Path="assets/textures/shared/tex_00005948"/>
|
||||
<Texture CRC="073D94EE" Path="assets/textures/shared/tex_00006648"/>
|
||||
<Texture CRC="E1B446AF" Path="assets/textures/shared/tex_00006708"/>
|
||||
<Texture CRC="E40F4D10" Path="assets/textures/shared/tex_000029B0"/>
|
||||
<Texture CRC="FDA245E8" Path="assets/textures/shared/tex_000031B0"/>
|
||||
<Texture CRC="E3A80AEA" Path="assets/textures/shared/tex_00006E60"/>
|
||||
<Texture CRC="FC019DD5" Path="assets/textures/shared/tex_00004BC8"/>
|
||||
<Texture CRC="02FFEFD5" Path="assets/textures/shared/tex_00004CC8"/>
|
||||
<Texture CRC="FFC0FAA2" Path="assets/textures/shared/tex_00004D48"/>
|
||||
<Texture CRC="E2F47DEE" Path="assets/textures/shared/tex_00004DC8"/>
|
||||
<Texture CRC="171C63B4" Path="assets/textures/shared/object_owlTLUT_006DA8"/>
|
||||
<Texture CRC="EE3630F0" Path="assets/textures/shared/object_pohTex_003910"/>
|
||||
<Texture CRC="0DABC1DA" Path="assets/textures/shared/object_pohTex_004F10"/>
|
||||
<Texture CRC="E5FD0A28" Path="assets/textures/shared/object_po_composerTex_001450"/>
|
||||
<Texture CRC="EF4412E4" Path="assets/textures/shared/big_poe_soul"/>
|
||||
<Texture CRC="EA9487C5" Path="assets/textures/shared/object_po_sistersTex_0082C0"/>
|
||||
<Texture CRC="0FFF96D2" Path="assets/textures/shared/object_psTex_001F78"/>
|
||||
<Texture CRC="FBBDDEA3" Path="assets/textures/shared/object_psTex_002178"/>
|
||||
<Texture CRC="046C7808" Path="assets/textures/shared/windmill_platform_2"/>
|
||||
<Texture CRC="19A6198D" Path="assets/textures/shared/tex_00000000"/>
|
||||
<Texture CRC="008CD893" Path="assets/textures/shared/stalfos_bone_detail"/>
|
||||
<Texture CRC="02743674" Path="assets/textures/shared/stalfos_eye_socket"/>
|
||||
<Texture CRC="F5B7A4E8" Path="assets/textures/shared/stalfos_nostril"/>
|
||||
<Texture CRC="E362D972" Path="assets/textures/shared/barbed_wire_fence"/>
|
||||
<Texture CRC="E1D1A4E5" Path="assets/textures/shared/tex_00000000"/>
|
||||
<Texture CRC="120FC71C" Path="assets/textures/shared/tex_00000CD0"/>
|
||||
<Texture CRC="165AEBCE" Path="assets/textures/shared/tex_00000EE0"/>
|
||||
<Texture CRC="F4C507F2" Path="assets/textures/shared/tex_00004930"/>
|
||||
<Texture CRC="1FE76F64" Path="assets/textures/shared/tlut_00000EC0"/>
|
||||
<Texture CRC="E66C6343" Path="assets/textures/shared/bombable_wall"/>
|
||||
<Texture CRC="17274055" Path="assets/textures/shared/bombable_wall_tlut"/>
|
||||
<Texture CRC="FFF0BE45" Path="assets/textures/shared/iceberg_side"/>
|
||||
<Texture CRC="E0DA021F" Path="assets/textures/shared/iceberg_tlut_1"/>
|
||||
<Texture CRC="03B714A1" Path="assets/textures/shared/object_spot09_objTex_00CC90"/>
|
||||
<Texture CRC="FB3D207E" Path="assets/textures/shared/object_spot09_objTex_013090"/>
|
||||
<Texture CRC="FE6E176E" Path="assets/textures/shared/object_spot09_objTex_014090"/>
|
||||
<Texture CRC="E5D71FA8" Path="assets/textures/shared/desert_colossus_oasis_water"/>
|
||||
<Texture CRC="F32E094B" Path="assets/textures/shared/rock_tex"/>
|
||||
<Texture CRC="1FC5A082" Path="assets/textures/shared/crater_rock"/>
|
||||
<Texture CRC="E24A95E5" Path="assets/textures/shared/tex_00000360"/>
|
||||
<Texture CRC="E298BE19" Path="assets/textures/shared/tex_000A30"/>
|
||||
<Texture CRC="09142C41" Path="assets/textures/shared/tex_000C30"/>
|
||||
<Texture CRC="FA88D2AE" Path="assets/textures/shared/tex_002DC0"/>
|
||||
<Texture CRC="104A3A15" Path="assets/textures/shared/tex_0035C0"/>
|
||||
<Texture CRC="E3F7787B" Path="assets/textures/shared/tex_0055C0"/>
|
||||
<Texture CRC="096DC6FA" Path="assets/textures/shared/tex_000078D8"/>
|
||||
<Texture CRC="12ABF7E4" Path="assets/textures/shared/tex_000080D8"/>
|
||||
<Texture CRC="15342705" Path="assets/textures/shared/tex_000082D8"/>
|
||||
<Texture CRC="EBBC47BE" Path="assets/textures/shared/tex_000084D8"/>
|
||||
<Texture CRC="1F4A182F" Path="assets/textures/shared/tex_000086D8"/>
|
||||
<Texture CRC="0955FF43" Path="assets/textures/shared/tex_00008AD8"/>
|
||||
<Texture CRC="F091DE25" Path="assets/textures/shared/tex_00008B58"/>
|
||||
<Texture CRC="EEDC8121" Path="assets/textures/shared/tex_00008B98"/>
|
||||
<Texture CRC="14157980" Path="assets/textures/shared/tex_00008D98"/>
|
||||
<Texture CRC="FCE55257" Path="assets/textures/shared/tex_00008DD8"/>
|
||||
<Texture CRC="16DF5B0E" Path="assets/textures/shared/tex_00008E58"/>
|
||||
<Texture CRC="09E8BCBA" Path="assets/textures/shared/tex_00008ED8"/>
|
||||
<Texture CRC="FBB42BE9" Path="assets/textures/shared/tex_000092D8"/>
|
||||
<Texture CRC="0AD02925" Path="assets/textures/shared/tex_00009458"/>
|
||||
<Texture CRC="F6CB0912" Path="assets/textures/shared/tex_00009498"/>
|
||||
<Texture CRC="0B37E721" Path="assets/textures/shared/tex_000094D8"/>
|
||||
<Texture CRC="074E3F53" Path="assets/textures/shared/tex_000098D8"/>
|
||||
<Texture CRC="E059933F" Path="assets/textures/shared/tex_0000C2D0"/>
|
||||
<Texture CRC="E7476112" Path="assets/textures/shared/tex_0000EA30"/>
|
||||
<Texture CRC="16A72FFA" Path="assets/textures/shared/tex_0000F230"/>
|
||||
<Texture CRC="FECF43DD" Path="assets/textures/shared/tex_000114A8"/>
|
||||
<Texture CRC="E44B8ECA" Path="assets/textures/shared/tlut_00007730"/>
|
||||
<Texture CRC="F0C1DC20" Path="assets/textures/shared/tex_00BA38"/>
|
||||
<Texture CRC="E6C06BA4" Path="assets/textures/shared/brick"/>
|
||||
<Texture CRC="07B1453C" Path="assets/textures/shared/wolfos_normal_nostril"/>
|
||||
<Texture CRC="0B6EBF87" Path="assets/textures/shared/back_of_hand"/>
|
||||
<Texture CRC="1F851EBC" Path="assets/textures/shared/blue_undershirt_gradient_1"/>
|
||||
<Texture CRC="EBF85021" Path="assets/textures/shared/blue_undershirt_gradient_2"/>
|
||||
<Texture CRC="E29A9DA3" Path="assets/textures/shared/boot"/>
|
||||
<Texture CRC="020ED164" Path="assets/textures/shared/boot_shaft"/>
|
||||
<Texture CRC="0B45B75D" Path="assets/textures/shared/hair"/>
|
||||
<Texture CRC="FAC9A306" Path="assets/textures/shared/pendant"/>
|
||||
<Texture CRC="0AD23E74" Path="assets/textures/shared/skin_gradient"/>
|
||||
<Texture CRC="F6D16BAA" Path="assets/textures/shared/ice_tex_1"/>
|
||||
<Texture CRC="E32C05B9" Path="assets/textures/shared/ovl_Boss_GanonTex_00E748"/>
|
||||
<Texture CRC="07F83D5D" Path="assets/textures/shared/ovl_Boss_GanonTex_01FFF8"/>
|
||||
<Texture CRC="FFDB3A20" Path="assets/textures/shared/bdan_room_1Tex_004CD0"/>
|
||||
<Texture CRC="E66ECCC5" Path="assets/textures/shared/bdan_room_2Tex_008DC8"/>
|
||||
<Texture CRC="09658910" Path="assets/textures/shared/bdan_room_4Tex_002A80"/>
|
||||
<Texture CRC="E0F4E7E2" Path="assets/textures/shared/bdan_room_4Tex_002E80"/>
|
||||
<Texture CRC="1D736F3D" Path="assets/textures/shared/bdan_room_4Tex_003680"/>
|
||||
<Texture CRC="122454CC" Path="assets/textures/shared/bdan_boss_room_0TLUT_001E38"/>
|
||||
<Texture CRC="149D94A9" Path="assets/textures/shared/Bmori1_room_0Tex_0084C8"/>
|
||||
<Texture CRC="E5FF0E61" Path="assets/textures/shared/Bmori1_room_10Tex_002250"/>
|
||||
<Texture CRC="FB250BBA" Path="assets/textures/shared/Bmori1_room_12Tex_004DF0"/>
|
||||
<Texture CRC="0C70CF5B" Path="assets/textures/shared/Bmori1_room_12Tex_0055F0"/>
|
||||
<Texture CRC="055E0FD2" Path="assets/textures/shared/Bmori1_room_12Tex_005DF0"/>
|
||||
<Texture CRC="FD68B889" Path="assets/textures/shared/Bmori1_room_15Tex_001290"/>
|
||||
<Texture CRC="FE6EC2FC" Path="assets/textures/shared/Bmori1_room_3Tex_0037E8"/>
|
||||
<Texture CRC="F7612ECC" Path="assets/textures/shared/Bmori1_room_3Tex_0038E8"/>
|
||||
<Texture CRC="1868B444" Path="assets/textures/shared/Bmori1_room_7Tex_007D60"/>
|
||||
<Texture CRC="EA698E6F" Path="assets/textures/shared/Bmori1_room_7Tex_008D60"/>
|
||||
<Texture CRC="FF382349" Path="assets/textures/shared/Bmori1_room_7Tex_009560"/>
|
||||
<Texture CRC="0E9B88C9" Path="assets/textures/shared/Bmori1_room_7Tex_00EF68"/>
|
||||
<Texture CRC="FFC7C0B0" Path="assets/textures/shared/Bmori1_room_7Tex_010F68"/>
|
||||
<Texture CRC="1BDC5AF4" Path="assets/textures/shared/night_entrance"/>
|
||||
<Texture CRC="0FADEF53" Path="assets/textures/shared/ddan_room_0Tex_016898"/>
|
||||
<Texture CRC="15CDC373" Path="assets/textures/shared/ddan_room_16Tex_002148"/>
|
||||
<Texture CRC="E6314100" Path="assets/textures/shared/ddan_room_16Tex_003948"/>
|
||||
<Texture CRC="ED19A083" Path="assets/textures/shared/ddan_room_2Tex_003A60"/>
|
||||
<Texture CRC="177A387B" Path="assets/textures/shared/ddan_room_7Tex_004EC8"/>
|
||||
<Texture CRC="16E7D8AD" Path="assets/textures/shared/ddan_room_7Tex_0056C8"/>
|
||||
<Texture CRC="F056905E" Path="assets/textures/shared/FIRE_bs_room_0Tex_003468"/>
|
||||
<Texture CRC="EFB00D73" Path="assets/textures/shared/FIRE_bs_room_0Tex_003868"/>
|
||||
<Texture CRC="0A45A765" Path="assets/textures/shared/FIRE_bs_room_0Tex_003C68"/>
|
||||
<Texture CRC="160F8D72" Path="assets/textures/shared/FIRE_bs_room_0Tex_004068"/>
|
||||
<Texture CRC="16A2A385" Path="assets/textures/shared/FIRE_bs_room_0TLUT_002E28"/>
|
||||
<Texture CRC="19492F7E" Path="assets/textures/shared/FIRE_bs_room_0TLUT_002E48"/>
|
||||
<Texture CRC="FE67513B" Path="assets/textures/shared/FIRE_bs_sceneTex_004400"/>
|
||||
<Texture CRC="E1112148" Path="assets/textures/shared/ganon_room_0Tex_004C68"/>
|
||||
<Texture CRC="1D96DDC1" Path="assets/textures/shared/ganon_room_0Tex_005468"/>
|
||||
<Texture CRC="FDD8FAFD" Path="assets/textures/shared/ganon_room_1Tex_006370"/>
|
||||
<Texture CRC="F937B4ED" Path="assets/textures/shared/ganon_room_2Tex_003DF0"/>
|
||||
<Texture CRC="F957C806" Path="assets/textures/shared/ganon_room_2Tex_0041F0"/>
|
||||
<Texture CRC="039FAC53" Path="assets/textures/shared/ganon_room_4Tex_005A68"/>
|
||||
<Texture CRC="1CE19C23" Path="assets/textures/shared/ganon_room_4Tex_006E68"/>
|
||||
<Texture CRC="E1E99F5E" Path="assets/textures/shared/ganon_room_4Tex_007E68"/>
|
||||
<Texture CRC="FAF99276" Path="assets/textures/shared/ganon_room_6Tex_007600"/>
|
||||
<Texture CRC="EBCEEDDE" Path="assets/textures/shared/ganon_room_6Tex_009398"/>
|
||||
<Texture CRC="F3198C9E" Path="assets/textures/shared/ganon_room_8Tex_005320"/>
|
||||
<Texture CRC="EAEBAD1E" Path="assets/textures/shared/ganon_room_8Tex_005360"/>
|
||||
<Texture CRC="F784855A" Path="assets/textures/shared/ganon_room_8Tex_0053E0"/>
|
||||
<Texture CRC="03A1DE68" Path="assets/textures/shared/ganon_room_8Tex_005FE0"/>
|
||||
<Texture CRC="F2D57B49" Path="assets/textures/shared/ganon_room_8Tex_0063E0"/>
|
||||
<Texture CRC="1802D1C4" Path="assets/textures/shared/ganon_room_9Tex_002920"/>
|
||||
<Texture CRC="EC6B7820" Path="assets/textures/shared/ganon_room_9Tex_002D20"/>
|
||||
<Texture CRC="0B1F299C" Path="assets/textures/shared/ganon_room_9Tex_003120"/>
|
||||
<Texture CRC="ED1D707D" Path="assets/textures/shared/ganon_room_9Tex_004520"/>
|
||||
<Texture CRC="1EA95659" Path="assets/textures/shared/ganon_room_9Tex_004D20"/>
|
||||
<Texture CRC="022E1BF9" Path="assets/textures/shared/ganon_room_9TLUT_001F18"/>
|
||||
<Texture CRC="F7DA8D0D" Path="assets/textures/shared/ganontika_room_12Tex_006260"/>
|
||||
<Texture CRC="FE1D6736" Path="assets/textures/shared/ganontika_room_12Tex_006A60"/>
|
||||
<Texture CRC="1C850DC7" Path="assets/textures/shared/ganontika_room_14Tex_004F88"/>
|
||||
<Texture CRC="EF1A2090" Path="assets/textures/shared/ganontika_room_14Tex_005F88"/>
|
||||
<Texture CRC="133F3E79" Path="assets/textures/shared/ganontika_room_18Tex_009910"/>
|
||||
<Texture CRC="F682F3AC" Path="assets/textures/shared/ganontika_room_1Tex_0109C0"/>
|
||||
<Texture CRC="F473A5A6" Path="assets/textures/shared/ganontika_room_1Tex_0139C0"/>
|
||||
<Texture CRC="F878F52F" Path="assets/textures/shared/ganontika_room_1Tex_0159C0"/>
|
||||
<Texture CRC="E75EA0A6" Path="assets/textures/shared/ganontika_room_1Tex_0169C0"/>
|
||||
<Texture CRC="0D45FFA1" Path="assets/textures/shared/ganontika_room_1Tex_0171C0"/>
|
||||
<Texture CRC="EE0C8482" Path="assets/textures/shared/ganontika_room_2Tex_0037D8"/>
|
||||
<Texture CRC="F14CEC9A" Path="assets/textures/shared/ganontika_room_2Tex_003FD8"/>
|
||||
<Texture CRC="1DEB710D" Path="assets/textures/shared/ganontika_room_2Tex_0057D8"/>
|
||||
<Texture CRC="17EB5C50" Path="assets/textures/shared/ganontika_room_5Tex_003B38"/>
|
||||
<Texture CRC="0821EBAF" Path="assets/textures/shared/ganontika_sceneTex_020B70"/>
|
||||
<Texture CRC="0C4C4E7A" Path="assets/textures/shared/ganon_boss_sceneTex_002C18"/>
|
||||
<Texture CRC="E6E33F16" Path="assets/textures/shared/ganon_demo_sceneTex_006B70"/>
|
||||
<Texture CRC="13FA05DA" Path="assets/textures/shared/ganon_demo_sceneTex_008770"/>
|
||||
<Texture CRC="0573B813" Path="assets/textures/shared/ganon_final_sceneTex_00BD80"/>
|
||||
<Texture CRC="0809C54B" Path="assets/textures/shared/ganon_final_sceneTex_010580"/>
|
||||
<Texture CRC="EBFA2BF7" Path="assets/textures/shared/ganon_sonogo_room_0Tex_005020"/>
|
||||
<Texture CRC="1E19EEF1" Path="assets/textures/shared/ganon_sonogo_room_1Tex_004148"/>
|
||||
<Texture CRC="E6756E4F" Path="assets/textures/shared/ganon_tou_room_0Tex_0124F0"/>
|
||||
<Texture CRC="1414164C" Path="assets/textures/shared/ganon_tou_room_0Tex_0125F0"/>
|
||||
<Texture CRC="EC97AEDA" Path="assets/textures/shared/gerudoway_room_1Tex_003710"/>
|
||||
<Texture CRC="FB2AED2A" Path="assets/textures/shared/gerudoway_room_1Tex_003F10"/>
|
||||
<Texture CRC="0E483D71" Path="assets/textures/shared/gerudoway_room_3Tex_0092A0"/>
|
||||
<Texture CRC="14136921" Path="assets/textures/shared/gerudoway_sceneTex_00A520"/>
|
||||
<Texture CRC="0CBC57C1" Path="assets/textures/shared/gerudoway_sceneTex_00A920"/>
|
||||
<Texture CRC="F54F1346" Path="assets/textures/shared/gerudoway_sceneTex_00D120"/>
|
||||
<Texture CRC="F41A1D0A" Path="assets/textures/shared/HIDAN_room_0Tex_004EC0"/>
|
||||
<Texture CRC="006E448A" Path="assets/textures/shared/HIDAN_room_10Tex_013298"/>
|
||||
<Texture CRC="FA6AE3E5" Path="assets/textures/shared/HIDAN_room_10Tex_013498"/>
|
||||
<Texture CRC="E34BC62B" Path="assets/textures/shared/HIDAN_room_10Tex_014498"/>
|
||||
<Texture CRC="F1AF129D" Path="assets/textures/shared/HIDAN_room_10Tex_015A98"/>
|
||||
<Texture CRC="F674F9BB" Path="assets/textures/shared/day_entrance"/>
|
||||
<Texture CRC="EF7F4204" Path="assets/textures/shared/ice_doukutu_room_0Tex_003F30"/>
|
||||
<Texture CRC="04A40EBE" Path="assets/textures/shared/ice_doukutu_room_0Tex_004730"/>
|
||||
<Texture CRC="EEB1927B" Path="assets/textures/shared/ice_doukutu_room_0Tex_005730"/>
|
||||
<Texture CRC="01ECCC43" Path="assets/textures/shared/night_entrance"/>
|
||||
<Texture CRC="1C3B02D1" Path="assets/textures/shared/jyasinboss_room_1Tex_003E38"/>
|
||||
<Texture CRC="E796DE50" Path="assets/textures/shared/jyasinboss_room_1Tex_004E38"/>
|
||||
<Texture CRC="090FAFEA" Path="assets/textures/shared/jyasinboss_room_1Tex_006638"/>
|
||||
<Texture CRC="F6A98667" Path="assets/textures/shared/jyasinboss_room_1Tex_007638"/>
|
||||
<Texture CRC="FFAB371F" Path="assets/textures/shared/jyasinzou_room_0Tex_00C928"/>
|
||||
<Texture CRC="1FBF47DF" Path="assets/textures/shared/jyasinzou_room_15Tex_005BB8"/>
|
||||
<Texture CRC="EDB05DFB" Path="assets/textures/shared/jyasinzou_room_25Tex_00BA68"/>
|
||||
<Texture CRC="1BCF4CB0" Path="assets/textures/shared/jyasinzou_room_25Tex_00DA68"/>
|
||||
<Texture CRC="1283B73F" Path="assets/textures/shared/jyasinzou_room_25Tex_00EE68"/>
|
||||
<Texture CRC="09E64C46" Path="assets/textures/shared/jyasinzou_room_25Tex_00F268"/>
|
||||
<Texture CRC="E4C33C7E" Path="assets/textures/shared/jyasinzou_room_25Tex_00F668"/>
|
||||
<Texture CRC="0A57EFD4" Path="assets/textures/shared/jyasinzou_room_25Tex_00FE68"/>
|
||||
<Texture CRC="F8E488B4" Path="assets/textures/shared/jyasinzou_room_25Tex_00FF68"/>
|
||||
<Texture CRC="F171C8C3" Path="assets/textures/shared/jyasinzou_room_25Tex_010368"/>
|
||||
<Texture CRC="0E92690C" Path="assets/textures/shared/jyasinzou_room_25Tex_010768"/>
|
||||
<Texture CRC="18CFA919" Path="assets/textures/shared/jyasinzou_room_25Tex_010B68"/>
|
||||
<Texture CRC="04B37939" Path="assets/textures/shared/jyasinzou_room_25Tex_010F68"/>
|
||||
<Texture CRC="E81726ED" Path="assets/textures/shared/men_room_0Tex_009138"/>
|
||||
<Texture CRC="F87A617C" Path="assets/textures/shared/men_room_0Tex_009D38"/>
|
||||
<Texture CRC="03159CBA" Path="assets/textures/shared/men_room_0Tex_00BD38"/>
|
||||
<Texture CRC="FACF6006" Path="assets/textures/shared/men_room_10Tex_002C58"/>
|
||||
<Texture CRC="E7CEF848" Path="assets/textures/shared/men_room_4Tex_005150"/>
|
||||
<Texture CRC="084BE393" Path="assets/textures/shared/men_room_5Tex_002CD8"/>
|
||||
<Texture CRC="E542ED36" Path="assets/textures/shared/MIZUsin_room_22Tex_0050E8"/>
|
||||
<Texture CRC="F89A0650" Path="assets/textures/shared/MIZUsin_room_22Tex_0058E8"/>
|
||||
<Texture CRC="0CE847B8" Path="assets/textures/shared/MIZUsin_room_22Tex_0060E8"/>
|
||||
<Texture CRC="026E66BA" Path="assets/textures/shared/MIZUsin_room_22Tex_0080E8"/>
|
||||
<Texture CRC="1B7FBFA8" Path="assets/textures/shared/ydan_room_0Tex_008160"/>
|
||||
<Texture CRC="F3D559C7" Path="assets/textures/shared/ydan_room_0Tex_00AD60"/>
|
||||
<Texture CRC="1CC34199" Path="assets/textures/shared/ydan_room_0Tex_00D960"/>
|
||||
<Texture CRC="FBCEFFA1" Path="assets/textures/shared/ydan_room_0Tex_00E960"/>
|
||||
<Texture CRC="102EAF3C" Path="assets/textures/shared/ydan_room_0Tex_00F960"/>
|
||||
<Texture CRC="ECA63B5E" Path="assets/textures/shared/ydan_room_11Tex_0044D8"/>
|
||||
<Texture CRC="E23C2118" Path="assets/textures/shared/ydan_room_3Tex_0084B0"/>
|
||||
<Texture CRC="13A18146" Path="assets/textures/shared/ydan_room_3Tex_00B4B0"/>
|
||||
<Texture CRC="EF1872E1" Path="assets/textures/shared/ydan_room_6Tex_003EC0"/>
|
||||
<Texture CRC="04402BB2" Path="assets/textures/shared/bowling_sceneTex_009120"/>
|
||||
<Texture CRC="FCCF8C69" Path="assets/textures/shared/daiyousei_izumi_sceneTex_004800"/>
|
||||
<Texture CRC="0270DB33" Path="assets/textures/shared/daiyousei_izumi_sceneTex_005000"/>
|
||||
<Texture CRC="E7D27EE8" Path="assets/textures/shared/daiyousei_izumi_sceneTex_005800"/>
|
||||
<Texture CRC="1116A474" Path="assets/textures/shared/daiyousei_izumi_sceneTex_006000"/>
|
||||
<Texture CRC="F47075BE" Path="assets/textures/shared/daiyousei_izumi_sceneTex_007000"/>
|
||||
<Texture CRC="F25B1C97" Path="assets/textures/shared/daiyousei_izumi_sceneTex_008000"/>
|
||||
<Texture CRC="1509487B" Path="assets/textures/shared/daiyousei_izumi_sceneTex_009000"/>
|
||||
<Texture CRC="173118E0" Path="assets/textures/shared/daiyousei_izumi_sceneTex_00A800"/>
|
||||
<Texture CRC="1031CF12" Path="assets/textures/shared/daiyousei_izumi_sceneTex_00B000"/>
|
||||
<Texture CRC="EF1A97CD" Path="assets/textures/shared/hairal_niwa_sceneTex_005B90"/>
|
||||
<Texture CRC="1A6C8EAA" Path="assets/textures/shared/hairal_niwa_sceneTex_009B90"/>
|
||||
<Texture CRC="FA1FA822" Path="assets/textures/shared/hairal_niwa_sceneTex_00AB90"/>
|
||||
<Texture CRC="E180113F" Path="assets/textures/shared/hairal_niwa_sceneTex_00B390"/>
|
||||
<Texture CRC="15E347EF" Path="assets/textures/shared/hairal_niwa_sceneTex_00C390"/>
|
||||
<Texture CRC="F243FDE6" Path="assets/textures/shared/hairal_niwa_sceneTex_00CB90"/>
|
||||
<Texture CRC="1A6E654C" Path="assets/textures/shared/hairal_niwa_sceneTex_00DB90"/>
|
||||
<Texture CRC="E2CCFF01" Path="assets/textures/shared/hakasitarelay_room_0Tex_004448"/>
|
||||
<Texture CRC="F55F267A" Path="assets/textures/shared/hakasitarelay_room_0Tex_004C48"/>
|
||||
<Texture CRC="1475DFC1" Path="assets/textures/shared/hakasitarelay_room_5Tex_001C48"/>
|
||||
<Texture CRC="FE5FCC6C" Path="assets/textures/shared/hylia_labo_sceneTex_00A090"/>
|
||||
<Texture CRC="E7B2C99B" Path="assets/textures/shared/hylia_labo_sceneTex_010090"/>
|
||||
<Texture CRC="E709DC89" Path="assets/textures/shared/mahouya_sceneTex_008A20"/>
|
||||
<Texture CRC="F95560D1" Path="assets/textures/shared/mahouya_sceneTex_009A20"/>
|
||||
<Texture CRC="E97CF75C" Path="assets/textures/shared/syatekijyou_sceneTex_005CC0"/>
|
||||
<Texture CRC="F5A93AC0" Path="assets/textures/shared/syatekijyou_sceneTex_00B2C0"/>
|
||||
<Texture CRC="1431869F" Path="assets/textures/shared/takaraya_room_1Tex_0017F8"/>
|
||||
<Texture CRC="ED4B9B85" Path="assets/textures/shared/takaraya_room_3Tex_001818"/>
|
||||
<Texture CRC="065983BD" Path="assets/textures/shared/takaraya_room_3Tex_002018"/>
|
||||
<Texture CRC="FBF2900E" Path="assets/textures/shared/takaraya_room_4Tex_002820"/>
|
||||
<Texture CRC="04B5CAB9" Path="assets/textures/shared/takaraya_sceneTex_0069B0"/>
|
||||
<Texture CRC="1EAD2B3F" Path="assets/textures/shared/yousei_izumi_tate_sceneTex_002810"/>
|
||||
<Texture CRC="10AC997A" Path="assets/textures/shared/yousei_izumi_tate_sceneTex_004810"/>
|
||||
<Texture CRC="FA386200" Path="assets/textures/shared/yousei_izumi_tate_sceneTex_005810"/>
|
||||
<Texture CRC="F5588B60" Path="assets/textures/shared/yousei_izumi_tate_sceneTex_006010"/>
|
||||
<Texture CRC="F1079CA6" Path="assets/textures/shared/hakaana_ouke_room_0Tex_005730"/>
|
||||
<Texture CRC="15FF3E57" Path="assets/textures/shared/kakusiana_room_0Tex_004AA0"/>
|
||||
<Texture CRC="074D1FBE" Path="assets/textures/shared/kakusiana_room_11Tex_003048"/>
|
||||
<Texture CRC="026535FE" Path="assets/textures/shared/kakusiana_room_13Tex_001950"/>
|
||||
<Texture CRC="EC4396CB" Path="assets/textures/shared/kakusiana_room_13Tex_002950"/>
|
||||
<Texture CRC="032612AE" Path="assets/textures/shared/kakusiana_room_1Tex_002A18"/>
|
||||
<Texture CRC="19060D66" Path="assets/textures/shared/kinsuta_room_0Tex_009D10"/>
|
||||
<Texture CRC="051A2F57" Path="assets/textures/shared/turibori_sceneTex_006BE0"/>
|
||||
<Texture CRC="164EE952" Path="assets/textures/shared/souko_room_0Tex_005CF8"/>
|
||||
<Texture CRC="E5EA8DF4" Path="assets/textures/shared/souko_room_0Tex_006CF8"/>
|
||||
<Texture CRC="FE9507F9" Path="assets/textures/shared/souko_room_0Tex_0078F8"/>
|
||||
<Texture CRC="0B9E9000" Path="assets/textures/shared/souko_room_1Tex_005118"/>
|
||||
<Texture CRC="0931555F" Path="assets/textures/shared/spot00_sceneTex_015E98"/>
|
||||
<Texture CRC="19B89C1E" Path="assets/textures/shared/spot00_sceneTex_019B98"/>
|
||||
<Texture CRC="EEDDBDB2" Path="assets/textures/shared/spot00_sceneTex_01C198"/>
|
||||
<Texture CRC="F3FED154" Path="assets/textures/shared/night_window"/>
|
||||
<Texture CRC="17AC7C31" Path="assets/textures/shared/spot01_sceneTex_015350"/>
|
||||
<Texture CRC="0D064FC5" Path="assets/textures/shared/spot01_sceneTex_01AF50"/>
|
||||
<Texture CRC="0DE5167D" Path="assets/textures/shared/spot02_room_1Tex_00CD08"/>
|
||||
<Texture CRC="FA142018" Path="assets/textures/shared/spot02_room_1Tex_00DD08"/>
|
||||
<Texture CRC="E4A977DC" Path="assets/textures/shared/spot02_room_1Tex_015D08"/>
|
||||
<Texture CRC="E3942257" Path="assets/textures/shared/spot02_room_1Tex_017988"/>
|
||||
<Texture CRC="F2CAD1EA" Path="assets/textures/shared/spot02_sceneTex_00B880"/>
|
||||
<Texture CRC="0E74591F" Path="assets/textures/shared/spot03_sceneTex_007158"/>
|
||||
<Texture CRC="00EADDE9" Path="assets/textures/shared/spot04_room_0Tex_00E108"/>
|
||||
<Texture CRC="FA47E062" Path="assets/textures/shared/spot04_room_0Tex_011F08"/>
|
||||
<Texture CRC="1678CB21" Path="assets/textures/shared/spot04_room_0Tex_012F08"/>
|
||||
<Texture CRC="01683929" Path="assets/textures/shared/spot04_room_0Tex_013108"/>
|
||||
<Texture CRC="067BB229" Path="assets/textures/shared/spot04_room_0Tex_013708"/>
|
||||
<Texture CRC="03D87A4A" Path="assets/textures/shared/spot04_room_0Tex_013F08"/>
|
||||
<Texture CRC="E58EA3E2" Path="assets/textures/shared/spot04_room_0Tex_014308"/>
|
||||
<Texture CRC="EAE00973" Path="assets/textures/shared/spot04_room_0Tex_015B08"/>
|
||||
<Texture CRC="F4ECF576" Path="assets/textures/shared/spot04_room_0Tex_017108"/>
|
||||
<Texture CRC="0FC9BA00" Path="assets/textures/shared/spot04_room_0Tex_01A290"/>
|
||||
<Texture CRC="ED61909F" Path="assets/textures/shared/spot05_sceneTex_012360"/>
|
||||
<Texture CRC="095BF721" Path="assets/textures/shared/spot05_sceneTex_012B60"/>
|
||||
<Texture CRC="18624125" Path="assets/textures/shared/day_entrance"/>
|
||||
<Texture CRC="1E231A50" Path="assets/textures/shared/spot07_room_1Tex_009BD8"/>
|
||||
<Texture CRC="11DAEF83" Path="assets/textures/shared/spot09_sceneTex_004460"/>
|
||||
<Texture CRC="F1435125" Path="assets/textures/shared/spot10_room_1Tex_003FA0"/>
|
||||
<Texture CRC="E1DD509D" Path="assets/textures/shared/spot10_room_1Tex_005FA0"/>
|
||||
<Texture CRC="1670C796" Path="assets/textures/shared/spot10_room_1Tex_007C30"/>
|
||||
<Texture CRC="E2117A16" Path="assets/textures/shared/spot10_room_2Tex_0023E8"/>
|
||||
<Texture CRC="F6CD3EBE" Path="assets/textures/shared/spot10_room_2Tex_0033E8"/>
|
||||
<Texture CRC="E07F7031" Path="assets/textures/shared/spot10_room_2Tex_0043E8"/>
|
||||
<Texture CRC="093B9736" Path="assets/textures/shared/spot11_sceneTex_010CE0"/>
|
||||
<Texture CRC="E1DE2499" Path="assets/textures/shared/gSpot12_00DE78Tex"/>
|
||||
<Texture CRC="0C51F88C" Path="assets/textures/shared/spot12_room_0Tex_008AB0"/>
|
||||
<Texture CRC="FC5268BF" Path="assets/textures/shared/spot12_room_0Tex_00C6B0"/>
|
||||
<Texture CRC="06111A72" Path="assets/textures/shared/spot12_room_0Tex_00EAB0"/>
|
||||
<Texture CRC="07DCC6CC" Path="assets/textures/shared/spot12_room_0TLUT_008A90"/>
|
||||
<Texture CRC="19902C03" Path="assets/textures/shared/spot12_sceneTex_007678"/>
|
||||
<Texture CRC="E1966A84" Path="assets/textures/shared/spot12_sceneTex_008E78"/>
|
||||
<Texture CRC="EA5FB636" Path="assets/textures/shared/spot12_sceneTLUT_006650"/>
|
||||
<Texture CRC="F406FE30" Path="assets/textures/shared/spot16_sceneTex_011798"/>
|
||||
<Texture CRC="186ACD1D" Path="assets/textures/shared/spot17_room_1Tex_00F4D8"/>
|
||||
<Texture CRC="1EDAC566" Path="assets/textures/shared/spot18_room_0Tex_004960"/>
|
||||
<Texture CRC="0C1A5B4A" Path="assets/textures/shared/spot18_room_0Tex_005160"/>
|
||||
<Texture CRC="F1D9EAA3" Path="assets/textures/shared/spot18_room_0Tex_005560"/>
|
||||
<Texture CRC="1B64BF02" Path="assets/textures/shared/spot18_room_1Tex_002868"/>
|
||||
<Texture CRC="1CAAD361" Path="assets/textures/shared/spot18_room_1Tex_003068"/>
|
||||
<Texture CRC="10B77A2A" Path="assets/textures/shared/syotes_room_0Tex_0039E8"/>
|
||||
<Texture CRC="1718FD0E" Path="assets/textures/shared/syotes_room_0Tex_00A9E8"/>
|
||||
<Texture CRC="17FA6F46" Path="assets/textures/shared/know_it_all_bros_house2"/>
|
||||
<Texture CRC="03FF772F" Path="assets/textures/shared/know_it_all_bros_house2_tlut"/>
|
||||
<Texture CRC="F0A5349C" Path="assets/textures/shared/num_7_fra"/>
|
||||
<Texture CRC="EE77493E" Path="assets/textures/shared/put_away_ger"/>
|
||||
<Texture CRC="ED123044" Path="assets/textures/shared/stop_eng"/>
|
||||
<Texture CRC="E93EBAAC" Path="assets/textures/shared/pause_save_2_0_ger"/>
|
||||
<Texture CRC="E7A67A7F" Path="assets/textures/shared/cucco_icon"/>
|
||||
<Texture CRC="0C1D4804" Path="assets/textures/shared/pocket_egg"/>
|
||||
<Texture CRC="FAA79704" Path="assets/textures/shared/bomb_item_name_fra"/>
|
||||
<Texture CRC="E8908EDA" Path="assets/textures/shared/haunted_wasteland_minimap"/>
|
||||
<Texture CRC="FFBFEAD1" Path="assets/textures/shared/fire_temple_room_13_floor_3_minimap"/>
|
||||
<Texture CRC="E17C45AB" Path="assets/textures/shared/fire_temple_room_5_floor_3_minimap"/>
|
||||
<Texture CRC="19FCCE06" Path="assets/textures/shared/spirit_temple_room_19_minimap"/>
|
||||
<Texture CRC="1194CF22" Path="assets/textures/shared/water_temple_room_12_basement_1_minimap"/>
|
||||
<Texture CRC="117BE77F" Path="assets/textures/shared/water_temple_room_14_basement_1_minimap"/>
|
||||
<Texture CRC="EE5421F6" Path="assets/textures/shared/water_temple_room_15_basement_1_minimap"/>
|
||||
<Texture CRC="F089CFF3" Path="assets/textures/shared/water_temple_room_1_basement_1_minimap"/>
|
||||
<Texture CRC="0E364878" Path="assets/textures/shared/water_temple_room_21_floor_1_minimap"/>
|
||||
<Texture CRC="0698CC33" Path="assets/textures/shared/water_temple_room_5_floor_1_minimap"/>
|
||||
<Texture CRC="13324501" Path="assets/textures/shared/water_temple_room_6_floor_2_minimap"/>
|
||||
<Texture CRC="1B45A7DD" Path="assets/textures/shared/water_temple_room_9_basement_1_minimap"/>
|
||||
<Texture CRC="12D4F84F" Path="assets/textures/shared/msg_char_20_space"/>
|
||||
<Texture CRC="1DEA6483" Path="assets/textures/shared/name_eng"/>
|
||||
<Texture CRC="095A9A1C" Path="assets/textures/shared/no_file_to_copy_ger"/>
|
||||
<Texture CRC="00C03B39" Path="assets/textures/shared/which_file_1_ger"/>
|
||||
</Root>
|
||||
1532
Android/app/src/main/assets/assets/extractor/filelists/dbg.txt
Normal file
1532
Android/app/src/main/assets/assets/extractor/filelists/dbg.txt
Normal file
File diff suppressed because it is too large
Load Diff
1509
Android/app/src/main/assets/assets/extractor/filelists/gamecube.txt
Normal file
1509
Android/app/src/main/assets/assets/extractor/filelists/gamecube.txt
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1510
Android/app/src/main/assets/assets/extractor/filelists/ntsc_oot.txt
Normal file
1510
Android/app/src/main/assets/assets/extractor/filelists/ntsc_oot.txt
Normal file
File diff suppressed because it is too large
Load Diff
1511
Android/app/src/main/assets/assets/extractor/filelists/pal_oot.txt
Normal file
1511
Android/app/src/main/assets/assets/extractor/filelists/pal_oot.txt
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,472 @@
|
||||
ACTOR_PLAYER
|
||||
ACTOR_UNSET_1
|
||||
ACTOR_EN_TEST
|
||||
ACTOR_UNSET_3
|
||||
ACTOR_EN_GIRLA
|
||||
ACTOR_UNSET_5
|
||||
ACTOR_UNSET_6
|
||||
ACTOR_EN_PART
|
||||
ACTOR_EN_LIGHT
|
||||
ACTOR_EN_DOOR
|
||||
ACTOR_EN_BOX
|
||||
ACTOR_BG_DY_YOSEIZO
|
||||
ACTOR_BG_HIDAN_FIREWALL
|
||||
ACTOR_EN_POH
|
||||
ACTOR_EN_OKUTA
|
||||
ACTOR_BG_YDAN_SP
|
||||
ACTOR_EN_BOM
|
||||
ACTOR_EN_WALLMAS
|
||||
ACTOR_EN_DODONGO
|
||||
ACTOR_EN_FIREFLY
|
||||
ACTOR_EN_HORSE
|
||||
ACTOR_EN_ITEM00
|
||||
ACTOR_EN_ARROW
|
||||
ACTOR_UNSET_17
|
||||
ACTOR_EN_ELF
|
||||
ACTOR_EN_NIW
|
||||
ACTOR_UNSET_1A
|
||||
ACTOR_EN_TITE
|
||||
ACTOR_EN_REEBA
|
||||
ACTOR_EN_PEEHAT
|
||||
ACTOR_EN_BUTTE
|
||||
ACTOR_UNSET_1F
|
||||
ACTOR_EN_INSECT
|
||||
ACTOR_EN_FISH
|
||||
ACTOR_UNSET_22
|
||||
ACTOR_EN_HOLL
|
||||
ACTOR_EN_SCENE_CHANGE
|
||||
ACTOR_EN_ZF
|
||||
ACTOR_EN_HATA
|
||||
ACTOR_BOSS_DODONGO
|
||||
ACTOR_BOSS_GOMA
|
||||
ACTOR_EN_ZL1
|
||||
ACTOR_EN_VIEWER
|
||||
ACTOR_EN_GOMA
|
||||
ACTOR_BG_PUSHBOX
|
||||
ACTOR_EN_BUBBLE
|
||||
ACTOR_DOOR_SHUTTER
|
||||
ACTOR_EN_DODOJR
|
||||
ACTOR_EN_BDFIRE
|
||||
ACTOR_UNSET_31
|
||||
ACTOR_EN_BOOM
|
||||
ACTOR_EN_TORCH2
|
||||
ACTOR_EN_BILI
|
||||
ACTOR_EN_TP
|
||||
ACTOR_UNSET_36
|
||||
ACTOR_EN_ST
|
||||
ACTOR_EN_BW
|
||||
ACTOR_EN_A_OBJ
|
||||
ACTOR_EN_EIYER
|
||||
ACTOR_EN_RIVER_SOUND
|
||||
ACTOR_EN_HORSE_NORMAL
|
||||
ACTOR_EN_OSSAN
|
||||
ACTOR_BG_TREEMOUTH
|
||||
ACTOR_BG_DODOAGO
|
||||
ACTOR_BG_HIDAN_DALM
|
||||
ACTOR_BG_HIDAN_HROCK
|
||||
ACTOR_EN_HORSE_GANON
|
||||
ACTOR_BG_HIDAN_ROCK
|
||||
ACTOR_BG_HIDAN_RSEKIZOU
|
||||
ACTOR_BG_HIDAN_SEKIZOU
|
||||
ACTOR_BG_HIDAN_SIMA
|
||||
ACTOR_BG_HIDAN_SYOKU
|
||||
ACTOR_EN_XC
|
||||
ACTOR_BG_HIDAN_CURTAIN
|
||||
ACTOR_BG_SPOT00_HANEBASI
|
||||
ACTOR_EN_MB
|
||||
ACTOR_EN_BOMBF
|
||||
ACTOR_EN_ZL2
|
||||
ACTOR_BG_HIDAN_FSLIFT
|
||||
ACTOR_EN_OE2
|
||||
ACTOR_BG_YDAN_HASI
|
||||
ACTOR_BG_YDAN_MARUTA
|
||||
ACTOR_BOSS_GANONDROF
|
||||
ACTOR_UNSET_53
|
||||
ACTOR_EN_AM
|
||||
ACTOR_EN_DEKUBABA
|
||||
ACTOR_EN_M_FIRE1
|
||||
ACTOR_EN_M_THUNDER
|
||||
ACTOR_BG_DDAN_JD
|
||||
ACTOR_BG_BREAKWALL
|
||||
ACTOR_EN_JJ
|
||||
ACTOR_EN_HORSE_ZELDA
|
||||
ACTOR_BG_DDAN_KD
|
||||
ACTOR_DOOR_WARP1
|
||||
ACTOR_OBJ_SYOKUDAI
|
||||
ACTOR_ITEM_B_HEART
|
||||
ACTOR_EN_DEKUNUTS
|
||||
ACTOR_BG_MENKURI_KAITEN
|
||||
ACTOR_BG_MENKURI_EYE
|
||||
ACTOR_EN_VALI
|
||||
ACTOR_BG_MIZU_MOVEBG
|
||||
ACTOR_BG_MIZU_WATER
|
||||
ACTOR_ARMS_HOOK
|
||||
ACTOR_EN_FHG
|
||||
ACTOR_BG_MORI_HINERI
|
||||
ACTOR_EN_BB
|
||||
ACTOR_BG_TOKI_HIKARI
|
||||
ACTOR_EN_YUKABYUN
|
||||
ACTOR_BG_TOKI_SWD
|
||||
ACTOR_EN_FHG_FIRE
|
||||
ACTOR_BG_MJIN
|
||||
ACTOR_BG_HIDAN_KOUSI
|
||||
ACTOR_DOOR_TOKI
|
||||
ACTOR_BG_HIDAN_HAMSTEP
|
||||
ACTOR_EN_BIRD
|
||||
ACTOR_UNSET_73
|
||||
ACTOR_UNSET_74
|
||||
ACTOR_UNSET_75
|
||||
ACTOR_UNSET_76
|
||||
ACTOR_EN_WOOD02
|
||||
ACTOR_UNSET_78
|
||||
ACTOR_UNSET_79
|
||||
ACTOR_UNSET_7A
|
||||
ACTOR_UNSET_7B
|
||||
ACTOR_EN_LIGHTBOX
|
||||
ACTOR_EN_PU_BOX
|
||||
ACTOR_UNSET_7E
|
||||
ACTOR_UNSET_7F
|
||||
ACTOR_EN_TRAP
|
||||
ACTOR_EN_AROW_TRAP
|
||||
ACTOR_EN_VASE
|
||||
ACTOR_UNSET_83
|
||||
ACTOR_EN_TA
|
||||
ACTOR_EN_TK
|
||||
ACTOR_BG_MORI_BIGST
|
||||
ACTOR_BG_MORI_ELEVATOR
|
||||
ACTOR_BG_MORI_KAITENKABE
|
||||
ACTOR_BG_MORI_RAKKATENJO
|
||||
ACTOR_EN_VM
|
||||
ACTOR_DEMO_EFFECT
|
||||
ACTOR_DEMO_KANKYO
|
||||
ACTOR_BG_HIDAN_FWBIG
|
||||
ACTOR_EN_FLOORMAS
|
||||
ACTOR_EN_HEISHI1
|
||||
ACTOR_EN_RD
|
||||
ACTOR_EN_PO_SISTERS
|
||||
ACTOR_BG_HEAVY_BLOCK
|
||||
ACTOR_BG_PO_EVENT
|
||||
ACTOR_OBJ_MURE
|
||||
ACTOR_EN_SW
|
||||
ACTOR_BOSS_FD
|
||||
ACTOR_OBJECT_KANKYO
|
||||
ACTOR_EN_DU
|
||||
ACTOR_EN_FD
|
||||
ACTOR_EN_HORSE_LINK_CHILD
|
||||
ACTOR_DOOR_ANA
|
||||
ACTOR_BG_SPOT02_OBJECTS
|
||||
ACTOR_BG_HAKA
|
||||
ACTOR_MAGIC_WIND
|
||||
ACTOR_MAGIC_FIRE
|
||||
ACTOR_UNSET_A0
|
||||
ACTOR_EN_RU1
|
||||
ACTOR_BOSS_FD2
|
||||
ACTOR_EN_FD_FIRE
|
||||
ACTOR_EN_DH
|
||||
ACTOR_EN_DHA
|
||||
ACTOR_EN_RL
|
||||
ACTOR_EN_ENCOUNT1
|
||||
ACTOR_DEMO_DU
|
||||
ACTOR_DEMO_IM
|
||||
ACTOR_DEMO_TRE_LGT
|
||||
ACTOR_EN_FW
|
||||
ACTOR_BG_VB_SIMA
|
||||
ACTOR_EN_VB_BALL
|
||||
ACTOR_BG_HAKA_MEGANE
|
||||
ACTOR_BG_HAKA_MEGANEBG
|
||||
ACTOR_BG_HAKA_SHIP
|
||||
ACTOR_BG_HAKA_SGAMI
|
||||
ACTOR_UNSET_B2
|
||||
ACTOR_EN_HEISHI2
|
||||
ACTOR_EN_ENCOUNT2
|
||||
ACTOR_EN_FIRE_ROCK
|
||||
ACTOR_EN_BROB
|
||||
ACTOR_MIR_RAY
|
||||
ACTOR_BG_SPOT09_OBJ
|
||||
ACTOR_BG_SPOT18_OBJ
|
||||
ACTOR_BOSS_VA
|
||||
ACTOR_BG_HAKA_TUBO
|
||||
ACTOR_BG_HAKA_TRAP
|
||||
ACTOR_BG_HAKA_HUTA
|
||||
ACTOR_BG_HAKA_ZOU
|
||||
ACTOR_BG_SPOT17_FUNEN
|
||||
ACTOR_EN_SYATEKI_ITM
|
||||
ACTOR_EN_SYATEKI_MAN
|
||||
ACTOR_EN_TANA
|
||||
ACTOR_EN_NB
|
||||
ACTOR_BOSS_MO
|
||||
ACTOR_EN_SB
|
||||
ACTOR_EN_BIGOKUTA
|
||||
ACTOR_EN_KAREBABA
|
||||
ACTOR_BG_BDAN_OBJECTS
|
||||
ACTOR_DEMO_SA
|
||||
ACTOR_DEMO_GO
|
||||
ACTOR_EN_IN
|
||||
ACTOR_EN_TR
|
||||
ACTOR_BG_SPOT16_BOMBSTONE
|
||||
ACTOR_UNSET_CE
|
||||
ACTOR_BG_HIDAN_KOWARERUKABE
|
||||
ACTOR_BG_BOMBWALL
|
||||
ACTOR_BG_SPOT08_ICEBLOCK
|
||||
ACTOR_EN_RU2
|
||||
ACTOR_OBJ_DEKUJR
|
||||
ACTOR_BG_MIZU_UZU
|
||||
ACTOR_BG_SPOT06_OBJECTS
|
||||
ACTOR_BG_ICE_OBJECTS
|
||||
ACTOR_BG_HAKA_WATER
|
||||
ACTOR_UNSET_D8
|
||||
ACTOR_EN_MA2
|
||||
ACTOR_EN_BOM_CHU
|
||||
ACTOR_EN_HORSE_GAME_CHECK
|
||||
ACTOR_BOSS_TW
|
||||
ACTOR_EN_RR
|
||||
ACTOR_EN_BA
|
||||
ACTOR_EN_BX
|
||||
ACTOR_EN_ANUBICE
|
||||
ACTOR_EN_ANUBICE_FIRE
|
||||
ACTOR_BG_MORI_HASHIGO
|
||||
ACTOR_BG_MORI_HASHIRA4
|
||||
ACTOR_BG_MORI_IDOMIZU
|
||||
ACTOR_BG_SPOT16_DOUGHNUT
|
||||
ACTOR_BG_BDAN_SWITCH
|
||||
ACTOR_EN_MA1
|
||||
ACTOR_BOSS_GANON
|
||||
ACTOR_BOSS_SST
|
||||
ACTOR_UNSET_EA
|
||||
ACTOR_UNSET_EB
|
||||
ACTOR_EN_NY
|
||||
ACTOR_EN_FR
|
||||
ACTOR_ITEM_SHIELD
|
||||
ACTOR_BG_ICE_SHELTER
|
||||
ACTOR_EN_ICE_HONO
|
||||
ACTOR_ITEM_OCARINA
|
||||
ACTOR_UNSET_F2
|
||||
ACTOR_UNSET_F3
|
||||
ACTOR_MAGIC_DARK
|
||||
ACTOR_DEMO_6K
|
||||
ACTOR_EN_ANUBICE_TAG
|
||||
ACTOR_BG_HAKA_GATE
|
||||
ACTOR_BG_SPOT15_SAKU
|
||||
ACTOR_BG_JYA_GOROIWA
|
||||
ACTOR_BG_JYA_ZURERUKABE
|
||||
ACTOR_UNSET_FB
|
||||
ACTOR_BG_JYA_COBRA
|
||||
ACTOR_BG_JYA_KANAAMI
|
||||
ACTOR_FISHING
|
||||
ACTOR_OBJ_OSHIHIKI
|
||||
ACTOR_BG_GATE_SHUTTER
|
||||
ACTOR_EFF_DUST
|
||||
ACTOR_BG_SPOT01_FUSYA
|
||||
ACTOR_BG_SPOT01_IDOHASHIRA
|
||||
ACTOR_BG_SPOT01_IDOMIZU
|
||||
ACTOR_BG_PO_SYOKUDAI
|
||||
ACTOR_BG_GANON_OTYUKA
|
||||
ACTOR_BG_SPOT15_RRBOX
|
||||
ACTOR_BG_UMAJUMP
|
||||
ACTOR_UNSET_109
|
||||
ACTOR_ARROW_FIRE
|
||||
ACTOR_ARROW_ICE
|
||||
ACTOR_ARROW_LIGHT
|
||||
ACTOR_UNSET_10D
|
||||
ACTOR_UNSET_10E
|
||||
ACTOR_ITEM_ETCETERA
|
||||
ACTOR_OBJ_KIBAKO
|
||||
ACTOR_OBJ_TSUBO
|
||||
ACTOR_EN_WONDER_ITEM
|
||||
ACTOR_EN_IK
|
||||
ACTOR_DEMO_IK
|
||||
ACTOR_EN_SKJ
|
||||
ACTOR_EN_SKJNEEDLE
|
||||
ACTOR_EN_G_SWITCH
|
||||
ACTOR_DEMO_EXT
|
||||
ACTOR_DEMO_SHD
|
||||
ACTOR_EN_DNS
|
||||
ACTOR_ELF_MSG
|
||||
ACTOR_EN_HONOTRAP
|
||||
ACTOR_EN_TUBO_TRAP
|
||||
ACTOR_OBJ_ICE_POLY
|
||||
ACTOR_BG_SPOT03_TAKI
|
||||
ACTOR_BG_SPOT07_TAKI
|
||||
ACTOR_EN_FZ
|
||||
ACTOR_EN_PO_RELAY
|
||||
ACTOR_BG_RELAY_OBJECTS
|
||||
ACTOR_EN_DIVING_GAME
|
||||
ACTOR_EN_KUSA
|
||||
ACTOR_OBJ_BEAN
|
||||
ACTOR_OBJ_BOMBIWA
|
||||
ACTOR_UNSET_128
|
||||
ACTOR_UNSET_129
|
||||
ACTOR_OBJ_SWITCH
|
||||
ACTOR_OBJ_ELEVATOR
|
||||
ACTOR_OBJ_LIFT
|
||||
ACTOR_OBJ_HSBLOCK
|
||||
ACTOR_EN_OKARINA_TAG
|
||||
ACTOR_EN_YABUSAME_MARK
|
||||
ACTOR_EN_GOROIWA
|
||||
ACTOR_EN_EX_RUPPY
|
||||
ACTOR_EN_TORYO
|
||||
ACTOR_EN_DAIKU
|
||||
ACTOR_UNSET_134
|
||||
ACTOR_EN_NWC
|
||||
ACTOR_EN_BLKOBJ
|
||||
ACTOR_ITEM_INBOX
|
||||
ACTOR_EN_GE1
|
||||
ACTOR_OBJ_BLOCKSTOP
|
||||
ACTOR_EN_SDA
|
||||
ACTOR_EN_CLEAR_TAG
|
||||
ACTOR_EN_NIW_LADY
|
||||
ACTOR_EN_GM
|
||||
ACTOR_EN_MS
|
||||
ACTOR_EN_HS
|
||||
ACTOR_BG_INGATE
|
||||
ACTOR_EN_KANBAN
|
||||
ACTOR_EN_HEISHI3
|
||||
ACTOR_EN_SYATEKI_NIW
|
||||
ACTOR_EN_ATTACK_NIW
|
||||
ACTOR_BG_SPOT01_IDOSOKO
|
||||
ACTOR_EN_SA
|
||||
ACTOR_EN_WONDER_TALK
|
||||
ACTOR_BG_GJYO_BRIDGE
|
||||
ACTOR_EN_DS
|
||||
ACTOR_EN_MK
|
||||
ACTOR_EN_BOM_BOWL_MAN
|
||||
ACTOR_EN_BOM_BOWL_PIT
|
||||
ACTOR_EN_OWL
|
||||
ACTOR_EN_ISHI
|
||||
ACTOR_OBJ_HANA
|
||||
ACTOR_OBJ_LIGHTSWITCH
|
||||
ACTOR_OBJ_MURE2
|
||||
ACTOR_EN_GO
|
||||
ACTOR_EN_FU
|
||||
ACTOR_UNSET_154
|
||||
ACTOR_EN_CHANGER
|
||||
ACTOR_BG_JYA_MEGAMI
|
||||
ACTOR_BG_JYA_LIFT
|
||||
ACTOR_BG_JYA_BIGMIRROR
|
||||
ACTOR_BG_JYA_BOMBCHUIWA
|
||||
ACTOR_BG_JYA_AMISHUTTER
|
||||
ACTOR_BG_JYA_BOMBIWA
|
||||
ACTOR_BG_SPOT18_BASKET
|
||||
ACTOR_UNSET_15D
|
||||
ACTOR_EN_GANON_ORGAN
|
||||
ACTOR_EN_SIOFUKI
|
||||
ACTOR_EN_STREAM
|
||||
ACTOR_UNSET_161
|
||||
ACTOR_EN_MM
|
||||
ACTOR_EN_KO
|
||||
ACTOR_EN_KZ
|
||||
ACTOR_EN_WEATHER_TAG
|
||||
ACTOR_BG_SST_FLOOR
|
||||
ACTOR_EN_ANI
|
||||
ACTOR_EN_EX_ITEM
|
||||
ACTOR_BG_JYA_IRONOBJ
|
||||
ACTOR_EN_JS
|
||||
ACTOR_EN_JSJUTAN
|
||||
ACTOR_EN_CS
|
||||
ACTOR_EN_MD
|
||||
ACTOR_EN_HY
|
||||
ACTOR_EN_GANON_MANT
|
||||
ACTOR_EN_OKARINA_EFFECT
|
||||
ACTOR_EN_MAG
|
||||
ACTOR_DOOR_GERUDO
|
||||
ACTOR_ELF_MSG2
|
||||
ACTOR_DEMO_GT
|
||||
ACTOR_EN_PO_FIELD
|
||||
ACTOR_EFC_ERUPC
|
||||
ACTOR_BG_ZG
|
||||
ACTOR_EN_HEISHI4
|
||||
ACTOR_EN_ZL3
|
||||
ACTOR_BOSS_GANON2
|
||||
ACTOR_EN_KAKASI
|
||||
ACTOR_EN_TAKARA_MAN
|
||||
ACTOR_OBJ_MAKEOSHIHIKI
|
||||
ACTOR_OCEFF_SPOT
|
||||
ACTOR_END_TITLE
|
||||
ACTOR_UNSET_180
|
||||
ACTOR_EN_TORCH
|
||||
ACTOR_DEMO_EC
|
||||
ACTOR_SHOT_SUN
|
||||
ACTOR_EN_DY_EXTRA
|
||||
ACTOR_EN_WONDER_TALK2
|
||||
ACTOR_EN_GE2
|
||||
ACTOR_OBJ_ROOMTIMER
|
||||
ACTOR_EN_SSH
|
||||
ACTOR_EN_STH
|
||||
ACTOR_OCEFF_WIPE
|
||||
ACTOR_OCEFF_STORM
|
||||
ACTOR_EN_WEIYER
|
||||
ACTOR_BG_SPOT05_SOKO
|
||||
ACTOR_BG_JYA_1FLIFT
|
||||
ACTOR_BG_JYA_HAHENIRON
|
||||
ACTOR_BG_SPOT12_GATE
|
||||
ACTOR_BG_SPOT12_SAKU
|
||||
ACTOR_EN_HINTNUTS
|
||||
ACTOR_EN_NUTSBALL
|
||||
ACTOR_BG_SPOT00_BREAK
|
||||
ACTOR_EN_SHOPNUTS
|
||||
ACTOR_EN_IT
|
||||
ACTOR_EN_GELDB
|
||||
ACTOR_OCEFF_WIPE2
|
||||
ACTOR_OCEFF_WIPE3
|
||||
ACTOR_EN_NIW_GIRL
|
||||
ACTOR_EN_DOG
|
||||
ACTOR_EN_SI
|
||||
ACTOR_BG_SPOT01_OBJECTS2
|
||||
ACTOR_OBJ_COMB
|
||||
ACTOR_BG_SPOT11_BAKUDANKABE
|
||||
ACTOR_OBJ_KIBAKO2
|
||||
ACTOR_EN_DNT_DEMO
|
||||
ACTOR_EN_DNT_JIJI
|
||||
ACTOR_EN_DNT_NOMAL
|
||||
ACTOR_EN_GUEST
|
||||
ACTOR_BG_BOM_GUARD
|
||||
ACTOR_EN_HS2
|
||||
ACTOR_DEMO_KEKKAI
|
||||
ACTOR_BG_SPOT08_BAKUDANKABE
|
||||
ACTOR_BG_SPOT17_BAKUDANKABE
|
||||
ACTOR_UNSET_1AA
|
||||
ACTOR_OBJ_MURE3
|
||||
ACTOR_EN_TG
|
||||
ACTOR_EN_MU
|
||||
ACTOR_EN_GO2
|
||||
ACTOR_EN_WF
|
||||
ACTOR_EN_SKB
|
||||
ACTOR_DEMO_GJ
|
||||
ACTOR_DEMO_GEFF
|
||||
ACTOR_BG_GND_FIREMEIRO
|
||||
ACTOR_BG_GND_DARKMEIRO
|
||||
ACTOR_BG_GND_SOULMEIRO
|
||||
ACTOR_BG_GND_NISEKABE
|
||||
ACTOR_BG_GND_ICEBLOCK
|
||||
ACTOR_EN_GB
|
||||
ACTOR_EN_GS
|
||||
ACTOR_BG_MIZU_BWALL
|
||||
ACTOR_BG_MIZU_SHUTTER
|
||||
ACTOR_EN_DAIKU_KAKARIKO
|
||||
ACTOR_BG_BOWL_WALL
|
||||
ACTOR_EN_WALL_TUBO
|
||||
ACTOR_EN_PO_DESERT
|
||||
ACTOR_EN_CROW
|
||||
ACTOR_DOOR_KILLER
|
||||
ACTOR_BG_SPOT11_OASIS
|
||||
ACTOR_BG_SPOT18_FUTA
|
||||
ACTOR_BG_SPOT18_SHUTTER
|
||||
ACTOR_EN_MA3
|
||||
ACTOR_EN_COW
|
||||
ACTOR_BG_ICE_TURARA
|
||||
ACTOR_BG_ICE_SHUTTER
|
||||
ACTOR_EN_KAKASI2
|
||||
ACTOR_EN_KAKASI3
|
||||
ACTOR_OCEFF_WIPE4
|
||||
ACTOR_EN_EG
|
||||
ACTOR_BG_MENKURI_NISEKABE
|
||||
ACTOR_EN_ZO
|
||||
ACTOR_OBJ_MAKEKINSUTA
|
||||
ACTOR_EN_GE3
|
||||
ACTOR_OBJ_TIMEBLOCK
|
||||
ACTOR_OBJ_HAMISHI
|
||||
ACTOR_EN_ZL4
|
||||
ACTOR_EN_MM2
|
||||
ACTOR_BG_JYA_BLOCK
|
||||
ACTOR_OBJ_WARP2BLOCK
|
||||
ACTOR_ID_MAX
|
||||
@@ -0,0 +1,402 @@
|
||||
OBJECT_INVALID
|
||||
OBJECT_GAMEPLAY_KEEP
|
||||
OBJECT_GAMEPLAY_FIELD_KEEP
|
||||
OBJECT_GAMEPLAY_DANGEON_KEEP
|
||||
OBJECT_UNSET_4
|
||||
OBJECT_UNSET_5
|
||||
OBJECT_HUMAN
|
||||
OBJECT_OKUTA
|
||||
OBJECT_CROW
|
||||
OBJECT_POH
|
||||
OBJECT_DY_OBJ
|
||||
OBJECT_WALLMASTER
|
||||
OBJECT_DODONGO
|
||||
OBJECT_FIREFLY
|
||||
OBJECT_BOX
|
||||
OBJECT_FIRE
|
||||
OBJECT_UNSET_10
|
||||
OBJECT_UNSET_11
|
||||
OBJECT_BUBBLE
|
||||
OBJECT_NIW
|
||||
OBJECT_LINK_BOY
|
||||
OBJECT_LINK_CHILD
|
||||
OBJECT_TITE
|
||||
OBJECT_REEBA
|
||||
OBJECT_PEEHAT
|
||||
OBJECT_KINGDODONGO
|
||||
OBJECT_HORSE
|
||||
OBJECT_ZF
|
||||
OBJECT_GOMA
|
||||
OBJECT_ZL1
|
||||
OBJECT_GOL
|
||||
OBJECT_DODOJR
|
||||
OBJECT_TORCH2
|
||||
OBJECT_BL
|
||||
OBJECT_TP
|
||||
OBJECT_OA1
|
||||
OBJECT_ST
|
||||
OBJECT_BW
|
||||
OBJECT_EI
|
||||
OBJECT_HORSE_NORMAL
|
||||
OBJECT_OB1
|
||||
OBJECT_O_ANIME
|
||||
OBJECT_SPOT04_OBJECTS
|
||||
OBJECT_DDAN_OBJECTS
|
||||
OBJECT_HIDAN_OBJECTS
|
||||
OBJECT_HORSE_GANON
|
||||
OBJECT_OA2
|
||||
OBJECT_SPOT00_OBJECTS
|
||||
OBJECT_MB
|
||||
OBJECT_BOMBF
|
||||
OBJECT_SK2
|
||||
OBJECT_OE1
|
||||
OBJECT_OE_ANIME
|
||||
OBJECT_OE2
|
||||
OBJECT_YDAN_OBJECTS
|
||||
OBJECT_GND
|
||||
OBJECT_AM
|
||||
OBJECT_DEKUBABA
|
||||
OBJECT_UNSET_3A
|
||||
OBJECT_OA3
|
||||
OBJECT_OA4
|
||||
OBJECT_OA5
|
||||
OBJECT_OA6
|
||||
OBJECT_OA7
|
||||
OBJECT_JJ
|
||||
OBJECT_OA8
|
||||
OBJECT_OA9
|
||||
OBJECT_OB2
|
||||
OBJECT_OB3
|
||||
OBJECT_OB4
|
||||
OBJECT_HORSE_ZELDA
|
||||
OBJECT_OPENING_DEMO1
|
||||
OBJECT_WARP1
|
||||
OBJECT_B_HEART
|
||||
OBJECT_DEKUNUTS
|
||||
OBJECT_OE3
|
||||
OBJECT_OE4
|
||||
OBJECT_MENKURI_OBJECTS
|
||||
OBJECT_OE5
|
||||
OBJECT_OE6
|
||||
OBJECT_OE7
|
||||
OBJECT_OE8
|
||||
OBJECT_OE9
|
||||
OBJECT_OE10
|
||||
OBJECT_OE11
|
||||
OBJECT_OE12
|
||||
OBJECT_VALI
|
||||
OBJECT_OA10
|
||||
OBJECT_OA11
|
||||
OBJECT_MIZU_OBJECTS
|
||||
OBJECT_FHG
|
||||
OBJECT_OSSAN
|
||||
OBJECT_MORI_HINERI1
|
||||
OBJECT_BB
|
||||
OBJECT_TOKI_OBJECTS
|
||||
OBJECT_YUKABYUN
|
||||
OBJECT_ZL2
|
||||
OBJECT_MJIN
|
||||
OBJECT_MJIN_FLASH
|
||||
OBJECT_MJIN_DARK
|
||||
OBJECT_MJIN_FLAME
|
||||
OBJECT_MJIN_ICE
|
||||
OBJECT_MJIN_SOUL
|
||||
OBJECT_MJIN_WIND
|
||||
OBJECT_MJIN_OKA
|
||||
OBJECT_HAKA_OBJECTS
|
||||
OBJECT_SPOT06_OBJECTS
|
||||
OBJECT_ICE_OBJECTS
|
||||
OBJECT_RELAY_OBJECTS
|
||||
OBJECT_PO_FIELD
|
||||
OBJECT_PO_COMPOSER
|
||||
OBJECT_MORI_HINERI1A
|
||||
OBJECT_MORI_HINERI2
|
||||
OBJECT_MORI_HINERI2A
|
||||
OBJECT_MORI_OBJECTS
|
||||
OBJECT_MORI_TEX
|
||||
OBJECT_SPOT08_OBJ
|
||||
OBJECT_WARP2
|
||||
OBJECT_HATA
|
||||
OBJECT_BIRD
|
||||
OBJECT_UNSET_78
|
||||
OBJECT_UNSET_79
|
||||
OBJECT_UNSET_7A
|
||||
OBJECT_UNSET_7B
|
||||
OBJECT_WOOD02
|
||||
OBJECT_UNSET_7D
|
||||
OBJECT_UNSET_7E
|
||||
OBJECT_UNSET_7F
|
||||
OBJECT_UNSET_80
|
||||
OBJECT_LIGHTBOX
|
||||
OBJECT_PU_BOX
|
||||
OBJECT_UNSET_83
|
||||
OBJECT_UNSET_84
|
||||
OBJECT_TRAP
|
||||
OBJECT_VASE
|
||||
OBJECT_IM
|
||||
OBJECT_TA
|
||||
OBJECT_TK
|
||||
OBJECT_XC
|
||||
OBJECT_VM
|
||||
OBJECT_BV
|
||||
OBJECT_HAKACH_OBJECTS
|
||||
OBJECT_EFC_CRYSTAL_LIGHT
|
||||
OBJECT_EFC_FIRE_BALL
|
||||
OBJECT_EFC_FLASH
|
||||
OBJECT_EFC_LGT_SHOWER
|
||||
OBJECT_EFC_STAR_FIELD
|
||||
OBJECT_GOD_LGT
|
||||
OBJECT_LIGHT_RING
|
||||
OBJECT_TRIFORCE_SPOT
|
||||
OBJECT_BDAN_OBJECTS
|
||||
OBJECT_SD
|
||||
OBJECT_RD
|
||||
OBJECT_PO_SISTERS
|
||||
OBJECT_HEAVY_OBJECT
|
||||
OBJECT_GNDD
|
||||
OBJECT_FD
|
||||
OBJECT_DU
|
||||
OBJECT_FW
|
||||
OBJECT_MEDAL
|
||||
OBJECT_HORSE_LINK_CHILD
|
||||
OBJECT_SPOT02_OBJECTS
|
||||
OBJECT_HAKA
|
||||
OBJECT_RU1
|
||||
OBJECT_SYOKUDAI
|
||||
OBJECT_FD2
|
||||
OBJECT_DH
|
||||
OBJECT_RL
|
||||
OBJECT_EFC_TW
|
||||
OBJECT_DEMO_TRE_LGT
|
||||
OBJECT_GI_KEY
|
||||
OBJECT_MIR_RAY
|
||||
OBJECT_BROB
|
||||
OBJECT_GI_JEWEL
|
||||
OBJECT_SPOT09_OBJ
|
||||
OBJECT_SPOT18_OBJ
|
||||
OBJECT_BDOOR
|
||||
OBJECT_SPOT17_OBJ
|
||||
OBJECT_SHOP_DUNGEN
|
||||
OBJECT_NB
|
||||
OBJECT_MO
|
||||
OBJECT_SB
|
||||
OBJECT_GI_MELODY
|
||||
OBJECT_GI_HEART
|
||||
OBJECT_GI_COMPASS
|
||||
OBJECT_GI_BOSSKEY
|
||||
OBJECT_GI_MEDAL
|
||||
OBJECT_GI_NUTS
|
||||
OBJECT_SA
|
||||
OBJECT_GI_HEARTS
|
||||
OBJECT_GI_ARROWCASE
|
||||
OBJECT_GI_BOMBPOUCH
|
||||
OBJECT_IN
|
||||
OBJECT_TR
|
||||
OBJECT_SPOT16_OBJ
|
||||
OBJECT_OE1S
|
||||
OBJECT_OE4S
|
||||
OBJECT_OS_ANIME
|
||||
OBJECT_GI_BOTTLE
|
||||
OBJECT_GI_STICK
|
||||
OBJECT_GI_MAP
|
||||
OBJECT_OF1D_MAP
|
||||
OBJECT_RU2
|
||||
OBJECT_GI_SHIELD_1
|
||||
OBJECT_DEKUJR
|
||||
OBJECT_GI_MAGICPOT
|
||||
OBJECT_GI_BOMB_1
|
||||
OBJECT_OF1S
|
||||
OBJECT_MA2
|
||||
OBJECT_GI_PURSE
|
||||
OBJECT_HNI
|
||||
OBJECT_TW
|
||||
OBJECT_RR
|
||||
OBJECT_BXA
|
||||
OBJECT_ANUBICE
|
||||
OBJECT_GI_GERUDO
|
||||
OBJECT_GI_ARROW
|
||||
OBJECT_GI_BOMB_2
|
||||
OBJECT_GI_EGG
|
||||
OBJECT_GI_SCALE
|
||||
OBJECT_GI_SHIELD_2
|
||||
OBJECT_GI_HOOKSHOT
|
||||
OBJECT_GI_OCARINA
|
||||
OBJECT_GI_MILK
|
||||
OBJECT_MA1
|
||||
OBJECT_GANON
|
||||
OBJECT_SST
|
||||
OBJECT_NY_UNUSED
|
||||
OBJECT_UNSET_E4
|
||||
OBJECT_NY
|
||||
OBJECT_FR
|
||||
OBJECT_GI_PACHINKO
|
||||
OBJECT_GI_BOOMERANG
|
||||
OBJECT_GI_BOW
|
||||
OBJECT_GI_GLASSES
|
||||
OBJECT_GI_LIQUID
|
||||
OBJECT_ANI
|
||||
OBJECT_DEMO_6K
|
||||
OBJECT_GI_SHIELD_3
|
||||
OBJECT_GI_LETTER
|
||||
OBJECT_SPOT15_OBJ
|
||||
OBJECT_JYA_OBJ
|
||||
OBJECT_GI_CLOTHES
|
||||
OBJECT_GI_BEAN
|
||||
OBJECT_GI_FISH
|
||||
OBJECT_GI_SAW
|
||||
OBJECT_GI_HAMMER
|
||||
OBJECT_GI_GRASS
|
||||
OBJECT_GI_LONGSWORD
|
||||
OBJECT_SPOT01_OBJECTS
|
||||
OBJECT_MD_UNUSED
|
||||
OBJECT_MD
|
||||
OBJECT_KM1
|
||||
OBJECT_KW1
|
||||
OBJECT_ZO
|
||||
OBJECT_KZ
|
||||
OBJECT_UMAJUMP
|
||||
OBJECT_MASTERKOKIRI
|
||||
OBJECT_MASTERKOKIRIHEAD
|
||||
OBJECT_MASTERGOLON
|
||||
OBJECT_MASTERZOORA
|
||||
OBJECT_AOB
|
||||
OBJECT_IK
|
||||
OBJECT_AHG
|
||||
OBJECT_CNE
|
||||
OBJECT_GI_NIWATORI
|
||||
OBJECT_SKJ
|
||||
OBJECT_GI_BOTTLE_LETTER
|
||||
OBJECT_BJI
|
||||
OBJECT_BBA
|
||||
OBJECT_GI_OCARINA_0
|
||||
OBJECT_DS
|
||||
OBJECT_ANE
|
||||
OBJECT_BOJ
|
||||
OBJECT_SPOT03_OBJECT
|
||||
OBJECT_SPOT07_OBJECT
|
||||
OBJECT_FZ
|
||||
OBJECT_BOB
|
||||
OBJECT_GE1
|
||||
OBJECT_YABUSAME_POINT
|
||||
OBJECT_GI_BOOTS_2
|
||||
OBJECT_GI_SEED
|
||||
OBJECT_GND_MAGIC
|
||||
OBJECT_D_ELEVATOR
|
||||
OBJECT_D_HSBLOCK
|
||||
OBJECT_D_LIFT
|
||||
OBJECT_MAMENOKI
|
||||
OBJECT_GOROIWA
|
||||
OBJECT_UNSET_120
|
||||
OBJECT_TORYO
|
||||
OBJECT_DAIKU
|
||||
OBJECT_UNSET_123
|
||||
OBJECT_NWC
|
||||
OBJECT_BLKOBJ
|
||||
OBJECT_GM
|
||||
OBJECT_MS
|
||||
OBJECT_HS
|
||||
OBJECT_INGATE
|
||||
OBJECT_LIGHTSWITCH
|
||||
OBJECT_KUSA
|
||||
OBJECT_TSUBO
|
||||
OBJECT_GI_GLOVES
|
||||
OBJECT_GI_COIN
|
||||
OBJECT_KANBAN
|
||||
OBJECT_GJYO_OBJECTS
|
||||
OBJECT_OWL
|
||||
OBJECT_MK
|
||||
OBJECT_FU
|
||||
OBJECT_GI_KI_TAN_MASK
|
||||
OBJECT_GI_REDEAD_MASK
|
||||
OBJECT_GI_SKJ_MASK
|
||||
OBJECT_GI_RABIT_MASK
|
||||
OBJECT_GI_TRUTH_MASK
|
||||
OBJECT_GANON_OBJECTS
|
||||
OBJECT_SIOFUKI
|
||||
OBJECT_STREAM
|
||||
OBJECT_MM
|
||||
OBJECT_FA
|
||||
OBJECT_OS
|
||||
OBJECT_GI_EYE_LOTION
|
||||
OBJECT_GI_POWDER
|
||||
OBJECT_GI_MUSHROOM
|
||||
OBJECT_GI_TICKETSTONE
|
||||
OBJECT_GI_BROKENSWORD
|
||||
OBJECT_JS
|
||||
OBJECT_CS
|
||||
OBJECT_GI_PRESCRIPTION
|
||||
OBJECT_GI_BRACELET
|
||||
OBJECT_GI_SOLDOUT
|
||||
OBJECT_GI_FROG
|
||||
OBJECT_MAG
|
||||
OBJECT_DOOR_GERUDO
|
||||
OBJECT_GT
|
||||
OBJECT_EFC_ERUPC
|
||||
OBJECT_ZL2_ANIME1
|
||||
OBJECT_ZL2_ANIME2
|
||||
OBJECT_GI_GOLONMASK
|
||||
OBJECT_GI_ZORAMASK
|
||||
OBJECT_GI_GERUDOMASK
|
||||
OBJECT_GANON2
|
||||
OBJECT_KA
|
||||
OBJECT_TS
|
||||
OBJECT_ZG
|
||||
OBJECT_GI_HOVERBOOTS
|
||||
OBJECT_GI_M_ARROW
|
||||
OBJECT_DS2
|
||||
OBJECT_EC
|
||||
OBJECT_FISH
|
||||
OBJECT_GI_SUTARU
|
||||
OBJECT_GI_GODDESS
|
||||
OBJECT_SSH
|
||||
OBJECT_BIGOKUTA
|
||||
OBJECT_BG
|
||||
OBJECT_SPOT05_OBJECTS
|
||||
OBJECT_SPOT12_OBJ
|
||||
OBJECT_BOMBIWA
|
||||
OBJECT_HINTNUTS
|
||||
OBJECT_RS
|
||||
OBJECT_SPOT00_BREAK
|
||||
OBJECT_GLA
|
||||
OBJECT_SHOPNUTS
|
||||
OBJECT_GELDB
|
||||
OBJECT_GR
|
||||
OBJECT_DOG
|
||||
OBJECT_JYA_IRON
|
||||
OBJECT_JYA_DOOR
|
||||
OBJECT_UNSET_16E
|
||||
OBJECT_SPOT11_OBJ
|
||||
OBJECT_KIBAKO2
|
||||
OBJECT_DNS
|
||||
OBJECT_DNK
|
||||
OBJECT_GI_FIRE
|
||||
OBJECT_GI_INSECT
|
||||
OBJECT_GI_BUTTERFLY
|
||||
OBJECT_GI_GHOST
|
||||
OBJECT_GI_SOUL
|
||||
OBJECT_BOWL
|
||||
OBJECT_DEMO_KEKKAI
|
||||
OBJECT_EFC_DOUGHNUT
|
||||
OBJECT_GI_DEKUPOUCH
|
||||
OBJECT_GANON_ANIME1
|
||||
OBJECT_GANON_ANIME2
|
||||
OBJECT_GANON_ANIME3
|
||||
OBJECT_GI_RUPY
|
||||
OBJECT_SPOT01_MATOYA
|
||||
OBJECT_SPOT01_MATOYAB
|
||||
OBJECT_MU
|
||||
OBJECT_WF
|
||||
OBJECT_SKB
|
||||
OBJECT_GJ
|
||||
OBJECT_GEFF
|
||||
OBJECT_HAKA_DOOR
|
||||
OBJECT_GS
|
||||
OBJECT_PS
|
||||
OBJECT_BWALL
|
||||
OBJECT_COW
|
||||
OBJECT_COB
|
||||
OBJECT_GI_SWORD_1
|
||||
OBJECT_DOOR_KILLER
|
||||
OBJECT_OUKE_HAKA
|
||||
OBJECT_TIMEBLOCK
|
||||
OBJECT_ZL4
|
||||
@@ -0,0 +1 @@
|
||||
8012DB20 gMtxClear
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,13 @@
|
||||
<Root>
|
||||
<File Name="code" OutName="z_fbdemo_circle" RangeStart="0x10ED48" RangeEnd="0x10FF68">
|
||||
<Texture Name="sTransCircleNormalTex" Format="i8" Width="16" Height="64" Offset="0x10ED48"/>
|
||||
<Texture Name="sTransCircleWaveTex" Format="i8" Width="16" Height="64" Offset="0x10F148"/>
|
||||
<Texture Name="sTransCircleRippleTex" Format="i8" Width="16" Height="64" Offset="0x10F548"/>
|
||||
<Texture Name="sTransCircleStarburstTex" Format="i8" Width="16" Height="64" Offset="0x10F948"/>
|
||||
<Array Name="sTransCircleVtx" Count="34" Offset="0x10FD48">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
|
||||
<!--<DList Name="sCircleWipeDL" Offset="0x10FF68"/>-->
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="code" OutName="z_fbdemo_triforce" RangeStart="0x10E1D0" RangeEnd="0x10E2A0">
|
||||
<DList Name="sTransTriforceDL" Offset="0x10E1D0"/>
|
||||
<Array Name="sTransTriforceVtx" Count="10" Offset="0x10E200">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,10 @@
|
||||
<Root>
|
||||
<!-- ZAPD isn't finding sTransWipeVtx and sTransWipeTex properly for sWipe1DL, instead finding symbols much later in `code`-->
|
||||
<File Name="code" OutName="z_fbdemo_wipe1" RangeStart="0x10E2A0" RangeEnd="0x10EC30" Segment="0">
|
||||
<Array Name="sTransWipeVtx" Count="25" Offset="0x10E2A0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Texture Name="sTransWipeTex" Format="i4" Width="64" Height="64" Offset="0x10E430"/>
|
||||
<!-- <DList Name="sWipe1DL" Offset="0x10EC30"/>-->
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,5 @@
|
||||
<Root>
|
||||
<File Name="code" OutName="sys_matrix" BaseAddress="0x8001CE60" RangeStart="0x110CC0" RangeEnd="0x110D00">
|
||||
<Mtx Name="gMtxClear" Offset="0x110CC0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,577 @@
|
||||
<Root>
|
||||
<File Name="link_animetion" Segment="7">
|
||||
<PlayerAnimationData Name="gPlayerAnimData_000000" FrameCount="20" Offset="0x0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_000A80" FrameCount="20" Offset="0xA80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_001500" FrameCount="15" Offset="0x1500"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_001CE0" FrameCount="24" Offset="0x1CE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_002970" FrameCount="15" Offset="0x2970"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_003150" FrameCount="26" Offset="0x3150"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_003EF0" FrameCount="20" Offset="0x3EF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_004970" FrameCount="20" Offset="0x4970"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0053F0" FrameCount="10" Offset="0x53F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_005930" FrameCount="30" Offset="0x5930"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0068F0" FrameCount="30" Offset="0x68F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0078B0" FrameCount="35" Offset="0x78B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_008B10" FrameCount="40" Offset="0x8B10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_00A000" FrameCount="20" Offset="0xA000"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_00AA80" FrameCount="25" Offset="0xAA80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_00B7A0" FrameCount="20" Offset="0xB7A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_00C220" FrameCount="40" Offset="0xC220"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_00D710" FrameCount="51" Offset="0xD710"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_00F1D0" FrameCount="133" Offset="0xF1D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_013770" FrameCount="33" Offset="0x13770"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0148C0" FrameCount="55" Offset="0x148C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_016590" FrameCount="100" Offset="0x16590"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0199F0" FrameCount="100" Offset="0x199F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_01CE50" FrameCount="40" Offset="0x1CE50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_01E340" FrameCount="40" Offset="0x1E340"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_01F830" FrameCount="20" Offset="0x1F830"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0202B0" FrameCount="20" Offset="0x202B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_020D30" FrameCount="110" Offset="0x20D30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0246D0" FrameCount="35" Offset="0x246D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_025930" FrameCount="25" Offset="0x25930"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_026650" FrameCount="20" Offset="0x26650"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0270D0" FrameCount="15" Offset="0x270D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0278B0" FrameCount="55" Offset="0x278B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_029580" FrameCount="30" Offset="0x29580"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_02A540" FrameCount="30" Offset="0x2A540"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_02B500" FrameCount="30" Offset="0x2B500"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_02C4C0" FrameCount="51" Offset="0x2C4C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_02DF80" FrameCount="78" Offset="0x2DF80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_030860" FrameCount="30" Offset="0x30860"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_031820" FrameCount="35" Offset="0x31820"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_032A80" FrameCount="36" Offset="0x32A80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_033D60" FrameCount="35" Offset="0x33D60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_034FC0" FrameCount="36" Offset="0x34FC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0362A0" FrameCount="30" Offset="0x362A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_037260" FrameCount="50" Offset="0x37260"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_038C90" FrameCount="21" Offset="0x38C90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_039790" FrameCount="21" Offset="0x39790"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_03A290" FrameCount="5" Offset="0x3A290"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_03A530" FrameCount="55" Offset="0x3A530"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_03C200" FrameCount="365" Offset="0x3C200"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_048110" FrameCount="110" Offset="0x48110"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_04BAB0" FrameCount="80" Offset="0x4BAB0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_04E490" FrameCount="30" Offset="0x4E490"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_04F450" FrameCount="30" Offset="0x4F450"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_050410" FrameCount="20" Offset="0x50410"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_050E90" FrameCount="60" Offset="0x50E90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_052E00" FrameCount="45" Offset="0x52E00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_054590" FrameCount="45" Offset="0x54590"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_055D20" FrameCount="90" Offset="0x55D20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_058C40" FrameCount="90" Offset="0x58C40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_05BB60" FrameCount="45" Offset="0x5BB60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_05D2F0" FrameCount="60" Offset="0x5D2F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_05F260" FrameCount="11" Offset="0x5F260"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_05F830" FrameCount="16" Offset="0x5F830"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_060090" FrameCount="11" Offset="0x60090"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_060660" FrameCount="18" Offset="0x60660"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_060FD0" FrameCount="10" Offset="0x60FD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_061510" FrameCount="11" Offset="0x61510"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_061AE0" FrameCount="9" Offset="0x61AE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_061FA0" FrameCount="13" Offset="0x61FA0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_062670" FrameCount="12" Offset="0x62670"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_062CC0" FrameCount="8" Offset="0x62CC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0630F0" FrameCount="15" Offset="0x630F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0638D0" FrameCount="18" Offset="0x638D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_064240" FrameCount="19" Offset="0x64240"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_064C40" FrameCount="34" Offset="0x64C40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_065E10" FrameCount="18" Offset="0x65E10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_066780" FrameCount="16" Offset="0x66780"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_066FE0" FrameCount="16" Offset="0x66FE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_067840" FrameCount="16" Offset="0x67840"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0680A0" FrameCount="16" Offset="0x680A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_068900" FrameCount="8" Offset="0x68900"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_068D30" FrameCount="8" Offset="0x68D30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_069160" FrameCount="7" Offset="0x69160"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_069510" FrameCount="16" Offset="0x69510"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_069D70" FrameCount="13" Offset="0x69D70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06A440" FrameCount="21" Offset="0x6A440"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06AF40" FrameCount="19" Offset="0x6AF40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06B940" FrameCount="9" Offset="0x6B940"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06BE00" FrameCount="32" Offset="0x6BE00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06CEC0" FrameCount="15" Offset="0x6CEC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06D6A0" FrameCount="14" Offset="0x6D6A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06DE00" FrameCount="16" Offset="0x6DE00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06E660" FrameCount="16" Offset="0x6E660"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06EEC0" FrameCount="29" Offset="0x6EEC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06FDF0" FrameCount="3" Offset="0x6FDF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_06FF90" FrameCount="3" Offset="0x6FF90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_070130" FrameCount="3" Offset="0x70130"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0702D0" FrameCount="5" Offset="0x702D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_070570" FrameCount="31" Offset="0x70570"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0715B0" FrameCount="16" Offset="0x715B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_071E10" FrameCount="9" Offset="0x71E10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0722D0" FrameCount="29" Offset="0x722D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_073200" FrameCount="3" Offset="0x73200"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0733A0" FrameCount="3" Offset="0x733A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_073540" FrameCount="3" Offset="0x73540"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0736E0" FrameCount="5" Offset="0x736E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_073980" FrameCount="31" Offset="0x73980"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0749C0" FrameCount="16" Offset="0x749C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_075220" FrameCount="9" Offset="0x75220"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0756E0" FrameCount="20" Offset="0x756E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_076160" FrameCount="18" Offset="0x76160"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_076AD0" FrameCount="20" Offset="0x76AD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_077550" FrameCount="20" Offset="0x77550"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_077FD0" FrameCount="16" Offset="0x77FD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_078830" FrameCount="16" Offset="0x78830"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_079090" FrameCount="6" Offset="0x79090"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0793C0" FrameCount="29" Offset="0x793C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_07A2F0" FrameCount="29" Offset="0x7A2F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_07B220" FrameCount="44" Offset="0x7B220"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_07C930" FrameCount="13" Offset="0x7C930"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_07D000" FrameCount="131" Offset="0x7D000"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0814A0" FrameCount="126" Offset="0x814A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0856A0" FrameCount="50" Offset="0x856A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0870D0" FrameCount="47" Offset="0x870D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_088970" FrameCount="9" Offset="0x88970"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_088E30" FrameCount="44" Offset="0x88E30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_08A540" FrameCount="21" Offset="0x8A540"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_08B040" FrameCount="120" Offset="0x8B040"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_08EF10" FrameCount="100" Offset="0x8EF10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_092370" FrameCount="20" Offset="0x92370"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_092DF0" FrameCount="9" Offset="0x92DF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0932B0" FrameCount="3" Offset="0x932B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_093450" FrameCount="16" Offset="0x93450"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_093CB0" FrameCount="8" Offset="0x93CB0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0940E0" FrameCount="66" Offset="0x940E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_096370" FrameCount="5" Offset="0x96370"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_096610" FrameCount="31" Offset="0x96610"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_097650" FrameCount="18" Offset="0x97650"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_097FC0" FrameCount="19" Offset="0x97FC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0989C0" FrameCount="24" Offset="0x989C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_099650" FrameCount="9" Offset="0x99650"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_099B10" FrameCount="100" Offset="0x99B10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_09CF70" FrameCount="71" Offset="0x9CF70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_09F4A0" FrameCount="80" Offset="0x9F4A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0A1E80" FrameCount="51" Offset="0xA1E80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0A3940" FrameCount="133" Offset="0xA3940"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0A7EE0" FrameCount="90" Offset="0xA7EE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0AAE00" FrameCount="35" Offset="0xAAE00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0AC060" FrameCount="40" Offset="0xAC060"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0AD550" FrameCount="25" Offset="0xAD550"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0AE270" FrameCount="20" Offset="0xAE270"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0AECF0" FrameCount="100" Offset="0xAECF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0B2150" FrameCount="100" Offset="0xB2150"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0B55B0" FrameCount="100" Offset="0xB55B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0B8A10" FrameCount="100" Offset="0xB8A10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0BBE70" FrameCount="80" Offset="0xBBE70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0BE850" FrameCount="45" Offset="0xBE850"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0BFFE0" FrameCount="30" Offset="0xBFFE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0C0FA0" FrameCount="22" Offset="0xC0FA0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0C1B30" FrameCount="22" Offset="0xC1B30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0C26C0" FrameCount="46" Offset="0xC26C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0C3EE0" FrameCount="20" Offset="0xC3EE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0C4960" FrameCount="10" Offset="0xC4960"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0C4EA0" FrameCount="100" Offset="0xC4EA0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0C8300" FrameCount="20" Offset="0xC8300"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0C8D80" FrameCount="85" Offset="0xC8D80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0CBA00" FrameCount="25" Offset="0xCBA00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0CC720" FrameCount="20" Offset="0xCC720"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0CD1A0" FrameCount="20" Offset="0xCD1A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0CDC20" FrameCount="15" Offset="0xCDC20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0CE400" FrameCount="20" Offset="0xCE400"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0CEE80" FrameCount="10" Offset="0xCEE80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0CF3C0" FrameCount="20" Offset="0xCF3C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0CFE40" FrameCount="35" Offset="0xCFE40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0D10A0" FrameCount="15" Offset="0xD10A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0D1880" FrameCount="20" Offset="0xD1880"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0D2300" FrameCount="28" Offset="0xD2300"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0D31B0" FrameCount="35" Offset="0xD31B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0D4410" FrameCount="20" Offset="0xD4410"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0D4E90" FrameCount="70" Offset="0xD4E90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0D7340" FrameCount="35" Offset="0xD7340"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0D85A0" FrameCount="80" Offset="0xD85A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0DAF80" FrameCount="11" Offset="0xDAF80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0DB550" FrameCount="30" Offset="0xDB550"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0DC510" FrameCount="10" Offset="0xDC510"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0DCA50" FrameCount="30" Offset="0xDCA50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0DDA10" FrameCount="70" Offset="0xDDA10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0DFEC0" FrameCount="15" Offset="0xDFEC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0E06A0" FrameCount="25" Offset="0xE06A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0E13C0" FrameCount="230" Offset="0xE13C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0E8C30" FrameCount="6" Offset="0xE8C30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0E8F60" FrameCount="13" Offset="0xE8F60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0E9630" FrameCount="9" Offset="0xE9630"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0E9AF0" FrameCount="16" Offset="0xE9AF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EA350" FrameCount="6" Offset="0xEA350"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EA680" FrameCount="11" Offset="0xEA680"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EAC50" FrameCount="6" Offset="0xEAC50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EAF80" FrameCount="17" Offset="0xEAF80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EB870" FrameCount="5" Offset="0xEB870"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EBB10" FrameCount="9" Offset="0xEBB10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EBFD0" FrameCount="8" Offset="0xEBFD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EC400" FrameCount="11" Offset="0xEC400"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EC9D0" FrameCount="3" Offset="0xEC9D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0ECB70" FrameCount="10" Offset="0xECB70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0ED0B0" FrameCount="9" Offset="0xED0B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0ED570" FrameCount="13" Offset="0xED570"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EDC40" FrameCount="10" Offset="0xEDC40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EE180" FrameCount="19" Offset="0xEE180"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EEB80" FrameCount="9" Offset="0xEEB80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EF040" FrameCount="21" Offset="0xEF040"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0EFB40" FrameCount="16" Offset="0xEFB40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F03A0" FrameCount="35" Offset="0xF03A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F1600" FrameCount="15" Offset="0xF1600"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F1DE0" FrameCount="21" Offset="0xF1DE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F28E0" FrameCount="16" Offset="0xF28E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F3140" FrameCount="12" Offset="0xF3140"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F3790" FrameCount="7" Offset="0xF3790"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F3B40" FrameCount="8" Offset="0xF3B40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F3F70" FrameCount="8" Offset="0xF3F70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F43A0" FrameCount="5" Offset="0xF43A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F4640" FrameCount="9" Offset="0xF4640"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F4B00" FrameCount="9" Offset="0xF4B00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F4FC0" FrameCount="15" Offset="0xF4FC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F57A0" FrameCount="7" Offset="0xF57A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F5B50" FrameCount="8" Offset="0xF5B50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F5F80" FrameCount="8" Offset="0xF5F80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F63B0" FrameCount="5" Offset="0xF63B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F6650" FrameCount="12" Offset="0xF6650"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F6CA0" FrameCount="7" Offset="0xF6CA0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F7050" FrameCount="18" Offset="0xF7050"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F79C0" FrameCount="17" Offset="0xF79C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F82B0" FrameCount="12" Offset="0xF82B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F8900" FrameCount="15" Offset="0xF8900"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F90E0" FrameCount="7" Offset="0xF90E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F9490" FrameCount="12" Offset="0xF9490"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0F9AE0" FrameCount="20" Offset="0xF9AE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FA560" FrameCount="20" Offset="0xFA560"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FAFE0" FrameCount="3" Offset="0xFAFE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FB180" FrameCount="5" Offset="0xFB180"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FB420" FrameCount="9" Offset="0xFB420"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FB8E0" FrameCount="31" Offset="0xFB8E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FC920" FrameCount="31" Offset="0xFC920"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FD960" FrameCount="20" Offset="0xFD960"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FE3E0" FrameCount="10" Offset="0xFE3E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FE920" FrameCount="21" Offset="0xFE920"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FF420" FrameCount="21" Offset="0xFF420"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_0FFF20" FrameCount="20" Offset="0xFFF20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1009A0" FrameCount="10" Offset="0x1009A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_100EE0" FrameCount="10" Offset="0x100EE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_101420" FrameCount="12" Offset="0x101420"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_101A70" FrameCount="11" Offset="0x101A70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_102040" FrameCount="32" Offset="0x102040"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_103100" FrameCount="20" Offset="0x103100"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_103B80" FrameCount="20" Offset="0x103B80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_104600" FrameCount="5" Offset="0x104600"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1048A0" FrameCount="8" Offset="0x1048A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_104CD0" FrameCount="9" Offset="0x104CD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_105190" FrameCount="6" Offset="0x105190"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1054C0" FrameCount="19" Offset="0x1054C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_105EC0" FrameCount="4" Offset="0x105EC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1060E0" FrameCount="9" Offset="0x1060E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1065A0" FrameCount="10" Offset="0x1065A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_106AE0" FrameCount="19" Offset="0x106AE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1074E0" FrameCount="20" Offset="0x1074E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_107F60" FrameCount="39" Offset="0x107F60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1093D0" FrameCount="21" Offset="0x1093D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_109ED0" FrameCount="11" Offset="0x109ED0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10A4A0" FrameCount="11" Offset="0x10A4A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10AA70" FrameCount="34" Offset="0x10AA70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10BC40" FrameCount="15" Offset="0x10BC40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10C420" FrameCount="21" Offset="0x10C420"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10CF20" FrameCount="11" Offset="0x10CF20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10D4F0" FrameCount="11" Offset="0x10D4F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10DAC0" FrameCount="13" Offset="0x10DAC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10E190" FrameCount="13" Offset="0x10E190"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10E860" FrameCount="13" Offset="0x10E860"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10EF30" FrameCount="16" Offset="0x10EF30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_10F790" FrameCount="20" Offset="0x10F790"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_110210" FrameCount="20" Offset="0x110210"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_110C90" FrameCount="20" Offset="0x110C90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_111710" FrameCount="20" Offset="0x111710"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_112190" FrameCount="16" Offset="0x112190"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1129F0" FrameCount="16" Offset="0x1129F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_113250" FrameCount="29" Offset="0x113250"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_114180" FrameCount="5" Offset="0x114180"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_114420" FrameCount="16" Offset="0x114420"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_114C80" FrameCount="6" Offset="0x114C80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_114FB0" FrameCount="16" Offset="0x114FB0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_115810" FrameCount="22" Offset="0x115810"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1163A0" FrameCount="5" Offset="0x1163A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_116640" FrameCount="14" Offset="0x116640"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_116DA0" FrameCount="6" Offset="0x116DA0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1170D0" FrameCount="6" Offset="0x1170D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_117400" FrameCount="13" Offset="0x117400"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_117AD0" FrameCount="29" Offset="0x117AD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_118A00" FrameCount="13" Offset="0x118A00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1190D0" FrameCount="29" Offset="0x1190D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_11A000" FrameCount="22" Offset="0x11A000"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_11AB90" FrameCount="89" Offset="0x11AB90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_11DA30" FrameCount="11" Offset="0x11DA30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_11E000" FrameCount="11" Offset="0x11E000"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_11E5D0" FrameCount="29" Offset="0x11E5D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_11F500" FrameCount="51" Offset="0x11F500"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_120FC0" FrameCount="10" Offset="0x120FC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_121500" FrameCount="6" Offset="0x121500"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_121830" FrameCount="6" Offset="0x121830"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_121B60" FrameCount="6" Offset="0x121B60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_121E90" FrameCount="6" Offset="0x121E90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1221C0" FrameCount="50" Offset="0x1221C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_123BF0" FrameCount="41" Offset="0x123BF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_125170" FrameCount="11" Offset="0x125170"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_125740" FrameCount="23" Offset="0x125740"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_126350" FrameCount="23" Offset="0x126350"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_126F60" FrameCount="20" Offset="0x126F60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1279E0" FrameCount="20" Offset="0x1279E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_128460" FrameCount="20" Offset="0x128460"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_128EE0" FrameCount="12" Offset="0x128EE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_129530" FrameCount="23" Offset="0x129530"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_12A140" FrameCount="23" Offset="0x12A140"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_12AD50" FrameCount="72" Offset="0x12AD50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_12D300" FrameCount="9" Offset="0x12D300"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_12D7C0" FrameCount="21" Offset="0x12D7C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_12E2C0" FrameCount="9" Offset="0x12E2C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_12E780" FrameCount="18" Offset="0x12E780"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_12F0F0" FrameCount="18" Offset="0x12F0F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_12FA60" FrameCount="24" Offset="0x12FA60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1306F0" FrameCount="69" Offset="0x1306F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_132B10" FrameCount="9" Offset="0x132B10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_132FD0" FrameCount="82" Offset="0x132FD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_135AC0" FrameCount="28" Offset="0x135AC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_136970" FrameCount="60" Offset="0x136970"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1388E0" FrameCount="25" Offset="0x1388E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_139600" FrameCount="60" Offset="0x139600"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_13B570" FrameCount="56" Offset="0x13B570"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_13D2C0" FrameCount="9" Offset="0x13D2C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_13D780" FrameCount="32" Offset="0x13D780"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_13E840" FrameCount="52" Offset="0x13E840"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_140380" FrameCount="29" Offset="0x140380"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1412B0" FrameCount="49" Offset="0x1412B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_142C60" FrameCount="43" Offset="0x142C60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1442F0" FrameCount="44" Offset="0x1442F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_145A00" FrameCount="28" Offset="0x145A00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1468B0" FrameCount="45" Offset="0x1468B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_148040" FrameCount="10" Offset="0x148040"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_148580" FrameCount="50" Offset="0x148580"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_149FB0" FrameCount="10" Offset="0x149FB0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_14A4F0" FrameCount="10" Offset="0x14A4F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_14AA30" FrameCount="30" Offset="0x14AA30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_14B9F0" FrameCount="21" Offset="0x14B9F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_14C4F0" FrameCount="21" Offset="0x14C4F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_14CFF0" FrameCount="30" Offset="0x14CFF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_14DFB0" FrameCount="15" Offset="0x14DFB0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_14E790" FrameCount="21" Offset="0x14E790"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_14F290" FrameCount="21" Offset="0x14F290"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_14FD90" FrameCount="12" Offset="0x14FD90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1503E0" FrameCount="12" Offset="0x1503E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_150A30" FrameCount="6" Offset="0x150A30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_150D60" FrameCount="14" Offset="0x150D60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1514C0" FrameCount="36" Offset="0x1514C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1527A0" FrameCount="16" Offset="0x1527A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_153000" FrameCount="16" Offset="0x153000"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_153860" FrameCount="8" Offset="0x153860"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_153C90" FrameCount="8" Offset="0x153C90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1540C0" FrameCount="29" Offset="0x1540C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_154FF0" FrameCount="13" Offset="0x154FF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1556C0" FrameCount="50" Offset="0x1556C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1570F0" FrameCount="36" Offset="0x1570F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1583D0" FrameCount="17" Offset="0x1583D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_158CC0" FrameCount="55" Offset="0x158CC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_15A990" FrameCount="20" Offset="0x15A990"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_15B410" FrameCount="10" Offset="0x15B410"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_15B950" FrameCount="10" Offset="0x15B950"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_15BE90" FrameCount="20" Offset="0x15BE90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_15C910" FrameCount="54" Offset="0x15C910"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_15E560" FrameCount="54" Offset="0x15E560"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1601B0" FrameCount="29" Offset="0x1601B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1610E0" FrameCount="27" Offset="0x1610E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_161F10" FrameCount="28" Offset="0x161F10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_162DC0" FrameCount="56" Offset="0x162DC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_164B10" FrameCount="56" Offset="0x164B10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_166860" FrameCount="30" Offset="0x166860"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_167820" FrameCount="56" Offset="0x167820"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_169570" FrameCount="29" Offset="0x169570"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16A4A0" FrameCount="21" Offset="0x16A4A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16AFA0" FrameCount="21" Offset="0x16AFA0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16BAA0" FrameCount="20" Offset="0x16BAA0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16C520" FrameCount="2" Offset="0x16C520"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16C630" FrameCount="5" Offset="0x16C630"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16C8D0" FrameCount="5" Offset="0x16C8D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16CB70" FrameCount="5" Offset="0x16CB70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16CE10" FrameCount="9" Offset="0x16CE10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16D2D0" FrameCount="5" Offset="0x16D2D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16D570" FrameCount="20" Offset="0x16D570"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16DFF0" FrameCount="20" Offset="0x16DFF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16EA70" FrameCount="10" Offset="0x16EA70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16EFB0" FrameCount="19" Offset="0x16EFB0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_16F9B0" FrameCount="19" Offset="0x16F9B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1703B0" FrameCount="19" Offset="0x1703B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_170DB0" FrameCount="26" Offset="0x170DB0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_171B50" FrameCount="113" Offset="0x171B50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_175680" FrameCount="37" Offset="0x175680"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1769E0" FrameCount="86" Offset="0x1769E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1796F0" FrameCount="61" Offset="0x1796F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_17B6E0" FrameCount="61" Offset="0x17B6E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_17D6D0" FrameCount="20" Offset="0x17D6D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_17E150" FrameCount="20" Offset="0x17E150"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_17EBD0" FrameCount="20" Offset="0x17EBD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_17F650" FrameCount="20" Offset="0x17F650"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1800D0" FrameCount="20" Offset="0x1800D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_180B50" FrameCount="5" Offset="0x180B50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_180DF0" FrameCount="12" Offset="0x180DF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_181440" FrameCount="39" Offset="0x181440"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1828B0" FrameCount="16" Offset="0x1828B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_183110" FrameCount="8" Offset="0x183110"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_183540" FrameCount="8" Offset="0x183540"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_183970" FrameCount="47" Offset="0x183970"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_185210" FrameCount="11" Offset="0x185210"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1857E0" FrameCount="252" Offset="0x1857E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_18DBD0" FrameCount="19" Offset="0x18DBD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_18E5D0" FrameCount="20" Offset="0x18E5D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_18F050" FrameCount="20" Offset="0x18F050"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_18FAD0" FrameCount="28" Offset="0x18FAD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_190980" FrameCount="28" Offset="0x190980"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_191830" FrameCount="28" Offset="0x191830"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1926E0" FrameCount="16" Offset="0x1926E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_192F40" FrameCount="9" Offset="0x192F40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_193400" FrameCount="12" Offset="0x193400"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_193A50" FrameCount="18" Offset="0x193A50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1943C0" FrameCount="18" Offset="0x1943C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_194D30" FrameCount="38" Offset="0x194D30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_196120" FrameCount="38" Offset="0x196120"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_197510" FrameCount="73" Offset="0x197510"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_199B50" FrameCount="72" Offset="0x199B50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_19C100" FrameCount="36" Offset="0x19C100"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_19D3E0" FrameCount="21" Offset="0x19D3E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_19DEE0" FrameCount="21" Offset="0x19DEE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_19E9E0" FrameCount="32" Offset="0x19E9E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_19FAA0" FrameCount="32" Offset="0x19FAA0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A0B60" FrameCount="20" Offset="0x1A0B60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A15E0" FrameCount="12" Offset="0x1A15E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A1C30" FrameCount="19" Offset="0x1A1C30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A2630" FrameCount="20" Offset="0x1A2630"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A30B0" FrameCount="9" Offset="0x1A30B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A3570" FrameCount="7" Offset="0x1A3570"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A3920" FrameCount="5" Offset="0x1A3920"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A3BC0" FrameCount="20" Offset="0x1A3BC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A4640" FrameCount="20" Offset="0x1A4640"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A50C0" FrameCount="20" Offset="0x1A50C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A5B40" FrameCount="20" Offset="0x1A5B40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A65C0" FrameCount="12" Offset="0x1A65C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A6C10" FrameCount="12" Offset="0x1A6C10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A7260" FrameCount="68" Offset="0x1A7260"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A9600" FrameCount="16" Offset="0x1A9600"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1A9E60" FrameCount="16" Offset="0x1A9E60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AA6C0" FrameCount="16" Offset="0x1AA6C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AAF20" FrameCount="16" Offset="0x1AAF20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AB780" FrameCount="31" Offset="0x1AB780"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AC7C0" FrameCount="31" Offset="0x1AC7C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AD800" FrameCount="16" Offset="0x1AD800"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AE060" FrameCount="19" Offset="0x1AE060"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AEA60" FrameCount="16" Offset="0x1AEA60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AF2C0" FrameCount="10" Offset="0x1AF2C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AF800" FrameCount="11" Offset="0x1AF800"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1AFDD0" FrameCount="31" Offset="0x1AFDD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B0E10" FrameCount="21" Offset="0x1B0E10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B1910" FrameCount="15" Offset="0x1B1910"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B20F0" FrameCount="9" Offset="0x1B20F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B25B0" FrameCount="11" Offset="0x1B25B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B2B80" FrameCount="20" Offset="0x1B2B80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B3600" FrameCount="20" Offset="0x1B3600"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B4080" FrameCount="20" Offset="0x1B4080"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B4B00" FrameCount="13" Offset="0x1B4B00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B51D0" FrameCount="19" Offset="0x1B51D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B5BD0" FrameCount="31" Offset="0x1B5BD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B6C10" FrameCount="13" Offset="0x1B6C10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B72E0" FrameCount="16" Offset="0x1B72E0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B7B40" FrameCount="16" Offset="0x1B7B40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B83A0" FrameCount="29" Offset="0x1B83A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B92D0" FrameCount="16" Offset="0x1B92D0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1B9B30" FrameCount="16" Offset="0x1B9B30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1BA390" FrameCount="29" Offset="0x1BA390"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1BB2C0" FrameCount="38" Offset="0x1BB2C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1BC6B0" FrameCount="7" Offset="0x1BC6B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1BCA60" FrameCount="34" Offset="0x1BCA60"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1BDC30" FrameCount="15" Offset="0x1BDC30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1BE410" FrameCount="36" Offset="0x1BE410"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1BF6F0" FrameCount="21" Offset="0x1BF6F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1C01F0" FrameCount="21" Offset="0x1C01F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1C0CF0" FrameCount="10" Offset="0x1C0CF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1C1230" FrameCount="19" Offset="0x1C1230"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1C1C30" FrameCount="19" Offset="0x1C1C30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1C2630" FrameCount="19" Offset="0x1C2630"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1C3030" FrameCount="89" Offset="0x1C3030"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1C5ED0" FrameCount="6" Offset="0x1C5ED0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1C6200" FrameCount="6" Offset="0x1C6200"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1C6530" FrameCount="184" Offset="0x1C6530"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1CC580" FrameCount="187" Offset="0x1CC580"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1D2770" FrameCount="200" Offset="0x1D2770"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1D9020" FrameCount="13" Offset="0x1D9020"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1D96F0" FrameCount="29" Offset="0x1D96F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1DA620" FrameCount="13" Offset="0x1DA620"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1DACF0" FrameCount="29" Offset="0x1DACF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1DBC20" FrameCount="89" Offset="0x1DBC20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1DEAC0" FrameCount="184" Offset="0x1DEAC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1E4B10" FrameCount="187" Offset="0x1E4B10"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1EAD00" FrameCount="200" Offset="0x1EAD00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1F15B0" FrameCount="112" Offset="0x1F15B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1F5050" FrameCount="29" Offset="0x1F5050"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1F5F80" FrameCount="11" Offset="0x1F5F80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1F6550" FrameCount="11" Offset="0x1F6550"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1F6B20" FrameCount="11" Offset="0x1F6B20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1F70F0" FrameCount="11" Offset="0x1F70F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1F76C0" FrameCount="29" Offset="0x1F76C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1F85F0" FrameCount="45" Offset="0x1F85F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1F9D80" FrameCount="80" Offset="0x1F9D80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1FC760" FrameCount="13" Offset="0x1FC760"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1FCE30" FrameCount="80" Offset="0x1FCE30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_1FF810" FrameCount="31" Offset="0x1FF810"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_200850" FrameCount="71" Offset="0x200850"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_202D80" FrameCount="34" Offset="0x202D80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_203F50" FrameCount="34" Offset="0x203F50"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_205120" FrameCount="39" Offset="0x205120"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_206590" FrameCount="27" Offset="0x206590"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_2073C0" FrameCount="29" Offset="0x2073C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_2082F0" FrameCount="66" Offset="0x2082F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_20A580" FrameCount="20" Offset="0x20A580"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_20B000" FrameCount="32" Offset="0x20B000"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_20C0C0" FrameCount="50" Offset="0x20C0C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_20DAF0" FrameCount="178" Offset="0x20DAF0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_213820" FrameCount="12" Offset="0x213820"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_213E70" FrameCount="10" Offset="0x213E70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_2143B0" FrameCount="46" Offset="0x2143B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_215BD0" FrameCount="10" Offset="0x215BD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_216110" FrameCount="24" Offset="0x216110"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_216DA0" FrameCount="24" Offset="0x216DA0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_217A30" FrameCount="23" Offset="0x217A30"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_218640" FrameCount="30" Offset="0x218640"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_219600" FrameCount="29" Offset="0x219600"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_21A530" FrameCount="29" Offset="0x21A530"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_21B460" FrameCount="33" Offset="0x21B460"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_21C5B0" FrameCount="65" Offset="0x21C5B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_21E7C0" FrameCount="35" Offset="0x21E7C0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_21FA20" FrameCount="35" Offset="0x21FA20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_220C80" FrameCount="35" Offset="0x220C80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_221EE0" FrameCount="65" Offset="0x221EE0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_2240F0" FrameCount="70" Offset="0x2240F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_2265A0" FrameCount="48" Offset="0x2265A0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_227EC0" FrameCount="74" Offset="0x227EC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_22A580" FrameCount="75" Offset="0x22A580"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_22CCD0" FrameCount="208" Offset="0x22CCD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_2339B0" FrameCount="195" Offset="0x2339B0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_239FD0" FrameCount="30" Offset="0x239FD0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_23AF90" FrameCount="36" Offset="0x23AF90"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_23C270" FrameCount="24" Offset="0x23C270"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_23CF00" FrameCount="90" Offset="0x23CF00"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_23FE20" FrameCount="100" Offset="0x23FE20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_243280" FrameCount="138" Offset="0x243280"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_247AC0" FrameCount="35" Offset="0x247AC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_248D20" FrameCount="25" Offset="0x248D20"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_249A40" FrameCount="90" Offset="0x249A40"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_24C960" FrameCount="100" Offset="0x24C960"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_24FDC0" FrameCount="93" Offset="0x24FDC0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_252E70" FrameCount="70" Offset="0x252E70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_255320" FrameCount="108" Offset="0x255320"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_258BB0" FrameCount="138" Offset="0x258BB0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_25D3F0" FrameCount="45" Offset="0x25D3F0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_25EB80" FrameCount="20" Offset="0x25EB80"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_25F600" FrameCount="20" Offset="0x25F600"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_260080" FrameCount="50" Offset="0x260080"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_261AB0" FrameCount="30" Offset="0x261AB0"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_262A70" FrameCount="50" Offset="0x262A70"/>
|
||||
<PlayerAnimationData Name="gPlayerAnimData_2644A0" FrameCount="45" Offset="0x2644A0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,75 @@
|
||||
<Root>
|
||||
<File Name="gameplay_dangeon_keep" Segment="5">
|
||||
<Texture Name="gameplay_dangeon_keepTex_000000" OutName="gameplay_dangeon_keepTex_000000" Format="i8" Width="16" Height="32" Offset="0x0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_000200" OutName="gameplay_dangeon_keepTex_000200" Format="i8" Width="16" Height="32" Offset="0x200" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_0005C0" OutName="gameplay_dangeon_keepTex_0005C0" Format="rgba16" Width="16" Height="16" Offset="0x5C0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_001280" OutName="gameplay_dangeon_keepTex_001280" Format="rgba16" Width="32" Height="32" Offset="0x1280" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_0078A0" OutName="gameplay_dangeon_keepTex_0078A0" Format="i8" Width="32" Height="32" Offset="0x78A0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_007CA0" OutName="gameplay_dangeon_keepTex_007CA0" Format="i8" Width="32" Height="32" Offset="0x7CA0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_0080A0" OutName="gameplay_dangeon_keepTex_0080A0" Format="rgba16" Width="32" Height="32" Offset="0x80A0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_0088A0" OutName="gameplay_dangeon_keepTex_0088A0" Format="rgba16" Width="32" Height="32" Offset="0x88A0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_00D8A0" OutName="gameplay_dangeon_keepTex_00D8A0" Format="rgba16" Width="32" Height="32" Offset="0xD8A0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_00E0A0" OutName="gameplay_dangeon_keepTex_00E0A0" Format="rgba16" Width="32" Height="32" Offset="0xE0A0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_00F8A0" OutName="gameplay_dangeon_keepTex_00F8A0" Format="rgba16" Width="64" Height="32" Offset="0xF8A0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_0108A0" OutName="gameplay_dangeon_keepTex_0108A0" Format="rgba16" Width="32" Height="64" Offset="0x108A0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_0118A0" OutName="gameplay_dangeon_keepTex_0118A0" Format="rgba16" Width="16" Height="16" Offset="0x118A0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_011AA0" OutName="gameplay_dangeon_keepTex_011AA0" Format="rgba16" Width="16" Height="16" Offset="0x11AA0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_011CA0" OutName="gameplay_dangeon_keepTex_011CA0" Format="rgba16" Width="32" Height="64" Offset="0x11CA0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_012CA0" OutName="gameplay_dangeon_keepTex_012CA0" Format="rgba16" Width="64" Height="16" Offset="0x12CA0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_0134A0" OutName="gameplay_dangeon_keepTex_0134A0" Format="rgba16" Width="32" Height="32" Offset="0x134A0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_013CA0" OutName="gameplay_dangeon_keepTex_013CA0" Format="ia8" Width="4" Height="4" Offset="0x13CA0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_013CB0" OutName="gameplay_dangeon_keepTex_013CB0" Format="i4" Width="64" Height="64" Offset="0x13CB0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_0154B0" OutName="gameplay_dangeon_keepTex_0154B0" Format="rgba16" Width="32" Height="32" Offset="0x154B0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_015CB0" OutName="gameplay_dangeon_keepTex_015CB0" Format="rgba16" Width="32" Height="32" Offset="0x15CB0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_0164B0" OutName="gameplay_dangeon_keepTex_0164B0" Format="rgba16" Width="32" Height="32" Offset="0x164B0" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_dangeon_keepTex_016CB0" OutName="gameplay_dangeon_keepTex_016CB0" Format="rgba16" Width="32" Height="32" Offset="0x16CB0" AddedByScript="true"/>
|
||||
<DList Name="gUnusedCandleDL" Offset="0x440"/>
|
||||
<DList Name="gBrownFragmentDL" Offset="0x530"/>
|
||||
<Texture Name="gUnusedStoneTex" OutName="unused_stone" Format="rgba16" Width="32" Height="32" Offset="0x7C0"/>
|
||||
<DList Name="gDoorLockDL" Offset="0x1100"/>
|
||||
<DList Name="gDoorChainDL" Offset="0x11F0"/>
|
||||
<Texture Name="gUnusedGoldLockTex" OutName="unused_gold_lock" Format="rgba16" Width="32" Height="32" Offset="0x1A80"/>
|
||||
<Texture Name="gDoorChainTex" OutName="door_chain" Format="rgba16" Width="16" Height="128" Offset="0x2280"/>
|
||||
<DList Name="gUnusedBombBagDL" Offset="0x32C0"/>
|
||||
<Texture Name="gPushBlockSilverTex" OutName="block_silver" Format="i4" Width="64" Height="64" Offset="0x3350"/>
|
||||
<Texture Name="gPushBlockBaseTex" OutName="block_base" Format="i4" Width="64" Height="64" Offset="0x3B50"/>
|
||||
<Texture Name="gPushBlockGrayTex" OutName="block_gray" Format="i4" Width="64" Height="64" Offset="0x4350"/>
|
||||
<DList Name="gPushBlockDL" Offset="0x4CD0"/>
|
||||
<Collision Name="gPushBlockCol" Offset="0x4E98"/>
|
||||
<DList Name="gWoodenPlatofrmDL" Offset="0x5050"/>
|
||||
<DList Name="gSmallWoodenBoxDL" Offset="0x5290"/>
|
||||
<DList Name="gSmallWoodenBoxFragmentDL" Offset="0x5380"/>
|
||||
<DList Name="gBetaKokiriSwordSpriteDL" Offset="0x5450"/>
|
||||
<DList Name="gMagicJarSpriteDL" Offset="0x5520"/>
|
||||
<DList Name="gBetaSlingshotSpriteDL" Offset="0x55F0"/>
|
||||
<DList Name="gFloorSwitch1DL" Offset="0x5800"/>
|
||||
<DList Name="gRustyFloorSwitchDL" Offset="0x5AD0"/>
|
||||
<DList Name="gFloorSwitch2DL" Offset="0x5D50"/>
|
||||
<Collision Name="gFloorSwitchCol" Offset="0x5FB8"/>
|
||||
<DList Name="gFloorSwitch3DL" Offset="0x6170"/>
|
||||
<DList Name="gBetaFloorSwitchDL" Offset="0x63F0"/>
|
||||
<DList Name="gEyeSwitch1DL" Offset="0x6610"/>
|
||||
<DList Name="gEyeSwitch2DL" Offset="0x6810"/>
|
||||
<DList Name="gCrystalSwitchCoreOpaDL" Offset="0x6D10"/>
|
||||
<DList Name="gCrystalSwitchCoreXluDL" Offset="0x6E60"/>
|
||||
<DList Name="gCrystalSwitchDiamondOpaDL" Offset="0x7340"/>
|
||||
<DList Name="gCrystalSwitchDiamondXluDL" Offset="0x7488"/>
|
||||
<DList Name="gBetaCrystalSwitchDL" Offset="0x77B0"/>
|
||||
<Texture Name="gEyeSwitchGoldClosedTex" OutName="eye_gold_closed" Format="rgba16" Width="32" Height="32" Offset="0x90A0"/>
|
||||
<Texture Name="gEyeSwitchGoldOpeningTex" OutName="eye_gold_opening" Format="rgba16" Width="32" Height="32" Offset="0x98A0"/>
|
||||
<Texture Name="gEyeSwitchGoldClosingTex" OutName="eye_gold_closing" Format="rgba16" Width="32" Height="32" Offset="0xA0A0"/>
|
||||
<Texture Name="gEyeSwitchGoldOpenTex" OutName="eye_gold_open" Format="rgba16" Width="32" Height="32" Offset="0xA8A0"/>
|
||||
<Texture Name="gEyeSwitchSilverOpenTex" OutName="eye_silver_open" Format="rgba16" Width="32" Height="32" Offset="0xB0A0"/>
|
||||
<Texture Name="gEyeSwitchSilverHalfTex" OutName="eye_silver_half" Format="rgba16" Width="32" Height="32" Offset="0xB8A0"/>
|
||||
<Texture Name="gEyeSwitchSilverClosedTex" OutName="eye_silver_closed" Format="rgba16" Width="32" Height="32" Offset="0xC0A0"/>
|
||||
<Texture Name="gDungeonKeepTex_00C8A0" OutName="dungeon_keep_tex_00C8A0" Format="rgba16" Width="32" Height="32" Offset="0xC8A0"/>
|
||||
<Texture Name="gDungeonkeepTex_00D0A0" OutName="dungeon_keep_tex_00D0A0" Format="rgba16" Width="32" Height="32" Offset="0xD0A0"/>
|
||||
<Texture Name="gDungeonKeepTex_00E8A0" OutName="dungeon_keep_tex_00E8A0" Format="i8" Width="32" Height="32" Offset="0xE8A0"/>
|
||||
<Texture Name="gDungeonKeepTex_00ECA0" OutName="dungeon_keep_tex_00ECA0" Format="i8" Width="32" Height="32" Offset="0xECA0"/>
|
||||
<Texture Name="gDungeonKeepTex_00F0A0" OutName="dungeon_keep_tex_00F0A0" Format="rgba16" Width="32" Height="32" Offset="0xF0A0"/>
|
||||
<Texture Name="gCrstalSwitchRedTex" OutName="crystal_red" Format="rgba16" Width="32" Height="32" Offset="0x144B0"/>
|
||||
<Texture Name="gCrstalSwitchBlueTex" OutName="crystal_blue" Format="rgba16" Width="32" Height="32" Offset="0x14CB0"/>
|
||||
<DList Name="gPotDL" Offset="0x17870"/>
|
||||
<DList Name="gPotFragmentDL" Offset="0x17A60"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,62 @@
|
||||
<Root>
|
||||
<File Name="gameplay_field_keep" Segment="5">
|
||||
<DList Name="gHanaFlower1DL" Offset="0x000"/>
|
||||
<DList Name="gHanaFlower2DL" Offset="0x0A0"/>
|
||||
<DList Name="gHanaFlower3DL" Offset="0x0140"/>
|
||||
<DList Name="gHanaLeaf1DL" Offset="0x01E0"/>
|
||||
<DList Name="gHanaLeaf2DL" Offset="0x0280"/>
|
||||
<DList Name="gHanaLeaf3DL" Offset="0x0320"/>
|
||||
<DList Name="gHanaLeaf4DL" Offset="0x03C0"/>
|
||||
<DList Name="gHanaLeaf5DL" Offset="0x0460"/>
|
||||
<Texture Name="gHanaFlowerTex" OutName="hana_flower" Format="rgba16" Width="16" Height="32" Offset="0x750"/>
|
||||
<Texture Name="gHanaLeafTex" OutName="hana_leaf" Format="rgba16" Width="32" Height="32" Offset="0xB50"/>
|
||||
<DList Name="gHanaDL" Offset="0x500"/>
|
||||
<Collision Name="gBgBombwallCol" Offset="0x41B0"/>
|
||||
<DList Name="gBgBombwallNormalDL" Offset="0x3FC0"/>
|
||||
<DList Name="gBgBombwallBrokenDL" Offset="0x4088"/>
|
||||
<DList Name="gGrottoDL" Offset="0x1390"/>
|
||||
<Texture Name="gGrottoTex" OutName="grotto_tex" Format="ia16" Width="32" Height="64" Offset="0x1420"/>
|
||||
<DList Name="gButterflyDL_002480" Offset="0x2480"/>
|
||||
<DList Name="gButterflyDL_002520" Offset="0x2520"/>
|
||||
<DList Name="gButterflyDL_002580" Offset="0x2580"/>
|
||||
<DList Name="gButterflyDL_002620" Offset="0x2620"/>
|
||||
<Texture Name="gButterflyWingTex" OutName="butterfly_wing" Format="rgba16" Width="32" Height="64" Offset="0x2680"/>
|
||||
<Skeleton Name="gButterflySkel" Type="Normal" LimbType="Standard" Offset="0x36F0"/>
|
||||
<Animation Name="gButterflyAnim" Offset="0x2470"/>
|
||||
<Texture Name="gBgBombwallTLUT" OutName="bombwall_tlut" Format="rgba16" Width="4" Height="4" Offset="0x3700"/>
|
||||
<Texture Name="gBgBombwallNormalTex" OutName="bombwall_normal" Format="ci4" Width="32" Height="64" Offset="0x3720" TlutOffset="0x3700"/>
|
||||
<Texture Name="gBgBombWallBrokenTex" OutName="bombwall_broken" Format="ci4" Width="32" Height="64" Offset="0x3B20" TlutOffset="0x3700"/>
|
||||
<DList Name="gFieldDoorDL_004720" Offset="0x4720"/>
|
||||
<DList Name="gFieldDoorLeftDL" Offset="0x47A0"/>
|
||||
<DList Name="gFieldDoorRightDL" Offset="0x4978"/>
|
||||
<Texture Name="gFieldDoor1Tex" OutName="field_door1" Format="i8" Width="32" Height="128" Offset="0x04F50"/>
|
||||
<Texture Name="gFieldDoorKnobTopHalfTex" OutName="field_door_knob_upper" Format="rgba16" Width="16" Height="16" Offset="0x4B50"/>
|
||||
<Texture Name="gFieldDoorKnobTex" OutName="field_door_knob" Format="rgba16" Width="16" Height="16" Offset="0x4D50"/>
|
||||
<Skeleton Name="gFieldUnusedFishSkel" Type="Normal" LimbType="Standard" Offset="0x088F8"/>
|
||||
<Animation Name="gFieldUnusedFishAnim" Offset="0x5FF0"/>
|
||||
<DList Name="gFieldUnusedFishDL" Offset="0x6000"/>
|
||||
<DList Name="gFieldSkelUnusedFishDL_0061E8" Offset="0x61E8"/>
|
||||
<DList Name="gFieldSkelUnusedFishDL_0063A8" Offset="0x63A8"/>
|
||||
<DList Name="gFieldSkelUnusedFishDL_006448" Offset="0x6448"/>
|
||||
<Texture Name="gFieldUnusedFishTex" OutName="unused_fish" Format="rgba16" Width="64" Height="32" Offset="0x64A8"/>
|
||||
<Texture Name="gFieldUnusedFishBottomTex" OutName="unused_fish_bottom" Format="rgba16" Width="64" Height="32" Offset="0x074A8"/>
|
||||
<Texture Name="gFieldUnusedFishFinTex" OutName="unused_fish_fin" Format="rgba16" Width="32" Height="16" Offset="0x84A8"/>
|
||||
<DList Name="gSilverRockDL" Offset="0xA3B8"/>
|
||||
<DList Name="gFieldKakeraDL" Offset="0xA880"/>
|
||||
<Texture Name="gFieldKakeraTex" OutName="kakera" Format="rgba16" Width="32" Height="32" Offset="0xA940"/>
|
||||
<DList Name="gSilverRockFragmentsDL" Offset="0xA5E8"/>
|
||||
<DList Name="gFieldBushDL" Offset="0xB9D0"/>
|
||||
<Texture Name="gFieldBushTex" OutName="bush" Format="rgba16" Width="32" Height="32" Offset="0xB140"/>
|
||||
<DList Name="gFieldBeehiveDL" Offset="0x95B0"/>
|
||||
<DList Name="gFieldBeehiveFragmentDL" Offset="0x9940"/>
|
||||
<Texture Name="gFieldBeehiveTex" OutName="beehive" Format="rgba16" Width="32" Height="32" Offset="0x8900"/>
|
||||
<Texture Name="gFieldBeehiveFragmentTex" OutName="beehive_fragment" Format="rgba16" Width="16" Height="16" Offset="0x9710"/>
|
||||
<Texture Name="gFieldSilverRockTex" OutName="silver_rock" Format="ci4" Width="64" Height="64" Offset="0x99F8" TlutOffset="0x99D0"/>
|
||||
<Texture Name="gFieldSilverRockTLUT" OutName="silver_rock_tlut" Format="rgba16" Width="4" Height="4" Offset="0x99D0"/>
|
||||
|
||||
<Texture Name="gFieldSandstorm1Tex" OutName="sandstorm_1" Format="i8" Width="64" Height="32" Offset="0xBA70"/>
|
||||
<Texture Name="gFieldSandstorm2Tex" OutName="sandstorm_2" Format="ia8" Width="64" Height="32" Offset="0xC270"/>
|
||||
<DList Name="gFieldSandstormDL" Offset="0xCA70"/>
|
||||
<Texture Name="gFieldKeepTex_00CB30" OutName="gFieldKeep_00CB30" Format="rgba16" Width="32" Height="32" Offset="0xCB30"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,978 @@
|
||||
<Root>
|
||||
<ExternalFile XmlPath="misc/link_animetion.xml" OutPath="misc/link_animetion/"/>
|
||||
<File Name="gameplay_keep" Segment="4">
|
||||
<Texture Name="gameplay_keepTex_04C540" OutName="gameplay_keepTex_04C540" Format="i8" Width="64" Height="17" Offset="0x4C540" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_keepTex_04C740" OutName="gameplay_keepTex_04C740" Format="i8" Width="64" Height="17" Offset="0x4C740" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_keepTex_04CD40" OutName="gameplay_keepTex_04CD40" Format="i8" Width="64" Height="17" Offset="0x4CD40" AddedByScript="true"/>
|
||||
<Texture Name="gameplay_keepTex_04CF40" OutName="gameplay_keepTex_04CF40" Format="i8" Width="64" Height="17" Offset="0x4CF40" AddedByScript="true"/>
|
||||
<Texture Name="gHilite1Tex" OutName="hilite_1" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
|
||||
<Texture Name="gHilite2Tex" OutName="hilite_2" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
|
||||
<!-- SOH [Port] Additional entry for authentic overflowed texture usage. This entry has its offset off by "one pixel" due to ZAPD not allowing duplicates -->
|
||||
<Texture Name="gHilite2Tex_Overflow" OutName="hilite_2_overflow" Format="rgba16" Width="32" Height="32" Offset="0x1FE" />
|
||||
<Texture Name="gHylianShieldDesignTex" OutName="hylian_shield_design" Format="rgba16" Width="32" Height="64" Offset="0x400"/>
|
||||
<Texture Name="gOcarinaofTimeDesignTex" OutName="ocarina_of_time_design" Format="rgba16" Width="32" Height="16" Offset="0x1400"/>
|
||||
<Texture Name="gBottleGlassTex" OutName="bottle_glass" Format="rgba16" Width="16" Height="16" Offset="0x1800"/>
|
||||
<Texture Name="gDekuStickTex" OutName="deku_stick" Format="i8" Width="16" Height="16" Offset="0x1A00"/>
|
||||
<!-- This is a duplicate texture to accound for authentic texture overflowing -->
|
||||
<!-- ZAPDTODO: It is set to an offset position -1 of the actual value as ZAPD does not permit
|
||||
duplicate offset values -->
|
||||
<Texture Name="gDekuStickOverflowTex" OutName="deku_stick_overflow" Format="i8" Width="16" Height="16" Offset="0x19FF"/>
|
||||
<Texture Name="gLinkHairTex" OutName="link_hair" Format="rgba16" Width="16" Height="16" Offset="0x1A40"/>
|
||||
<Texture Name="gLinkTunic1Tex" OutName="link_tunic_1" Format="i8" Width="16" Height="16" Offset="0x1C40"/>
|
||||
<Texture Name="gLinkTunic2Tex" OutName="link_tunic_2" Format="i8" Width="16" Height="32" Offset="0x1D40"/>
|
||||
<Texture Name="gLinkTunic3Tex" OutName="link_tunic_3" Format="i8" Width="16" Height="16" Offset="0x1F40"/>
|
||||
<Array Name="gLinkPauseChildJointTable" Count="24" Offset="0x2040">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
<Array Name="gLinkPauseChildDekuShieldJointTable" Count="24" Offset="0x20D0">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
<Array Name="gLinkPauseAdultBgsJointTable" Count="24" Offset="0x2160">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
<Array Name="gLinkPauseAdultJointTable" Count="24" Offset="0x21F0">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
<Array Name="gLinkPauseAdultShieldJointTable" Count="24" Offset="0x2280">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_DDbox_open" Offset="0x2310"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_Tbox_open" Offset="0x2318"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_atozusari" Offset="0x2320"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_bashi" Offset="0x2328"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_doorA_link" Offset="0x2330"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_doorB_link" Offset="0x2338"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_futtobi" Offset="0x2340"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_get1" Offset="0x2348"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_get2" Offset="0x2350"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_get3" Offset="0x2358"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_goto_future" Offset="0x2360"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_koutai" Offset="0x2368"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_koutai_kennuki" Offset="0x2370"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_koutai_wait" Offset="0x2378"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_mimawasi" Offset="0x2380"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_mimawasi_wait" Offset="0x2388"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_miokuri" Offset="0x2390"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_miokuri_wait" Offset="0x2398"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_nozoki" Offset="0x23A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_return_to_future" Offset="0x23A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_standup" Offset="0x23B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_standup_wait" Offset="0x23B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_endAL" Offset="0x23C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_endAR" Offset="0x23C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_endBL" Offset="0x23D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_endBR" Offset="0x23D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_startA" Offset="0x23E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_startB" Offset="0x23E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_upL" Offset="0x23F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_upR" Offset="0x23F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_defense_ALL" Offset="0x2400"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_negaeri" Offset="0x2408"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_okiagari" Offset="0x2410"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_tatiagari" Offset="0x2418"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_wait1" Offset="0x2420"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_wait2" Offset="0x2428"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_wait3" Offset="0x2430"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_d_link_imanodare" Offset="0x2438"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_d_link_orooro" Offset="0x2440"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_d_link_orowait" Offset="0x2448"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_demo_link_nwait" Offset="0x2450"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_demo_link_orosuu" Offset="0x2458"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_demo_link_tewatashi" Offset="0x2460"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_demo_link_twait" Offset="0x2468"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_kolink_odoroki_demo" Offset="0x2470"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_LLside_kiru_endL" Offset="0x2478"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_LLside_kiru_finsh_endR" Offset="0x2480"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_LRside_kiru_endR" Offset="0x2488"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_LRside_kiru_finsh_endL" Offset="0x2490"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lnormal_kiru_endR" Offset="0x2498"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lnormal_kiru_finsh_endR" Offset="0x24A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lpierce_kiru_endL" Offset="0x24A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lpierce_kiru_finsh_endR" Offset="0x24B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lrolling_kiru_endR" Offset="0x24B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lside_kiru_endR" Offset="0x24C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lside_kiru_finsh_endR" Offset="0x24C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Rside_kiru_endR" Offset="0x24D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Rside_kiru_finsh_endR" Offset="0x24D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_anchor2fighter" Offset="0x24E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_back_brake" Offset="0x24E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_back_hitR" Offset="0x24F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_back_walk" Offset="0x24F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_bom_side_walkL" Offset="0x2500"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_bom_side_walkR" Offset="0x2508"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_defense_hit" Offset="0x2510"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_defense_long_hitL" Offset="0x2518"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_defense_long_hitR" Offset="0x2520"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_front_hitR" Offset="0x2528"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_jump_kiru_finsh_endR" Offset="0x2530"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_landingR" Offset="0x2538"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_normal_kiru_finsh_endR" Offset="0x2540"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_pierce_kiru_endR" Offset="0x2548"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_pierce_kiru_finsh_endR" Offset="0x2550"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_power_kiru_wait_endR" Offset="0x2558"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_rolling_kiru_endR" Offset="0x2560"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_side_walkL" Offset="0x2568"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_side_walkR" Offset="0x2570"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_002578" Offset="0x2578"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitL2defense" Offset="0x2580"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitL2defense_long" Offset="0x2588"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitL" Offset="0x2590"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitL_defense" Offset="0x2598"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitL_defense_wait" Offset="0x25A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_0025A8" Offset="0x25A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitL_pierce_kiru" Offset="0x25B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_0025B8" Offset="0x25B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitR2defense" Offset="0x25C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitR2defense_long" Offset="0x25C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitR" Offset="0x25D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitR_defense" Offset="0x25D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitR_defense_wait" Offset="0x25E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_0025E8" Offset="0x25E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_waitR_pierce_kiru" Offset="0x25F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_boom_catch" Offset="0x25F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_boom_throwL" Offset="0x2600"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_boom_throwR" Offset="0x2608"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_002610" Offset="0x2610"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_boom_throw_side_walkL" Offset="0x2618"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_boom_throw_side_walkR" Offset="0x2620"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_boom_throw_wait2waitR" Offset="0x2628"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_boom_throw_waitL" Offset="0x2630"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_boom_throw_waitR" Offset="0x2638"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_bug_in" Offset="0x2640"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_bug_miss" Offset="0x2648"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_bug_out" Offset="0x2650"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_drink_demo" Offset="0x2658"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_drink_demo_end" Offset="0x2660"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_drink_demo_start" Offset="0x2668"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_drink_demo_wait" Offset="0x2670"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_fish_in" Offset="0x2678"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_fish_miss" Offset="0x2680"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_fish_out" Offset="0x2688"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_read" Offset="0x2690"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bottle_read_end" Offset="0x2698"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_bow_ready" Offset="0x26A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_bow_shoot" Offset="0x26A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_bow_shoot_end" Offset="0x26B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_bow_shoot_next" Offset="0x26B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_bow_wait" Offset="0x26C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_defense" Offset="0x26C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_defense_wait" Offset="0x26D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_side_runL" Offset="0x26D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_side_runR" Offset="0x26E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_side_walk" Offset="0x26E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_bow_walk2ready" Offset="0x26F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_child_tunnel_door" Offset="0x26F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_child_tunnel_end" Offset="0x2700"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_child_tunnel_start" Offset="0x2708"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_DDbox_open" Offset="0x2710"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_Tbox_open" Offset="0x2718"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_back_to_past" Offset="0x2720"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_baru_op1" Offset="0x2728"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_baru_op2" Offset="0x2730"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_baru_op3" Offset="0x2738"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_bikkuri" Offset="0x2740"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_doorA_link" Offset="0x2748"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_doorA_link_free" Offset="0x2750"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_doorB_link" Offset="0x2758"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_doorB_link_free" Offset="0x2760"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_furimuki2" Offset="0x2768"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_furimuki2_wait" Offset="0x2770"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_furimuki" Offset="0x2778"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_get_itemA" Offset="0x2780"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_get_itemB" Offset="0x2788"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_goma_furimuki" Offset="0x2790"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_gurad" Offset="0x2798"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_gurad_wait" Offset="0x27A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_jibunmiru" Offset="0x27A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kakeyori" Offset="0x27B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kakeyori_mimawasi" Offset="0x27B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kakeyori_miokuri" Offset="0x27C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kakeyori_miokuri_wait" Offset="0x27C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kakeyori_wait" Offset="0x27D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kaoage" Offset="0x27D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kaoage_wait" Offset="0x27E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kenmiru1" Offset="0x27E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kenmiru1_wait" Offset="0x27F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kenmiru2" Offset="0x27F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kenmiru2_modori" Offset="0x2800"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kenmiru2_wait" Offset="0x2808"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_kousan" Offset="0x2810"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_look_hand" Offset="0x2818"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_look_hand_wait" Offset="0x2820"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_nozokikomi" Offset="0x2828"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_nozokikomi_wait" Offset="0x2830"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_return_to_past" Offset="0x2838"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_002840" Offset="0x2840"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_sita_wait" Offset="0x2848"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_ue" Offset="0x2850"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_ue_wait" Offset="0x2858"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_warp" Offset="0x2860"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_zeldamiru" Offset="0x2868"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_demo_zeldamiru_wait" Offset="0x2870"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_derth_rebirth" Offset="0x2878"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_LLside_kiru" Offset="0x2880"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_LLside_kiru_end" Offset="0x2888"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_LLside_kiru_finsh" Offset="0x2890"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_LLside_kiru_finsh_end" Offset="0x2898"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_LRside_kiru" Offset="0x28A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_LRside_kiru_end" Offset="0x28A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_LRside_kiru_finsh" Offset="0x28B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_LRside_kiru_finsh_end" Offset="0x28B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lnormal_kiru" Offset="0x28C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lnormal_kiru_end" Offset="0x28C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lnormal_kiru_finsh" Offset="0x28D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lnormal_kiru_finsh_end" Offset="0x28D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpierce_kiru" Offset="0x28E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpierce_kiru_end" Offset="0x28E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpierce_kiru_finsh" Offset="0x28F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpierce_kiru_finsh_end" Offset="0x28F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpower_jump_kiru" Offset="0x2900"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpower_jump_kiru_end" Offset="0x2908"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpower_jump_kiru_hit" Offset="0x2910"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpower_kiru_side_walk" Offset="0x2918"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpower_kiru_start" Offset="0x2920"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpower_kiru_wait" Offset="0x2928"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpower_kiru_wait_end" Offset="0x2930"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lpower_kiru_walk" Offset="0x2938"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lrolling_kiru" Offset="0x2940"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lrolling_kiru_end" Offset="0x2948"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lside_jump" Offset="0x2950"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lside_jump_endL" Offset="0x2958"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lside_jump_end" Offset="0x2960"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lside_kiru" Offset="0x2968"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lside_kiru_end" Offset="0x2970"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lside_kiru_finsh" Offset="0x2978"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Lside_kiru_finsh_end" Offset="0x2980"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Rside_jump" Offset="0x2988"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Rside_jump_endR" Offset="0x2990"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Rside_jump_end" Offset="0x2998"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Rside_kiru" Offset="0x29A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Rside_kiru_end" Offset="0x29A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Rside_kiru_finsh" Offset="0x29B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Rside_kiru_finsh_end" Offset="0x29B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Wrolling_kiru" Offset="0x29C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_Wrolling_kiru_end" Offset="0x29C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_backturn_jump" Offset="0x29D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_backturn_jump_endR" Offset="0x29D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_backturn_jump_end" Offset="0x29E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_damage_run" Offset="0x29E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_damage_run_long" Offset="0x29F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_defense" Offset="0x29F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_defense_long" Offset="0x2A00"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_defense_long_hit" Offset="0x2A08"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_defense_long_wait" Offset="0x2A10"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_defense_wait" Offset="0x2A18"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_fighter2long" Offset="0x2A20"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_front_jump" Offset="0x2A28"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_front_jump_endR" Offset="0x2A30"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_front_jump_end" Offset="0x2A38"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_heavy_run_long" Offset="0x2A40"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_jump_kiru" Offset="0x2A48"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_jump_kiru_finsh" Offset="0x2A50"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_jump_kiru_finsh_end" Offset="0x2A58"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_jump_rollkiru" Offset="0x2A60"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_landing_roll_long" Offset="0x2A68"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_normal2fighter" Offset="0x2A70"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_002A78" Offset="0x2A78"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_normal_kiru" Offset="0x2A80"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_normal_kiru_endR" Offset="0x2A88"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_normal_kiru_end" Offset="0x2A90"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_normal_kiru_finsh" Offset="0x2A98"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_normal_kiru_finsh_end" Offset="0x2AA0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_pierce_kiru" Offset="0x2AA8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_pierce_kiru_end" Offset="0x2AB0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_pierce_kiru_finsh" Offset="0x2AB8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_pierce_kiru_finsh_end" Offset="0x2AC0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_power_jump_kiru_end" Offset="0x2AC8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_002AD0" Offset="0x2AD0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_power_kiru_side_walk" Offset="0x2AD8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_power_kiru_startL" Offset="0x2AE0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_power_kiru_start" Offset="0x2AE8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_power_kiru_wait" Offset="0x2AF0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_power_kiru_wait_end" Offset="0x2AF8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_power_kiru_walk" Offset="0x2B00"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_reboundR" Offset="0x2B08"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_rebound" Offset="0x2B10"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_rebound_longR" Offset="0x2B18"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_rebound_long" Offset="0x2B20"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_rolling_kiru" Offset="0x2B28"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_rolling_kiru_end" Offset="0x2B30"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_run" Offset="0x2B38"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_run_long" Offset="0x2B40"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_002B48" Offset="0x2B48"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_002B50" Offset="0x2B50"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_side_walkL_long" Offset="0x2B58"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_side_walkR_long" Offset="0x2B60"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_side_walk_long" Offset="0x2B68"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_turn_kiruL" Offset="0x2B70"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_turn_kiruL_end" Offset="0x2B78"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_turn_kiruR" Offset="0x2B80"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_turn_kiruR_end" Offset="0x2B88"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_upper_kiruR" Offset="0x2B90"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_upper_pierce_kiru" Offset="0x2B98"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_upper_pierce_kiru_end" Offset="0x2BA0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_wait2waitL_long" Offset="0x2BA8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_wait2waitR_long" Offset="0x2BB0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_waitL2wait_long" Offset="0x2BB8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_waitL_long" Offset="0x2BC0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_waitR2wait_long" Offset="0x2BC8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_waitR_long" Offset="0x2BD0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_002BD8" Offset="0x2BD8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_wait_long" Offset="0x2BE0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_walk_endL_long" Offset="0x2BE8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_walk_endR_long" Offset="0x2BF0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fighter_walk_long" Offset="0x2BF8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fishing_fish_catch" Offset="0x2C00"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fishing_fish_catch_end" Offset="0x2C08"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fishing_reel_down" Offset="0x2C10"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fishing_reel_left" Offset="0x2C18"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fishing_reel_right" Offset="0x2C20"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fishing_reel_up" Offset="0x2C28"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fishing_throw" Offset="0x2C30"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_fishing_wait" Offset="0x2C38"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hammer_hit" Offset="0x2C40"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hammer_hit_endR" Offset="0x2C48"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hammer_hit_end" Offset="0x2C50"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hammer_long2free" Offset="0x2C58"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hammer_long2long" Offset="0x2C60"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hammer_normal2long" Offset="0x2C68"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hammer_side_hit" Offset="0x2C70"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hammer_side_hit_endR" Offset="0x2C78"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hammer_side_hit_end" Offset="0x2C80"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hatto_demo" Offset="0x2C88"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hook_fly_start" Offset="0x2C90"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hook_fly_wait" Offset="0x2C98"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hook_shot_ready" Offset="0x2CA0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hook_side_runL" Offset="0x2CA8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hook_side_runR" Offset="0x2CB0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hook_side_walk" Offset="0x2CB8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hook_wait" Offset="0x2CC0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_hook_walk2ready" Offset="0x2CC8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_last_hit_motion1" Offset="0x2CD0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_last_hit_motion2" Offset="0x2CD8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_honoo1" Offset="0x2CE0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_honoo2" Offset="0x2CE8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_honoo3" Offset="0x2CF0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_kaze1" Offset="0x2CF8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_kaze2" Offset="0x2D00"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_kaze3" Offset="0x2D08"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_tamashii1" Offset="0x2D10"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_tamashii2" Offset="0x2D18"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_tamashii3" Offset="0x2D20"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_tame" Offset="0x2D28"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_magic_tame_kaijyo" Offset="0x2D30"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_100step_up" Offset="0x2D38"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_150step_up" Offset="0x2D40"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_250jump_start" Offset="0x2D48"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_002D50" Offset="0x2D50"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_45_turn" Offset="0x2D58"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_45_turn_free" Offset="0x2D60"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_Fclimb_hold2upL" Offset="0x2D68"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_Fclimb_sideL" Offset="0x2D70"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_Fclimb_sideR" Offset="0x2D78"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_Fclimb_startA" Offset="0x2D80"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_Fclimb_startB" Offset="0x2D88"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_Fclimb_upL" Offset="0x2D90"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_Fclimb_upR" Offset="0x2D98"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_brake" Offset="0x2DA0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_brake_end" Offset="0x2DA8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_downA" Offset="0x2DB0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_downB" Offset="0x2DB8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_down_wake" Offset="0x2DC0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_hit" Offset="0x2DC8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_run" Offset="0x2DD0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_shitR" Offset="0x2DD8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_shit" Offset="0x2DE0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_back_walk" Offset="0x2DE8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_backspace" Offset="0x2DF0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_box_kick" Offset="0x2DF8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_carryB" Offset="0x2E00"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_carryB_free" Offset="0x2E08"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_carryB_wait" Offset="0x2E10"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_check" Offset="0x2E18"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_check_end" Offset="0x2E20"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_check_end_free" Offset="0x2E28"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_check_free" Offset="0x2E30"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_check_wait" Offset="0x2E38"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_check_wait_free" Offset="0x2E40"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_down" Offset="0x2E48"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_endAL" Offset="0x2E50"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_endAR" Offset="0x2E58"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_endBL" Offset="0x2E60"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_endBR" Offset="0x2E68"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_startA" Offset="0x2E70"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_startB" Offset="0x2E78"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_upL" Offset="0x2E80"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_upR" Offset="0x2E88"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_climb_up" Offset="0x2E90"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_damage_run_free" Offset="0x2E98"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_defense" Offset="0x2EA0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_defense_end" Offset="0x2EA8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_defense_end_free" Offset="0x2EB0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_defense_free" Offset="0x2EB8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_defense_hit" Offset="0x2EC0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_defense_kiru" Offset="0x2EC8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_defense_wait" Offset="0x2ED0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_defense_wait_free" Offset="0x2ED8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_down_slope_slip" Offset="0x2EE0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_down_slope_slip_end" Offset="0x2EE8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_down_slope_slip_end_free" Offset="0x2EF0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_down_slope_slip_end_long" Offset="0x2EF8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_electric_shock" Offset="0x2F00"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_electric_shock_end" Offset="0x2F08"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_fall" Offset="0x2F10"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_fall_up" Offset="0x2F18"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_fall_up_free" Offset="0x2F20"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_fall_wait" Offset="0x2F28"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_fighter2free" Offset="0x2F30"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_free2bom" Offset="0x2F38"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_free2fighter_free" Offset="0x2F40"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_free2freeB" Offset="0x2F48"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_free2free" Offset="0x2F50"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_front_downA" Offset="0x2F58"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_front_downB" Offset="0x2F60"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_front_down_wake" Offset="0x2F68"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_front_hit" Offset="0x2F70"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_front_shitR" Offset="0x2F78"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_front_shit" Offset="0x2F80"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_give_other" Offset="0x2F88"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_hang_up_down" Offset="0x2F90"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_heavy_carry" Offset="0x2F98"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_heavy_carry_end" Offset="0x2FA0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_heavy_run" Offset="0x2FA8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_heavy_run_free" Offset="0x2FB0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_hip_down" Offset="0x2FB8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_hip_down_free" Offset="0x2FC0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_hip_down_long" Offset="0x2FC8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_ice_down" Offset="0x2FD0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_jump2landing" Offset="0x2FD8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_jump" Offset="0x2FE0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_jump_climb_hold" Offset="0x2FE8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_jump_climb_hold_free" Offset="0x2FF0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_jump_climb_up" Offset="0x2FF8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_jump_climb_up_free" Offset="0x3000"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_jump_climb_wait" Offset="0x3008"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_jump_climb_wait_free" Offset="0x3010"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_jump_up" Offset="0x3018"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_landing" Offset="0x3020"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_landing_free" Offset="0x3028"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_landing_roll" Offset="0x3030"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_landing_roll_free" Offset="0x3038"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_landing_wait" Offset="0x3040"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_light_bom" Offset="0x3048"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_light_bom_end" Offset="0x3050"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_long2bom" Offset="0x3058"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_nocarry_free" Offset="0x3060"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_nocarry_free_end" Offset="0x3068"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_nocarry_free_wait" Offset="0x3070"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_normal2bom" Offset="0x3078"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_normal2fighter" Offset="0x3080"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_normal2fighter_free" Offset="0x3088"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_normal2free" Offset="0x3090"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_okarina_end" Offset="0x3098"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_okarina_start" Offset="0x30A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_okarina_swing" Offset="0x30A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_pull_end" Offset="0x30B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_pull_end_free" Offset="0x30B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_pull_start" Offset="0x30C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_pull_start_free" Offset="0x30C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_pulling" Offset="0x30D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_pulling_free" Offset="0x30D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_push_end" Offset="0x30E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_push_fall" Offset="0x30E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_push_start" Offset="0x30F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_push_wait" Offset="0x30F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_push_wait_end" Offset="0x3100"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_pushing" Offset="0x3108"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_put" Offset="0x3110"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_put_free" Offset="0x3118"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_re_dead_attack" Offset="0x3120"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_re_dead_attack_wait" Offset="0x3128"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_rebound" Offset="0x3130"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_run" Offset="0x3138"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_run_free" Offset="0x3140"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_run_jump" Offset="0x3148"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_run_jump_end" Offset="0x3150"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_run_jump_water_fall" Offset="0x3158"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_run_jump_water_fall_wait" Offset="0x3160"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_short_landing" Offset="0x3168"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_short_landing_free" Offset="0x3170"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_side_walkL_free" Offset="0x3178"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_side_walkR_free" Offset="0x3180"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_side_walk" Offset="0x3188"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_side_walk_free" Offset="0x3190"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_take_out" Offset="0x3198"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_talk_free" Offset="0x31A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_talk_free_wait" Offset="0x31A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_talk_navi" Offset="0x31B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_talk_navi_wait" Offset="0x31B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_throw" Offset="0x31C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_throw_free" Offset="0x31C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_up_slope_slip" Offset="0x31D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_up_slope_slip_end" Offset="0x31D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_up_slope_slip_end_free" Offset="0x31E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_up_slope_slip_end_long" Offset="0x31E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_wait2waitL" Offset="0x31F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_wait2waitR" Offset="0x31F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_waitF_typeA_20f" Offset="0x3200"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_waitF_typeB_20f" Offset="0x3208"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_waitF_typeC_20f" Offset="0x3210"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_waitL2wait" Offset="0x3218"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_waitL_free" Offset="0x3220"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_waitR2wait" Offset="0x3228"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_waitR_free" Offset="0x3230"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_wait" Offset="0x3238"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_wait_free" Offset="0x3240"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_wait_typeA_20f" Offset="0x3248"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_wait_typeB_20f" Offset="0x3250"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_wait_typeC_20f" Offset="0x3258"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_wakeup" Offset="0x3260"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_walk" Offset="0x3268"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_walk_endL" Offset="0x3270"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_walk_endL_free" Offset="0x3278"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_walk_endR" Offset="0x3280"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_walk_endR_free" Offset="0x3288"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_normal_walk_free" Offset="0x3290"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_okarina_warp_goal" Offset="0x3298"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_okiru_demo" Offset="0x32A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_shagamu_demo" Offset="0x32A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_silver_carry" Offset="0x32B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_silver_throw" Offset="0x32B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_silver_wait" Offset="0x32C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_Lside_swim" Offset="0x32C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_Rside_swim" Offset="0x32D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_back_swim" Offset="0x32D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_land2swim_wait" Offset="0x32E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_swim_15step_up" Offset="0x32E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_swim" Offset="0x32F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_swim_dead" Offset="0x32F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_swim_deep_end" Offset="0x3300"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_swim_deep_start" Offset="0x3308"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_swim_down" Offset="0x3310"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_swim_get" Offset="0x3318"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_swim_hit" Offset="0x3320"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_swim_wait" Offset="0x3328"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_swimer_wait2swim_wait" Offset="0x3330"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_fastrun" Offset="0x3338"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_fastrun_muti" Offset="0x3340"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_jump100" Offset="0x3348"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_jump200" Offset="0x3350"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_slowrun" Offset="0x3358"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_slowrun_muti" Offset="0x3360"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_stand" Offset="0x3368"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_stop" Offset="0x3370"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_walk2" Offset="0x3378"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_walk" Offset="0x3380"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_anim_walk_muti" Offset="0x3388"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_left_down" Offset="0x3390"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_left_up" Offset="0x3398"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_right_down" Offset="0x33A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_right_up" Offset="0x33A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_stop_muti" Offset="0x33B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_wait_1" Offset="0x33B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_wait_2" Offset="0x33C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_wait_3" Offset="0x33C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_heat1_20f" Offset="0x33D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_heat2_20f" Offset="0x33D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_itemA_20f" Offset="0x33E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_itemB_20f" Offset="0x33E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_typeD_20f" Offset="0x33F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_heat1_20f" Offset="0x33F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_heat2_20f" Offset="0x3400"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemA_20f" Offset="0x3408"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemB_20f" Offset="0x3410"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemC_20f" Offset="0x3418"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemD1_20f" Offset="0x3420"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemD2_20f" Offset="0x3428"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_typeD_20f" Offset="0x3430"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_lkt_nwait" Offset="0x3438"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_nw_modoru" Offset="0x3440"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_o_get_ato" Offset="0x3448"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_o_get_mae" Offset="0x3450"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_om_get" Offset="0x3458"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_om_get_mae" Offset="0x3460"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_sude_nwait" Offset="0x3468"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_1kyoro" Offset="0x3470"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_2kyoro" Offset="0x3478"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_bouzen" Offset="0x3480"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_hajikareru" Offset="0x3488"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_kamaeru" Offset="0x3490"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_ken_miru" Offset="0x3498"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_kennasi_w" Offset="0x34A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_kw" Offset="0x34A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_mukinaoru" Offset="0x34B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_okarina_get" Offset="0x34B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_sagaru" Offset="0x34C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_ha" Offset="0x34C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_m_wait" Offset="0x34D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_miageru" Offset="0x34D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_muku" Offset="0x34E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_otituku_w" Offset="0x34E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_ue_wait" Offset="0x34F0"/>
|
||||
|
||||
<!-- Probably a file boundary here. -->
|
||||
|
||||
<DList Name="gDebugPyramidDL" Offset="0x35C0"/>
|
||||
<Texture Name="gDebugCircleTex" OutName="debug_circle" Format="i8" Width="16" Height="16" Offset="0x35F0"/>
|
||||
<Texture Name="gDebugBallTex" OutName="debug_ball" Format="i8" Width="16" Height="16" Offset="0x36F0"/>
|
||||
<Texture Name="gDebugCursorTex" OutName="debug_cursor" Format="i8" Width="16" Height="16" Offset="0x37F0"/>
|
||||
<Texture Name="gDebugCrossTex" OutName="debug_cross" Format="i8" Width="16" Height="16" Offset="0x38F0"/>
|
||||
<DList Name="gDebugArrowDL" Offset="0x39F0"/>
|
||||
<DList Name="gDebugCameraDL" Offset="0x3C90"/>
|
||||
<DList Name="gDebugCheckeredFloorDL" Offset="0x3FC8"/>
|
||||
<Texture Name="gDebugCheckeredFloorTex" OutName="debug_checkered_floor" Format="ia4" Width="32" Height="32" Offset="0x4058"/>
|
||||
<DList Name="gDebugSpriteDL" Offset="0x4298"/>
|
||||
<Animation Name="gArrow1Anim" Offset="0x4310"/>
|
||||
<Animation Name="gArrow2Anim" Offset="0x436C"/>
|
||||
<Texture Name="gArrowShaftTex" OutName="arrow_shaft" Format="rgba16" Width="16" Height="128" Offset="0x4380"/>
|
||||
<Texture Name="gArrowFletchingTex" OutName="arrow_fletching" Format="rgba16" Width="32" Height="16" Offset="0x5380"/>
|
||||
<DList Name="gArrowNearDL" Offset="0x5AA0"/>
|
||||
<DList Name="gArrowFarDL" Offset="0x5E20"/>
|
||||
<Skeleton Name="gArrowSkel" Type="Normal" LimbType="LOD" Offset="0x6010"/> <!-- fix pointer for this! -->
|
||||
<Texture Name="gUnknownEffBlureTex" OutName="unknown_eff_blure" Format="i8" Width="64" Height="32" Offset="0x6020"/>
|
||||
<Texture Name="gBombBodyTex" OutName="bomb_body" Format="ia8" Width="64" Height="64" Offset="0x6820"/>
|
||||
<DList Name="gBombBodyDL" Offset="0x7860"/>
|
||||
<Texture Name="gBombCapTex" OutName="bomb_cap" Format="rgba16" Width="8" Height="8" Offset="0x78F0"/>
|
||||
<DList Name="gBombCapDL" Offset="0x7A50"/>
|
||||
<Texture Name="gBombchuBodyTex" OutName="bombchu_body" Format="rgba16" Width="8" Height="8" Offset="0x7B10"/>
|
||||
<DList Name="gBombchuDL" Offset="0x7E10"/>
|
||||
<Texture Name="gEffBombExplosion1Tex" OutName="eff_bomb_explosion_1" Format="ia16" Width="32" Height="32" Offset="0x7F80"/>
|
||||
<Texture Name="gEffBombExplosion2Tex" OutName="eff_bomb_explosion_2" Format="ia16" Width="32" Height="32" Offset="0x8780"/>
|
||||
<Texture Name="gEffBombExplosion3Tex" OutName="eff_bomb_explosion_3" Format="ia16" Width="32" Height="32" Offset="0x8F80"/>
|
||||
<Texture Name="gEffBombExplosion4Tex" OutName="eff_bomb_explosion_4" Format="ia16" Width="32" Height="32" Offset="0x9780"/>
|
||||
<Texture Name="gEffBombExplosion5Tex" OutName="eff_bomb_explosion_5" Format="ia16" Width="32" Height="32" Offset="0x9F80"/>
|
||||
<Texture Name="gEffBombExplosion6Tex" OutName="eff_bomb_explosion_6" Format="ia16" Width="32" Height="32" Offset="0xA780"/>
|
||||
<Texture Name="gEffBombExplosion7Tex" OutName="eff_bomb_explosion_7" Format="ia16" Width="32" Height="32" Offset="0xAF80"/>
|
||||
<Texture Name="gEffBombExplosion8Tex" OutName="eff_bomb_explosion_8" Format="ia16" Width="32" Height="32" Offset="0xB780"/>
|
||||
<DList Name="gEffBombExplosion1DL" Offset="0xBF80"/>
|
||||
<DList Name="gEffBombExplosion2DL" Offset="0xBFE8"/>
|
||||
<DList Name="gEffBombExplosion3DL" Offset="0xC040"/>
|
||||
<DList Name="gEffFragments1DL" Offset="0xC0D0"/>
|
||||
<Texture Name="gWitheredLeafTex" OutName="withered_leaf" Format="rgba16" Width="16" Height="16" Offset="0xC160"/>
|
||||
<DList Name="gUnknownBlankDL" Offset="0xC690"/>
|
||||
<DList Name="gBoomerangDL" Offset="0xC698"/>
|
||||
<DList Name="gBoomerangRefDL" Offset="0xC808"/>
|
||||
<DList Name="gCompassArrowDL" Offset="0xC820"/>
|
||||
<DList Name="gZTargetArrowDL" Offset="0xCB70"/>
|
||||
<Texture Name="gHilite3Tex" OutName="hilite_3" Format="i8" Width="8" Height="8" Offset="0xCC80"/>
|
||||
<DList Name="gEffFragments2DL" Offset="0xCD80"/>
|
||||
<Texture Name="gSelectionCursorTex" OutName="selection_cursor" Format="ia4" Width="16" Height="16" Offset="0xCDC0"/>
|
||||
<Texture Name="gControlStickTex" OutName="control_stick" Format="ia8" Width="16" Height="16" Offset="0xCE40"/>
|
||||
<Texture Name="gArrowCursorTex" OutName="arrow_cursor" Format="ia8" Width="16" Height="24" Offset="0xCF40"/>
|
||||
<DList Name="gUnusedRockFragmentDL" Offset="0xD240"/>
|
||||
<DList Name="gBoulderFragmentsDL" Offset="0xD340"/>
|
||||
<Texture Name="gRockFragment1Tex" OutName="rock_fragment_1" Format="rgba16" Width="32" Height="32" Offset="0xD4E0"/>
|
||||
<Texture Name="gRockFragment2Tex" OutName="rock_fragment_2" Format="rgba16" Width="32" Height="32" Offset="0xDCE0"/>
|
||||
<Animation Name="gDoorChildOpeningLeftAnim" Offset="0xE5B4"/>
|
||||
<Animation Name="gDoorChildOpeningRightAnim" Offset="0xE6A0"/>
|
||||
<Animation Name="gDoorAdultOpeningLeftAnim" Offset="0xE758"/>
|
||||
<DList Name="gDoorFrameDL" Offset="0xEC30"/>
|
||||
<DList Name="gDoorLeftDL" Offset="0xECB8"/>
|
||||
<DList Name="gDoorRightDL" Offset="0xEE00"/>
|
||||
<Texture Name="gWoodenDoorTex" OutName="wooden_door" Format="rgba16" Width="32" Height="64" Offset="0xEF38"/>
|
||||
<Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0xFF78"/>
|
||||
<Animation Name="gDoorAdultOpeningRightAnim" Offset="0x10038"/>
|
||||
<DList Name="gEffDustDL" Offset="0x10050"/>
|
||||
<DList Name="gEffFlash1DL" Offset="0x10130"/>
|
||||
<DList Name="gEffFlash2DL" Offset="0x101A8"/>
|
||||
<Texture Name="gFlashTex" OutName="flash" Format="i8" Width="64" Height="64" Offset="0x10228"/>
|
||||
<Texture Name="gTorchFlameTex" OutName="torch_flame" Format="i8" Width="64" Height="32" Offset="0x11230"/>
|
||||
<Texture Name="gEffUnknown1Tex" OutName="eff_unknown_1" Format="i8" Width="64" Height="32" Offset="0x11A30"/>
|
||||
<DList Name="gSpinAttack1DL" Offset="0x12570"/>
|
||||
<DList Name="gSpinAttack2DL" Offset="0x12690"/>
|
||||
<DList Name="gSpinAttack3DL" Offset="0x12AF0"/>
|
||||
<DList Name="gSpinAttack4DL" Offset="0x12C10"/>
|
||||
<Texture Name="gFlameWall1Tex" OutName="flame_wall_1" Format="i8" Width="32" Height="32" Offset="0x12D30"/>
|
||||
<Texture Name="gFlameWall2Tex" OutName="flame_wall_2" Format="i8" Width="32" Height="32" Offset="0x13130"/>
|
||||
<DList Name="gSpinAttackChargingDL" Offset="0x13610"/>
|
||||
<Texture Name="gEffUnknown2Tex" OutName="eff_unknown_2" Format="i8" Width="32" Height="64" Offset="0x13700"/>
|
||||
<Texture Name="gEffUnknown3Tex" OutName="eff_unknown_3" Format="i8" Width="32" Height="64" Offset="0x13F00"/>
|
||||
<DList Name="gUnusedBeamBladeDL" Offset="0x149C0"/>
|
||||
<Animation Name="gFairyAnim" Offset="0x14BA4"/>
|
||||
<Texture Name="gFairyWingTex" OutName="fairy_wing" Format="i8" Width="32" Height="64" Offset="0x14BC0"/>
|
||||
<DList Name="gFairyWing1DL" Offset="0x15400"/>
|
||||
<DList Name="gFairyWing2DL" Offset="0x154C8"/>
|
||||
<DList Name="gFairyWing3DL" Offset="0x15590"/>
|
||||
<DList Name="gFairyWing4DL" Offset="0x15658"/>
|
||||
<DList Name="gGlowCircleTextureLoadDL" Offset="0x15720"/>
|
||||
<DList Name="gGlowCircleDL" Offset="0x15760"/>
|
||||
<DList Name="gGlowCircleSmallDL" Offset="0x15780"/>
|
||||
<Texture Name="gUnusedFairyWingTex" OutName="unused_fairy_wing" Format="rgba16" Width="32" Height="64" Offset="0x15968"/>
|
||||
<Skeleton Name="gFairySkel" Type="Normal" LimbType="Standard" Offset="0x16A48"/>
|
||||
<Texture Name="gUnknownCircle3Tex" OutName="unknown_circle_3" Format="i4" Width="16" Height="16" Offset="0x16A50"/>
|
||||
<Texture Name="gUnknownCircle4Tex" OutName="unknown_circle_4" Format="i8" Width="16" Height="16" Offset="0x16AD0"/>
|
||||
<Texture Name="gHilite4Tex" OutName="hilite_4" Format="rgba16" Width="32" Height="32" Offset="0x16BD0"/>
|
||||
<Texture Name="gEffUnknown4Tex" OutName="eff_unknown_4" Format="i8" Width="32" Height="64" Offset="0x173D0"/>
|
||||
<Texture Name="gEffUnknown5Tex" OutName="eff_unknown_5" Format="i8" Width="32" Height="64" Offset="0x17BD0"/>
|
||||
<DList Name="gEffFireCircleDL" Offset="0x184B0"/>
|
||||
<Animation Name="gFishOutOfWaterAnim" Offset="0x185FC"/>
|
||||
<Skeleton Name="gFishSkel" Type="Flex" LimbType="Standard" Offset="0x18FE0"/>
|
||||
<Animation Name="gFishInWaterAnim" Offset="0x1909C"/>
|
||||
<Texture Name="gFishTailTex" OutName="fish_tail" Format="rgba16" Width="16" Height="16" Offset="0x18B80"/>
|
||||
<Texture Name="gFishBodyTex" OutName="fish_body" Format="rgba16" Width="32" Height="8" Offset="0x18D80"/>
|
||||
<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x190B0"/>
|
||||
<DList Name="gEffShockwaveDL" Offset="0x1A0B0"/>
|
||||
<DList Name="gEffBubbleDL" Offset="0x1A160"/>
|
||||
<Array Name="gGameplayKeepVtx_01A120" Count="4" Offset="0x1A120">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<Texture Name="gEffFireFootprint1Tex" OutName="eff_fire_footprint_1" Format="ia8" Width="32" Height="32" Offset="0x1A220"/>
|
||||
<Texture Name="gEffFireFootprint2Tex" OutName="eff_fire_footprint_2" Format="ia8" Width="32" Height="32" Offset="0x1A620"/>
|
||||
<Texture Name="gEffFireFootprint3Tex" OutName="eff_fire_footprint_3" Format="ia8" Width="32" Height="32" Offset="0x1AA20"/>
|
||||
<Texture Name="gEffFireFootprint4Tex" OutName="eff_fire_footprint_4" Format="ia8" Width="32" Height="32" Offset="0x1AE20"/>
|
||||
<Texture Name="gEffFireFootprint5Tex" OutName="eff_fire_footprint_5" Format="ia8" Width="32" Height="32" Offset="0x1B220"/>
|
||||
<Texture Name="gEffFireFootprint6Tex" OutName="eff_fire_footprint_6" Format="ia8" Width="32" Height="32" Offset="0x1B620"/>
|
||||
<Texture Name="gEffFireFootprint7Tex" OutName="eff_fire_footprint_7" Format="ia8" Width="32" Height="32" Offset="0x1BA20"/>
|
||||
<Texture Name="gEffFireFootprint8Tex" OutName="eff_fire_footprint_8" Format="ia8" Width="32" Height="32" Offset="0x1BE20"/>
|
||||
<DList Name="gEffFireFootprintDL" Offset="0x1C220"/>
|
||||
<Texture Name="gEffUnusedBubbles1Tex" OutName="eff_unused_bubbles_1" Format="ia8" Width="32" Height="32" Offset="0x1C2C0"/>
|
||||
<Texture Name="gEffUnusedBubbles2Tex" OutName="eff_unused_bubbles_2" Format="ia8" Width="32" Height="32" Offset="0x1C6C0"/>
|
||||
<Texture Name="gEffUnusedBubbles3Tex" OutName="eff_unused_bubbles_3" Format="ia8" Width="32" Height="32" Offset="0x1CAC0"/>
|
||||
<Texture Name="gEffUnusedBubbles4Tex" OutName="eff_unused_bubbles_4" Format="ia8" Width="32" Height="32" Offset="0x1CEC0"/>
|
||||
<Texture Name="gEffUnusedBubbles5Tex" OutName="eff_unused_bubbles_5" Format="ia8" Width="32" Height="32" Offset="0x1D2C0"/>
|
||||
<Texture Name="gEffUnusedBubbles6Tex" OutName="eff_unused_bubbles_6" Format="ia8" Width="32" Height="32" Offset="0x1D6C0"/>
|
||||
<Texture Name="gEffUnusedBubbles7Tex" OutName="eff_unused_bubbles_7" Format="ia8" Width="32" Height="32" Offset="0x1DAC0"/>
|
||||
<Texture Name="gEffUnusedBubbles8Tex" OutName="eff_unused_bubbles_8" Format="ia8" Width="32" Height="32" Offset="0x1DEC0"/>
|
||||
<DList Name="gEffUnusedBubblesDL" Offset="0x1E2C0"/>
|
||||
<Texture Name="gLensOfTruthMaskTex" OutName="lens_of_truth_mask" Format="i8" Width="64" Height="64" Offset="0x1E370"/>
|
||||
<Texture Name="gEffHitMark1Tex" OutName="eff_hit_mark_1" Format="i4" Width="32" Height="24" Offset="0x1F370"/>
|
||||
<Texture Name="gEffHitMark2Tex" OutName="eff_hit_mark_2" Format="i4" Width="32" Height="24" Offset="0x1F4F0"/>
|
||||
<Texture Name="gEffHitMark3Tex" OutName="eff_hit_mark_3" Format="i4" Width="32" Height="24" Offset="0x1F670"/>
|
||||
<Texture Name="gEffHitMark4Tex" OutName="eff_hit_mark_4" Format="i4" Width="32" Height="24" Offset="0x1F7F0"/>
|
||||
<Texture Name="gEffHitMark5Tex" OutName="eff_hit_mark_5" Format="i4" Width="32" Height="24" Offset="0x1F970"/>
|
||||
<Texture Name="gEffHitMark6Tex" OutName="eff_hit_mark_6" Format="i4" Width="32" Height="24" Offset="0x1FAF0"/>
|
||||
<Texture Name="gEffHitMark7Tex" OutName="eff_hit_mark_7" Format="i4" Width="32" Height="24" Offset="0x1FC70"/>
|
||||
<Texture Name="gEffHitMark8Tex" OutName="eff_hit_mark_8" Format="i4" Width="32" Height="24" Offset="0x1FDF0"/>
|
||||
<Texture Name="gEffHitMark9Tex" OutName="eff_hit_mark_9" Format="i4" Width="32" Height="24" Offset="0x1FF70"/>
|
||||
<Texture Name="gEffHitMark10Tex" OutName="eff_hit_mark_10" Format="i4" Width="32" Height="24" Offset="0x200F0"/>
|
||||
<Texture Name="gEffHitMark11Tex" OutName="eff_hit_mark_11" Format="i4" Width="32" Height="24" Offset="0x20270"/>
|
||||
<Texture Name="gEffHitMark12Tex" OutName="eff_hit_mark_12" Format="i4" Width="32" Height="24" Offset="0x203F0"/>
|
||||
<Texture Name="gEffHitMark13Tex" OutName="eff_hit_mark_13" Format="i4" Width="32" Height="24" Offset="0x20570"/>
|
||||
<Texture Name="gEffHitMark14Tex" OutName="eff_hit_mark_14" Format="i4" Width="32" Height="24" Offset="0x206F0"/>
|
||||
<Texture Name="gEffHitMark15Tex" OutName="eff_hit_mark_15" Format="i4" Width="32" Height="24" Offset="0x20870"/>
|
||||
<Texture Name="gEffHitMark16Tex" OutName="eff_hit_mark_16" Format="i4" Width="32" Height="24" Offset="0x209F0"/>
|
||||
<Texture Name="gEffHitMark17Tex" OutName="eff_hit_mark_17" Format="i4" Width="32" Height="24" Offset="0x20B70"/>
|
||||
<Texture Name="gEffHitMark18Tex" OutName="eff_hit_mark_18" Format="i4" Width="32" Height="24" Offset="0x20CF0"/>
|
||||
<Texture Name="gEffHitMark19Tex" OutName="eff_hit_mark_19" Format="i4" Width="32" Height="24" Offset="0x20E70"/>
|
||||
<Texture Name="gEffHitMark20Tex" OutName="eff_hit_mark_20" Format="i4" Width="32" Height="24" Offset="0x20FF0"/>
|
||||
<Texture Name="gEffHitMark21Tex" OutName="eff_hit_mark_21" Format="i4" Width="32" Height="24" Offset="0x21170"/>
|
||||
<Texture Name="gEffHitMark22Tex" OutName="eff_hit_mark_22" Format="i4" Width="32" Height="24" Offset="0x212F0"/>
|
||||
<Texture Name="gEffHitMark23Tex" OutName="eff_hit_mark_23" Format="i4" Width="32" Height="24" Offset="0x21470"/>
|
||||
<Texture Name="gEffHitMark24Tex" OutName="eff_hit_mark_24" Format="i4" Width="32" Height="24" Offset="0x215F0"/>
|
||||
<DList Name="gEffHitMarkDL" Offset="0x21770"/>
|
||||
<Texture Name="gEffUnknown6Tex" OutName="eff_unknown_6" Format="i8" Width="32" Height="64" Offset="0x21810"/>
|
||||
<Texture Name="gEffFleckTex" OutName="eff_fleck" Format="i8" Width="32" Height="64" Offset="0x22010"/>
|
||||
<Texture Name="gEffUnknown8Tex" OutName="eff_unknown_8" Format="i8" Width="64" Height="64" Offset="0x22810"/>
|
||||
<Texture Name="gEffMagmaBubble1Tex" OutName="eff_magma_bubbles_1" Format="ia8" Width="16" Height="24" Offset="0x23810"/>
|
||||
<Texture Name="gEffMagmaBubble2Tex" OutName="eff_magma_bubbles_2" Format="ia8" Width="16" Height="24" Offset="0x23990"/>
|
||||
<Texture Name="gEffMagmaBubble3Tex" OutName="eff_magma_bubbles_3" Format="ia8" Width="16" Height="24" Offset="0x23B10"/>
|
||||
<Texture Name="gEffMagmaBubble4Tex" OutName="eff_magma_bubbles_4" Format="ia8" Width="16" Height="24" Offset="0x23C90"/>
|
||||
<Texture Name="gEffMagmaBubble5Tex" OutName="eff_magma_bubbles_5" Format="ia8" Width="16" Height="24" Offset="0x23E10"/>
|
||||
<Texture Name="gEffMagmaBubble6Tex" OutName="eff_magma_bubbles_6" Format="ia8" Width="16" Height="24" Offset="0x23F90"/>
|
||||
<Texture Name="gEffMagmaBubble7Tex" OutName="eff_magma_bubbles_7" Format="ia8" Width="16" Height="24" Offset="0x24110"/>
|
||||
<Texture Name="gEffMagmaBubble8Tex" OutName="eff_magma_bubbles_8" Format="ia8" Width="16" Height="24" Offset="0x24290"/>
|
||||
<DList Name="gEffMagmaBubbleDL" Offset="0x24410"/>
|
||||
<Texture Name="gEffWaterRippleTex" OutName="eff_ss_g_ripple" Format="i8" Width="64" Height="64" Offset="0x244B0"/>
|
||||
<DList Name="gEffWaterRippleDL" Offset="0x254B0"/>
|
||||
<DList Name="gEffSparkDL" Offset="0x25550"/>
|
||||
<Texture Name="gEffWaterSplash1Tex" OutName="eff_water_splash_1" Format="i8" Width="32" Height="40" Offset="0x255F0"/>
|
||||
<Texture Name="gEffWaterSplash2Tex" OutName="eff_water_splash_2" Format="i8" Width="32" Height="40" Offset="0x25AF0"/>
|
||||
<Texture Name="gEffWaterSplash3Tex" OutName="eff_water_splash_3" Format="i8" Width="32" Height="40" Offset="0x25FF0"/>
|
||||
<Texture Name="gEffWaterSplash4Tex" OutName="eff_water_splash_4" Format="i8" Width="32" Height="40" Offset="0x264F0"/>
|
||||
<Texture Name="gEffWaterSplash5Tex" OutName="eff_water_splash_5" Format="i8" Width="32" Height="40" Offset="0x269F0"/>
|
||||
<Texture Name="gEffWaterSplash6Tex" OutName="eff_water_splash_6" Format="i8" Width="32" Height="40" Offset="0x26EF0"/>
|
||||
<Texture Name="gEffWaterSplash7Tex" OutName="eff_water_splash_7" Format="i8" Width="32" Height="40" Offset="0x273F0"/>
|
||||
<Texture Name="gEffWaterSplash8Tex" OutName="eff_water_splash_8" Format="i8" Width="32" Height="40" Offset="0x278F0"/>
|
||||
<DList Name="gEffWaterSplashDL" Offset="0x27DF0"/>
|
||||
<Texture Name="gUnknownEffStone1Tex" OutName="unknown_eff_stone_1" Format="ia8" Width="32" Height="32" Offset="0x27E90"/>
|
||||
<Texture Name="gUnknownEffStone2Tex" OutName="unknown_eff_stone_2" Format="ia8" Width="32" Height="32" Offset="0x28290"/>
|
||||
<Texture Name="gUnknownEffStone3Tex" OutName="unknown_eff_stone_3" Format="ia8" Width="32" Height="32" Offset="0x28690"/>
|
||||
<Texture Name="gUnknownEffStone4Tex" OutName="unknown_eff_stone_4" Format="ia8" Width="32" Height="32" Offset="0x28A90"/>
|
||||
<Texture Name="gUnknownEffStone5Tex" OutName="unknown_eff_stone_5" Format="ia8" Width="32" Height="32" Offset="0x28E90"/>
|
||||
<Texture Name="gUnknownEffStone6Tex" OutName="unknown_eff_stone_6" Format="ia8" Width="32" Height="32" Offset="0x29290"/>
|
||||
<Texture Name="gUnknownEffStone7Tex" OutName="unknown_eff_stone_7" Format="ia8" Width="32" Height="32" Offset="0x29690"/>
|
||||
<Texture Name="gUnknownEffStone8Tex" OutName="unknown_eff_stone_8" Format="ia8" Width="32" Height="32" Offset="0x29A90"/>
|
||||
<DList Name="gUnknownEffStoneDL" Offset="0x29E90"/>
|
||||
<Texture Name="gEffLightning1Tex" OutName="eff_lightning_1" Format="i8" Width="16" Height="96" Offset="0x29F30"/>
|
||||
<Texture Name="gEffLightning2Tex" OutName="eff_lightning_2" Format="i8" Width="16" Height="96" Offset="0x2A530"/>
|
||||
<Texture Name="gEffLightning3Tex" OutName="eff_lightning_3" Format="i8" Width="16" Height="96" Offset="0x2AB30"/>
|
||||
<Texture Name="gEffLightning4Tex" OutName="eff_lightning_4" Format="i8" Width="16" Height="96" Offset="0x2B130"/>
|
||||
<Texture Name="gEffLightning5Tex" OutName="eff_lightning_5" Format="i8" Width="16" Height="96" Offset="0x2B730"/>
|
||||
<Texture Name="gEffLightning6Tex" OutName="eff_lightning_6" Format="i8" Width="16" Height="96" Offset="0x2BD30"/>
|
||||
<Texture Name="gEffLightning7Tex" OutName="eff_lightning_7" Format="i8" Width="16" Height="96" Offset="0x2C330"/>
|
||||
<Texture Name="gEffLightning8Tex" OutName="eff_lightning_8" Format="i8" Width="16" Height="96" Offset="0x2C930"/>
|
||||
<DList Name="gEffLightningDL" Offset="0x2CF30"/>
|
||||
<Texture Name="gEffEnemyDeathFlame1Tex" OutName="eff_enemy_death_flame_1" Format="i8" Width="32" Height="64" Offset="0x2CFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame2Tex" OutName="eff_enemy_death_flame_2" Format="i8" Width="32" Height="64" Offset="0x2D7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame3Tex" OutName="eff_enemy_death_flame_3" Format="i8" Width="32" Height="64" Offset="0x2DFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame4Tex" OutName="eff_enemy_death_flame_4" Format="i8" Width="32" Height="64" Offset="0x2E7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame5Tex" OutName="eff_enemy_death_flame_5" Format="i8" Width="32" Height="64" Offset="0x2EFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame6Tex" OutName="eff_enemy_death_flame_6" Format="i8" Width="32" Height="64" Offset="0x2F7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame7Tex" OutName="eff_enemy_death_flame_7" Format="i8" Width="32" Height="64" Offset="0x2FFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame8Tex" OutName="eff_enemy_death_flame_8" Format="i8" Width="32" Height="64" Offset="0x307E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame9Tex" OutName="eff_enemy_death_flame_9" Format="i8" Width="32" Height="64" Offset="0x30FE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame10Tex" OutName="eff_enemy_death_flame_10" Format="i8" Width="32" Height="64" Offset="0x317E0"/>
|
||||
<DList Name="gEffEnemyDeathFlameDL" Offset="0x31FE0"/>
|
||||
<Texture Name="gEffUnknown9Tex" OutName="eff_unknown_9" Format="i8" Width="32" Height="32" Offset="0x32090"/>
|
||||
<Texture Name="gEffUnknown10Tex" OutName="eff_unknown_10" Format="i8" Width="32" Height="32" Offset="0x32490"/>
|
||||
<Texture Name="gEffUnknown11Tex" OutName="eff_unknown_11" Format="i8" Width="32" Height="32" Offset="0x32890"/>
|
||||
<Texture Name="gEffUnknown12Tex" OutName="eff_unknown_12" Format="i8" Width="32" Height="32" Offset="0x32C90"/>
|
||||
<!-- This is a duplicate texture to accound for authentic texture overflowing -->
|
||||
<!-- ZAPDTODO: It is set to an offset position -2 of the actual value as ZAPD does not permit
|
||||
duplicate offset values -->
|
||||
<Texture Name="gEffUnknown12OverflowTex" OutName="eff_unknown_12_overflow" Format="ia16" Width="32" Height="32" Offset="0x32C8E"/>
|
||||
<Texture Name="gUnknownWoodBoardTex" OutName="unknown_wood_board" Format="i8" Width="32" Height="32" Offset="0x33090"/>
|
||||
<DList Name="gEffIceFragment1DL" Offset="0x33720"/>
|
||||
<DList Name="gEffIceFragment2DL" Offset="0x33818"/>
|
||||
<DList Name="gEffIceFragment3DL" Offset="0x33EE0"/>
|
||||
<Animation Name="gBugCrawlAnim" Offset="0x341FC"/>
|
||||
<DList Name="gBugLimb1DL" Offset="0x34210"/>
|
||||
<DList Name="gBugLimb1WrapperDL" Offset="0x342B0"/>
|
||||
<DList Name="gBugLimb1WrapperWrapperDL" Offset="0x342C0"/>
|
||||
<DList Name="gBugLimb2DL" Offset="0x34300"/>
|
||||
<DList Name="gBugLimb2WrapperDL" Offset="0x343A0"/>
|
||||
<DList Name="gBugLimb2WrapperWrapperDL" Offset="0x343B0"/>
|
||||
<DList Name="gBugLimb3DL" Offset="0x343F0"/>
|
||||
<DList Name="gBugLimb3WrapperDL" Offset="0x34490"/>
|
||||
<DList Name="gBugLimb3WrapperWrapperDL" Offset="0x344A0"/>
|
||||
<DList Name="gBugLimb4DL" Offset="0x344E0"/>
|
||||
<DList Name="gBugLimb4WrapperDL" Offset="0x34580"/>
|
||||
<DList Name="gBugLimb4WrapperWrapperDL" Offset="0x34590"/>
|
||||
<DList Name="gBugLimb5DL" Offset="0x345D0"/>
|
||||
<DList Name="gBugLimb5WrapperDL" Offset="0x34670"/>
|
||||
<DList Name="gBugLimb5WrapperWrapperDL" Offset="0x34680"/>
|
||||
<DList Name="gBugLimb6DL" Offset="0x346C0"/>
|
||||
<DList Name="gBugLimb6WrapperDL" Offset="0x34760"/>
|
||||
<DList Name="gBugLimb6WrapperWrapperDL" Offset="0x34770"/>
|
||||
<DList Name="gBugLimb7DL" Offset="0x347B0"/>
|
||||
<DList Name="gBugLimb7WrapperDL" Offset="0x34850"/>
|
||||
<DList Name="gBugLimb7WrapperWrapperDL" Offset="0x34860"/>
|
||||
<DList Name="gBugLimb8DL" Offset="0x348A0"/>
|
||||
<DList Name="gBugLimb8WrapperDL" Offset="0x34940"/>
|
||||
<DList Name="gBugLimb8WrapperWrapperDL" Offset="0x34950"/>
|
||||
<DList Name="gBugLimb9DL" Offset="0x34990"/>
|
||||
<DList Name="gBugLimb9WrapperDL" Offset="0x34A40"/>
|
||||
<DList Name="gBugLimb9WrapperWrapperDL" Offset="0x34A50"/>
|
||||
<Skeleton Name="gBugSkel" Type="Normal" LimbType="Standard" Offset="0x35590"/>
|
||||
<Texture Name="gBugBodyTex" OutName="bug_body" Format="rgba16" Width="16" Height="64" Offset="0x34B20"/>
|
||||
<Texture Name="gBugLegTex" OutName="bug_leg" Format="rgba16" Width="32" Height="4" Offset="0x35320"/>
|
||||
<DList Name="gCuttableShrubStalkDL" Offset="0x355E0"/>
|
||||
<DList Name="gCuttableShrubTipDL" Offset="0x356A0"/>
|
||||
<Texture Name="gCuttableShrubLeafTFragmentTex" OutName="cuttable_shrub_leaf_fragment" Format="rgba16" Width="32" Height="32" Offset="0x35730"/>
|
||||
<Texture Name="gCuttableShrubTex" OutName="cuttanble_shrub" Format="rgba16" Width="32" Height="32" Offset="0x35F30"/>
|
||||
<Texture Name="gLensFlareCircleTex" OutName="lens_flare_circle" Format="i4" Width="64" Height="64" Offset="0x36730"/>
|
||||
<Texture Name="gLensFlareRingTex" OutName="lens_flare_ring" Format="i4" Width="64" Height="64" Offset="0x36F30"/>
|
||||
<DList Name="gLensFlareCircleDL" Offset="0x37730"/>
|
||||
<DList Name="gLensFlareRingDL" Offset="0x37798"/>
|
||||
<DList Name="gEffSparklesDL" Offset="0x37880"/>
|
||||
<Texture Name="gEffSparklesTex" OutName="eff_sparkles" Format="i4" Width="16" Height="16" Offset="0x378E0"/>
|
||||
<Texture Name="gEffUnknown13Tex" OutName="eff_unknown_tex_13" Format="i8" Width="16" Height="32" Offset="0x37960"/>
|
||||
<Texture Name="gEffUnknown14Tex" OutName="eff_unknown_tex_14" Format="i8" Width="16" Height="32" Offset="0x37B60"/>
|
||||
<DList Name="gHoverBootsCircleDL" Offset="0x37E30"/>
|
||||
<Texture Name="gMoonTex" OutName="moon" Format="ia8" Width="64" Height="64" Offset="0x37F00"/>
|
||||
<DList Name="gMoonDL" Offset="0x38F00"/>
|
||||
<Texture Name="gUnknownCircle6Tex" OutName="unknown_circle_6" Format="i8" Width="32" Height="32" Offset="0x38FB0"/>
|
||||
<Collision Name="gLargerCubeCol" Offset="0x394B0"/> <!-- unused in game -->
|
||||
<DList Name="gLiftableRockDL" Offset="0x39660"/>
|
||||
|
||||
<!-- unused in game -->
|
||||
<DList Name="gUnusedRockRectangularPrism1DL" Offset="0x39890"/>
|
||||
<Collision Name="gWideTallBlockCol" Offset="0x39A48"/>
|
||||
<DList Name="gFlatBlockDL" Offset="0x39C00"/>
|
||||
<Collision Name="gTallBlockCol" Offset="0x39DC0"/>
|
||||
<DList Name="gUnusedRockRectangularPrism3DL" Offset="0x39F70"/>
|
||||
<Collision Name="gSmallerFlatBlockCol" Offset="0x3A120"/>
|
||||
<DList Name="gFlatRotBlockDL" Offset="0x3A2D0"/>
|
||||
<Collision Name="gLargerFlatBlockCol" Offset="0x3A480"/>
|
||||
<DList Name="gSmallCubeDL" Offset="0x3A630"/>
|
||||
<Collision Name="gSmallerCubeCol" Offset="0x3A7F0"/>
|
||||
<DList Name="gTreeStumpDL" Offset="0x3A9B0"/>
|
||||
<DList Name="gGrassBladesDL" Offset="0x3AB80"/>
|
||||
|
||||
<Texture Name="gHeartShapeTex" OutName="heart_shape" Format="i8" Width="16" Height="16" Offset="0x3AC30"/>
|
||||
<DList Name="gHeartPieceInteriorDL" Offset="0x3B030"/>
|
||||
<DList Name="gHeartPieceExteriorDL" Offset="0x3BBA0"/>
|
||||
<DList Name="gHeartContainerInteriorDL" Offset="0x3BCD8"/>
|
||||
<DList Name="gSignRectangularDL" Offset="0x3C050"/>
|
||||
<DList Name="gSignDirectionalDL" Offset="0x3C5B0"/>
|
||||
<Texture Name="gDropArrows2Tex" OutName="drop_arrows_2" Format="rgba16" Width="32" Height="32" Offset="0x3C870"/>
|
||||
<Texture Name="gDropArrows1Tex" OutName="drop_arrows_1" Format="rgba16" Width="32" Height="32" Offset="0x3D070"/>
|
||||
<Texture Name="gDropArrows3Tex" OutName="drop_arrows_3" Format="rgba16" Width="32" Height="32" Offset="0x3D870"/>
|
||||
<Texture Name="gDropBombTex" OutName="drop_bomb" Format="rgba16" Width="32" Height="32" Offset="0x3E070"/>
|
||||
<Texture Name="gDropRecoveryHeartTex" OutName="drop_recovery_heart" Format="rgba16" Width="32" Height="32" Offset="0x3E870"/>
|
||||
<DList Name="gItemDropDL" Offset="0x3F070"/>
|
||||
<Texture Name="gDropKeySmallTex" OutName="drop_key_small" Format="rgba16" Width="32" Height="32" Offset="0x3F140"/>
|
||||
<Texture Name="gDropMagicSmallTex" OutName="drop_magic_small" Format="rgba16" Width="32" Height="32" Offset="0x3F940"/>
|
||||
<Texture Name="gDropDekuNutTex" OutName="drop_deku_nut" Format="rgba16" Width="32" Height="32" Offset="0x40140"/>
|
||||
<Texture Name="gDropDekuSeedsTex" OutName="drop_deku_seeds" Format="rgba16" Width="32" Height="32" Offset="0x40940"/>
|
||||
<Texture Name="gDropDekuStickTex" OutName="drop_deku_stick" Format="rgba16" Width="32" Height="32" Offset="0x41140"/>
|
||||
<Texture Name="gDropMagicLargeTex" OutName="drop_magic_large" Format="rgba16" Width="32" Height="32" Offset="0x41940"/>
|
||||
<Texture Name="gRupeeGreenTex" OutName="rupee_green" Format="rgba16" Width="4" Height="4" Offset="0x42140"/>
|
||||
<Texture Name="gRupeeBlueTex" OutName="rupee_blue" Format="rgba16" Width="4" Height="4" Offset="0x42160"/>
|
||||
<Texture Name="gRupeeRedTex" OutName="rupee_red" Format="rgba16" Width="4" Height="4" Offset="0x42180"/>
|
||||
<Texture Name="gRupeePinkTex" OutName="rupee_pink" Format="rgba16" Width="4" Height="4" Offset="0x421C0"/>
|
||||
<Texture Name="gRupeeOrangeTex" OutName="rupee_orange" Format="rgba16" Width="4" Height="4" Offset="0x421A0"/>
|
||||
<Texture Name="gRupeeSilverTex" OutName="rupee_silver" Format="rgba16" Width="4" Height="4" Offset="0x421E0"/>
|
||||
<DList Name="gRupeeDL" Offset="0x42440"/>
|
||||
<Texture Name="gRupeeLightRedTex" OutName="rupee_light_red" Format="rgba16" Width="4" Height="4" Offset="0x42510"/>
|
||||
<Texture Name="gUnknownStone1Tex" OutName="unknown_stone_1" Format="rgba16" Width="32" Height="32" Offset="0x42530"/>
|
||||
<Texture Name="gUnknownStone2Tex" OutName="unknown_stone_2" Format="rgba16" Width="32" Height="32" Offset="0x42D30"/>
|
||||
<Texture Name="gUnusedTreeStumpTopTex" OutName="unused_tree_stump_top" Format="rgba16" Width="32" Height="32" Offset="0x43530"/>
|
||||
<Texture Name="gUnusedTreeStumpBarkTex" OutName="unused_tree_stump_bark" Format="rgba16" Width="32" Height="32" Offset="0x43D30"/>
|
||||
<Texture Name="gUnusedGrassBladesTex" OutName="unused_grass_blades" Format="rgba16" Width="64" Height="32" Offset="0x44530"/>
|
||||
<Texture Name="gUnusedStoneHookshotTargetTex" OutName="unused_stone_hookshot_target" Format="rgba16" Width="32" Height="32" Offset="0x45530"/>
|
||||
<Texture Name="gUnknownStone3Tex" OutName="unknown_stone_3" Format="rgba16" Width="32" Height="32" Offset="0x45D30"/>
|
||||
<Texture Name="gSignRectangularSideTex" OutName="sign_rectangular_side" Format="rgba16" Width="32" Height="16" Offset="0x46530"/>
|
||||
<Texture Name="gSignRectangularFrontTex" OutName="sign_rectangular_front" Format="rgba16" Width="32" Height="16" Offset="0x46930"/>
|
||||
<Texture Name="gSignPostWoodTex" OutName="sign_post_wood" Format="rgba16" Width="64" Height="8" Offset="0x46D30"/>
|
||||
<Texture Name="gSignLetteringTex" OutName="sign_lettering" Format="rgba16" Width="64" Height="32" Offset="0x47130"/>
|
||||
<DList Name="gRaindropDL" Offset="0x48160"/>
|
||||
<DList Name="gFootShadowDL" Offset="0x48180"/>
|
||||
<Texture Name="gFootShadowTex" OutName="footprint_shadow" Format="ia16" Width="32" Height="64" Offset="0x48210"/>
|
||||
<DList Name="gCircleShadowDL" Offset="0x49210"/>
|
||||
<Texture Name="gCircleShadowTex" OutName="circular_shadow" Format="ia16" Width="32" Height="32" Offset="0x49290"/>
|
||||
<DList Name="gHorseShadowDL" Offset="0x49AD0"/>
|
||||
<Texture Name="gHorseShadowTex" OutName="horse_shadow" Format="i8" Width="16" Height="64" Offset="0x49B20"/>
|
||||
<DList Name="gDungeonDoorDL" Offset="0x49FE0"/>
|
||||
<Texture Name="gDoorMetalBarsTex" OutName="door_metal_bars" Format="ia8" Width="32" Height="128" Offset="0x4A090"/>
|
||||
<DList Name="gDoorMetalBarsDL" Offset="0x4B0D0"/>
|
||||
<Texture Name="gGenericDungeonDoorTex" OutName="generic_dungeon_door" Format="rgba16" Width="32" Height="64" Offset="0x4B160"/>
|
||||
<Texture Name="gSun1Tex" OutName="sun" Format="i4" Width="64" Height="64" Offset="0x4C160"/>
|
||||
<Texture Name="gSunEvening1Tex" OutName="sun_evening" Format="i4" Width="64" Height="64" Offset="0x4C960"/>
|
||||
<DList Name="gKokiriDustMoteMaterialDL" Offset="0x4D160"/>
|
||||
<DList Name="gKokiriDustMoteModelDL" Offset="0x4D1A8"/>
|
||||
<DList Name="gSunDL" Offset="0x4D1C0"/>
|
||||
<DList Name="gZTargetLockOnTriangleDL" Offset="0x4D450"/>
|
||||
<DList Name="gEffFire1DL" Offset="0x4D4E0"/>
|
||||
<DList Name="gEffFire2DL" Offset="0x4D5A0"/>
|
||||
<Texture Name="gDecorativeFlameMaskTex" OutName="eff_fire_mask" Format="i4" Width="32" Height="128" Offset="0x4D660"/>
|
||||
<Texture Name="gDecorativeFlameTex" OutName="eff_fire" Format="i8" Width="32" Height="64" Offset="0x4DE60"/>
|
||||
<DList Name="gUnusedUnknownShape1DL" Offset="0x4F2B0"/>
|
||||
<DList Name="gUnusedUnknownShape1RefDL" Offset="0x4F630"/>
|
||||
<DList Name="gUnusedUnknownShape2DL" Offset="0x502E0"/>
|
||||
<DList Name="gUnusedUnknownShape2RefDL" Offset="0x50600"/>
|
||||
<DList Name="gUnusedUnknownShape3DL" Offset="0x51280"/>
|
||||
<DList Name="gUnusedUnknownShape3RefDL" Offset="0x51598"/>
|
||||
<Texture Name="gUnusedUpsideDownZeldaTex" OutName="upside_down_zelda" Format="i8" Width="64" Height="32" Offset="0x515B0"/>
|
||||
<Texture Name="gDust1Tex" OutName="dust_1" Format="i8" Width="32" Height="32" Offset="0x51DB0"/>
|
||||
<Texture Name="gDust2Tex" OutName="dust_2" Format="i8" Width="32" Height="32" Offset="0x521B0"/>
|
||||
<Texture Name="gDust3Tex" OutName="dust_3" Format="i8" Width="32" Height="32" Offset="0x525B0"/>
|
||||
<Texture Name="gDust4Tex" OutName="dust_4" Format="i8" Width="32" Height="32" Offset="0x529B0"/>
|
||||
<Texture Name="gDust5Tex" OutName="dust_5" Format="i8" Width="32" Height="32" Offset="0x52DB0"/>
|
||||
<Texture Name="gDust6Tex" OutName="dust_6" Format="i8" Width="32" Height="32" Offset="0x531B0"/>
|
||||
<Texture Name="gDust7Tex" OutName="dust_7" Format="i8" Width="32" Height="32" Offset="0x535B0"/>
|
||||
<Texture Name="gDust8Tex" OutName="dust_8" Format="i8" Width="32" Height="32" Offset="0x539B0"/>
|
||||
<Texture Name="gCircleGlowLTex" OutName="circle_glow_l" Format="i8" Width="32" Height="64" Offset="0x53DB0"/>
|
||||
<Texture Name="gCircleGlowRTex" OutName="circle_glow_r" Format="i8" Width="32" Height="64" Offset="0x545B0"/>
|
||||
<Texture Name="gCircleGlowSLTex" OutName="circle_glow_sl" Format="i8" Width="32" Height="64" Offset="0x54DB0"/>
|
||||
<Texture Name="gCircleGlowSRTex" OutName="circle_glow_sr" Format="i8" Width="32" Height="64" Offset="0x555B0"/>
|
||||
<Texture Name="gEffBubble1Tex" OutName="eff_bubble_1" Format="i8" Width="16" Height="16" Offset="0x55DB0"/>
|
||||
<Texture Name="gEffBubble2Tex" OutName="eff_bubble_2" Format="i8" Width="16" Height="16" Offset="0x55EB0"/>
|
||||
<Texture Name="gEffSpark1Tex" OutName="eff_spark_1" Format="i4" Width="32" Height="32" Offset="0x55FB0"/>
|
||||
<Texture Name="gEffSpark2Tex" OutName="eff_spark_2" Format="i4" Width="32" Height="32" Offset="0x561B0"/>
|
||||
<Texture Name="gEffSpark3Tex" OutName="eff_spark_3" Format="i4" Width="32" Height="32" Offset="0x563B0"/>
|
||||
<Texture Name="gEffSpark4Tex" OutName="eff_spark_4" Format="i4" Width="32" Height="32" Offset="0x565B0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,37 @@
|
||||
<Root>
|
||||
<File Name="object_Bb" Segment="6">
|
||||
<Animation Name="object_Bb_Anim_000184" Offset="0x184"/>
|
||||
<Animation Name="object_Bb_Anim_0002AC" Offset="0x2AC"/>
|
||||
<Animation Name="object_Bb_Anim_000444" Offset="0x444"/>
|
||||
<DList Name="object_Bb_DL_000C20" Offset="0xC20"/>
|
||||
<DList Name="object_Bb_DL_000CB0" Offset="0xCB0"/>
|
||||
<DList Name="object_Bb_DL_000D40" Offset="0xD40"/>
|
||||
<DList Name="object_Bb_DL_000E08" Offset="0xE08"/>
|
||||
<DList Name="object_Bb_DL_001100" Offset="0x1100"/>
|
||||
<DList Name="object_Bb_DL_001190" Offset="0x1190"/>
|
||||
<Texture Name="object_Bb_Tex_001220" OutName="tex_00001220" Format="rgba16" Width="16" Height="16" Offset="0x1220"/>
|
||||
<Texture Name="object_Bb_Tex_001420" OutName="tex_00001420" Format="rgba16" Width="8" Height="8" Offset="0x1420"/>
|
||||
<Texture Name="object_Bb_Tex_0014A0" OutName="tex_000014A0" Format="rgba16" Width="4" Height="4" Offset="0x14A0"/>
|
||||
<Texture Name="object_Bb_Tex_0014C0" OutName="tex_000014C0" Format="rgba16" Width="8" Height="8" Offset="0x14C0"/>
|
||||
<Texture Name="object_Bb_Tex_001540" OutName="tex_00001540" Format="rgba16" Width="8" Height="8" Offset="0x1540"/>
|
||||
<Texture Name="object_Bb_Tex_0015C0" OutName="tex_000015C0" Format="rgba16" Width="8" Height="8" Offset="0x15C0"/>
|
||||
<Texture Name="object_Bb_Tex_001640" OutName="tex_00001640" Format="rgba16" Width="16" Height="8" Offset="0x1640"/>
|
||||
<Texture Name="object_Bb_Tex_001740" OutName="tex_00001740" Format="rgba16" Width="16" Height="16" Offset="0x1740"/>
|
||||
<Limb Name="object_Bb_Limb_001940" LimbType="Standard" Offset="0x1940"/>
|
||||
<Limb Name="object_Bb_Limb_00194C" LimbType="Standard" Offset="0x194C"/>
|
||||
<Limb Name="object_Bb_Limb_001958" LimbType="Standard" Offset="0x1958"/>
|
||||
<Limb Name="object_Bb_Limb_001964" LimbType="Standard" Offset="0x1964"/>
|
||||
<Limb Name="object_Bb_Limb_001970" LimbType="Standard" Offset="0x1970"/>
|
||||
<Limb Name="object_Bb_Limb_00197C" LimbType="Standard" Offset="0x197C"/>
|
||||
<Limb Name="object_Bb_Limb_001988" LimbType="Standard" Offset="0x1988"/>
|
||||
<Limb Name="object_Bb_Limb_001994" LimbType="Standard" Offset="0x1994"/>
|
||||
<Limb Name="object_Bb_Limb_0019A0" LimbType="Standard" Offset="0x19A0"/>
|
||||
<Limb Name="object_Bb_Limb_0019AC" LimbType="Standard" Offset="0x19AC"/>
|
||||
<Limb Name="object_Bb_Limb_0019B8" LimbType="Standard" Offset="0x19B8"/>
|
||||
<Limb Name="object_Bb_Limb_0019C4" LimbType="Standard" Offset="0x19C4"/>
|
||||
<Limb Name="object_Bb_Limb_0019D0" LimbType="Standard" Offset="0x19D0"/>
|
||||
<Limb Name="object_Bb_Limb_0019DC" LimbType="Standard" Offset="0x19DC"/>
|
||||
<Limb Name="object_Bb_Limb_0019E8" LimbType="Standard" Offset="0x19E8"/>
|
||||
<Skeleton Name="object_Bb_Skel_001A30" Type="Normal" LimbType="Standard" Offset="0x1A30"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,61 @@
|
||||
<Root>
|
||||
<File Name="object_ahg" Segment="6">
|
||||
<!-- The textures used by these limbs aren't 64-bit aligned -->
|
||||
<Limb Name="object_ahg_Limb_000000" LimbType="Standard" Offset="0x0"/>
|
||||
<Limb Name="object_ahg_Limb_00000C" LimbType="Standard" Offset="0xC"/>
|
||||
<Limb Name="object_ahg_Limb_000018" LimbType="Standard" Offset="0x18"/>
|
||||
<Limb Name="object_ahg_Limb_000024" LimbType="Standard" Offset="0x24"/>
|
||||
<Limb Name="object_ahg_Limb_000030" LimbType="Standard" Offset="0x30"/>
|
||||
<Limb Name="object_ahg_Limb_00003C" LimbType="Standard" Offset="0x3C"/>
|
||||
<Limb Name="object_ahg_Limb_000048" LimbType="Standard" Offset="0x48"/>
|
||||
<Limb Name="object_ahg_Limb_000054" LimbType="Standard" Offset="0x54"/>
|
||||
<Limb Name="object_ahg_Limb_000060" LimbType="Standard" Offset="0x60"/>
|
||||
<Limb Name="object_ahg_Limb_00006C" LimbType="Standard" Offset="0x6C"/>
|
||||
<Limb Name="object_ahg_Limb_000078" LimbType="Standard" Offset="0x78"/>
|
||||
<Limb Name="object_ahg_Limb_000084" LimbType="Standard" Offset="0x84"/>
|
||||
<Limb Name="object_ahg_Limb_000090" LimbType="Standard" Offset="0x90"/>
|
||||
<Limb Name="object_ahg_Limb_00009C" LimbType="Standard" Offset="0x9C"/>
|
||||
<Limb Name="object_ahg_Limb_0000A8" LimbType="Standard" Offset="0xA8"/>
|
||||
|
||||
<Skeleton Name="object_ahg_Skel_0000F0" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
|
||||
<!-- 32-bit aligned textures. -->
|
||||
<Texture Name="object_ahg_TLUT_0000FC" OutName="tlut_000000FC" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_0002FC" OutName="tex_000002FC" Format="ci8" Width="16" Height="16" Offset="0x2FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_0003FC" OutName="tex_000003FC" Format="ci8" Width="16" Height="16" Offset="0x3FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_0004FC" OutName="tex_000004FC" Format="ci8" Width="8" Height="8" Offset="0x4FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_00053C" OutName="tex_0000053C" Format="ci8" Width="8" Height="8" Offset="0x53C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_00057C" OutName="tex_0000057C" Format="ci8" Width="16" Height="16" Offset="0x57C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_00067C" OutName="tex_0000067C" Format="ci8" Width="16" Height="16" Offset="0x67C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_00077C" OutName="tex_0000077C" Format="ci8" Width="16" Height="16" Offset="0x77C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_00087C" OutName="tex_0000087C" Format="ci8" Width="16" Height="16" Offset="0x87C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_00097C" OutName="tex_0000097C" Format="i8" Width="8" Height="8" Offset="0x97C"/>
|
||||
<Texture Name="object_ahg_Tex_0009BC" OutName="tex_000009BC" Format="i8" Width="8" Height="8" Offset="0x9BC"/>
|
||||
<Texture Name="object_ahg_Tex_0009FC" OutName="tex_000009FC" Format="ci8" Width="32" Height="16" Offset="0x9FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_ahg_Tex_000BFC" OutName="tex_00000BFC" Format="ci8" Width="16" Height="16" Offset="0xBFC" TlutOffset="0xFC"/>
|
||||
|
||||
<DList Name="object_ahg_DL_0030F0" Offset="0x30F0"/>
|
||||
<DList Name="object_ahg_DL_003500" Offset="0x3500"/>
|
||||
<DList Name="object_ahg_DL_003670" Offset="0x3670"/>
|
||||
<DList Name="object_ahg_DL_0037A0" Offset="0x37A0"/>
|
||||
<DList Name="object_ahg_DL_0038D8" Offset="0x38D8"/>
|
||||
<DList Name="object_ahg_DL_003A48" Offset="0x3A48"/>
|
||||
<DList Name="object_ahg_DL_003B78" Offset="0x3B78"/>
|
||||
<DList Name="object_ahg_DL_003CB0" Offset="0x3CB0"/>
|
||||
<DList Name="object_ahg_DL_003ED8" Offset="0x3ED8"/>
|
||||
<DList Name="object_ahg_DL_004018" Offset="0x4018"/>
|
||||
<DList Name="object_ahg_DL_004148" Offset="0x4148"/>
|
||||
<DList Name="object_ahg_DL_004280" Offset="0x4280"/>
|
||||
<DList Name="object_ahg_DL_0043C0" Offset="0x43C0"/>
|
||||
<DList Name="object_ahg_DL_0044F0" Offset="0x44F0"/>
|
||||
<DList Name="object_ahg_DL_004628" Offset="0x4628"/>
|
||||
|
||||
<Texture Name="object_ahg_TLUT_0047C8" OutName="tlut_000047C8" Format="rgba16" Width="16" Height="12" Offset="0x47C8"/>
|
||||
<Texture Name="object_ahg_Tex_004948" OutName="tex_00004948" Format="ci8" Width="8" Height="8" Offset="0x4948" TlutOffset="0x47C8"/>
|
||||
<Texture Name="object_ahg_Tex_004988" OutName="tex_00004988" Format="ci8" Width="32" Height="16" Offset="0x4988" TlutOffset="0x47C8"/>
|
||||
<Texture Name="object_ahg_Tex_004B88" OutName="tex_00004B88" Format="ci8" Width="16" Height="16" Offset="0x4B88" TlutOffset="0x47C8"/>
|
||||
<Texture Name="object_ahg_Tex_004C88" OutName="tex_00004C88" Format="ci8" Width="8" Height="16" Offset="0x4C88" TlutOffset="0x47C8"/>
|
||||
<DList Name="object_ahg_DL_005508" Offset="0x5508"/>
|
||||
<DList Name="object_ahg_DL_005728" Offset="0x5728"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,22 @@
|
||||
<Root>
|
||||
<File Name="object_am" Segment="6">
|
||||
<Texture Name="object_amTex_002638" OutName="object_amTex_002638" Format="i4" Width="32" Height="32" Offset="0x2638" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_002838" OutName="object_amTex_002838" Format="i4" Width="16" Height="32" Offset="0x2838" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_002938" OutName="object_amTex_002938" Format="rgba16" Width="16" Height="32" Offset="0x2938" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_002D38" OutName="object_amTex_002D38" Format="i4" Width="16" Height="32" Offset="0x2D38" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_002E38" OutName="object_amTex_002E38" Format="i4" Width="32" Height="32" Offset="0x2E38" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_003038" OutName="object_amTex_003038" Format="i4" Width="32" Height="32" Offset="0x3038" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_003238" OutName="object_amTex_003238" Format="rgba16" Width="32" Height="32" Offset="0x3238" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_003A38" OutName="object_amTex_003A38" Format="rgba16" Width="16" Height="16" Offset="0x3A38" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_003C38" OutName="object_amTex_003C38" Format="rgba16" Width="32" Height="32" Offset="0x3C38" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_004438" OutName="object_amTex_004438" Format="rgba16" Width="32" Height="32" Offset="0x4438" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_004C38" OutName="object_amTex_004C38" Format="rgba16" Width="32" Height="32" Offset="0x4C38" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_005438" OutName="object_amTex_005438" Format="i4" Width="16" Height="8" Offset="0x5438" AddedByScript="true"/>
|
||||
<Texture Name="object_amTex_005478" OutName="object_amTex_005478" Format="rgba16" Width="16" Height="32" Offset="0x5478" AddedByScript="true"/>
|
||||
<Skeleton Name="gArmosSkel" Type="Normal" LimbType="Standard" Offset="0x5948"/>
|
||||
<Animation Name="gArmosRicochetAnim" Offset="0x33C"/>
|
||||
<Animation Name="gArmosHopAnim" Offset="0x238"/>
|
||||
<Animation Name="gArmosDamagedAnim" Offset="0x5B3C"/>
|
||||
<Collision Name="gArmosCol" Offset="0x118"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,59 @@
|
||||
<Root>
|
||||
<File Name="object_ane" Segment="6">
|
||||
<!-- Cucco Lady Skeleton -->
|
||||
<Skeleton Name="gCuccoLadySkel" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
|
||||
<!-- Cucco Lady Skeleton Limbs -->
|
||||
<Limb Name="gCuccoLadyRootLimb" LimbType="Standard" Offset="0x000"/>
|
||||
<Limb Name="gCuccoLadyLimb_00C" LimbType="Standard" Offset="0x00C"/>
|
||||
<Limb Name="gCuccoLadyLimb_018" LimbType="Standard" Offset="0x018"/>
|
||||
<Limb Name="gCuccoLadyLimb_024" LimbType="Standard" Offset="0x024"/>
|
||||
<Limb Name="gCuccoLadyLimb_030" LimbType="Standard" Offset="0x030"/>
|
||||
<Limb Name="gCuccoLadyLimb_03C" LimbType="Standard" Offset="0x03C"/>
|
||||
<Limb Name="gCuccoLadyLimb_048" LimbType="Standard" Offset="0x048"/>
|
||||
<Limb Name="gCuccoLadyTorsoLimb" LimbType="Standard" Offset="0x054"/>
|
||||
<Limb Name="gCuccoLadyLimb_060" LimbType="Standard" Offset="0x060"/>
|
||||
<Limb Name="gCuccoLadyLimb_06C" LimbType="Standard" Offset="0x06C"/>
|
||||
<Limb Name="gCuccoLadyLimb_078" LimbType="Standard" Offset="0x078"/>
|
||||
<Limb Name="gCuccoLadyLimb_084" LimbType="Standard" Offset="0x084"/>
|
||||
<Limb Name="gCuccoLadyLimb_090" LimbType="Standard" Offset="0x090"/>
|
||||
<Limb Name="gCuccoLadyLimb_09C" LimbType="Standard" Offset="0x09C"/>
|
||||
<Limb Name="gCuccoLadyHeadLimb" LimbType="Standard" Offset="0x0A8"/>
|
||||
|
||||
<!-- Cucco Lady Limb DisplayLists -->
|
||||
<DList Name="gCuccoLadyDressDL" Offset="0x6DF0"/>
|
||||
<DList Name="gCuccoLadyDL_6D20" Offset="0x6D20"/>
|
||||
<DList Name="gCuccoLadyDL_6C38" Offset="0x6C38"/>
|
||||
<DList Name="gCuccoLadyShoe1DL" Offset="0x69B0"/>
|
||||
<DList Name="gCuccoLadyDL_68E0" Offset="0x68E0"/>
|
||||
<DList Name="gCuccoLadyDL_67F8" Offset="0x67F8"/>
|
||||
<DList Name="gCuccoLadyShoe2DL" Offset="0x6570"/>
|
||||
<DList Name="gCuccoLadyTorsoDL" Offset="0x6280"/>
|
||||
<DList Name="gCuccoLadyDL_6148" Offset="0x6148"/>
|
||||
<DList Name="gCuccoLadyDL_6018" Offset="0x6018"/>
|
||||
<DList Name="gCuccoLadyDL_5E28" Offset="0x5E28"/>
|
||||
<DList Name="gCuccoLadyDL_5CF0" Offset="0x5CF0"/>
|
||||
<DList Name="gCuccoLadyDL_5BC0" Offset="0x5BC0"/>
|
||||
<DList Name="gCuccoLadyDL_59D0" Offset="0x59D0"/>
|
||||
<DList Name="gCuccoLadyHeadDL" Offset="0x54D8"/>
|
||||
|
||||
<!-- Palettes -->
|
||||
<Texture Name="gCuccoLadyTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x0108"/>
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gCuccoLadyHairTex" OutName="hair" Format="ci8" Width="8" Height="16" Offset="0x0308" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyTex_0388" OutName="tex_0388" Format="ci8" Width="8" Height="8" Offset="0x0388" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyEarTex" OutName="ear" Format="ci8" Width="16" Height="16" Offset="0x03C8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyMouthTex" OutName="mouth" Format="rgba16" Width="32" Height="16" Offset="0x04C8"/>
|
||||
<Texture Name="gCuccoLadyBackOfHandTex" OutName="back_of_hand" Format="ci8" Width="16" Height="16" Offset="0x20C8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadySleeveTex" OutName="sleeve" Format="ci8" Width="8" Height="16" Offset="0x21C8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyShirtButtonTex" OutName="shirt_button" Format="ci8" Width="8" Height="8" Offset="0x2248" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadyWaistTex" OutName="waist" Format="ci8" Width="16" Height="16" Offset="0x2288" TlutOffset="0x0108"/>
|
||||
<Texture Name="gCuccoLadySkirtTex" OutName="skirt" Format="ci8" Width="32" Height="32" Offset="0x2388" TlutOffset="0x0108"/>
|
||||
|
||||
<!-- Eye Textures -->
|
||||
<Texture Name="gCuccoLadyEyeOpenTex" OutName="cucco_lady_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x8C8"/>
|
||||
<Texture Name="gCuccoLadyEyeHalfTex" OutName="cucco_lady_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x10C8"/>
|
||||
<Texture Name="gCuccoLadyEyeClosedTex" OutName="cucco_lady_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x18C8"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,67 @@
|
||||
<Root>
|
||||
<File Name="object_ani" Segment="6">
|
||||
<Texture Name="object_aniTex_0011D8" OutName="object_aniTex_0011D8" Format="ci8" Width="16" Height="16" Offset="0x11D8" TlutOffset="0x1088" AddedByScript="true"/>
|
||||
<!-- Kakariko Roof Man Skeleton -->
|
||||
<Skeleton Name="gRoofManSkel" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
|
||||
<!-- Kakariko Roof Man Limbs -->
|
||||
<Limb Name="gRoofManRootLimb" LimbType="Standard" Offset="0x0"/>
|
||||
<Limb Name="gRoofManLeftThighLimb" LimbType="Standard" Offset="0xC"/>
|
||||
<Limb Name="gRoofManLeftLegLimb" LimbType="Standard" Offset="0x18"/>
|
||||
<Limb Name="gRoofManLeftFootLimb" LimbType="Standard" Offset="0x24"/>
|
||||
<Limb Name="gRoofManRightThighLimb" LimbType="Standard" Offset="0x30"/>
|
||||
<Limb Name="gRoofManRightLegLimb" LimbType="Standard" Offset="0x3C"/>
|
||||
<Limb Name="gRoofManRightFootLimb" LimbType="Standard" Offset="0x48"/>
|
||||
<Limb Name="gRoofManTorsoLimb" LimbType="Standard" Offset="0x54"/>
|
||||
<Limb Name="gRoofManLeftUpperArmLimb" LimbType="Standard" Offset="0x60"/>
|
||||
<Limb Name="gRoofManLeftForearmLimb" LimbType="Standard" Offset="0x6C"/>
|
||||
<Limb Name="gRoofManLeftHandLimb" LimbType="Standard" Offset="0x78"/>
|
||||
<Limb Name="gRoofManRightUpperArmLimb" LimbType="Standard" Offset="0x84"/>
|
||||
<Limb Name="gRoofManRightForearmLimb" LimbType="Standard" Offset="0x90"/>
|
||||
<Limb Name="gRoofManRightHandLimb" LimbType="Standard" Offset="0x9C"/>
|
||||
<Limb Name="gRoofManHeadLimb" LimbType="Standard" Offset="0xA8"/>
|
||||
|
||||
<!-- Kakariko Roof Man Limb DisplayLists -->
|
||||
<DList Name="gRoofManWaistDL" Offset="0x61C8"/>
|
||||
<DList Name="gRoofManLeftThighDL" Offset="0x60A0"/>
|
||||
<DList Name="gRoofManLeftLegDL" Offset="0x5D58"/>
|
||||
<DList Name="gRoofManLeftFootDL" Offset="0x5B80"/>
|
||||
<DList Name="gRoofManRightThighDL" Offset="0x5A58"/>
|
||||
<DList Name="gRoofManRightLegDL" Offset="0x57F0"/>
|
||||
<DList Name="gRoofManRightFootDL" Offset="0x5610"/>
|
||||
<DList Name="gRoofManTorsoDL" Offset="0x5318"/>
|
||||
<DList Name="gRoofManLeftUpperArmDL" Offset="0x51C8"/>
|
||||
<DList Name="gRoofManLeftForearmDL" Offset="0x5058"/>
|
||||
<DList Name="gRoofManLeftHandDL" Offset="0x4EC0"/>
|
||||
<DList Name="gRoofManRightUpperArmDL" Offset="0x4D70"/>
|
||||
<DList Name="gRoofManRightForearmDL" Offset="0x4C00"/>
|
||||
<DList Name="gRoofManRightHandDL" Offset="0x4A68"/>
|
||||
<DList Name="gRoofManHeadDL" Offset="0x2CD8"/>
|
||||
|
||||
<!-- Kakariko Roof Man Palettes -->
|
||||
<Texture Name="gRoofMan1TLUT" OutName="roof_man_1_tlut" Format="rgba16" Width="16" Height="16" Offset="0x00108"/>
|
||||
<Texture Name="gRoofMan2TLUT" OutName="roof_man_2_tlut" Format="rgba16" Width="21" Height="8" Offset="0x1088"/>
|
||||
|
||||
<!-- Roof Man DisplayList Textures -->
|
||||
<Texture Name="gRoofManHandBackTex" OutName="roof_man_hand_back" Format="ci8" Width="16" Height="16" Offset="0x00C08" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManForearmGradientTex" OutName="roof_man_forearm_gradient" Format="ci8" Width="8" Height="8" Offset="0x00D08" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManThighGradientTex" OutName="roof_man_thigh_gradient" Format="ci8" Width="8" Height="8" Offset="0x00D48" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManSandalBuckleTex" OutName="roof_man_sandal_buckle" Format="ci8" Width="16" Height="16" Offset="0x00D88" TlutOffset="0x00108"/>
|
||||
<Texture Name="gRoofManTrouserPatternTex" OutName="roof_man_trouser_pattern" Format="rgba16" Width="16" Height="16" Offset="0x00E88"/>
|
||||
<Texture Name="gRoofManSkinGradientTex" OutName="roof_man_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x012D8" TlutOffset="0x1088"/>
|
||||
<Texture Name="gRoofManEarTex" OutName="roof_man_ear" Format="ci8" Width="16" Height="16" Offset="0x01318" TlutOffset="0x1088"/>
|
||||
<Texture Name="gRoofManHairTex" OutName="roof_man_hair" Format="ci8" Width="16" Height="16" Offset="0x01418" TlutOffset="0x1088"/>
|
||||
|
||||
|
||||
<!-- Kakariko Roof Man Eye Textures -->
|
||||
<Texture Name="gRoofManEyeOpenTex" OutName="roof_man_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x408"/>
|
||||
<Texture Name="gRoofManEyeHalfTex" OutName="roof_man_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x1518"/>
|
||||
<Texture Name="gRoofManEyeClosedTex" OutName="roof_man_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x1D18"/>
|
||||
|
||||
<!-- Kakariko Roof Man Animations -->
|
||||
<Animation Name="gRoofManKnockbackAnim" Offset="0x67B8"/>
|
||||
<Animation Name="gRoofManGettingUpAfterKnockbackAnim" Offset="0x70F0"/>
|
||||
<Animation Name="gRoofManIdleAnim" Offset="0x76EC"/>
|
||||
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,29 @@
|
||||
<Root>
|
||||
<File Name="object_anubice" Segment="6">
|
||||
<Texture Name="object_anubiceTex_000F90" OutName="object_anubiceTex_000F90" Format="rgba16" Width="8" Height="16" Offset="0xF90" AddedByScript="true"/>
|
||||
<Texture Name="object_anubiceTex_001090" OutName="object_anubiceTex_001090" Format="rgba16" Width="4" Height="16" Offset="0x1090" AddedByScript="true"/>
|
||||
<Texture Name="object_anubiceTex_001110" OutName="object_anubiceTex_001110" Format="rgba16" Width="16" Height="32" Offset="0x1110" AddedByScript="true"/>
|
||||
<Texture Name="object_anubiceTex_001510" OutName="object_anubiceTex_001510" Format="rgba16" Width="8" Height="8" Offset="0x1510" AddedByScript="true"/>
|
||||
<Texture Name="object_anubiceTex_001590" OutName="object_anubiceTex_001590" Format="rgba16" Width="8" Height="8" Offset="0x1590" AddedByScript="true"/>
|
||||
<Texture Name="object_anubiceTex_001610" OutName="object_anubiceTex_001610" Format="rgba16" Width="4" Height="16" Offset="0x1610" AddedByScript="true"/>
|
||||
<Texture Name="object_anubiceTex_001690" OutName="object_anubiceTex_001690" Format="ia16" Width="32" Height="16" Offset="0x1690" AddedByScript="true"/>
|
||||
<Texture Name="object_anubiceTex_001A90" OutName="object_anubiceTex_001A90" Format="rgba16" Width="8" Height="8" Offset="0x1A90" AddedByScript="true"/>
|
||||
<Texture Name="object_anubiceTex_0036A0" OutName="object_anubiceTex_0036A0" Format="i4" Width="32" Height="32" Offset="0x36A0" AddedByScript="true"/>
|
||||
<Skeleton Name="gAnubiceSkel" Type="Normal" LimbType="Standard" Offset="0x3990"/>
|
||||
|
||||
<Animation Name="gAnubiceFallDownAnim" Offset="0x348"/>
|
||||
<Animation Name="gAnubiceAttackingAnim" Offset="0x78C"/>
|
||||
<Animation Name="gAnubiceIdleAnim" Offset="0xF74"/>
|
||||
<DList Name="gAnubiceEyesDL" Offset="0x3468"/>
|
||||
<DList Name="gAnubiceFireAttackDL" Offset="0x3510"/>
|
||||
|
||||
<!-- The following are unused -->
|
||||
<Animation Name="gAnubiceLaughingAnim" Offset="0x144"/>
|
||||
<Animation Name="gAnubiceStandUpAnim" Offset="0x930"/>
|
||||
<DList Name="gAnubiceUnusedParticleMaterialDL" Offset="0x3610"/>
|
||||
<DList Name="gAnubiceUnusedParticleModelDL" Offset="0x3688"/>
|
||||
<!-- I think those might be for taking damage or something -->
|
||||
<Animation Name="gAnubiceAnim_000A48" Offset="0xA48"/>
|
||||
<Animation Name="gAnubiceAnim_000BAC" Offset="0xBAC"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,59 @@
|
||||
<Root>
|
||||
<File Name="object_aob" Segment="6">
|
||||
<!-- Dog Lady Skeleton -->
|
||||
<Skeleton Name="gDogLadySkel" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
|
||||
<!-- Dog Lady Limbs -->
|
||||
<Limb Name="gDogLadyRootLimb" LimbType="Standard" Offset="0x000"/>
|
||||
<Limb Name="gDogLadyLimb_00C" LimbType="Standard" Offset="0x00C"/>
|
||||
<Limb Name="gDogLadyLimb_018" LimbType="Standard" Offset="0x018"/>
|
||||
<Limb Name="gDogLadyLimb_024" LimbType="Standard" Offset="0x024"/>
|
||||
<Limb Name="gDogLadyLimb_030" LimbType="Standard" Offset="0x030"/>
|
||||
<Limb Name="gDogLadyLimb_03C" LimbType="Standard" Offset="0x03C"/>
|
||||
<Limb Name="gDogLadyLimb_048" LimbType="Standard" Offset="0x048"/>
|
||||
<Limb Name="gDogLadyTorsoLimb" LimbType="Standard" Offset="0x054"/>
|
||||
<Limb Name="gDogLadyLimb_060" LimbType="Standard" Offset="0x060"/>
|
||||
<Limb Name="gDogLadyLimb_06C" LimbType="Standard" Offset="0x06C"/>
|
||||
<Limb Name="gDogLadyLimb_078" LimbType="Standard" Offset="0x078"/>
|
||||
<Limb Name="gDogLadyLimb_084" LimbType="Standard" Offset="0x084"/>
|
||||
<Limb Name="gDogLadyLimb_090" LimbType="Standard" Offset="0x090"/>
|
||||
<Limb Name="gDogLadyLimb_09C" LimbType="Standard" Offset="0x09C"/>
|
||||
<Limb Name="gDogLadyHeadLimb" LimbType="Standard" Offset="0x0A8"/>
|
||||
|
||||
|
||||
<!-- Dog Lady Limb DisplayLists -->
|
||||
<DList Name="gDogLadyDressDL" Offset="0x5588"/>
|
||||
<DList Name="gDogLadyDL_54B8" Offset="0x54B8"/>
|
||||
<DList Name="gDogLadyDL_53E8" Offset="0x53E8"/>
|
||||
<DList Name="gDogLadyDL_5318" Offset="0x5318"/>
|
||||
<DList Name="gDogLadyDL_5248" Offset="0x5248"/>
|
||||
<DList Name="gDogLadyDL_5178" Offset="0x5178"/>
|
||||
<DList Name="gDogLadyDL_50A8" Offset="0x50A8"/>
|
||||
<DList Name="gDogLadyTorsoDL" Offset="0x4E08"/>
|
||||
<DList Name="gDogLadyDL_4C60" Offset="0x4C60"/>
|
||||
<DList Name="gDogLadyDL_4B30" Offset="0x4B30"/>
|
||||
<DList Name="gDogLadyDL_4928" Offset="0x4928"/>
|
||||
<DList Name="gDogLadyDL_4780" Offset="0x4780"/>
|
||||
<DList Name="gDogLadyDL_4650" Offset="0x4650"/>
|
||||
<DList Name="gDogLadyDL_4448" Offset="0x4448"/>
|
||||
<DList Name="gDogLadyHeadDL" Offset="0x3C88"/>
|
||||
|
||||
<!-- Palettes -->
|
||||
<Texture Name="gDogLadyTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x0108"/>
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gDogLadyHairTex" OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x0308" TlutOffset="0x0108"/>
|
||||
<Texture Name="gDogLadySkinGradientTex" OutName="skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x0408" TlutOffset="0x0108"/>
|
||||
<Texture Name="gDogLadyEarTex" OutName="ear" Format="ci8" Width="16" Height="16" Offset="0x0448" TlutOffset="0x0108"/>
|
||||
<Texture Name="gDogLadyLipGradientTex" OutName="lip_gradient" Format="ci8" Width="8" Height="8" Offset="0x0548" TlutOffset="0x0108"/>
|
||||
<Texture Name="gDogLadyNostrilTex" OutName="nostril" Format="ci8" Width="8" Height="8" Offset="0x0588" TlutOffset="0x0108"/>
|
||||
<Texture Name="gDogLadyBackOfHandTex" OutName="back_of_hand" Format="ci8" Width="16" Height="16" Offset="0x1DC8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gDogLadyDressShoulderPatternTex" OutName="dress_shoulder_pattern" Format="ci8" Width="8" Height="8" Offset="0x1EC8" TlutOffset="0x0108"/>
|
||||
<Texture Name="gDogLadyDressTex" OutName="dress" Format="ci8" Width="8" Height="8" Offset="0x1F08" TlutOffset="0x0108"/>
|
||||
|
||||
<!-- Dog Lady Eye Textures -->
|
||||
<Texture Name="gDogLadyEyeOpenTex" OutName="dog_lady_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x05C8"/>
|
||||
<Texture Name="gDogLadyEyeHalfTex" OutName="dog_lady_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x0DC8"/>
|
||||
<Texture Name="gDogLadyEyeClosedTex" OutName="dog_lady_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x15C8"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="object_b_heart" Segment="6">
|
||||
<DList Name="object_b_heart_DL_000240" Offset="0x240"/>
|
||||
<DList Name="object_b_heart_DL_000348" Offset="0x348"/>
|
||||
<Texture Name="object_b_heart_Tex_0003C0" OutName="tex_000003C0" Format="i4" Width="32" Height="32" Offset="0x3C0"/>
|
||||
<Texture Name="object_b_heart_Tex_0005C0" OutName="tex_000005C0" Format="i4" Width="16" Height="16" Offset="0x5C0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,45 @@
|
||||
<Root>
|
||||
<File Name="object_bba" Segment="6">
|
||||
<Limb Name="object_bba_Limb_000000" LimbType="Standard" Offset="0x0"/>
|
||||
<Limb Name="object_bba_Limb_00000C" LimbType="Standard" Offset="0xC"/>
|
||||
<Limb Name="object_bba_Limb_000018" LimbType="Standard" Offset="0x18"/>
|
||||
<Limb Name="object_bba_Limb_000024" LimbType="Standard" Offset="0x24"/>
|
||||
<Limb Name="object_bba_Limb_000030" LimbType="Standard" Offset="0x30"/>
|
||||
<Limb Name="object_bba_Limb_00003C" LimbType="Standard" Offset="0x3C"/>
|
||||
<Limb Name="object_bba_Limb_000048" LimbType="Standard" Offset="0x48"/>
|
||||
<Limb Name="object_bba_Limb_000054" LimbType="Standard" Offset="0x54"/>
|
||||
<Limb Name="object_bba_Limb_000060" LimbType="Standard" Offset="0x60"/>
|
||||
<Limb Name="object_bba_Limb_00006C" LimbType="Standard" Offset="0x6C"/>
|
||||
<Limb Name="object_bba_Limb_000078" LimbType="Standard" Offset="0x78"/>
|
||||
<Limb Name="object_bba_Limb_000084" LimbType="Standard" Offset="0x84"/>
|
||||
<Limb Name="object_bba_Limb_000090" LimbType="Standard" Offset="0x90"/>
|
||||
<Limb Name="object_bba_Limb_00009C" LimbType="Standard" Offset="0x9C"/>
|
||||
<Limb Name="object_bba_Limb_0000A8" LimbType="Standard" Offset="0xA8"/>
|
||||
<Skeleton Name="object_bba_Skel_0000F0" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
<Texture Name="object_bba_TLUT_000108" OutName="tlut_00000108" Format="rgba16" Width="16" Height="16" Offset="0x108"/>
|
||||
<Texture Name="object_bba_Tex_000308" OutName="tex_00000308" Format="ci8" Width="8" Height="8" Offset="0x308" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bba_Tex_000348" OutName="tex_00000348" Format="ci8" Width="8" Height="8" Offset="0x348" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bba_Tex_000388" OutName="tex_00000388" Format="ci8" Width="16" Height="16" Offset="0x388" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bba_Tex_000488" OutName="tex_00000488" Format="ci8" Width="8" Height="8" Offset="0x488" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bba_Tex_0004C8" OutName="tex_000004C8" Format="rgba16" Width="32" Height="32" Offset="0x4C8"/>
|
||||
<Texture Name="object_bba_Tex_000CC8" OutName="tex_00000CC8" Format="ci8" Width="16" Height="16" Offset="0xCC8" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bba_Tex_000DC8" OutName="tex_00000DC8" Format="ci8" Width="8" Height="8" Offset="0xDC8" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bba_Tex_000E08" OutName="tex_00000E08" Format="ci8" Width="16" Height="16" Offset="0xE08" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bba_Tex_000F08" OutName="tex_00000F08" Format="ci8" Width="16" Height="16" Offset="0xF08" TlutOffset="0x108"/>
|
||||
<DList Name="object_bba_DL_002948" Offset="0x2948"/>
|
||||
<DList Name="object_bba_DL_003298" Offset="0x3298"/>
|
||||
<DList Name="object_bba_DL_0033A8" Offset="0x33A8"/>
|
||||
<DList Name="object_bba_DL_0034C8" Offset="0x34C8"/>
|
||||
<DList Name="object_bba_DL_0035F0" Offset="0x35F0"/>
|
||||
<DList Name="object_bba_DL_003700" Offset="0x3700"/>
|
||||
<DList Name="object_bba_DL_003820" Offset="0x3820"/>
|
||||
<DList Name="object_bba_DL_003948" Offset="0x3948"/>
|
||||
<DList Name="object_bba_DL_003C80" Offset="0x3C80"/>
|
||||
<DList Name="object_bba_DL_003D50" Offset="0x3D50"/>
|
||||
<DList Name="object_bba_DL_003E20" Offset="0x3E20"/>
|
||||
<DList Name="object_bba_DL_003EF0" Offset="0x3EF0"/>
|
||||
<DList Name="object_bba_DL_003FC0" Offset="0x3FC0"/>
|
||||
<DList Name="object_bba_DL_004090" Offset="0x4090"/>
|
||||
<DList Name="object_bba_DL_004160" Offset="0x4160"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,61 @@
|
||||
<Root>
|
||||
<File Name="object_bdan_objects" Segment="6">
|
||||
<!-- Textures -->
|
||||
<Texture Name="gJabuObjectsTex_00140" OutName="jabu_objects_tex_00000140" Format="ci8" Width="32" Height="32" Offset="0x0140" TlutOffset="0x0000"/>
|
||||
<Texture Name="gJabuObjectsTex_007A0" OutName="jabu_objects_tex_000007A0" Format="ci8" Width="32" Height="32" Offset="0x07A0" TlutOffset="0x0660"/>
|
||||
<Texture Name="gJabuObjectsTex_00E00" OutName="jabu_objects_tex_00000E00" Format="ci8" Width="32" Height="32" Offset="0x0E00" TlutOffset="0x0CC0"/>
|
||||
<Texture Name="gJabuObjectsTex_01460" OutName="jabu_objects_tex_00001460" Format="ci8" Width="32" Height="32" Offset="0x1460" TlutOffset="0x1320"/>
|
||||
<Texture Name="gJabuObjectsTex_01AC0" OutName="jabu_objects_tex_00001AC0" Format="ci8" Width="32" Height="32" Offset="0x1AC0" TlutOffset="0x1980"/>
|
||||
<Texture Name="gJabuObjectsTex_02120" OutName="jabu_objects_tex_00002120" Format="ci8" Width="32" Height="32" Offset="0x2120" TlutOffset="0x1FE0"/>
|
||||
<Texture Name="gJabuObjectsTex_02780" OutName="jabu_objects_tex_00002780" Format="ci8" Width="32" Height="32" Offset="0x2780" TlutOffset="0x2640"/>
|
||||
<Texture Name="gJabuObjectsTex_02DE0" OutName="jabu_objects_tex_00002DE0" Format="ci8" Width="32" Height="32" Offset="0x2DE0" TlutOffset="0x2CA0"/>
|
||||
<Texture Name="gJabuObjectsTex_03498" OutName="jabu_objects_tex_00003498" Format="ci8" Width="32" Height="32" Offset="0x3498" TlutOffset="0x3300"/>
|
||||
<Texture Name="gJabuObjectsTex_03BB8" OutName="jabu_objects_tex_00003BB8" Format="ci8" Width="32" Height="64" Offset="0x3BB8" TlutOffset="0x39B0"/>
|
||||
<Texture Name="gJabuObjectsTex_043B8" OutName="jabu_objects_tex_000043B8" Format="ci8" Width="32" Height="32" Offset="0x43B8" TlutOffset="0x39B0"/>
|
||||
<Texture Name="gJabuObjectsTex_06748" OutName="jabu_objects_tex_00006748" Format="ci8" Width="32" Height="32" Offset="0x6748" TlutOffset="0x6540"/>
|
||||
<Texture Name="gJabuObjectsTex_06B48" OutName="jabu_objects_tex_00006B48" Format="ci8" Width="32" Height="64" Offset="0x6B48" TlutOffset="0x6540"/>
|
||||
<Texture Name="gJabuObjectsTex_07348" OutName="jabu_objects_tex_00007348" Format="ci8" Width="32" Height="64" Offset="0x7348" TlutOffset="0x6540"/>
|
||||
<Texture Name="gJabuObjectsTex_08D10" OutName="jabu_objects_tex_00008D10" Format="rgba16" Width="32" Height="64" Offset="0x8D10"/>
|
||||
<Texture Name="gJabuObjectsTex_09D10" OutName="jabu_objects_tex_00009D10" Format="rgba16" Width="32" Height="32" Offset="0x9D10"/>
|
||||
<Texture Name="gJabuObjectsTex_0A510" OutName="jabu_objects_tex_0000A510" Format="rgba16" Width="32" Height="64" Offset="0xA510"/>
|
||||
<Texture Name="gJabuObjectsTex_0B510" OutName="jabu_objects_tex_0000B510" Format="rgba16" Width="32" Height="32" Offset="0xB510"/>
|
||||
<Texture Name="gJabuObjectsTex_0BD10" OutName="jabu_objects_tex_0000BD10" Format="rgba16" Width="32" Height="32" Offset="0xBD10"/>
|
||||
<Texture Name="gJabuObjectsTex_0C510" OutName="jabu_objects_tex_0000C510" Format="rgba16" Width="32" Height="32" Offset="0xC510"/>
|
||||
|
||||
<!-- Palettes -->
|
||||
<Texture Name="gJabuObjects1TLUT" OutName="jabu_objects_1_tlut" Format="rgba16" Width="160" Height="1" Offset="0x0000"/>
|
||||
<Texture Name="gJabuObjects2TLUT" OutName="jabu_objects_2_tlut" Format="rgba16" Width="160" Height="1" Offset="0x0660"/>
|
||||
<Texture Name="gJabuObjects3TLUT" OutName="jabu_objects_3_tlut" Format="rgba16" Width="160" Height="1" Offset="0x0CC0"/>
|
||||
<Texture Name="gJabuObjects4TLUT" OutName="jabu_objects_4_tlut" Format="rgba16" Width="160" Height="1" Offset="0x1320"/>
|
||||
<Texture Name="gJabuObjects5TLUT" OutName="jabu_objects_5_tlut" Format="rgba16" Width="160" Height="1" Offset="0x1980"/>
|
||||
<Texture Name="gJabuObjects6TLUT" OutName="jabu_objects_6_tlut" Format="rgba16" Width="160" Height="1" Offset="0x1FE0"/>
|
||||
<Texture Name="gJabuObjects7TLUT" OutName="jabu_objects_7_tlut" Format="rgba16" Width="160" Height="1" Offset="0x2640"/>
|
||||
<Texture Name="gJabuObjects8TLUT" OutName="jabu_objects_8_tlut" Format="rgba16" Width="160" Height="1" Offset="0x2CA0"/>
|
||||
<Texture Name="gJabuObjects9TLUT" OutName="jabu_objects_9_tlut" Format="rgba16" Width="204" Height="1" Offset="0x3300"/>
|
||||
<Texture Name="gJabuObjects10TLUT" OutName="jabu_objects_10_tlut" Format="rgba16" Width="16" Height="16" Offset="0x39B0"/>
|
||||
<Texture Name="gJabuObjects11TLUT" OutName="jabu_objects_11_tlut" Format="rgba16" Width="16" Height="16" Offset="0x6540"/>
|
||||
|
||||
<!-- DLists -->
|
||||
<DList Name="gJabuDoorSection1DL" Offset="0x0590"/>
|
||||
<DList Name="gJabuDoorSection2DL" Offset="0x0BF0"/>
|
||||
<DList Name="gJabuDoorSection3DL" Offset="0x1250"/>
|
||||
<DList Name="gJabuDoorSection4DL" Offset="0x18B0"/>
|
||||
<DList Name="gJabuDoorSection5DL" Offset="0x1F10"/>
|
||||
<DList Name="gJabuDoorSection6DL" Offset="0x2570"/>
|
||||
<DList Name="gJabuDoorSection7DL" Offset="0x2BD0"/>
|
||||
<DList Name="gJabuDoorSection8DL" Offset="0x3230"/>
|
||||
<DList Name="gJabuWaterDL" Offset="0x38E8"/>
|
||||
<DList Name="gJabuElevatorPlatformDL" Offset="0x4BE8"/>
|
||||
<DList Name="gJabuFallingPlatformDL" Offset="0x5200"/>
|
||||
<DList Name="gJabuBlueFloorSwitchDL" Offset="0x5A20"/>
|
||||
<DList Name="gJabuYellowFloorSwitchDL" Offset="0x61A0"/>
|
||||
<DList Name="gJabuWebDoorDL" Offset="0x6460"/>
|
||||
<DList Name="gJabuObjectsLargeRotatingSpikePlatformDL" Offset="0x8618"/>
|
||||
|
||||
<!-- Collision -->
|
||||
<Collision Name="gJabuElevatorCol" Offset="0x5048"/>
|
||||
<Collision Name="gJabuLoweringPlatformCol" Offset="0x5580"/>
|
||||
<Collision Name="gJabuFloorSwitchCol" Offset="0x5CF8"/>
|
||||
<Collision Name="gJabuBigOctoPlatformCol" Offset="0x8CE0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,15 @@
|
||||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_dangeon_keep.xml" OutPath="objects/gameplay_dangeon_keep/"/>
|
||||
<File Name="object_bdoor" Segment="6">
|
||||
<Texture Name="gBossDoorGanonsCastleTex" OutName="tex_00000000" Format="rgba16" Width="32" Height="64" Offset="0x0"/>
|
||||
<DList Name="gBossDoorDL" Offset="0x10C0"/>
|
||||
<DList Name="gBossDoorLockDL" Offset="0x1400"/>
|
||||
<DList Name="gBossDoorChainDL" Offset="0x1530"/>
|
||||
<Texture Name="gBossDoorSpiritTex" OutName="tex_000015C0" Format="rgba16" Width="32" Height="64" Offset="0x15C0"/>
|
||||
<Texture Name="gBossDoorForestTex" OutName="tex_000025C0" Format="rgba16" Width="32" Height="64" Offset="0x25C0"/>
|
||||
<Texture Name="gBossDoorFireTex" OutName="tex_000035C0" Format="rgba16" Width="32" Height="64" Offset="0x35C0"/>
|
||||
<Texture Name="gBossDoorShadowTex" OutName="tex_000045C0" Format="rgba16" Width="32" Height="64" Offset="0x45C0"/>
|
||||
<Texture Name="gBossDoorWaterTex" OutName="tex_000055C0" Format="rgba16" Width="32" Height="64" Offset="0x55C0"/>
|
||||
<Texture Name="gBossDoorDefaultTex" OutName="tex_000065C0" Format="rgba16" Width="32" Height="64" Offset="0x65C0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,50 @@
|
||||
<Root>
|
||||
<File Name="object_bg" Segment="6">
|
||||
|
||||
<!-- Bombchu Bowling Girl skeleton -->
|
||||
<Skeleton Name="gChuGirlSkel" Type="Flex" LimbType="Standard" Offset="0x6EB0"/>
|
||||
|
||||
<!-- Bombchu Bowling Girl animations -->
|
||||
<Animation Name="gChuGirlWakeUpAnim" Offset="0x80"/>
|
||||
<Animation Name="gChuGirlNoddingOffAnim" Offset="0x710"/>
|
||||
<Animation Name="gChuGirlLeanOverCounterAnim" Offset="0x72AC"/>
|
||||
|
||||
<!-- Bombchu Bowling Girl limb displaylists -->
|
||||
<DList Name="gChuGirlWaistDL" Offset="0x4038"/>
|
||||
<DList Name="gChuGirlTorsoDL" Offset="0x3DB0"/>
|
||||
<DList Name="gChuGirlNeckDL" Offset="0x33C8"/>
|
||||
<DList Name="gChuGirlHeadDL" Offset="0x2EE0"/>
|
||||
<DList Name="gChuGirlLeftUpperArmDL" Offset="0x3780"/>
|
||||
<DList Name="gChuGirlLeftForearmDL" Offset="0x3670"/>
|
||||
<DList Name="gChuGirlLeftHandDL" Offset="0x3520"/>
|
||||
<DList Name="gChuGirlRightUpperArmDL" Offset="0x3BC8"/>
|
||||
<DList Name="gChuGirlRightForearmDL" Offset="0x3AB8"/>
|
||||
<DList Name="gChuGirlRightHandDL" Offset="0x3968"/>
|
||||
|
||||
<!-- Bombchu Bowling Girl limbs -->
|
||||
<Limb Name="gChuGirlWaistLimb" LimbType="Standard" Offset="0x6E10"/>
|
||||
<Limb Name="gChuGirlTorsoLimb" LimbType="Standard" Offset="0x6E1C"/>
|
||||
<Limb Name="gChuGirlNeckLimb" LimbType="Standard" Offset="0x6E28"/>
|
||||
<Limb Name="gChuGirlHeadLimb" LimbType="Standard" Offset="0x6E34"/>
|
||||
<Limb Name="gChuGirlLeftUpperArmLimb" LimbType="Standard" Offset="0x6E40"/>
|
||||
<Limb Name="gChuGirlLeftForearmLimb" LimbType="Standard" Offset="0x6E4C"/>
|
||||
<Limb Name="gChuGirlLeftHandLimb" LimbType="Standard" Offset="0x6E58"/>
|
||||
<Limb Name="gChuGirlRightUpperArmLimb" LimbType="Standard" Offset="0x6E64"/>
|
||||
<Limb Name="gChuGirlRightForearmLimb" LimbType="Standard" Offset="0x6E70"/>
|
||||
<Limb Name="gChuGirlRightHandLimb" LimbType="Standard" Offset="0x6E7C"/>
|
||||
|
||||
<!-- Bombchu Bowling Girl limb textures -->
|
||||
<Texture Name="gChuGirlMouthTex" OutName="chu_girl_mouth" Format="rgba16" Width="32" Height="32" Offset="0x5910"/>
|
||||
<Texture Name="gChuGirlSkinGradientTex" OutName="chu_girl_skin_gradient" Format="rgba16" Width="16" Height="16" Offset="0x6110"/>
|
||||
<Texture Name="gChuGirlSweaterTex" OutName="chu_girl_sweater" Format="rgba16" Width="32" Height="32" Offset="0x6510"/>
|
||||
<Texture Name="gChuGirlUmbEarLicusTex" OutName="chu_girl_umb_ear_licus" Format="rgba16" Width="16" Height="16" Offset="0x6310"/>
|
||||
<Texture Name="gChuGirlHairTex" OutName="chu_girl_hair" Format="rgba16" Width="8" Height="16" Offset="0x6D10"/>
|
||||
|
||||
<!-- Bombchu Bowling Girl eye textures -->
|
||||
<Texture Name="gChuGirlEyeOpenTex" OutName="chu_girl_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x4110"/>
|
||||
<Texture Name="gChuGirlEyeHalfTex" OutName="chu_girl_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x4910"/>
|
||||
<Texture Name="gChuGirlEyeClosedTex" OutName="chu_girl_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x5110"/>
|
||||
|
||||
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,58 @@
|
||||
<Root>
|
||||
<File Name="object_bigokuta" Segment="6">
|
||||
<Animation Name="object_bigokuta_Anim_000444" Offset="0x444"/>
|
||||
<Animation Name="object_bigokuta_Anim_000A74" Offset="0xA74"/>
|
||||
<Animation Name="object_bigokuta_Anim_000D1C" Offset="0xD1C"/>
|
||||
<Animation Name="object_bigokuta_Anim_0014B8" Offset="0x14B8"/>
|
||||
<Animation Name="object_bigokuta_Anim_001CA4" Offset="0x1CA4"/>
|
||||
<DList Name="object_bigokuta_DL_004090" Offset="0x4090"/>
|
||||
<DList Name="object_bigokuta_DL_004158" Offset="0x4158"/>
|
||||
<DList Name="object_bigokuta_DL_0042A8" Offset="0x42A8"/>
|
||||
<DList Name="object_bigokuta_DL_0043D0" Offset="0x43D0"/>
|
||||
<DList Name="object_bigokuta_DL_0044F8" Offset="0x44F8"/>
|
||||
<DList Name="object_bigokuta_DL_004AB8" Offset="0x4AB8"/>
|
||||
<DList Name="object_bigokuta_DL_004CA0" Offset="0x4CA0"/>
|
||||
<DList Name="object_bigokuta_DL_004E10" Offset="0x4E10"/>
|
||||
<DList Name="object_bigokuta_DL_004EB8" Offset="0x4EB8"/>
|
||||
<DList Name="object_bigokuta_DL_004F90" Offset="0x4F90"/>
|
||||
<DList Name="object_bigokuta_DL_005038" Offset="0x5038"/>
|
||||
<DList Name="object_bigokuta_DL_005110" Offset="0x5110"/>
|
||||
<DList Name="object_bigokuta_DL_0051D0" Offset="0x51D0"/>
|
||||
<DList Name="object_bigokuta_DL_0053B0" Offset="0x53B0"/>
|
||||
<DList Name="object_bigokuta_DL_005470" Offset="0x5470"/>
|
||||
<DList Name="object_bigokuta_DL_005650" Offset="0x5650"/>
|
||||
<DList Name="object_bigokuta_DL_005710" Offset="0x5710"/>
|
||||
<DList Name="object_bigokuta_DL_0058F0" Offset="0x58F0"/>
|
||||
<DList Name="object_bigokuta_DL_0059B0" Offset="0x59B0"/>
|
||||
<Texture Name="object_bigokuta_Tex_005B90" OutName="tex_00005B90" Format="rgba16" Width="16" Height="16" Offset="0x5B90"/>
|
||||
<Texture Name="object_bigokuta_Tex_005D90" OutName="tex_00005D90" Format="rgba16" Width="8" Height="16" Offset="0x5D90"/>
|
||||
<Texture Name="object_bigokuta_Tex_005E90" OutName="tex_00005E90" Format="rgba16" Width="16" Height="16" Offset="0x5E90"/>
|
||||
<Texture Name="object_bigokuta_Tex_006090" OutName="tex_00006090" Format="rgba16" Width="16" Height="16" Offset="0x6090"/>
|
||||
<Texture Name="object_bigokuta_Tex_006290" OutName="tex_00006290" Format="rgba16" Width="8" Height="8" Offset="0x6290"/>
|
||||
<Texture Name="object_bigokuta_Tex_006310" OutName="tex_00006310" Format="rgba16" Width="8" Height="8" Offset="0x6310"/>
|
||||
<Texture Name="object_bigokuta_Tex_006390" OutName="tex_00006390" Format="rgba16" Width="16" Height="16" Offset="0x6390"/>
|
||||
<Texture Name="object_bigokuta_Tex_006590" OutName="tex_00006590" Format="rgba16" Width="16" Height="16" Offset="0x6590"/>
|
||||
<Texture Name="object_bigokuta_Tex_006790" OutName="tex_00006790" Format="rgba16" Width="8" Height="16" Offset="0x6790"/>
|
||||
<Texture Name="object_bigokuta_Tex_006890" OutName="tex_00006890" Format="rgba16" Width="16" Height="16" Offset="0x6890"/>
|
||||
<Limb Name="object_bigokuta_Limb_006A90" LimbType="Standard" Offset="0x6A90"/>
|
||||
<Limb Name="object_bigokuta_Limb_006A9C" LimbType="Standard" Offset="0x6A9C"/>
|
||||
<Limb Name="object_bigokuta_Limb_006AA8" LimbType="Standard" Offset="0x6AA8"/>
|
||||
<Limb Name="object_bigokuta_Limb_006AB4" LimbType="Standard" Offset="0x6AB4"/>
|
||||
<Limb Name="object_bigokuta_Limb_006AC0" LimbType="Standard" Offset="0x6AC0"/>
|
||||
<Limb Name="object_bigokuta_Limb_006ACC" LimbType="Standard" Offset="0x6ACC"/>
|
||||
<Limb Name="object_bigokuta_Limb_006AD8" LimbType="Standard" Offset="0x6AD8"/>
|
||||
<Limb Name="object_bigokuta_Limb_006AE4" LimbType="Standard" Offset="0x6AE4"/>
|
||||
<Limb Name="object_bigokuta_Limb_006AF0" LimbType="Standard" Offset="0x6AF0"/>
|
||||
<Limb Name="object_bigokuta_Limb_006AFC" LimbType="Standard" Offset="0x6AFC"/>
|
||||
<Limb Name="object_bigokuta_Limb_006B08" LimbType="Standard" Offset="0x6B08"/>
|
||||
<Limb Name="object_bigokuta_Limb_006B14" LimbType="Standard" Offset="0x6B14"/>
|
||||
<Limb Name="object_bigokuta_Limb_006B20" LimbType="Standard" Offset="0x6B20"/>
|
||||
<Limb Name="object_bigokuta_Limb_006B2C" LimbType="Standard" Offset="0x6B2C"/>
|
||||
<Limb Name="object_bigokuta_Limb_006B38" LimbType="Standard" Offset="0x6B38"/>
|
||||
<Limb Name="object_bigokuta_Limb_006B44" LimbType="Standard" Offset="0x6B44"/>
|
||||
<Limb Name="object_bigokuta_Limb_006B50" LimbType="Standard" Offset="0x6B50"/>
|
||||
<Limb Name="object_bigokuta_Limb_006B5C" LimbType="Standard" Offset="0x6B5C"/>
|
||||
<Limb Name="object_bigokuta_Limb_006B68" LimbType="Standard" Offset="0x6B68"/>
|
||||
<Skeleton Name="object_bigokuta_Skel_006BC0" Type="Flex" LimbType="Standard" Offset="0x6BC0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,30 @@
|
||||
<Root>
|
||||
<File Name="object_bird" Segment="6">
|
||||
<Animation Name="gBirdFlyAnim" Offset="0x6C"/>
|
||||
<DList Name="gBirdLeftWingDL" Offset="0x80"/>
|
||||
<DList Name="gBirdLeftWingWrapper1DL" Offset="0x120"/>
|
||||
<DList Name="gBirdLeftWingWrapper2DL" Offset="0x130"/>
|
||||
|
||||
<DList Name="gBirdRightWingDL" Offset="0x180"/>
|
||||
<DList Name="gBirdRightWingWrapper1DL" Offset="0x220"/>
|
||||
<DList Name="gBirdRightWingWrapper2DL" Offset="0x230"/>
|
||||
|
||||
<DList Name="gBirdBodyDL" Offset="0x280"/>
|
||||
<DList Name="gBirdBodyWrapper1DL" Offset="0x3D0"/>
|
||||
<DList Name="gBirdBodyWrapper2DL" Offset="0x3E0"/>
|
||||
|
||||
<Texture Name="gBirdFaceTex" OutName="face" Format="rgba16" Width="32" Height="32" Offset="0x500"/>
|
||||
<Texture Name="gBirdTailTex" OutName="tail" Format="rgba16" Width="16" Height="32" Offset="0xD00"/>
|
||||
<Texture Name="gBirdWingTex" OutName="wing" Format="rgba16" Width="64" Height="32" Offset="0x1100"/>
|
||||
<Limb Name="gBirdLimb_002100" LimbType="Standard" Offset="0x2100"/>
|
||||
<Limb Name="gBirdLimb_00210C" LimbType="Standard" Offset="0x210C"/>
|
||||
<Limb Name="gBirdLimb_002118" LimbType="Standard" Offset="0x2118"/>
|
||||
<Limb Name="gBirdLimb_002124" LimbType="Standard" Offset="0x2124"/>
|
||||
<Limb Name="gBirdLeftWingLimb" LimbType="Standard" Offset="0x2130"/>
|
||||
<Limb Name="gBirdLimb_00213C" LimbType="Standard" Offset="0x213C"/>
|
||||
<Limb Name="gBirdLimb_002148" LimbType="Standard" Offset="0x2148"/>
|
||||
<Limb Name="gBirdRightWingLimb" LimbType="Standard" Offset="0x2154"/>
|
||||
<Limb Name="gBirdBodyLimb" LimbType="Standard" Offset="0x2160"/>
|
||||
<Skeleton Name="gBirdSkel" Type="Normal" LimbType="Standard" Offset="0x2190"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,56 @@
|
||||
<Root>
|
||||
<File Name="object_bji" Segment="6">
|
||||
<!-- The textures used by these limbs aren't 64-bit aligned -->
|
||||
<Limb Name="object_bji_Limb_000000" LimbType="Standard" Offset="0x0"/>
|
||||
<Limb Name="object_bji_Limb_00000C" LimbType="Standard" Offset="0xC"/>
|
||||
<Limb Name="object_bji_Limb_000018" LimbType="Standard" Offset="0x18"/>
|
||||
<Limb Name="object_bji_Limb_000024" LimbType="Standard" Offset="0x24"/>
|
||||
<Limb Name="object_bji_Limb_000030" LimbType="Standard" Offset="0x30"/>
|
||||
<Limb Name="object_bji_Limb_00003C" LimbType="Standard" Offset="0x3C"/>
|
||||
<Limb Name="object_bji_Limb_000048" LimbType="Standard" Offset="0x48"/>
|
||||
<Limb Name="object_bji_Limb_000054" LimbType="Standard" Offset="0x54"/>
|
||||
<Limb Name="object_bji_Limb_000060" LimbType="Standard" Offset="0x60"/>
|
||||
<Limb Name="object_bji_Limb_00006C" LimbType="Standard" Offset="0x6C"/>
|
||||
<Limb Name="object_bji_Limb_000078" LimbType="Standard" Offset="0x78"/>
|
||||
<Limb Name="object_bji_Limb_000084" LimbType="Standard" Offset="0x84"/>
|
||||
<Limb Name="object_bji_Limb_000090" LimbType="Standard" Offset="0x90"/>
|
||||
<Limb Name="object_bji_Limb_00009C" LimbType="Standard" Offset="0x9C"/>
|
||||
<Limb Name="object_bji_Limb_0000A8" LimbType="Standard" Offset="0xA8"/>
|
||||
|
||||
<Skeleton Name="object_bji_Skel_0000F0" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
|
||||
<!-- 32-bit aligned textures. -->
|
||||
<Texture Name="object_bji_TLUT_0000FC" OutName="tlut_000000FC" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
<Texture Name="object_bji_Tex_0002FC" OutName="tex_000002FC" Format="ci8" Width="8" Height="8" Offset="0x2FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_bji_Tex_00033C" OutName="tex_0000033C" Format="ci8" Width="8" Height="8" Offset="0x33C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_bji_Tex_00037C" OutName="tex_0000037C" Format="ci8" Width="16" Height="16" Offset="0x37C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_bji_Tex_00047C" OutName="tex_0000047C" Format="ci8" Width="8" Height="8" Offset="0x47C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_bji_Tex_0004BC" OutName="tex_000004BC" Format="ci8" Width="8" Height="8" Offset="0x4BC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_bji_Tex_0004FC" OutName="tex_000004FC" Format="i8" Width="16" Height="16" Offset="0x4FC"/>
|
||||
<Texture Name="object_bji_Tex_0005FC" OutName="tex_000005FC" Format="ci8" Width="32" Height="32" Offset="0x5FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_bji_Tex_0009FC" OutName="tex_000009FC" Format="ci8" Width="32" Height="32" Offset="0x9FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_bji_Tex_000DFC" OutName="tex_00000DFC" Format="ci8" Width="32" Height="32" Offset="0xDFC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_bji_Tex_0011FC" OutName="tex_000011FC" Format="i8" Width="8" Height="8" Offset="0x11FC"/>
|
||||
|
||||
<DList Name="object_bji_DL_002560" Offset="0x2560"/>
|
||||
<DList Name="object_bji_DL_002B88" Offset="0x2B88"/>
|
||||
<DList Name="object_bji_DL_002C50" Offset="0x2C50"/>
|
||||
<DList Name="object_bji_DL_002D40" Offset="0x2D40"/>
|
||||
<DList Name="object_bji_DL_002E40" Offset="0x2E40"/>
|
||||
<DList Name="object_bji_DL_002F08" Offset="0x2F08"/>
|
||||
<DList Name="object_bji_DL_002FF8" Offset="0x2FF8"/>
|
||||
<DList Name="object_bji_DL_0030F8" Offset="0x30F8"/>
|
||||
<DList Name="object_bji_DL_003328" Offset="0x3328"/>
|
||||
<DList Name="object_bji_DL_0033F0" Offset="0x33F0"/>
|
||||
<DList Name="object_bji_DL_0034B8" Offset="0x34B8"/>
|
||||
<DList Name="object_bji_DL_003580" Offset="0x3580"/>
|
||||
<DList Name="object_bji_DL_003648" Offset="0x3648"/>
|
||||
<DList Name="object_bji_DL_003710" Offset="0x3710"/>
|
||||
<DList Name="object_bji_DL_0037D8" Offset="0x37D8"/>
|
||||
|
||||
<Texture Name="object_bji_Tex_003908" OutName="tex_00003908" Format="rgba16" Width="8" Height="8" Offset="0x3908"/>
|
||||
<Texture Name="object_bji_Tex_003988" OutName="tex_00003988" Format="rgba16" Width="8" Height="8" Offset="0x3988"/>
|
||||
<Texture Name="object_bji_Tex_003A08" OutName="tex_00003A08" Format="rgba16" Width="8" Height="8" Offset="0x3A08"/>
|
||||
<DList Name="object_bji_DL_003F68" Offset="0x3F68"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,32 @@
|
||||
<Root>
|
||||
<File Name="object_bl" Segment="6">
|
||||
<!-- Biri Animations -->
|
||||
<Animation Name="gBiriDischargeLightningAnim" Offset="0x24"/>
|
||||
<Animation Name="gBiriClimbAnim" Offset="0x64"/>
|
||||
<Animation Name="gBiriDefaultAnim" Offset="0xA4"/><!-- Used in various states, not just as an idle -->
|
||||
|
||||
<!-- Biri DLists -->
|
||||
<DList Name="gBiriTentaclesDL" Offset="0x3B0"/>
|
||||
<DList Name="gBiriInnerHoodDL" Offset="0x448"/>
|
||||
<DList Name="gBiriOuterHoodDL" Offset="0x530"/>
|
||||
|
||||
<!-- Biri Textures -->
|
||||
<Texture Name="gBiriOuterHoodTex" OutName="biri_outer_hood" Format="ia16" Width="16" Height="64" Offset="0x608"/>
|
||||
<Texture Name="gBiriTentacles0Tex" OutName="biri_tentacles_0" Format="ia8" Width="48" Height="48" Offset="0xE08"/>
|
||||
<Texture Name="gBiriTentacles1Tex" OutName="biri_tentacles_1" Format="ia8" Width="48" Height="48" Offset="0x1708"/>
|
||||
<Texture Name="gBiriTentacles2Tex" OutName="biri_tentacles_2" Format="ia8" Width="48" Height="48" Offset="0x2008"/>
|
||||
<Texture Name="gBiriTentacles3Tex" OutName="biri_tentacles_3" Format="ia8" Width="48" Height="48" Offset="0x2908"/>
|
||||
<Texture Name="gBiriTentacles4Tex" OutName="biri_tentacles_4" Format="ia8" Width="48" Height="48" Offset="0x3208"/>
|
||||
<Texture Name="gBiriTentacles5Tex" OutName="biri_tentacles_5" Format="ia8" Width="48" Height="48" Offset="0x3B08"/>
|
||||
<Texture Name="gBiriTentacles6Tex" OutName="biri_tentacles_6" Format="ia8" Width="48" Height="48" Offset="0x4408"/>
|
||||
<Texture Name="gBiriTentacles7Tex" OutName="biri_tentacles_7" Format="ia8" Width="48" Height="48" Offset="0x4D08"/>
|
||||
<Texture Name="gBiriInnerHoodTex" OutName="biri_inner_hood" Format="ia16" Width="16" Height="16" Offset="0x5608"/>
|
||||
|
||||
<!-- Biri Limbs and Skeleton -->
|
||||
<Limb Name="gBiriRootLimb" LimbType="Standard" Offset="0x5808"/>
|
||||
<Limb Name="gBiriInnerHoodLimb" LimbType="Standard" Offset="0x5814"/>
|
||||
<Limb Name="gBiriOuterHoodLimb" LimbType="Standard" Offset="0x5820"/>
|
||||
<Limb Name="gBiriTentaclesLimb" LimbType="Standard" Offset="0x582C"/>
|
||||
<Skeleton Name="gBiriSkel" Type="Normal" LimbType="Standard" Offset="0x5848"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,37 @@
|
||||
<Root>
|
||||
<File Name="object_blkobj" Segment="6">
|
||||
<Texture Name="object_blkobjTex_008090" OutName="object_blkobjTex_008090" Format="rgba16" Width="32" Height="32" Offset="0x8090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_008890" OutName="object_blkobjTex_008890" Format="rgba16" Width="32" Height="32" Offset="0x8890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_009090" OutName="object_blkobjTex_009090" Format="rgba16" Width="32" Height="32" Offset="0x9090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_009890" OutName="object_blkobjTex_009890" Format="rgba16" Width="32" Height="32" Offset="0x9890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00A090" OutName="object_blkobjTex_00A090" Format="ia16" Width="32" Height="32" Offset="0xA090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00A890" OutName="object_blkobjTex_00A890" Format="rgba16" Width="32" Height="32" Offset="0xA890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00B090" OutName="object_blkobjTex_00B090" Format="rgba16" Width="32" Height="32" Offset="0xB090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00B890" OutName="object_blkobjTex_00B890" Format="rgba16" Width="32" Height="32" Offset="0xB890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00C090" OutName="object_blkobjTex_00C090" Format="rgba16" Width="32" Height="32" Offset="0xC090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00C890" OutName="object_blkobjTex_00C890" Format="rgba16" Width="32" Height="32" Offset="0xC890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00D090" OutName="object_blkobjTex_00D090" Format="rgba16" Width="32" Height="32" Offset="0xD090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00D890" OutName="object_blkobjTex_00D890" Format="rgba16" Width="32" Height="32" Offset="0xD890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00E090" OutName="object_blkobjTex_00E090" Format="rgba16" Width="32" Height="32" Offset="0xE090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00E890" OutName="object_blkobjTex_00E890" Format="rgba16" Width="32" Height="64" Offset="0xE890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_00F890" OutName="object_blkobjTex_00F890" Format="rgba16" Width="32" Height="32" Offset="0xF890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_010090" OutName="object_blkobjTex_010090" Format="rgba16" Width="32" Height="32" Offset="0x10090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_010890" OutName="object_blkobjTex_010890" Format="rgba16" Width="32" Height="32" Offset="0x10890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_011090" OutName="object_blkobjTex_011090" Format="rgba16" Width="32" Height="32" Offset="0x11090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_011890" OutName="object_blkobjTex_011890" Format="rgba16" Width="32" Height="32" Offset="0x11890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_012090" OutName="object_blkobjTex_012090" Format="rgba16" Width="32" Height="32" Offset="0x12090" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_012890" OutName="object_blkobjTex_012890" Format="rgba16" Width="32" Height="32" Offset="0x12890" AddedByScript="true"/>
|
||||
<Texture Name="object_blkobjTex_013090" OutName="object_blkobjTex_013090" Format="rgba16" Width="32" Height="32" Offset="0x13090" AddedByScript="true"/>
|
||||
<!-- Illusion Room Collision -->
|
||||
<Collision Name="gIllusionRoomCol" Offset="0x7564"/>
|
||||
|
||||
<!-- Illusion Room DLists -->
|
||||
<DList Name="gIllusionRoomNormalDL" Offset="0x14E0"/>
|
||||
<DList Name="gIllusionRoomIllusionDL" Offset="0x53D0"/>
|
||||
|
||||
<!-- Unused Content -->
|
||||
|
||||
<!-- Illusion room DLists -->
|
||||
<DList Name="gIllusionRoomTreeDL" Offset="0x7EB0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,47 @@
|
||||
<Root>
|
||||
<File Name="object_bob" Segment="6">
|
||||
<Limb Name="object_bob_Limb_000000" LimbType="Standard" Offset="0x0"/>
|
||||
<Limb Name="object_bob_Limb_00000C" LimbType="Standard" Offset="0xC"/>
|
||||
<Limb Name="object_bob_Limb_000018" LimbType="Standard" Offset="0x18"/>
|
||||
<Limb Name="object_bob_Limb_000024" LimbType="Standard" Offset="0x24"/>
|
||||
<Limb Name="object_bob_Limb_000030" LimbType="Standard" Offset="0x30"/>
|
||||
<Limb Name="object_bob_Limb_00003C" LimbType="Standard" Offset="0x3C"/>
|
||||
<Limb Name="object_bob_Limb_000048" LimbType="Standard" Offset="0x48"/>
|
||||
<Limb Name="object_bob_Limb_000054" LimbType="Standard" Offset="0x54"/>
|
||||
<Limb Name="object_bob_Limb_000060" LimbType="Standard" Offset="0x60"/>
|
||||
<Limb Name="object_bob_Limb_00006C" LimbType="Standard" Offset="0x6C"/>
|
||||
<Limb Name="object_bob_Limb_000078" LimbType="Standard" Offset="0x78"/>
|
||||
<Limb Name="object_bob_Limb_000084" LimbType="Standard" Offset="0x84"/>
|
||||
<Limb Name="object_bob_Limb_000090" LimbType="Standard" Offset="0x90"/>
|
||||
<Limb Name="object_bob_Limb_00009C" LimbType="Standard" Offset="0x9C"/>
|
||||
<Limb Name="object_bob_Limb_0000A8" LimbType="Standard" Offset="0xA8"/>
|
||||
<Skeleton Name="object_bob_Skel_0000F0" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
<Texture Name="object_bob_TLUT_000108" OutName="tlut_00000108" Format="rgba16" Width="16" Height="16" Offset="0x108"/>
|
||||
<Texture Name="object_bob_Tex_000308" OutName="tex_00000308" Format="ci8" Width="8" Height="8" Offset="0x308" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bob_Tex_000348" OutName="tex_00000348" Format="ci8" Width="8" Height="8" Offset="0x348" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bob_Tex_000388" OutName="tex_00000388" Format="ci8" Width="32" Height="32" Offset="0x388" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bob_Tex_000788" OutName="tex_00000788" Format="ci8" Width="8" Height="8" Offset="0x788" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bob_Tex_0007C8" OutName="tex_000007C8" Format="rgba16" Width="32" Height="32" Offset="0x7C8"/>
|
||||
<Texture Name="object_bob_Tex_000FC8" OutName="tex_00000FC8" Format="rgba16" Width="32" Height="32" Offset="0xFC8"/>
|
||||
<Texture Name="object_bob_Tex_0017C8" OutName="tex_000017C8" Format="rgba16" Width="32" Height="32" Offset="0x17C8"/>
|
||||
<Texture Name="object_bob_Tex_001FC8" OutName="tex_00001FC8" Format="ci8" Width="16" Height="16" Offset="0x1FC8" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bob_Tex_0020C8" OutName="tex_000020C8" Format="ci8" Width="16" Height="16" Offset="0x20C8" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bob_Tex_0021C8" OutName="tex_000021C8" Format="ci8" Width="8" Height="8" Offset="0x21C8" TlutOffset="0x108"/>
|
||||
<Texture Name="object_bob_Tex_002208" OutName="tex_00002208" Format="ci8" Width="16" Height="16" Offset="0x2208" TlutOffset="0x108"/>
|
||||
<DList Name="object_bob_DL_003B78" Offset="0x3B78"/>
|
||||
<DList Name="object_bob_DL_003F68" Offset="0x3F68"/>
|
||||
<DList Name="object_bob_DL_0040B0" Offset="0x40B0"/>
|
||||
<DList Name="object_bob_DL_0041E0" Offset="0x41E0"/>
|
||||
<DList Name="object_bob_DL_004310" Offset="0x4310"/>
|
||||
<DList Name="object_bob_DL_004458" Offset="0x4458"/>
|
||||
<DList Name="object_bob_DL_004588" Offset="0x4588"/>
|
||||
<DList Name="object_bob_DL_0046B8" Offset="0x46B8"/>
|
||||
<DList Name="object_bob_DL_004A48" Offset="0x4A48"/>
|
||||
<DList Name="object_bob_DL_004B18" Offset="0x4B18"/>
|
||||
<DList Name="object_bob_DL_004BE8" Offset="0x4BE8"/>
|
||||
<DList Name="object_bob_DL_004C38" Offset="0x4C38"/>
|
||||
<DList Name="object_bob_DL_004D08" Offset="0x4D08"/>
|
||||
<DList Name="object_bob_DL_004DD8" Offset="0x4DD8"/>
|
||||
<DList Name="object_bob_DL_004E28" Offset="0x4E28"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,65 @@
|
||||
<Root>
|
||||
<File Name="object_boj" Segment="6">
|
||||
<!-- The textures used by these limbs aren't 64-bit aligned -->
|
||||
<Limb Name="object_boj_Limb_000000" LimbType="Standard" Offset="0x0"/>
|
||||
<Limb Name="object_boj_Limb_00000C" LimbType="Standard" Offset="0xC"/>
|
||||
<Limb Name="object_boj_Limb_000018" LimbType="Standard" Offset="0x18"/>
|
||||
<Limb Name="object_boj_Limb_000024" LimbType="Standard" Offset="0x24"/>
|
||||
<Limb Name="object_boj_Limb_000030" LimbType="Standard" Offset="0x30"/>
|
||||
<Limb Name="object_boj_Limb_00003C" LimbType="Standard" Offset="0x3C"/>
|
||||
<Limb Name="object_boj_Limb_000048" LimbType="Standard" Offset="0x48"/>
|
||||
<Limb Name="object_boj_Limb_000054" LimbType="Standard" Offset="0x54"/>
|
||||
<Limb Name="object_boj_Limb_000060" LimbType="Standard" Offset="0x60"/>
|
||||
<Limb Name="object_boj_Limb_00006C" LimbType="Standard" Offset="0x6C"/>
|
||||
<Limb Name="object_boj_Limb_000078" LimbType="Standard" Offset="0x78"/>
|
||||
<Limb Name="object_boj_Limb_000084" LimbType="Standard" Offset="0x84"/>
|
||||
<Limb Name="object_boj_Limb_000090" LimbType="Standard" Offset="0x90"/>
|
||||
<Limb Name="object_boj_Limb_00009C" LimbType="Standard" Offset="0x9C"/>
|
||||
<Limb Name="object_boj_Limb_0000A8" LimbType="Standard" Offset="0xA8"/>
|
||||
|
||||
<Skeleton Name="object_boj_Skel_0000F0" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
|
||||
<!-- 32-bit aligned textures. -->
|
||||
<Texture Name="object_boj_TLUT_0000FC" OutName="tlut_000000FC" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_0002FC" OutName="tex_000002FC" Format="ci8" Width="8" Height="16" Offset="0x2FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_00037C" OutName="tex_0000037C" Format="ci8" Width="8" Height="8" Offset="0x37C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_0003BC" OutName="tex_000003BC" Format="ci8" Width="32" Height="16" Offset="0x3BC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_0005BC" OutName="tex_000005BC" Format="ci8" Width="8" Height="8" Offset="0x5BC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_0005FC" OutName="tex_000005FC" Format="ci8" Width="16" Height="16" Offset="0x5FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_0006FC" OutName="tex_000006FC" Format="ci8" Width="16" Height="16" Offset="0x6FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_0007FC" OutName="tex_000007FC" Format="ci8" Width="16" Height="16" Offset="0x7FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_0008FC" OutName="tex_000008FC" Format="ci8" Width="8" Height="8" Offset="0x8FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_00093C" OutName="tex_0000093C" Format="i8" Width="16" Height="16" Offset="0x93C"/>
|
||||
<Texture Name="object_boj_Tex_000A3C" OutName="tex_00000A3C" Format="ci8" Width="8" Height="8" Offset="0xA3C" TlutOffset="0xFC"/>
|
||||
<Texture Name="object_boj_Tex_000A7C" OutName="tex_00000A7C" Format="i8" Width="8" Height="8" Offset="0xA7C"/>
|
||||
<DList Name="object_boj_DL_0026F0" Offset="0x26F0"/>
|
||||
<DList Name="object_boj_DL_002AC8" Offset="0x2AC8"/>
|
||||
<DList Name="object_boj_DL_002C10" Offset="0x2C10"/>
|
||||
<DList Name="object_boj_DL_002D18" Offset="0x2D18"/>
|
||||
<DList Name="object_boj_DL_002E20" Offset="0x2E20"/>
|
||||
<DList Name="object_boj_DL_002F68" Offset="0x2F68"/>
|
||||
<DList Name="object_boj_DL_003070" Offset="0x3070"/>
|
||||
<DList Name="object_boj_DL_003178" Offset="0x3178"/>
|
||||
<DList Name="object_boj_DL_003350" Offset="0x3350"/>
|
||||
<DList Name="object_boj_DL_003468" Offset="0x3468"/>
|
||||
<DList Name="object_boj_DL_003578" Offset="0x3578"/>
|
||||
<DList Name="object_boj_DL_003680" Offset="0x3680"/>
|
||||
<DList Name="object_boj_DL_003798" Offset="0x3798"/>
|
||||
<DList Name="object_boj_DL_0038A8" Offset="0x38A8"/>
|
||||
<DList Name="object_boj_DL_0039B0" Offset="0x39B0"/>
|
||||
|
||||
<Texture Name="object_boj_TLUT_003B98" OutName="tlut_00003B98" Format="rgba16" Width="63" Height="4" Offset="0x3B98"/>
|
||||
<Texture Name="object_boj_Tex_003D90" OutName="tex_00003D90" Format="ci8" Width="8" Height="8" Offset="0x3D90" TlutOffset="0x3B98"/>
|
||||
<Texture Name="object_boj_Tex_003DD0" OutName="tex_00003DD0" Format="ci8" Width="16" Height="16" Offset="0x3DD0" TlutOffset="0x3B98"/>
|
||||
<Texture Name="object_boj_Tex_003ED0" OutName="tex_00003ED0" Format="ci8" Width="16" Height="16" Offset="0x3ED0" TlutOffset="0x3B98"/>
|
||||
<Texture Name="object_boj_Tex_003FD0" OutName="tex_00003FD0" Format="ci8" Width="8" Height="16" Offset="0x3FD0" TlutOffset="0x3B98"/>
|
||||
<Texture Name="object_boj_Tex_004050" OutName="tex_00004050" Format="ci8" Width="16" Height="16" Offset="0x4050" TlutOffset="0x3B98"/>
|
||||
<Texture Name="object_boj_Tex_004150" OutName="tex_00004150" Format="ci8" Width="16" Height="16" Offset="0x4150" TlutOffset="0x3B98"/>
|
||||
<Texture Name="object_boj_Tex_004250" OutName="tex_00004250" Format="ci8" Width="16" Height="16" Offset="0x4250" TlutOffset="0x3B98"/>
|
||||
<DList Name="object_boj_DL_0052E0" Offset="0x52E0"/>
|
||||
<DList Name="object_boj_DL_005528" Offset="0x5528"/>
|
||||
<DList Name="object_boj_DL_005738" Offset="0x5738"/>
|
||||
<DList Name="object_boj_DL_0059B0" Offset="0x59B0"/>
|
||||
<DList Name="object_boj_DL_005BC8" Offset="0x5BC8"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,14 @@
|
||||
<Root>
|
||||
<File Name="object_bombf" Segment="6">
|
||||
<!-- Bomb Flower DisplayList Textures -->
|
||||
<Texture Name="gBombFlowerLeafOutwardsTex" OutName="bomb_flower_leaf_outwards" Format="rgba16" Width="32" Height="32" Offset="0x05D8"/>
|
||||
<Texture Name="gBombFlowerLeafUpwardsTex" OutName="bomb_flower_leaf_upwards" Format="rgba16" Width="16" Height="32" Offset="0x0DD8"/>
|
||||
<Texture Name="gBombFlowerBombTex" OutName="bomb_flower_bomb" Format="ia16" Width="32" Height="32" Offset="0x011D8"/>
|
||||
<Texture Name="gBombFlowerFuseTex" OutName="bomb_flower_fuse" Format="rgba16" Width="4" Height="4" Offset="0x019D8"/>
|
||||
|
||||
<!-- Bomb Flower DisplayLists -->
|
||||
<DList Name="gBombFlowerLeavesDL" Offset="0x340"/>
|
||||
<DList Name="gBombFlowerBombAndSparkDL" Offset="0x408"/>
|
||||
<DList Name="gBombFlowerBaseLeavesDL" Offset="0x530"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,7 @@
|
||||
<Root>
|
||||
<File Name="object_bombiwa" Segment="6">
|
||||
<Texture Name="object_bombiwa_TLUT_000000" OutName="tlut_00000000" Format="rgba16" Width="4" Height="4" Offset="0x0"/>
|
||||
<Texture Name="object_bombiwa_Tex_000020" OutName="tex_00000020" Format="ci4" Width="64" Height="64" Offset="0x20" TlutOffset="0x0"/>
|
||||
<DList Name="object_bombiwa_DL_0009E0" Offset="0x9E0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,18 @@
|
||||
<Root>
|
||||
<File Name="object_bowl" Segment="6">
|
||||
<!-- Bombchu Bowling DisplayList Textures -->
|
||||
<Texture Name="gBowlingWoodPanelTex" OutName="bowling_wood_panel" Format="rgba16" Width="64" Height="32" Offset="0x1C70"/>
|
||||
<Texture Name="gBowlingStoneWallTex" OutName="bowling_stone_wall" Format="rgba16" Width="32" Height="32" Offset="0x2C70"/>
|
||||
<Texture Name="gBowlingStripesTex" OutName="bowling_stripes" Format="i4" Width="16" Height="16" Offset="0x3470"/>
|
||||
|
||||
<!-- Bombchu Bowling DisplayLists -->
|
||||
<DList Name="gBowlingRound1WallDL" Offset="0x610"/>
|
||||
<DList Name="gBowlingRound2WallDL" Offset="0x1390"/>
|
||||
<DList Name="gBowlingDL_1B80" Offset="0x1B80"/>
|
||||
|
||||
<!-- Bombchu Bowling Collision -->
|
||||
<Collision Name="gBowlingFirstAndFinalRoundCol" Offset="0xCB8"/>
|
||||
<Collision Name="gBowlingSecondRoundCol" Offset="0x1B00"/>
|
||||
<Collision Name="gBowlingDefaultCol" Offset="0x1C40"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,30 @@
|
||||
<Root>
|
||||
<File Name="object_box" Segment="6">
|
||||
<Texture Name="object_boxTex_004F80" OutName="object_boxTex_004F80" Format="i8" Width="64" Height="32" Offset="0x4F80" AddedByScript="true"/>
|
||||
<Skeleton Name="gTreasureChestCurveSkel" Type="Curve" LimbType="Curve" Offset="0x5EB8"/>
|
||||
<CurveAnimation Name="gTreasureChestCurveAnim_4B60" SkelOffset="0x5EB8" Offset="0x4B60"/>
|
||||
<CurveAnimation Name="gTreasureChestCurveAnim_4F70" SkelOffset="0x5EB8" Offset="0x4F70"/>
|
||||
<Animation Name="gTreasureChestAnim_000128" Offset="0x128"/>
|
||||
<Animation Name="gTreasureChestAnim_00024C" Offset="0x24C"/>
|
||||
<Animation Name="gTreasureChestAnim_00043C" Offset="0x43C"/>
|
||||
|
||||
<DList Name="gTreasureChestChestFrontDL" Offset="0x6F0"/>
|
||||
<Texture Name="gTreasureChestFrontTex" OutName="chest_front" Format="rgba16" Width="32" Height="64" Offset="0x1798"/>
|
||||
|
||||
<DList Name="gTreasureChestBossKeyChestFrontDL" Offset="0xAE8"/>
|
||||
<Texture Name="gTreasureChestBossKeyFrontTex" OutName="boss_key_front_tex" Format="rgba16" Width="32" Height="64" Offset="0x3798"/>
|
||||
|
||||
<DList Name="gTreasureChestChestSideAndLidDL" Offset="0x10C0"/>
|
||||
<Texture Name="gTreasureChestSideAndTopTex" OutName="side_and_top" Format="rgba16" Width="32" Height="32" Offset="0x2798"/>
|
||||
|
||||
<DList Name="gTreasureChestBossKeyChestSideAndTopDL" Offset="0x1678"/>
|
||||
<Texture Name="gTreasureChestBossKeySideAndTopTex" OutName="boss_key_side_and_top" Format="rgba16" Width="32" Height="32" Offset="0x2F98"/>
|
||||
|
||||
<Skeleton Name="gTreasureChestSkel" Type="Normal" LimbType="Standard" Offset="0x47D8"/>
|
||||
<Collision Name="gTreasureChestCol" Offset="0x5FC8"/>
|
||||
|
||||
<!--Large Unaccounted-->
|
||||
<Blob Name="gBoxBlob_00025C" Size="0xF4" Offset="0x025C"/>
|
||||
<Blob Name="gBoxBlob_00044C" Size="0x64" Offset="0x044C"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,25 @@
|
||||
<Root>
|
||||
<File Name="object_brob" Segment="6">
|
||||
<Animation Name="object_brob_Anim_000290" Offset="0x290"/>
|
||||
<DList Name="object_brob_DL_0007E0" Offset="0x7E0"/>
|
||||
<DList Name="object_brob_DL_000898" Offset="0x898"/>
|
||||
<DList Name="object_brob_DL_0009D0" Offset="0x9D0"/>
|
||||
<DList Name="object_brob_DL_000AE8" Offset="0xAE8"/>
|
||||
<DList Name="object_brob_DL_000C00" Offset="0xC00"/>
|
||||
<Texture Name="object_brob_Tex_000D48" OutName="tex_00000D48" Format="rgba16" Width="32" Height="32" Offset="0xD48"/>
|
||||
<Limb Name="object_brob_Limb_001548" LimbType="Standard" Offset="0x1548"/>
|
||||
<Limb Name="object_brob_Limb_001554" LimbType="Standard" Offset="0x1554"/>
|
||||
<Limb Name="object_brob_Limb_001560" LimbType="Standard" Offset="0x1560"/>
|
||||
<Limb Name="object_brob_Limb_00156C" LimbType="Standard" Offset="0x156C"/>
|
||||
<Limb Name="object_brob_Limb_001578" LimbType="Standard" Offset="0x1578"/>
|
||||
<Limb Name="object_brob_Limb_001584" LimbType="Standard" Offset="0x1584"/>
|
||||
<Limb Name="object_brob_Limb_001590" LimbType="Standard" Offset="0x1590"/>
|
||||
<Limb Name="object_brob_Limb_00159C" LimbType="Standard" Offset="0x159C"/>
|
||||
<Limb Name="object_brob_Limb_0015A8" LimbType="Standard" Offset="0x15A8"/>
|
||||
<Skeleton Name="object_brob_Skel_0015D8" Type="Flex" LimbType="Standard" Offset="0x15D8"/>
|
||||
<Animation Name="object_brob_Anim_001678" Offset="0x1678"/>
|
||||
<Animation Name="object_brob_Anim_001750" Offset="0x1750"/>
|
||||
<Animation Name="object_brob_Anim_001958" Offset="0x1958"/>
|
||||
<Collision Name="object_brob_Col_001A70" Offset="0x1A70"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,6 @@
|
||||
<Root>
|
||||
<File Name="object_bubble" Segment="6">
|
||||
<Texture Name="gBubbleTex" OutName="bubble" Format="ia8" Width="64" Height="64" Offset="0x0"/>
|
||||
<DList Name="gBubbleDL" Offset="0x1000"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,116 @@
|
||||
<Root>
|
||||
<File Name="object_bv" Segment="6">
|
||||
<Texture Name="object_bvTex_000040" OutName="object_bvTex_000040" Format="ia16" Width="16" Height="64" Offset="0x40" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_000840" OutName="object_bvTex_000840" Format="ia16" Width="16" Height="16" Offset="0x840" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_000A40" OutName="object_bvTex_000A40" Format="i8" Width="16" Height="32" Offset="0xA40" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0051A0" OutName="object_bvTex_0051A0" Format="rgba16" Width="8" Height="16" Offset="0x51A0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0052A0" OutName="object_bvTex_0052A0" Format="rgba16" Width="8" Height="16" Offset="0x52A0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0053A0" OutName="object_bvTex_0053A0" Format="rgba16" Width="16" Height="16" Offset="0x53A0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0055A0" OutName="object_bvTex_0055A0" Format="ia16" Width="16" Height="32" Offset="0x55A0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0059A0" OutName="object_bvTex_0059A0" Format="ia16" Width="16" Height="32" Offset="0x59A0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_005DA0" OutName="object_bvTex_005DA0" Format="ia16" Width="16" Height="64" Offset="0x5DA0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0065A0" OutName="object_bvTex_0065A0" Format="i8" Width="16" Height="32" Offset="0x65A0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_008F88" OutName="object_bvTex_008F88" Format="i8" Width="32" Height="32" Offset="0x8F88" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0117B8" OutName="object_bvTex_0117B8" Format="rgba16" Width="16" Height="16" Offset="0x117B8" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0119B8" OutName="object_bvTex_0119B8" Format="rgba16" Width="16" Height="16" Offset="0x119B8" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_011BB8" OutName="object_bvTex_011BB8" Format="rgba16" Width="16" Height="16" Offset="0x11BB8" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_012CE0" OutName="object_bvTex_012CE0" Format="i8" Width="64" Height="32" Offset="0x12CE0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_013660" OutName="object_bvTex_013660" Format="ia16" Width="64" Height="64" Offset="0x13660" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0170D8" OutName="object_bvTex_0170D8" Format="rgba16" Width="16" Height="8" Offset="0x170D8" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_0171D8" OutName="object_bvTex_0171D8" Format="rgba16" Width="16" Height="16" Offset="0x171D8" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_018770" OutName="object_bvTex_018770" Format="rgba16" Width="8" Height="8" Offset="0x18770" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_018D30" OutName="object_bvTex_018D30" Format="rgba16" Width="16" Height="8" Offset="0x18D30" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_018E30" OutName="object_bvTex_018E30" Format="rgba16" Width="16" Height="16" Offset="0x18E30" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_019BB8" OutName="object_bvTex_019BB8" Format="ci8" Width="32" Height="64" Offset="0x19BB8" TlutOffset="0x199B0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_01A6B8" OutName="object_bvTex_01A6B8" Format="ci8" Width="32" Height="64" Offset="0x1A6B8" TlutOffset="0x1A4B0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_01B1B8" OutName="object_bvTex_01B1B8" Format="ci8" Width="32" Height="64" Offset="0x1B1B8" TlutOffset="0x1AFB0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_01BCB8" OutName="object_bvTex_01BCB8" Format="ci8" Width="32" Height="64" Offset="0x1BCB8" TlutOffset="0x1BAB0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_01C7B8" OutName="object_bvTex_01C7B8" Format="ci8" Width="32" Height="64" Offset="0x1C7B8" TlutOffset="0x1C5B0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_01D2B8" OutName="object_bvTex_01D2B8" Format="ci8" Width="32" Height="64" Offset="0x1D2B8" TlutOffset="0x1D0B0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_01DDB8" OutName="object_bvTex_01DDB8" Format="ci8" Width="32" Height="64" Offset="0x1DDB8" TlutOffset="0x1DBB0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTex_01E8B8" OutName="object_bvTex_01E8B8" Format="ci8" Width="32" Height="64" Offset="0x1E8B8" TlutOffset="0x1E6B0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTLUT_0199B0" OutName="object_bvTLUT_0199B0" Format="rgba16" Width="16" Height="16" Offset="0x199B0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTLUT_01A4B0" OutName="object_bvTLUT_01A4B0" Format="rgba16" Width="16" Height="16" Offset="0x1A4B0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTLUT_01AFB0" OutName="object_bvTLUT_01AFB0" Format="rgba16" Width="16" Height="16" Offset="0x1AFB0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTLUT_01BAB0" OutName="object_bvTLUT_01BAB0" Format="rgba16" Width="16" Height="16" Offset="0x1BAB0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTLUT_01C5B0" OutName="object_bvTLUT_01C5B0" Format="rgba16" Width="16" Height="16" Offset="0x1C5B0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTLUT_01D0B0" OutName="object_bvTLUT_01D0B0" Format="rgba16" Width="16" Height="16" Offset="0x1D0B0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1DBB0" AddedByScript="true"/>
|
||||
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1E6B0" AddedByScript="true"/>
|
||||
<!-- Boss title card -->
|
||||
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="120" Offset="0x1230"/>
|
||||
|
||||
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
|
||||
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>
|
||||
<Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x199A0"/>
|
||||
<Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x18870"/>
|
||||
<Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x4E70"/>
|
||||
<Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17FC8"/>
|
||||
|
||||
<Animation Name="gBarinadeBodyAnim" Offset="0x5184"/> <!-- Body anim 1-->
|
||||
<Animation Name="gBarinadeSupportAttachedAnim" Offset="0x166A8"/> <!-- Support anim 1 -->
|
||||
<Animation Name="gBarinadeZapperIdleAnim" Offset="0x18D18"/> <!-- Zapper anim 1 -->
|
||||
<Animation Name="gBarinadeStumpAnim" Offset="0x18150"/> <!-- Stump anim 1 -->
|
||||
<Animation Name="gBarinadeBariAnim" Offset="0x24"/> <!-- Bari anim -->
|
||||
<Animation Name="gBarinadeSupportDamage1Anim" Offset="0x162AC"/> <!-- Support damaged anim 1 -->
|
||||
<Animation Name="gBarinadeSupportDamage2Anim" Offset="0x164B0"/> <!-- Support damaged anim 2 -->
|
||||
<Animation Name="gBarinadeSupportCutAnim" Offset="0x17694"/> <!-- Support cut init anim -->
|
||||
<Animation Name="gBarinadeSupportDetachedAnim" Offset="0x177F4"/> <!-- Support cut idle anim -->
|
||||
<Animation Name="gBarinadeZapperDamage1Anim" Offset="0x18A68"/> <!-- Zapper damaged anim 1 -->
|
||||
<Animation Name="gBarinadeZapperDamage2Anim" Offset="0x18B90"/> <!-- Zapper damaged anim 2 -->
|
||||
|
||||
<!-- body overrides -->
|
||||
<DList Name="gBarinadeDL_008D70" Offset="0x8D70"/>
|
||||
<DList Name="gBarinadeDL_008BB8" Offset="0x8BB8"/>
|
||||
<!-- Bari something -->
|
||||
<DList Name="gBarinadeDL_000FA0" Offset="0xFA0"/>
|
||||
<!-- large spark -->
|
||||
<DList Name="gBarinadeDL_0156A0" Offset="0x156A0"/>
|
||||
<DList Name="gBarinadeDL_015710" Offset="0x15710"/>
|
||||
<!-- spark ball -->
|
||||
<DList Name="gBarinadeDL_011738" Offset="0x11738"/>
|
||||
<DList Name="gBarinadeDL_011768" Offset="0x11768"/>
|
||||
<!-- blood -->
|
||||
<DList Name="gBarinadeDL_009430" Offset="0x9430"/>
|
||||
<DList Name="gBarinadeDL_009468" Offset="0x9468"/>
|
||||
<!-- tumor -->
|
||||
<DList Name="gBarinadeDL_0128B8" Offset="0x128B8"/>
|
||||
<DList Name="gBarinadeDL_012948" Offset="0x12948"/>
|
||||
<!-- gore -->
|
||||
<DList Name="gBarinadeDL_012BA0" Offset="0x12BA0"/>
|
||||
<DList Name="gBarinadeDL_012C50" Offset="0x12C50"/>
|
||||
<!-- zapper charge -->
|
||||
<DList Name="gBarinadeDL_0135B0" Offset="0x135B0"/>
|
||||
<DList Name="gBarinadeDL_013638" Offset="0x13638"/>
|
||||
<!-- small spark -->
|
||||
<DList Name="gBarinadeDL_008F08" Offset="0x8F08"/>
|
||||
<DList Name="gBarinadeDL_008F70" Offset="0x8F70"/>
|
||||
|
||||
<Texture Name="gBarinadeSparkBall1Tex" Format="i8" Width="64" Height="64" Offset="0x96F8"/>
|
||||
<Texture Name="gBarinadeSparkBall2Tex" Format="i8" Width="64" Height="64" Offset="0xA6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall3Tex" Format="i8" Width="64" Height="64" Offset="0xB6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall4Tex" Format="i8" Width="64" Height="64" Offset="0xC6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall5Tex" Format="i8" Width="64" Height="64" Offset="0xD6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall6Tex" Format="i8" Width="64" Height="64" Offset="0xE6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall7Tex" Format="i8" Width="64" Height="64" Offset="0xF6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall8Tex" Format="i8" Width="64" Height="64" Offset="0x106F8"/>
|
||||
<DList Name="gBarinadeDoorPiece1DL" Offset="0x1A3E8"/>
|
||||
<DList Name="gBarinadeDoorPiece2DL" Offset="0x1AEE8"/>
|
||||
<DList Name="gBarinadeDoorPiece3DL" Offset="0x1B9E8"/>
|
||||
<DList Name="gBarinadeDoorPiece4DL" Offset="0x1C4E8"/>
|
||||
<DList Name="gBarinadeDoorPiece5DL" Offset="0x1CFE8"/>
|
||||
<DList Name="gBarinadeDoorPiece6DL" Offset="0x1DAE8"/>
|
||||
<DList Name="gBarinadeDoorPiece7DL" Offset="0x1E5E8"/>
|
||||
<DList Name="gBarinadeDoorPiece8DL" Offset="0x1F0E8"/>
|
||||
|
||||
<Animation Name="gBarinadeAnim_018A00" Offset="0x18A00"/>
|
||||
<Animation Name="gBarinadeAnim_015F10" Offset="0x15F10"/>
|
||||
<Animation Name="gBarinadeAnim_015D10" Offset="0x15D10"/>
|
||||
<DList Name="gBarinadeDL_008E88" Offset="0x8E88"/>
|
||||
<DList Name="gBarinadeDL_008EF0" Offset="0x8EF0"/>
|
||||
<DList Name="gBarinadeDL_009388" Offset="0x9388"/>
|
||||
<DList Name="gBarinadeDL_0093A0" Offset="0x93A0"/>
|
||||
<DList Name="gBarinadeDL_0094F8" Offset="0x94F8"/>
|
||||
<DList Name="gBarinadeDL_0095B0" Offset="0x95B0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,29 @@
|
||||
<Root>
|
||||
<File Name="object_bw" Segment="6">
|
||||
<Animation Name="gTorchSlugEyestalkWaveAnim" Offset="0x228"/>
|
||||
<DList Name="gTorchSlugLeftLowerEyestalkDL" Offset="0x2C0"/>
|
||||
<DList Name="gTorchSlugLeftUpperEyestalkDL" Offset="0x3E8"/>
|
||||
<DList Name="gTorchSlugRightLowerEyestalkDL" Offset="0x558"/>
|
||||
<DList Name="gTorchSlugRightUpperEyestalkDL" Offset="0x680"/>
|
||||
<DList Name="gTorchSlugBodyDL" Offset="0x1050"/>
|
||||
<Texture Name="gTorchSlugEyestalkTex" OutName="tex_00001240" Format="rgba16" Width="16" Height="16" Offset="0x1240"/>
|
||||
<Texture Name="gTorchSlugEyeTex" OutName="tex_00001440" Format="rgba16" Width="16" Height="16" Offset="0x1440"/>
|
||||
<Texture Name="gTorchSlugBodyTLUT" OutName="tlut_00001640" Format="rgba16" Width="16" Height="16" Offset="0x1640"/>
|
||||
<Texture Name="gTorchSlugBody1Tex" OutName="tex_00001840" Format="ci8" Width="32" Height="32" Offset="0x1840" TlutOffset="0x1640"/>
|
||||
<Texture Name="gTorchSlugBody2Tex" OutName="tex_00001C40" Format="ci8" Width="32" Height="32" Offset="0x1C40" TlutOffset="0x1640"/>
|
||||
<Limb Name="gTorchSlugBodyLimb" LimbType="Standard" Offset="0x2040"/>
|
||||
<Limb Name="gTorchSlugLeftEyestalkRootRootLimb" LimbType="Standard" Offset="0x204C"/>
|
||||
<Limb Name="gTorchSlugLeftEyestalkRootLimb" LimbType="Standard" Offset="0x2058"/>
|
||||
<Limb Name="gTorchSlugLeftUpperEyestalkRootLimb" LimbType="Standard" Offset="0x2064"/>
|
||||
<Limb Name="gTorchSlugLeftUpperEyestalkLimb" LimbType="Standard" Offset="0x2070"/>
|
||||
<Limb Name="gTorchSlugLeftLowerEyestalkLimb" LimbType="Standard" Offset="0x207C"/>
|
||||
<Limb Name="gTorchSlugRightEyestalkRootRootLimb" LimbType="Standard" Offset="0x2088"/>
|
||||
<Limb Name="gTorchSlugRightEyestalkRootLimb" LimbType="Standard" Offset="0x2094"/>
|
||||
<Limb Name="gTorchSlugRightUpperEyestalkRootLimb" LimbType="Standard" Offset="0x20A0"/>
|
||||
<Limb Name="gTorchSlugRightUpperEyestalkLimb" LimbType="Standard" Offset="0x20AC"/>
|
||||
<Limb Name="gTorchSlugRightLowerEyestalkLimb" LimbType="Standard" Offset="0x20B8"/>
|
||||
<Skeleton Name="gTorchSlugSkel" Type="Normal" LimbType="Standard" Offset="0x20F0"/>
|
||||
<Animation Name="gTorchSlugEyestalkRaiseAnim" Offset="0x21A0"/>
|
||||
<Animation Name="gTorchSlugEyestalkFlailAnim" Offset="0x2250"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,7 @@
|
||||
<Root>
|
||||
<File Name="object_bwall" Segment="6">
|
||||
<DList Name="object_bwall_DL_000040" Offset="0x40"/>
|
||||
<Collision Name="object_bwall_Col_000118" Offset="0x118"/>
|
||||
<Texture Name="object_bwall_Tex_000150" OutName="tex_00000150" Format="rgba16" Width="32" Height="64" Offset="0x150"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,13 @@
|
||||
<Root>
|
||||
<File Name="object_bxa" Segment="6">
|
||||
<DList Name="object_bxa_DL_000890" Offset="0x890"/>
|
||||
<Texture Name="object_bxa_Tex_000C40" OutName="tex_00000C40" Format="rgba16" Width="32" Height="32" Offset="0xC40"/>
|
||||
<Texture Name="object_bxa_Tex_001440" OutName="tex_00001440" Format="rgba16" Width="32" Height="32" Offset="0x1440"/>
|
||||
<DList Name="object_bxa_DL_001D80" Offset="0x1D80"/>
|
||||
<DList Name="object_bxa_DL_0022F0" Offset="0x22F0"/>
|
||||
<Texture Name="object_bxa_Tex_0024F0" OutName="tex_000024F0" Format="rgba16" Width="16" Height="16" Offset="0x24F0"/>
|
||||
<Texture Name="object_bxa_Tex_0026F0" OutName="tex_000026F0" Format="i8" Width="16" Height="16" Offset="0x26F0"/>
|
||||
<Texture Name="object_bxa_Tex_0027F0" OutName="tex_000027F0" Format="rgba16" Width="16" Height="16" Offset="0x27F0"/>
|
||||
<Texture Name="object_bxa_Tex_0029F0" OutName="tex_000029F0" Format="rgba16" Width="16" Height="16" Offset="0x29F0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,53 @@
|
||||
<Root>
|
||||
<File Name="object_cne" Segment="6">
|
||||
<!-- The textures used by these limbs aren't 64-bit aligned -->
|
||||
<Limb Name="gCnePelvisLimb" LimbType="Standard" Offset="0x0"/>
|
||||
<Limb Name="gCneLeftThighLimb" LimbType="Standard" Offset="0xC"/>
|
||||
<Limb Name="gCneLeftShinLimb" LimbType="Standard" Offset="0x18"/>
|
||||
<Limb Name="gCneLeftFootLimb" LimbType="Standard" Offset="0x24"/>
|
||||
<Limb Name="gCneRightThighLimb" LimbType="Standard" Offset="0x30"/>
|
||||
<Limb Name="gCneRightShinLimb" LimbType="Standard" Offset="0x3C"/>
|
||||
<Limb Name="gCneRightFootLimb" LimbType="Standard" Offset="0x48"/>
|
||||
<Limb Name="gCneTorsoLimb" LimbType="Standard" Offset="0x54"/>
|
||||
<Limb Name="gCneLeftUpperArmLimb" LimbType="Standard" Offset="0x60"/>
|
||||
<Limb Name="gCneLeftForearmLimb" LimbType="Standard" Offset="0x6C"/>
|
||||
<Limb Name="gCneLeftHandLimb" LimbType="Standard" Offset="0x78"/>
|
||||
<Limb Name="gCneRightUpperArmLimb" LimbType="Standard" Offset="0x84"/>
|
||||
<Limb Name="gCneRightForearmLimb" LimbType="Standard" Offset="0x90"/>
|
||||
<Limb Name="gCneRightHandLimb" LimbType="Standard" Offset="0x9C"/>
|
||||
<Limb Name="gCneHeadLimb" LimbType="Standard" Offset="0xA8"/>
|
||||
|
||||
<Skeleton Name="gCneSkel" Type="Flex" LimbType="Standard" Offset="0xF0"/>
|
||||
|
||||
<!-- 32-bit aligned textures. -->
|
||||
<Texture Name="gCneTLUT" OutName="cne_tlut" Format="rgba16" Width="16" Height="16" Offset="0xFC"/>
|
||||
<Texture Name="gCneSkinTex" OutName="cne_skin" Format="ci8" Width="8" Height="8" Offset="0x2FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gCneBrownHairTex" OutName="cne_brown_hair" Format="ci8" Width="8" Height="8" Offset="0x33C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gCneHandTex" OutName="cne_hand" Format="ci8" Width="8" Height="8" Offset="0x37C" TlutOffset="0xFC"/>
|
||||
<Texture Name="gCneBrownHairSkinTex" OutName="cne_brown_hair_skin" Format="ci8" Width="8" Height="8" Offset="0x3BC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gCneBrownHairFaceTex" OutName="cne_brown_hair_face" Format="ci8" Width="8" Height="16" Offset="0x3FC" TlutOffset="0xFC"/>
|
||||
<Texture Name="gCneDressTex" OutName="cne_dress" Format="i8" Width="8" Height="8" Offset="0x47C"/>
|
||||
<Texture Name="gCneDressNeckTex" OutName="cne_dress_neck" Format="ci8" Width="8" Height="8" Offset="0x4BC" TlutOffset="0xFC"/>
|
||||
|
||||
<DList Name="gCneHeadBrownHairDL" Offset="0x1300"/>
|
||||
<DList Name="gCneRightHandDL" Offset="0x1608"/>
|
||||
<DList Name="gCneRightForearmDL" Offset="0x16E8"/>
|
||||
<DList Name="gCneRightUpperArmDL" Offset="0x1808"/>
|
||||
<DList Name="gCneLeftHandDL" Offset="0x18C8"/>
|
||||
<DList Name="gCneLeftForearmDL" Offset="0x19A8"/>
|
||||
<DList Name="gCneLeftUpperArmDL" Offset="0x1AC8"/>
|
||||
<DList Name="gCneTorsoDL" Offset="0x1B88"/>
|
||||
<DList Name="gCneRightFootDL" Offset="0x1E50"/>
|
||||
<DList Name="gCneRightShinDL" Offset="0x1F18"/>
|
||||
<DList Name="gCneRightThighDL" Offset="0x1FE0"/>
|
||||
<DList Name="gCneLeftFootDL" Offset="0x20A8"/>
|
||||
<DList Name="gCneLeftShinDL" Offset="0x2170"/>
|
||||
<DList Name="gCneLeftThighDL" Offset="0x2238"/>
|
||||
<DList Name="gCnePelvisDL" Offset="0x2300"/>
|
||||
|
||||
<Texture Name="gCneOrangeHairFaceTex" OutName="cne_orange_hair_face" Format="rgba16" Width="8" Height="16" Offset="0x23D0"/>
|
||||
<Texture Name="gCneOrangeHairSkinTex" OutName="cne_orange_hair_skin" Format="rgba16" Width="8" Height="8" Offset="0x24D0"/>
|
||||
|
||||
<DList Name="gCneHeadOrangeHairDL" Offset="0x2860"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,41 @@
|
||||
<Root>
|
||||
<File Name="object_cob" Segment="6">
|
||||
<Texture Name="object_cob_TLUT_000000" OutName="tlut_00000000" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
|
||||
<Texture Name="object_cob_Tex_000200" OutName="tex_00000200" Format="ci8" Width="8" Height="16" Offset="0x200" TlutOffset="0x0"/>
|
||||
<Texture Name="object_cob_Tex_000280" OutName="tex_00000280" Format="ci8" Width="8" Height="8" Offset="0x280" TlutOffset="0x0"/>
|
||||
<Texture Name="object_cob_Tex_0002C0" OutName="tex_000002C0" Format="ci8" Width="8" Height="8" Offset="0x2C0" TlutOffset="0x0"/>
|
||||
<Texture Name="object_cob_Tex_000300" OutName="tex_00000300" Format="ci8" Width="8" Height="8" Offset="0x300" TlutOffset="0x0"/>
|
||||
<Texture Name="object_cob_Tex_000340" OutName="tex_00000340" Format="ci8" Width="8" Height="16" Offset="0x340" TlutOffset="0x0"/>
|
||||
<DList Name="object_cob_DL_001300" Offset="0x1300"/>
|
||||
<DList Name="object_cob_DL_001678" Offset="0x1678"/>
|
||||
<DList Name="object_cob_DL_001780" Offset="0x1780"/>
|
||||
<DList Name="object_cob_DL_001898" Offset="0x1898"/>
|
||||
<DList Name="object_cob_DL_0019B0" Offset="0x19B0"/>
|
||||
<DList Name="object_cob_DL_001AB8" Offset="0x1AB8"/>
|
||||
<DList Name="object_cob_DL_001BD0" Offset="0x1BD0"/>
|
||||
<DList Name="object_cob_DL_001CE8" Offset="0x1CE8"/>
|
||||
<DList Name="object_cob_DL_001E40" Offset="0x1E40"/>
|
||||
<DList Name="object_cob_DL_001E90" Offset="0x1E90"/>
|
||||
<DList Name="object_cob_DL_001EE0" Offset="0x1EE0"/>
|
||||
<DList Name="object_cob_DL_001F30" Offset="0x1F30"/>
|
||||
<DList Name="object_cob_DL_001F80" Offset="0x1F80"/>
|
||||
<DList Name="object_cob_DL_001FD0" Offset="0x1FD0"/>
|
||||
<DList Name="object_cob_DL_002020" Offset="0x2020"/>
|
||||
<Limb Name="object_cob_Limb_002108" LimbType="Standard" Offset="0x2108"/>
|
||||
<Limb Name="object_cob_Limb_002114" LimbType="Standard" Offset="0x2114"/>
|
||||
<Limb Name="object_cob_Limb_002120" LimbType="Standard" Offset="0x2120"/>
|
||||
<Limb Name="object_cob_Limb_00212C" LimbType="Standard" Offset="0x212C"/>
|
||||
<Limb Name="object_cob_Limb_002138" LimbType="Standard" Offset="0x2138"/>
|
||||
<Limb Name="object_cob_Limb_002144" LimbType="Standard" Offset="0x2144"/>
|
||||
<Limb Name="object_cob_Limb_002150" LimbType="Standard" Offset="0x2150"/>
|
||||
<Limb Name="object_cob_Limb_00215C" LimbType="Standard" Offset="0x215C"/>
|
||||
<Limb Name="object_cob_Limb_002168" LimbType="Standard" Offset="0x2168"/>
|
||||
<Limb Name="object_cob_Limb_002174" LimbType="Standard" Offset="0x2174"/>
|
||||
<Limb Name="object_cob_Limb_002180" LimbType="Standard" Offset="0x2180"/>
|
||||
<Limb Name="object_cob_Limb_00218C" LimbType="Standard" Offset="0x218C"/>
|
||||
<Limb Name="object_cob_Limb_002198" LimbType="Standard" Offset="0x2198"/>
|
||||
<Limb Name="object_cob_Limb_0021A4" LimbType="Standard" Offset="0x21A4"/>
|
||||
<Limb Name="object_cob_Limb_0021B0" LimbType="Standard" Offset="0x21B0"/>
|
||||
<Skeleton Name="object_cob_Skel_0021F8" Type="Flex" LimbType="Standard" Offset="0x21F8"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,55 @@
|
||||
<Root>
|
||||
<File Name="object_cow" Segment="6">
|
||||
<!-- Cow Body Skeleton -->
|
||||
<Skeleton Name="gCowBodySkel" Type="Flex" LimbType="Standard" Offset="0x4010"/>
|
||||
|
||||
<!-- Cow Body Limbs -->
|
||||
<Limb Name="gCowRootLimb" LimbType="Standard" Offset="0x3FC0"/>
|
||||
<Limb Name="gCowHeadLimb" LimbType="Standard" Offset="0x3FCC"/>
|
||||
<Limb Name="gCowJawLimb" LimbType="Standard" Offset="0x3FD8"/>
|
||||
<Limb Name="gCowNoseLimb" LimbType="Standard" Offset="0x3FE4"/>
|
||||
<Limb Name="gCowNoseRingLimb" LimbType="Standard" Offset="0x3FF0"/>
|
||||
|
||||
<!-- Cow Body Limb DisplayLists -->
|
||||
<DList Name="gCowTorsoDL" Offset="0x1A80"/>
|
||||
<DList Name="gCowHeadDL" Offset="0x1FE8"/>
|
||||
<DList Name="gCowJawDL" Offset="0x2760"/>
|
||||
<DList Name="gCowNoseDL" Offset="0x2368"/>
|
||||
<DList Name="gCowNoseRingDL" Offset="0x2628"/>
|
||||
|
||||
<!-- Cow Tail Skeleton -->
|
||||
<Skeleton Name="gCowTailSkel" Type="Flex" LimbType="Standard" Offset="0x4C30"/>
|
||||
|
||||
<!-- Cow Tail Limbs -->
|
||||
<Limb Name="gCowTailRootLimb" LimbType="Standard" Offset="0x4BE0"/>
|
||||
<Limb Name="gCowTailUpperLimb" LimbType="Standard" Offset="0x4BEC"/>
|
||||
<Limb Name="gCowTailMiddleLimb" LimbType="Standard" Offset="0x4BF8"/>
|
||||
<Limb Name="gCowTailLowerLimb" LimbType="Standard" Offset="0x4C04"/>
|
||||
<Limb Name="gCowTailEndLimb" LimbType="Standard" Offset="0x4C10"/>
|
||||
|
||||
<!-- Cow Tail Limb DisplayLists -->
|
||||
<DList Name="gCowTailConnectionDL" Offset="0x46F0"/>
|
||||
<DList Name="gCowTailUpperDL" Offset="0x47D0"/>
|
||||
<DList Name="gCowTailMiddleDL" Offset="0x48D0"/>
|
||||
<DList Name="gCowTailLowerDL" Offset="0x49D0"/>
|
||||
<DList Name="gCowTailEndDL" Offset="0x4AD0"/>
|
||||
|
||||
<!-- Cow Animations -->
|
||||
<Animation Name="gCowBodyChewAnim" Offset="0x01CC"/>
|
||||
<Animation Name="gCowBodyMoveHeadAnim" Offset="0x4264"/>
|
||||
<Animation Name="gCowTailIdleAnim" Offset="0x4348"/>
|
||||
<Animation Name="gCowTailSwishAnim" Offset="0x4E98"/>
|
||||
|
||||
<!-- Cow Palettes -->
|
||||
<Texture Name="gCowTLUT" OutName="cow_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2880"/>
|
||||
|
||||
<!-- Cow DisplayList Textures -->
|
||||
<Texture Name="gCowUdderTex" OutName="cow_udder" Format="ci8" Width="16" Height="16" Offset="0x2A80" TlutOffset="0x2880"/>
|
||||
<Texture Name="gCowNoseRingTex" OutName="cow_nose_ring" Format="ci8" Width="8" Height="8" Offset="0x2B80" TlutOffset="0x2880"/>
|
||||
<Texture Name="gCowNoseTex" OutName="cow_nose" Format="ci8" Width="16" Height="16" Offset="0x2BC0" TlutOffset="0x2880"/>
|
||||
<Texture Name="gCowSpottedPatternTex" OutName="cow_spotted_pattern" Format="i8" Width="64" Height="64" Offset="0x2CC0"/>
|
||||
<Texture Name="gCowEarTex" OutName="cow_ear" Format="ci8" Width="8" Height="16" Offset="0x3CC0" TlutOffset="0x2880"/>
|
||||
<Texture Name="gCowEyelidTex" OutName="cow_eyelid" Format="rgba16" Width="16" Height="16" Offset="0x3D40"/>
|
||||
<Texture Name="gCowTailTex" OutName="cow_tail" Format="ci8" Width="8" Height="16" Offset="0x3F40" TlutOffset="0x2880"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,11 @@
|
||||
<Root>
|
||||
<File Name="object_crow" Segment="6">
|
||||
<Animation Name="gGuayFlyAnim" Offset="0xF0"/>
|
||||
|
||||
<Texture Name="gGuayEyeTex" OutName="eye" Format="rgba16" Width="16" Height="16" Offset="0xC40"/>
|
||||
<Texture Name="gGuayBodyTex" OutName="body" Format="rgba16" Width="16" Height="16" Offset="0xA40"/>
|
||||
<Texture Name="gGuayTailTex" OutName="tail" Format="rgba16" Width="16" Height="16" Offset="0xE40"/>
|
||||
|
||||
<Skeleton Name="gGuaySkel" Type="Flex" LimbType="Standard" Offset="0x10C0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,60 @@
|
||||
<Root>
|
||||
<File Name="object_cs" Segment="6">
|
||||
<Skeleton Name="gGraveyardKidSkel" Type="Flex" LimbType="Standard" Offset="0x8540"/>
|
||||
<Limb Name="gGraveyardKidTorsoLimb" LimbType="Standard" Offset="0x8450"/>
|
||||
<Limb Name="gGraveyardKidLeftThighLimb" LimbType="Standard" Offset="0x845C"/>
|
||||
<Limb Name="gGraveyardKidLeftShinLimb" LimbType="Standard" Offset="0x8468"/>
|
||||
<Limb Name="gGraveyardKidLeftFootLimb" LimbType="Standard" Offset="0x8474"/>
|
||||
<Limb Name="gGraveyardKidRightThighLimb" LimbType="Standard" Offset="0x8480"/>
|
||||
<Limb Name="gGraveyardKidRightShinLimb" LimbType="Standard" Offset="0x848C"/>
|
||||
<Limb Name="gGraveyardKidRightFootLimb" LimbType="Standard" Offset="0x8498"/>
|
||||
<Limb Name="gGraveyardKidChestLimb" LimbType="Standard" Offset="0x84A4"/>
|
||||
<Limb Name="gGraveyardKidLeftShoulderLimb" LimbType="Standard" Offset="0x84B0"/>
|
||||
<Limb Name="gGraveyardKidLeftArmLimb" LimbType="Standard" Offset="0x84BC"/>
|
||||
<Limb Name="gGraveyardKidLeftHandLimb" LimbType="Standard" Offset="0x84C8"/>
|
||||
<Limb Name="gGraveyardKidRightShoulderLimb" LimbType="Standard" Offset="0x84D4"/>
|
||||
<Limb Name="gGraveyardKidRightArmLimb" LimbType="Standard" Offset="0x84E0"/>
|
||||
<Limb Name="gGraveyardKidRightHandLimb" LimbType="Standard" Offset="0x84EC"/>
|
||||
<Limb Name="gGraveyardKidHeadLimb" LimbType="Standard" Offset="0x84F8"/>
|
||||
|
||||
<DList Name="gGraveyardKidTorsoDL" Offset="0x7910"/>
|
||||
<DList Name="gGraveyardKidLeftThighDL" Offset="0x7F00"/>
|
||||
<DList Name="gGraveyardKidLeftShinDL" Offset="0x8050"/>
|
||||
<DList Name="gGraveyardKidLeftFootDL" Offset="0x81E8"/>
|
||||
<DList Name="gGraveyardKidRightThighDL" Offset="0x7A30"/>
|
||||
<DList Name="gGraveyardKidRightShinDL" Offset="0x7B80"/>
|
||||
<DList Name="gGraveyardKidRightFootDL" Offset="0x7D18"/>
|
||||
<DList Name="gGraveyardKidChestDL" Offset="0x65B0"/>
|
||||
<DList Name="gGraveyardKidLeftUpperArmDL" Offset="0x7388"/>
|
||||
<DList Name="gGraveyardKidLeftArmDL" Offset="0x7540"/>
|
||||
<DList Name="gGraveyardKidLeftHandDL" Offset="0x7788"/>
|
||||
<DList Name="gGraveyardKidRightUpperArmDL" Offset="0x6CA8"/>
|
||||
<DList Name="gGraveyardKidRightArmDL" Offset="0x6E60"/>
|
||||
<DList Name="gGraveyardKidRightHandDL" Offset="0x70A8"/>
|
||||
<DList Name="gGraveyardKidHeadDL" Offset="0x6808"/>
|
||||
|
||||
<Animation Name="gGraveyardKidWalkAnim" Offset="0x0700"/>
|
||||
<Animation Name="gGraveyardKidSwingStickUpAnim" Offset="0x0E10"/>
|
||||
<Animation Name="gGraveyardKidGrabStickTwoHandsAnim" Offset="0x1588"/>
|
||||
<Animation Name="gGraveyardKidIdleAnim" Offset="0x195C"/>
|
||||
|
||||
|
||||
<Texture Name="gGraveyardKidEyesOpenTex" OutName="eyes_open" Format="rgba16" Width="64" Height="16" Offset="0x2130"/>
|
||||
<Texture Name="gGraveyardKidEyesHalfTex" OutName="eyes_half" Format="rgba16" Width="64" Height="16" Offset="0x2930"/>
|
||||
<Texture Name="gGraveyardKidEyesClosedTex" OutName="eyes_closed" Format="rgba16" Width="64" Height="16" Offset="0x3130"/>
|
||||
|
||||
<Texture Name="gGraveyardKidTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x1970"/>
|
||||
<Texture Name="gGraveyardKidGradientTex" OutName="gradient" Format="ci8" Width="8" Height="8" Offset="0x1B70" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidPantsTex' OutName="pants" Format="ci8" Width="16" Height="16" Offset="0x3C70" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidBoot1Tex' OutName="boot1" Format="ci8" Width="8" Height="16" Offset="0x3BF0" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidBoot2Tex' OutName="boot2" Format="ci8" Width="8" Height="8" Offset="0x3BB0" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidHairTex' OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x1BB0" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidEarTex' OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x1CB0" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidNoseTex' OutName="nose" Format="ci8" Width="8" Height="8" Offset="0x1CF0" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidMouthTex' OutName="mouth" Format="rgba16" Width="32" Height="16" Offset="0x1D30"/>
|
||||
<Texture Name='gGraveyardKidShirt1Tex' OutName="shirt1" Format="ci8" Width="16" Height="16" Offset="0x3A30" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidShirt2Tex' OutName="shirt2" Format="ci8" Width="8" Height="8" Offset="0x3B30" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidFingersTex' OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x3930" TlutOffset="0x1970"/>
|
||||
<Texture Name='gGraveyardKidStickTex' OutName="stick" Format="ci8" Width="8" Height="8" Offset="0x3B70" TlutOffset="0x1970"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,7 @@
|
||||
<Root>
|
||||
<File Name="object_d_elevator" Segment="6">
|
||||
<DList Name="object_d_elevator_DL_000180" Offset="0x180"/>
|
||||
<Collision Name="object_d_elevator_Col_000360" Offset="0x360"/>
|
||||
<Texture Name="object_d_elevator_Tex_000390" OutName="tex_00000390" Format="i8" Width="64" Height="64" Offset="0x390"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,10 @@
|
||||
<Root>
|
||||
<File Name="object_d_hsblock" Segment="6">
|
||||
<Collision Name="gHookshotTargetCol" Offset="0x578"/>
|
||||
<Collision Name="gHookshotPostCol" Offset="0x730"/>
|
||||
<DList Name="gHookshotPostDL" Offset="0x210"/>
|
||||
<DList Name="gHookshotTargetDL" Offset="0x470"/>
|
||||
<Texture Name="gHookshotTargetTex" OutName="hookshot_target" Format="i4" Width="64" Height="64" Offset="0x760"/>
|
||||
<Texture Name="gHookshotPostTex" OutName="hookshot_post" Format="i8" Width="32" Height="64" Offset="0xF60"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="object_d_lift" Segment="6">
|
||||
<DList Name="gCollapsingPlatformDL" Offset="0x140"/>
|
||||
<Collision Name="gCollapsingPlatformCol" Offset="0x3D0"/>
|
||||
<Texture Name="gCollapsingPlatformSideTex" OutName="collapsing_platform_side" Format="i8" Width="64" Height="16" Offset="0x400"/>
|
||||
<Texture Name="gCollapsingPlatformTopTex" OutName="collapsing_platform_top" Format="i8" Width="64" Height="64" Offset="0x800"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,60 @@
|
||||
<Root>
|
||||
<File Name="object_daiku" Segment="6">
|
||||
<Animation Name="object_daiku_Anim_000600" Offset="0x600"/>
|
||||
<Animation Name="object_daiku_Anim_000C44" Offset="0xC44"/>
|
||||
<Animation Name="object_daiku_Anim_001AB0" Offset="0x1AB0"/>
|
||||
<Texture Name="object_daiku_TLUT_001AC0" OutName="tlut_00001AC0" Format="rgba16" Width="16" Height="16" Offset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_001CC0" OutName="tex_00001CC0" Format="ci8" Width="8" Height="8" Offset="0x1CC0" TlutOffset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_001D00" OutName="tex_00001D00" Format="ci8" Width="16" Height="16" Offset="0x1D00" TlutOffset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_001E00" OutName="tex_00001E00" Format="rgba16" Width="4" Height="4" Offset="0x1E00"/>
|
||||
<Texture Name="object_daiku_Tex_001E20" OutName="tex_00001E20" Format="ci8" Width="8" Height="16" Offset="0x1E20" TlutOffset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_001EA0" OutName="tex_00001EA0" Format="ci8" Width="8" Height="8" Offset="0x1EA0" TlutOffset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_001EE0" OutName="tex_00001EE0" Format="ci8" Width="16" Height="16" Offset="0x1EE0" TlutOffset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_001FE0" OutName="tex_00001FE0" Format="ci8" Width="8" Height="8" Offset="0x1FE0" TlutOffset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_002020" OutName="tex_00002020" Format="rgba16" Width="32" Height="32" Offset="0x2020"/>
|
||||
<Texture Name="object_daiku_Tex_002820" OutName="tex_00002820" Format="ci8" Width="16" Height="16" Offset="0x2820" TlutOffset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_002920" OutName="tex_00002920" Format="ci8" Width="8" Height="8" Offset="0x2920" TlutOffset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_002960" OutName="tex_00002960" Format="ci8" Width="8" Height="8" Offset="0x2960" TlutOffset="0x1AC0"/>
|
||||
<Texture Name="object_daiku_Tex_0029A0" OutName="tex_000029A0" Format="ci8" Width="8" Height="8" Offset="0x29A0" TlutOffset="0x1AC0"/>
|
||||
<DList Name="object_daiku_DL_005490" Offset="0x5490"/>
|
||||
<DList Name="object_daiku_DL_005880" Offset="0x5880"/>
|
||||
<DList Name="object_daiku_DL_005990" Offset="0x5990"/>
|
||||
<DList Name="object_daiku_DL_005AC0" Offset="0x5AC0"/>
|
||||
<DList Name="object_daiku_DL_005BD0" Offset="0x5BD0"/>
|
||||
<DList Name="object_daiku_DL_005CF0" Offset="0x5CF0"/>
|
||||
<DList Name="object_daiku_DL_006210" Offset="0x6210"/>
|
||||
<DList Name="object_daiku_DL_006520" Offset="0x6520"/>
|
||||
<DList Name="object_daiku_DL_006650" Offset="0x6650"/>
|
||||
<DList Name="object_daiku_DL_006780" Offset="0x6780"/>
|
||||
<DList Name="object_daiku_DL_0068F0" Offset="0x68F0"/>
|
||||
<DList Name="object_daiku_DL_006A20" Offset="0x6A20"/>
|
||||
<DList Name="object_daiku_DL_006B50" Offset="0x6B50"/>
|
||||
<DList Name="object_daiku_DL_006CC0" Offset="0x6CC0"/>
|
||||
<DList Name="object_daiku_DL_006EB0" Offset="0x6EB0"/>
|
||||
<DList Name="object_daiku_DL_007158" Offset="0x7158"/>
|
||||
<DList Name="object_daiku_DL_007268" Offset="0x7268"/>
|
||||
<DList Name="object_daiku_DL_007380" Offset="0x7380"/>
|
||||
<DList Name="object_daiku_DL_007630" Offset="0x7630"/>
|
||||
<DList Name="object_daiku_DL_007740" Offset="0x7740"/>
|
||||
<Limb Name="object_daiku_Limb_007858" LimbType="Standard" Offset="0x7858"/>
|
||||
<Limb Name="object_daiku_Limb_007864" LimbType="Standard" Offset="0x7864"/>
|
||||
<Limb Name="object_daiku_Limb_007870" LimbType="Standard" Offset="0x7870"/>
|
||||
<Limb Name="object_daiku_Limb_00787C" LimbType="Standard" Offset="0x787C"/>
|
||||
<Limb Name="object_daiku_Limb_007888" LimbType="Standard" Offset="0x7888"/>
|
||||
<Limb Name="object_daiku_Limb_007894" LimbType="Standard" Offset="0x7894"/>
|
||||
<Limb Name="object_daiku_Limb_0078A0" LimbType="Standard" Offset="0x78A0"/>
|
||||
<Limb Name="object_daiku_Limb_0078AC" LimbType="Standard" Offset="0x78AC"/>
|
||||
<Limb Name="object_daiku_Limb_0078B8" LimbType="Standard" Offset="0x78B8"/>
|
||||
<Limb Name="object_daiku_Limb_0078C4" LimbType="Standard" Offset="0x78C4"/>
|
||||
<Limb Name="object_daiku_Limb_0078D0" LimbType="Standard" Offset="0x78D0"/>
|
||||
<Limb Name="object_daiku_Limb_0078DC" LimbType="Standard" Offset="0x78DC"/>
|
||||
<Limb Name="object_daiku_Limb_0078E8" LimbType="Standard" Offset="0x78E8"/>
|
||||
<Limb Name="object_daiku_Limb_0078F4" LimbType="Standard" Offset="0x78F4"/>
|
||||
<Limb Name="object_daiku_Limb_007900" LimbType="Standard" Offset="0x7900"/>
|
||||
<Limb Name="object_daiku_Limb_00790C" LimbType="Standard" Offset="0x790C"/>
|
||||
<Skeleton Name="object_daiku_Skel_007958" Type="Flex" LimbType="Standard" Offset="0x7958"/>
|
||||
<Animation Name="object_daiku_Anim_007DE0" Offset="0x7DE0"/>
|
||||
<Animation Name="object_daiku_Anim_008164" Offset="0x8164"/>
|
||||
<Animation Name="object_daiku_Anim_00885C" Offset="0x885C"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,32 @@
|
||||
<Root>
|
||||
<File Name="object_ddan_objects" Segment="6">
|
||||
<!-- Dodongo's Cavern DisplayList Textures -->
|
||||
<Texture Name="gDodongoTex_0410" OutName="tex_0410" Format="ci8" Width="32" Height="64" Offset="0x0410" TlutOffset="0x02D0"/>
|
||||
<Texture Name="gDodongoRisingPlatformSide1Tex" OutName="rising_platform_side_1" Format="ci8" Width="32" Height="64" Offset="0x2018" TlutOffset="0x1E10"/>
|
||||
<Texture Name="gDodongoRisingPlatformTopTex" OutName="rising_platform_top" Format="ci8" Width="32" Height="32" Offset="0x2818" TlutOffset="0x1E10"/>
|
||||
<Texture Name="gDodongoRisingPlatformSide2Tex" OutName="rising_platform_side_2" Format="ci8" Width="32" Height="64" Offset="0x2C18" TlutOffset="0x1E10"/>
|
||||
<Texture Name="gDodongoFallingStairsTex" OutName="falling_stairs" Format="ci8" Width="32" Height="32" Offset="0x3F18" TlutOffset="0x3D10"/>
|
||||
<Texture Name="gDodongoDoorLeftSideTex" OutName="door_left_side" Format="rgba16" Width="32" Height="64" Offset="0x4F60"/>
|
||||
<Texture Name="gDodongoBarsTex" OutName="door_bars" Format="rgba16" Width="32" Height="32" Offset="0x5F60"/>
|
||||
<Texture Name="gDodongoBarsBottomTex" OutName="door_bars_bottom" Format="rgba16" Width="32" Height="32" Offset="0x6760"/>
|
||||
<Texture Name="gDodongoTex_6F60" OutName="tex_6F60" Format="rgba16" Width="32" Height="32" Offset="0x6F60"/>
|
||||
<Texture Name="gDodongoFallingStairsVinesTex" OutName="falling_stairs_vines" Format="rgba16" Width="32" Height="64" Offset="0x7760"/>
|
||||
|
||||
<!-- Palettes -->
|
||||
<Texture Name="gDodongo1TLUT" OutName="tlut_1" Format="rgba16" Width="160" Height="1" Offset="0x02D0"/>
|
||||
<Texture Name="gDodongo2TLUT" OutName="tlut_2" Format="rgba16" Width="16" Height="16" Offset="0x1E10"/> <!-- Palette seems to be actually 258 colors -->
|
||||
<Texture Name="gDodongo3TLUT" OutName="tlut_3" Format="rgba16" Width="16" Height="16" Offset="0x3D10"/> <!-- Palette seems to be actually 258 colors -->
|
||||
|
||||
<!-- Dodongo's Cavern DisplayLists -->
|
||||
<DList Name="gDodongoDoorDL" Offset="0xC0"/>
|
||||
<DList Name="gDodongoBarsDL" Offset="0x1F0"/>
|
||||
<DList Name="gDodongoLowerJawDL" Offset="0x1350"/>
|
||||
<DList Name="gDodongoRisingPlatformDL" Offset="0x37B8"/>
|
||||
<DList Name="gDodongoFallingStairsDL" Offset="0x48A8"/>
|
||||
|
||||
<!-- Dodongo's Cavern Collision -->
|
||||
<Collision Name="gDodongoLowerJawCol" Offset="0x1DDC"/>
|
||||
<Collision Name="gDodongoRisingPlatformCol" Offset="0x3CE0"/>
|
||||
<Collision Name="gDodongoFallingStairsCol" Offset="0x4F30"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,38 @@
|
||||
<Root>
|
||||
<File Name="object_dekubaba" Segment="6">
|
||||
<!-- Deku Baba animations -->
|
||||
<Animation Name="gDekuBabaPauseChompAnim" Offset="0x208"/>
|
||||
<Animation Name="gDekuBabaFastChompAnim" Offset="0x2B8"/>
|
||||
|
||||
<!-- Deku Baba body DLists (not all are limb DLists) -->
|
||||
<DList Name="gDekuBabaLowerJawDL" Offset="0x580"/>
|
||||
<DList Name="gDekuBabaUpperJawDL" Offset="0xB68"/>
|
||||
<DList Name="gDekuBabaBaseLeavesDL" Offset="0x10F0"/>
|
||||
<DList Name="gDekuBabaStemTopDL" Offset="0x1330"/>
|
||||
<DList Name="gDekuBabaStemMiddleDL" Offset="0x1628"/>
|
||||
<DList Name="gDekuBabaStemBaseDL" Offset="0x1828"/>
|
||||
|
||||
<!-- Deku Baba body textures -->
|
||||
<Texture Name="gDekuBabaJawOuterTex" OutName="deku_baba_jaw_outer" Format="rgba16" Width="16" Height="32" Offset="0x18D0"/>
|
||||
<Texture Name="gDekuBabaJawInnerTex" OutName="deku_baba_jaw_inner" Format="rgba16" Width="32" Height="32" Offset="0x1CD0"/>
|
||||
<Texture Name="gDekuBabaLeafTex" OutName="deku_baba_leaf" Format="rgba16" Width="16" Height="32" Offset="0x24D0"/>
|
||||
<Texture Name="gDekuBabaBulbTex" OutName="deku_baba_bulb" Format="rgba16" Width="8" Height="8" Offset="0x28D0"/>
|
||||
<Texture Name="gDekuBabaStemTex" OutName="deku_baba_stem" Format="rgba16" Width="8" Height="8" Offset="0x2950"/>
|
||||
|
||||
<!-- Deku Baba limbs -->
|
||||
<Limb Name="object_dekubaba_Limb_0029D0" LimbType="Standard" Offset="0x29D0"/>
|
||||
<Limb Name="object_dekubaba_Limb_0029DC" LimbType="Standard" Offset="0x29DC"/>
|
||||
<Limb Name="object_dekubaba_Limb_0029E8" LimbType="Standard" Offset="0x29E8"/>
|
||||
<Limb Name="object_dekubaba_Limb_0029F4" LimbType="Standard" Offset="0x29F4"/>
|
||||
<Limb Name="object_dekubaba_Limb_002A00" LimbType="Standard" Offset="0x2A00"/>
|
||||
<Limb Name="object_dekubaba_Limb_002A0C" LimbType="Standard" Offset="0x2A0C"/>
|
||||
<Limb Name="object_dekubaba_Limb_002A18" LimbType="Standard" Offset="0x2A18"/>
|
||||
|
||||
<!-- Deku Baba skeleton -->
|
||||
<Skeleton Name="gDekuBabaSkel" Type="Normal" LimbType="Standard" Offset="0x2A40"/>
|
||||
|
||||
<!-- Deku Baba stick drop -->
|
||||
<DList Name="gDekuBabaStickDropDL" Offset="0x3070"/>
|
||||
<Texture Name="gDekuBabaStickDropTex" OutName="deku_baba_stick_drop" Format="rgba16" Width="32" Height="32" Offset="0x31C0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,13 @@
|
||||
<Root>
|
||||
<File Name="object_dekujr" Segment="6">
|
||||
<Texture Name="object_dekujr_Tex_000000" OutName="tex_00000000" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
|
||||
<Texture Name="object_dekujr_Tex_000800" OutName="tex_00000800" Format="i4" Width="64" Height="64" Offset="0x800"/>
|
||||
<Texture Name="object_dekujr_Tex_001000" OutName="tex_00001000" Format="rgba16" Width="32" Height="16" Offset="0x1000"/>
|
||||
<Texture Name="object_dekujr_Tex_001400" OutName="tex_00001400" Format="ia8" Width="32" Height="16" Offset="0x1400"/>
|
||||
<Texture Name="object_dekujr_Tex_001600" OutName="tex_00001600" Format="ia8" Width="8" Height="8" Offset="0x1600"/>
|
||||
<Texture Name="object_dekujr_Tex_001640" OutName="tex_00001640" Format="ia8" Width="64" Height="64" Offset="0x1640"/>
|
||||
<Texture Name="object_dekujr_Tex_002640" OutName="tex_00002640" Format="ia16" Width="32" Height="16" Offset="0x2640"/>
|
||||
<DList Name="object_dekujr_DL_0030D0" Offset="0x30D0"/> <!-- dekujr body -->
|
||||
<DList Name="object_dekujr_DL_0032D8" Offset="0x32D8"/> <!-- dekujr face and shadow -->
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,32 @@
|
||||
<Root>
|
||||
<File Name="object_dekunuts" Segment="6">
|
||||
<!-- Deku Scrub skeleton -->
|
||||
<Skeleton Name="gDekuNutsSkel" Type="Normal" LimbType="Standard" Offset="0x3268"/>
|
||||
|
||||
<!-- Deku Scrub animations -->
|
||||
<Animation Name="gDekuNutsSpitAnim" Offset="0x1C4"/>
|
||||
<Animation Name="gDekuNutsDamageAnim" Offset="0x368"/>
|
||||
<Animation Name="gDekuNutsBurrowAnim" Offset="0x4D8"/>
|
||||
<Animation Name="gDekuNutsDieAnim" Offset="0x6B0"/>
|
||||
<Animation Name="gDekuNutsUnburrowAnim" Offset="0x8C4"/>
|
||||
<Animation Name="gDekuNutsLookAroundAnim" Offset="0xAF0"/>
|
||||
<Animation Name="gDekuNutsUpAnim" Offset="0xD1C"/>
|
||||
<Animation Name="gDekuNutsStandAnim" Offset="0xE6C"/>
|
||||
<Animation Name="gDekuNutsGaspAnim" Offset="0x1024"/>
|
||||
<Animation Name="gDekuNutsRunAnim" Offset="0x3650"/>
|
||||
|
||||
<!-- Deku Scrub textures -->
|
||||
<Texture Name="gDekuNutsLeafTex" OutName="leaf" Format="rgba16" Width="32" Height="32" Offset="0x2368"/>
|
||||
<Texture Name="gDekuNutsBodyTex" OutName="body" Format="rgba16" Width="16" Height="16" Offset="0x2B68"/>
|
||||
<Texture Name="gDekuNutsEyeTex" OutName="eye" Format="rgba16" Width="8" Height="8" Offset="0x2D68"/>
|
||||
<Texture Name="gDekuNutsSnoutTex" OutName="snout" Format="rgba16" Width="8" Height="8" Offset="0x2DE8"/>
|
||||
<Texture Name="gDekuNutsMouthTex" OutName="mouth" Format="rgba16" Width="8" Height="8" Offset="0x2E68"/>
|
||||
|
||||
<!-- Deku Scrub flower -->
|
||||
<DList Name="gDekuNutsFlowerDL" Offset="0x2298"/>
|
||||
|
||||
<!-- Deku Nut -->
|
||||
<DList Name="gDekuNutsDekuNutDL" Offset="0x2028"/>
|
||||
<Texture Name="gDekuNutsDekuNutTex" OutName="deku_nut" Format="rgba16" Width="16" Height="16" Offset="0x2EE8"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,14 @@
|
||||
<Root>
|
||||
|
||||
<File Name="object_demo_6k" Segment="6">
|
||||
<Texture Name="object_demo_6k_Tex_000000" OutName="tex_00000000" Format="i8" Width="64" Height="64" Offset="0x0"/>
|
||||
<DList Name="object_demo_6k_DL_001040" Offset="0x1040"/>
|
||||
<Texture Name="object_demo_6k_Tex_0010D0" OutName="tex_000010D0" Format="i8" Width="16" Height="128" Offset="0x10D0"/>
|
||||
<DList Name="object_demo_6k_DL_0022B0" Offset="0x22B0"/>
|
||||
<Texture Name="object_demo_6k_Tex_0025E0" OutName="tex_000025E0" Format="i8" Width="64" Height="64" Offset="0x25E0"/>
|
||||
<Array Name="object_demo_6kVtx_0035E0" Count="63" Offset="0x35E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_demo_6k_DL_0039D0" Offset="0x39D0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,57 @@
|
||||
<Root>
|
||||
<File Name="object_demo_kekkai" Segment="6">
|
||||
<Texture Name="object_demo_kekkaiTex_000000" OutName="object_demo_kekkaiTex_000000" Format="i8" Width="32" Height="64" Offset="0x0" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_000800" OutName="object_demo_kekkaiTex_000800" Format="i8" Width="32" Height="64" Offset="0x800" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_001000" OutName="object_demo_kekkaiTex_001000" Format="rgba16" Width="32" Height="64" Offset="0x1000" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_002450" OutName="object_demo_kekkaiTex_002450" Format="rgba16" Width="32" Height="64" Offset="0x2450" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_0036A0" OutName="object_demo_kekkaiTex_0036A0" Format="rgba16" Width="32" Height="32" Offset="0x36A0" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_003EA0" OutName="object_demo_kekkaiTex_003EA0" Format="i8" Width="32" Height="32" Offset="0x3EA0" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_004AC0" OutName="object_demo_kekkaiTex_004AC0" Format="i8" Width="32" Height="32" Offset="0x4AC0" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_006140" OutName="object_demo_kekkaiTex_006140" Format="ia16" Width="8" Height="128" Offset="0x6140" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_006940" OutName="object_demo_kekkaiTex_006940" Format="ia8" Width="64" Height="64" Offset="0x6940" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_007DB0" OutName="object_demo_kekkaiTex_007DB0" Format="rgba16" Width="32" Height="32" Offset="0x7DB0" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_0089D0" OutName="object_demo_kekkaiTex_0089D0" Format="rgba16" Width="32" Height="32" Offset="0x89D0" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_0092D0" OutName="object_demo_kekkaiTex_0092D0" Format="rgba16" Width="32" Height="64" Offset="0x92D0" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_00A440" OutName="object_demo_kekkaiTex_00A440" Format="rgba16" Width="64" Height="32" Offset="0xA440" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_00B540" OutName="object_demo_kekkaiTex_00B540" Format="ia16" Width="32" Height="32" Offset="0xB540" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_00C0B0" OutName="object_demo_kekkaiTex_00C0B0" Format="rgba16" Width="32" Height="32" Offset="0xC0B0" AddedByScript="true"/>
|
||||
<Texture Name="object_demo_kekkaiTex_00C8B0" OutName="object_demo_kekkaiTex_00C8B0" Format="rgba16" Width="32" Height="64" Offset="0xC8B0" AddedByScript="true"/>
|
||||
<!-- Demo_Kekkai -->
|
||||
<DList Name="gTowerBarrierDL" Offset="0x4930"/>
|
||||
<DList Name="gTrialBarrierFloorDL" Offset="0x4F00"/>
|
||||
<Array Name="gTrialBarrierEnergyVtx" Count="102" Offset="0x4FD0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gTrialBarrierEnergyDL" Offset="0x5A30"/>
|
||||
<DList Name="gTrialBarrierOrbDL" Offset="0x5CB0"/>
|
||||
|
||||
<!-- Bg_Gnd_Darkmeiro -->
|
||||
<DList Name="gShadowTrialPathDL" Offset="0x88B0"/>
|
||||
<DList Name="gClearBlockDL" Offset="0xBEC0"/>
|
||||
<Collision Name="gClearBlockCol" Offset="0xC080"/>
|
||||
|
||||
<!-- Bg_Gnd_Firemeiro -->
|
||||
<DList Name="gFireTrialPlatformDL" Offset="0xE210"/>
|
||||
<Collision Name="gFireTrialPlatformCol" Offset="0xECD8"/>
|
||||
|
||||
<!-- Bg_Gnd_Iceblock -->
|
||||
<DList Name="gWaterTrialIceBlockDL" Offset="0x4420"/>
|
||||
<Collision Name="gWaterTrialIceBlockCol" Offset="0x4618"/>
|
||||
|
||||
<!-- Bg_Gnd_Nisekabe -->
|
||||
<DList Name="gLightTrialFakeWallDL" Offset="0x9230"/>
|
||||
<DList Name="gGanonsCastleUnusedFakeWallDL" Offset="0xA390"/>
|
||||
<DList Name="gGanonsCastleScrubsFakeWallDL" Offset="0xB4A0"/>
|
||||
|
||||
<!-- Bg_Gnd_Soulmeiro -->
|
||||
<DList Name="gSpiritTrialWebDL" Offset="0x7C00"/>
|
||||
<DList Name="gSpiritTrialLightSourceDL" Offset="0x2320"/>
|
||||
<DList Name="gSpiritTrialLightFloorDL" Offset="0x35A0"/>
|
||||
|
||||
<!-- Object_Kankyo -->
|
||||
<DList Name="gDemoKekkaiDL_005FF0" Offset="0x5FF0"/>
|
||||
|
||||
<!-- Door_Shutter -->
|
||||
<DList Name="gGanonsCastleDoorDL" Offset="0x20D0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,6 @@
|
||||
<Root>
|
||||
<File Name="object_demo_tre_lgt" Segment="6">
|
||||
<!-- This file is empty -->
|
||||
<Blob Name="gWarpDemoTreLgtBlob_000000" Size="0x10" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,59 @@
|
||||
<Root>
|
||||
<File Name="object_dh" Segment="6">
|
||||
<DList Name="object_dh_DL_000760" Offset="0x760"/>
|
||||
<DList Name="object_dh_DL_000808" Offset="0x808"/>
|
||||
<DList Name="object_dh_DL_000910" Offset="0x910"/>
|
||||
<Limb Name="object_dh_Limb_000BA8" LimbType="Standard" Offset="0xBA8"/>
|
||||
<Limb Name="object_dh_Limb_000BB4" LimbType="Standard" Offset="0xBB4"/>
|
||||
<Limb Name="object_dh_Limb_000BC0" LimbType="Standard" Offset="0xBC0"/>
|
||||
<Skeleton Name="object_dh_Skel_000BD8" Type="Flex" LimbType="Standard" Offset="0xBD8"/>
|
||||
<Texture Name="object_dh_Tex_000BF0" OutName="tex_00000BF0" Format="rgba16" Width="16" Height="32" Offset="0xBF0"/>
|
||||
<Texture Name="object_dh_Tex_000FF0" OutName="tex_00000FF0" Format="rgba16" Width="32" Height="16" Offset="0xFF0"/>
|
||||
<Animation Name="object_dh_Anim_0015B0" Offset="0x15B0"/>
|
||||
<Animation Name="object_dh_Anim_001A3C" Offset="0x1A3C"/>
|
||||
<Animation Name="object_dh_Anim_002148" Offset="0x2148"/>
|
||||
<Animation Name="object_dh_Anim_0032BC" Offset="0x32BC"/>
|
||||
<Animation Name="object_dh_Anim_00375C" Offset="0x375C"/>
|
||||
<Animation Name="object_dh_Anim_003A8C" Offset="0x3A8C"/>
|
||||
<Animation Name="object_dh_Anim_003D6C" Offset="0x3D6C"/>
|
||||
<Animation Name="object_dh_Anim_004658" Offset="0x4658"/>
|
||||
<Texture Name="object_dh_Tex_004670" OutName="tex_00004670" Format="rgba16" Width="16" Height="32" Offset="0x4670"/>
|
||||
<Texture Name="object_dh_Tex_004A70" OutName="tex_00004A70" Format="rgba16" Width="16" Height="32" Offset="0x4A70"/>
|
||||
<Texture Name="object_dh_Tex_004E70" OutName="tex_00004E70" Format="rgba16" Width="16" Height="16" Offset="0x4E70"/>
|
||||
<Texture Name="object_dh_Tex_005070" OutName="tex_00005070" Format="rgba16" Width="16" Height="16" Offset="0x5070"/>
|
||||
<Animation Name="object_dh_Anim_005880" Offset="0x5880"/>
|
||||
<DList Name="object_dh_DL_006D10" Offset="0x6D10"/>
|
||||
<DList Name="object_dh_DL_006DD8" Offset="0x6DD8"/>
|
||||
<DList Name="object_dh_DL_006EF8" Offset="0x6EF8"/>
|
||||
<DList Name="object_dh_DL_006FE0" Offset="0x6FE0"/>
|
||||
<DList Name="object_dh_DL_007108" Offset="0x7108"/>
|
||||
<DList Name="object_dh_DL_007228" Offset="0x7228"/>
|
||||
<DList Name="object_dh_DL_007338" Offset="0x7338"/>
|
||||
<DList Name="object_dh_DL_007420" Offset="0x7420"/>
|
||||
<DList Name="object_dh_DL_007540" Offset="0x7540"/>
|
||||
<DList Name="object_dh_DL_007650" Offset="0x7650"/>
|
||||
<DList Name="object_dh_DL_007738" Offset="0x7738"/>
|
||||
<DList Name="object_dh_DL_007818" Offset="0x7818"/>
|
||||
<DList Name="object_dh_DL_0078F8" Offset="0x78F8"/>
|
||||
<DList Name="object_dh_DL_007BA8" Offset="0x7BA8"/>
|
||||
<Limb Name="object_dh_Limb_007D98" LimbType="Standard" Offset="0x7D98"/>
|
||||
<Limb Name="object_dh_Limb_007DA4" LimbType="Standard" Offset="0x7DA4"/>
|
||||
<Limb Name="object_dh_Limb_007DB0" LimbType="Standard" Offset="0x7DB0"/>
|
||||
<Limb Name="object_dh_Limb_007DBC" LimbType="Standard" Offset="0x7DBC"/>
|
||||
<Limb Name="object_dh_Limb_007DC8" LimbType="Standard" Offset="0x7DC8"/>
|
||||
<Limb Name="object_dh_Limb_007DD4" LimbType="Standard" Offset="0x7DD4"/>
|
||||
<Limb Name="object_dh_Limb_007DE0" LimbType="Standard" Offset="0x7DE0"/>
|
||||
<Limb Name="object_dh_Limb_007DEC" LimbType="Standard" Offset="0x7DEC"/>
|
||||
<Limb Name="object_dh_Limb_007DF8" LimbType="Standard" Offset="0x7DF8"/>
|
||||
<Limb Name="object_dh_Limb_007E04" LimbType="Standard" Offset="0x7E04"/>
|
||||
<Limb Name="object_dh_Limb_007E10" LimbType="Standard" Offset="0x7E10"/>
|
||||
<Limb Name="object_dh_Limb_007E1C" LimbType="Standard" Offset="0x7E1C"/>
|
||||
<Limb Name="object_dh_Limb_007E28" LimbType="Standard" Offset="0x7E28"/>
|
||||
<Limb Name="object_dh_Limb_007E34" LimbType="Standard" Offset="0x7E34"/>
|
||||
<Limb Name="object_dh_Limb_007E40" LimbType="Standard" Offset="0x7E40"/>
|
||||
<Skeleton Name="object_dh_Skel_007E88" Type="Flex" LimbType="Standard" Offset="0x7E88"/>
|
||||
<DList Name="object_dh_DL_007FC0" Offset="0x7FC0"/>
|
||||
<Texture Name="object_dh_Tex_0080C0" OutName="tex_000080C0" Format="i8" Width="32" Height="64" Offset="0x80C0"/>
|
||||
<Texture Name="object_dh_Tex_0088C0" OutName="tex_000088C0" Format="i8" Width="32" Height="64" Offset="0x88C0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,35 @@
|
||||
<Root>
|
||||
<File Name="object_dnk" Segment="6">
|
||||
<Texture Name="object_dnkTex_001BD0" OutName="object_dnkTex_001BD0" Format="rgba16" Width="32" Height="32" Offset="0x1BD0" AddedByScript="true"/>
|
||||
<Texture Name="object_dnkTex_0023D0" OutName="object_dnkTex_0023D0" Format="rgba16" Width="16" Height="16" Offset="0x23D0" AddedByScript="true"/>
|
||||
<Texture Name="object_dnkTex_002650" OutName="object_dnkTex_002650" Format="rgba16" Width="8" Height="8" Offset="0x2650" AddedByScript="true"/>
|
||||
<Texture Name="object_dnkTex_0026D0" OutName="object_dnkTex_0026D0" Format="rgba16" Width="8" Height="8" Offset="0x26D0" AddedByScript="true"/>
|
||||
<Texture Name="object_dnkTex_002850" OutName="object_dnkTex_002850" Format="rgba16" Width="16" Height="16" Offset="0x2850" AddedByScript="true"/>
|
||||
<!-- Forest Stage scrub skeleton -->
|
||||
<Skeleton Name="gDntStageSkel" Type="Normal" LimbType="Standard" Offset="0x2AF0"/>
|
||||
|
||||
<!-- Forest Stage scrub animations -->
|
||||
<Animation Name="gDntStageSpitAnim" Offset="0x31C"/>
|
||||
<Animation Name="gDntStageHideAnim" Offset="0x430"/>
|
||||
<Animation Name="gDntStageDanceAnim" Offset="0x6CC"/>
|
||||
<Animation Name="gDntStageUnburrowAnim" Offset="0x894"/>
|
||||
<Animation Name="gDntStageUpAnim" Offset="0xB70"/>
|
||||
<Animation Name="gDntStageWalkAnim" Offset="0x2E1C"/>
|
||||
|
||||
<!-- Forest Stage scrub eye textures -->
|
||||
<Texture Name="gDntStageEyeOpenTex" OutName="dnt_stage_eye_open" Format="rgba16" Width="8" Height="8" Offset="0x27D0"/>
|
||||
<Texture Name="gDntStageEyeHalfTex" OutName="dnt_stage_eye_half" Format="rgba16" Width="8" Height="8" Offset="0x25D0"/>
|
||||
<Texture Name="gDntStageEyeShutTex" OutName="dnt_stage_eye_shut" Format="rgba16" Width="8" Height="8" Offset="0x2750"/>
|
||||
|
||||
<!-- Forest Stage scrub flower -->
|
||||
<DList Name="gDntStageFlowerDL" Offset="0x1B00"/>
|
||||
|
||||
<!-- Forest Stage scrub Deku Nut (used by Nutsball) -->
|
||||
<DList Name="gDntStageNutDL" Offset="0x1890"/>
|
||||
|
||||
<!-- Unused Content -->
|
||||
|
||||
<!-- Forest Stage scrub animation -->
|
||||
<Animation Name="gDntStageWaitAnim" Offset="0x2CB8"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,40 @@
|
||||
<Root>
|
||||
<File Name="object_dns" Segment="6">
|
||||
<Texture Name="object_dnsTex_0024A0" OutName="object_dnsTex_0024A0" Format="rgba16" Width="32" Height="32" Offset="0x24A0" AddedByScript="true"/>
|
||||
<Texture Name="object_dnsTex_002CA0" OutName="object_dnsTex_002CA0" Format="rgba16" Width="16" Height="16" Offset="0x2CA0" AddedByScript="true"/>
|
||||
<Texture Name="object_dnsTex_002F20" OutName="object_dnsTex_002F20" Format="rgba16" Width="8" Height="8" Offset="0x2F20" AddedByScript="true"/>
|
||||
<Texture Name="object_dnsTex_002FA0" OutName="object_dnsTex_002FA0" Format="rgba16" Width="8" Height="8" Offset="0x2FA0" AddedByScript="true"/>
|
||||
<Texture Name="object_dnsTex_003120" OutName="object_dnsTex_003120" Format="rgba16" Width="16" Height="16" Offset="0x3120" AddedByScript="true"/>
|
||||
<!-- Forest Stage leader skeleton -->
|
||||
<Skeleton Name="gDntJijiSkel" Type="Normal" LimbType="Standard" Offset="0x33E0"/>
|
||||
|
||||
<!-- Forest Stage leader animations -->
|
||||
<Animation Name="gDntJijiBurrowAnim" Offset="0x560"/>
|
||||
<Animation Name="gDntJijiCowerAnim" Offset="0x944"/>
|
||||
<Animation Name="gDntJijiHideAnim" Offset="0xA70"/>
|
||||
<Animation Name="gDntJijiTalkAnim" Offset="0xBD0"/>
|
||||
<Animation Name="gDntJijiUnburrowAnim" Offset="0xDF8"/>
|
||||
<Animation Name="gDntJijiUpAnim" Offset="0x12B0"/>
|
||||
<Animation Name="gDntJijiWalkAnim" Offset="0x37C0"/>
|
||||
|
||||
<!-- Forest Stage leader eye textures -->
|
||||
<Texture Name="gDntJijiEyeOpenTex" Format="rgba16" Width="8" Height="8" Offset="0x30A0"/>
|
||||
<Texture Name="gDntJijiEyeHalfTex" Format="rgba16" Width="8" Height="8" Offset="0x2EA0"/>
|
||||
<Texture Name="gDntJijiEyeShutTex" Format="rgba16" Width="8" Height="8" Offset="0x3020"/>
|
||||
|
||||
<!-- Forest Stage leader flower -->
|
||||
<DList Name="gDntJijiFlowerDL" Offset="0x2310"/>
|
||||
|
||||
<!-- Forest Stage leader deku nut (used by NutsBall) -->
|
||||
<DList Name="gDntJijiNutDL" Offset="0x2410"/>
|
||||
|
||||
<!-- Unused Content -->
|
||||
|
||||
<!-- Forest Stage leader unused animations -->
|
||||
<Animation Name="gDntJijiSpitAnim" Offset="0x400"/>
|
||||
<Animation Name="gDntJijiDanceAnim" Offset="0x82C"/>
|
||||
<Animation Name="gDntJijiUnkAnim" Offset="0xF98"/> <!-- This animation seems corrupted-->
|
||||
<Animation Name="gDntJijiWaitAnim" Offset="0x364C"/>
|
||||
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,33 @@
|
||||
<Root>
|
||||
<File Name="object_dodojr" Segment="6">
|
||||
<Animation Name="object_dodojr_Anim_0004A0" Offset="0x4A0"/>
|
||||
<Animation Name="object_dodojr_Anim_0005F0" Offset="0x5F0"/>
|
||||
<Animation Name="object_dodojr_Anim_000724" Offset="0x724"/>
|
||||
<Animation Name="object_dodojr_Anim_000860" Offset="0x860"/>
|
||||
<Animation Name="object_dodojr_Anim_0009D4" Offset="0x9D4"/>
|
||||
<DList Name="object_dodojr_DL_001180" Offset="0x1180"/>
|
||||
<DList Name="object_dodojr_DL_0012E0" Offset="0x12E0"/>
|
||||
<DList Name="object_dodojr_DL_0013E8" Offset="0x13E8"/>
|
||||
<DList Name="object_dodojr_DL_001508" Offset="0x1508"/>
|
||||
<DList Name="object_dodojr_DL_001618" Offset="0x1618"/>
|
||||
<Texture Name="object_dodojr_Tex_001700" OutName="tex_00001700" Format="rgba16" Width="16" Height="16" Offset="0x1700"/>
|
||||
<Texture Name="object_dodojr_Tex_001900" OutName="tex_00001900" Format="rgba16" Width="8" Height="16" Offset="0x1900"/>
|
||||
<Texture Name="object_dodojr_Tex_001A00" OutName="tex_00001A00" Format="rgba16" Width="32" Height="8" Offset="0x1A00"/>
|
||||
<Texture Name="object_dodojr_Tex_001C00" OutName="tex_00001C00" Format="rgba16" Width="16" Height="32" Offset="0x1C00"/>
|
||||
<Limb Name="object_dodojr_Limb_002000" LimbType="Standard" Offset="0x2000"/>
|
||||
<Limb Name="object_dodojr_Limb_00200C" LimbType="Standard" Offset="0x200C"/>
|
||||
<Limb Name="object_dodojr_Limb_002018" LimbType="Standard" Offset="0x2018"/>
|
||||
<Limb Name="object_dodojr_Limb_002024" LimbType="Standard" Offset="0x2024"/>
|
||||
<Limb Name="object_dodojr_Limb_002030" LimbType="Standard" Offset="0x2030"/>
|
||||
<Limb Name="object_dodojr_Limb_00203C" LimbType="Standard" Offset="0x203C"/>
|
||||
<Limb Name="object_dodojr_Limb_002048" LimbType="Standard" Offset="0x2048"/>
|
||||
<Limb Name="object_dodojr_Limb_002054" LimbType="Standard" Offset="0x2054"/>
|
||||
<Limb Name="object_dodojr_Limb_002060" LimbType="Standard" Offset="0x2060"/>
|
||||
<Limb Name="object_dodojr_Limb_00206C" LimbType="Standard" Offset="0x206C"/>
|
||||
<Limb Name="object_dodojr_Limb_002078" LimbType="Standard" Offset="0x2078"/>
|
||||
<Limb Name="object_dodojr_Limb_002084" LimbType="Standard" Offset="0x2084"/>
|
||||
<Limb Name="object_dodojr_Limb_002090" LimbType="Standard" Offset="0x2090"/>
|
||||
<Limb Name="object_dodojr_Limb_00209C" LimbType="Standard" Offset="0x209C"/>
|
||||
<Skeleton Name="object_dodojr_Skel_0020E0" Type="Normal" LimbType="Standard" Offset="0x20E0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,41 @@
|
||||
<Root>
|
||||
<File Name="object_dodongo" Segment="6">
|
||||
<!-- Dodongo Animations -->
|
||||
<Animation Name="gDodongoDieAnim" Offset="0x13C4"/>
|
||||
<Animation Name="gDodongoDamageAnim" Offset="0x1A44"/>
|
||||
<!-- Breathe Fire Animation also used for swallowing bomb and stunned -->
|
||||
<Animation Name="gDodongoBreatheFireAnim" Offset="0x28F0"/>
|
||||
<Animation Name="gDodongoAfterBreatheFireAnim" Offset="0x3088"/>
|
||||
<Animation Name="gDodongoSweepTailRightAnim" Offset="0x3B14"/>
|
||||
<Animation Name="gDodongoSweepTailLeftAnim" Offset="0x42C4"/>
|
||||
<Animation Name="gDodongoWaitAnim" Offset="0x4C20"/>
|
||||
<Animation Name="gDodongoWalkAnim" Offset="0x8B1C"/>
|
||||
|
||||
<!-- Unused Dodongo Animations -->
|
||||
<Animation Name="gDodongoTwitchAnim" Offset="0x15F4"/>
|
||||
<Animation Name="gDodongoGetUpAnim" Offset="0x1F44"/>
|
||||
<Animation Name="gDodongoLowerTailAnim" Offset="0x3368"/>
|
||||
<Animation Name="gDodongoRightStepAnim" Offset="0x8DE0"/>
|
||||
<Animation Name="gDodongoLeftStepAnim" Offset="0x9088"/>
|
||||
|
||||
<!-- Dodongo Textures -->
|
||||
<Texture Name="gDodongoSpikeTex" OutName="spike" Format="rgba16" Width="16" Height="16" Offset="0x74B8"/>
|
||||
<Texture Name="gDodongoRoughSkinTex" OutName="rough_skin" Format="rgba16" Width="8" Height="16" Offset="0x76B8"/>
|
||||
<Texture Name="gDodongoSkinTex" OutName="skin" Format="rgba16" Width="8" Height="16" Offset="0x77B8"/>
|
||||
<Texture Name="gDodongoFaceTex" OutName="face" Format="rgba16" Width="32" Height="16" Offset="0x78B8"/>
|
||||
<Texture Name="gDodongoInsideMouthTex" OutName="inside_mouth" Format="rgba16" Width="16" Height="32" Offset="0x7CB8"/>
|
||||
<Texture Name="gDodongoToothTex" OutName="tooth" Format="rgba16" Width="8" Height="8" Offset="0x80B8"/>
|
||||
|
||||
<!-- Dodongo Skeleton -->
|
||||
<Skeleton Name="gDodongoSkel" Type="Normal" LimbType="Standard" Offset="0x8318"/>
|
||||
|
||||
<!-- Fire Effect Textures -->
|
||||
<Texture Name="gDodongoFire0Tex" OutName="fire_0" Format="i4" Width="32" Height="32" Offset="0x90A0"/>
|
||||
<Texture Name="gDodongoFire1Tex" OutName="fire_1" Format="i4" Width="32" Height="32" Offset="0x92A0"/>
|
||||
<Texture Name="gDodongoFire2Tex" OutName="fire_2" Format="i4" Width="32" Height="32" Offset="0x94A0"/>
|
||||
<Texture Name="gDodongoFire3Tex" OutName="fire_3" Format="i4" Width="32" Height="32" Offset="0x96A0"/>
|
||||
|
||||
<!-- Fire Effect -->
|
||||
<DList Name="gDodongoFireDL" Offset="0x98A0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,41 @@
|
||||
<Root>
|
||||
<File Name="object_dog" Segment="6">
|
||||
<Animation Name="gDogBarkAnim" Offset="0x278"/>
|
||||
<Animation Name="gDogBowAnim" Offset="0x928"/>
|
||||
<Animation Name="gDogBow2Anim" Offset="0xC28"/>
|
||||
<Animation Name="gDogRunAnim" Offset="0xD78"/>
|
||||
<Animation Name="gDogSitAnim" Offset="0x1150"/>
|
||||
<Animation Name="gDogWalkAnim" Offset="0x1368"/>
|
||||
<Texture Name="gDogFur1Tex" OutName="fur_1" Format="rgba16" Width="32" Height="32" Offset="0x1380"/> <!-- Lower body-->
|
||||
<Texture Name="gDogFur2Tex" OutName="fur_2" Format="rgba16" Width="32" Height="32" Offset="0x1B80"/> <!-- Front of ears, upper part of the tail, and around the feet-->
|
||||
<Texture Name="gDogFur3Tex" OutName="fur_3" Format="rgba16" Width="32" Height="32" Offset="0x2380"/> <!-- Upper body, top of head-->
|
||||
<Texture Name="gDogFaceEyeTex" OutName="face_and_eye" Format="rgba16" Width="32" Height="32" Offset="0x2B80"/>
|
||||
<Texture Name="gDogFaceNoseTex" OutName="face_and_nose" Format="rgba16" Width="32" Height="32" Offset="0x3380"/>
|
||||
<Texture Name="gDogFur4Tex" OutName="fur_4" Format="rgba16" Width="32" Height="32" Offset="0x3B80"/> <!-- Back of ears, side of head, and part of front body-->
|
||||
<Texture Name="gDogPawTex" OutName="paw" Format="rgba16" Width="16" Height="16" Offset="0x4380"/>
|
||||
<Texture Name="gDogFaceHairTex" OutName="face_hair" Format="rgba16" Width="32" Height="32" Offset="0x4580"/>
|
||||
<DList Name="gDogHeadDL" Offset="0x60E0"/>
|
||||
<DList Name="gDogRightFaceHairDL" Offset="0x6448"/>
|
||||
<DList Name="gDogLeftFaceHairDL" Offset="0x64E8"/>
|
||||
<DList Name="gDogFrontBodyDL" Offset="0x6588"/>
|
||||
<DList Name="gDogFrontRightLegDL" Offset="0x67A0"/>
|
||||
<DList Name="gDogFrontLeftLegDL" Offset="0x6950"/>
|
||||
<DList Name="gDogBackBodyDL" Offset="0x6B00"/>
|
||||
<DList Name="gDogBackRightLegDL" Offset="0x6CA0"/>
|
||||
<DList Name="gDogBackLeftLegDL" Offset="0x6E50"/>
|
||||
<DList Name="gDogTailDL" Offset="0x7000"/>
|
||||
<Limb Name="gDogRootLimb" LimbType="Standard" Offset="0x71D0"/>
|
||||
<Limb Name="gDogBodyBackLimb" LimbType="Standard" Offset="0x71DC"/>
|
||||
<Limb Name="gDogBodyFrontLimb" LimbType="Standard" Offset="0x71E8"/>
|
||||
<Limb Name="gDogHeadControlLimb" LimbType="Standard" Offset="0x71F4"/>
|
||||
<Limb Name="gDogHeadLimb" LimbType="Standard" Offset="0x7200"/>
|
||||
<Limb Name="gDogRightFaceHairLimb" LimbType="Standard" Offset="0x720C"/>
|
||||
<Limb Name="gDogLeftFaceHairLimb" LimbType="Standard" Offset="0x7218"/>
|
||||
<Limb Name="gDogFrontRightLegLimb" LimbType="Standard" Offset="0x7224"/>
|
||||
<Limb Name="gDogFrontLeftLegLimb" LimbType="Standard" Offset="0x7230"/>
|
||||
<Limb Name="gDogBackRightLegLimb" LimbType="Standard" Offset="0x723C"/>
|
||||
<Limb Name="gDogBackLeftLegLimb" LimbType="Standard" Offset="0x7248"/>
|
||||
<Limb Name="gDogTailLimb" LimbType="Standard" Offset="0x7254"/>
|
||||
<Skeleton Name="gDogSkel" Type="Flex" LimbType="Standard" Offset="0x7290"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,7 @@
|
||||
<Root>
|
||||
<File Name="object_door_gerudo" Segment="6">
|
||||
<Texture Name="gGerudoCellDoorTex" OutName="cell_door" Format="rgba16" Width="16" Height="64" Offset="0x1A0"/>
|
||||
<DList Name="gGerudoCellDoorDL" Offset="0x40"/>
|
||||
<Collision Name="gGerudoCellDoorCol" Offset="0x170"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,17 @@
|
||||
<Root>
|
||||
<File Name="object_door_killer" Segment="6">
|
||||
<DList Name="object_door_killer_DL_000A20" Offset="0xA20"/>
|
||||
<DList Name="object_door_killer_DL_000AD8" Offset="0xAD8"/>
|
||||
<DList Name="object_door_killer_DL_000BB0" Offset="0xBB0"/>
|
||||
<DList Name="object_door_killer_DL_000C88" Offset="0xC88"/>
|
||||
<DList Name="object_door_killer_DL_000D60" Offset="0xD60"/>
|
||||
<DList Name="object_door_killer_DL_000E38" Offset="0xE38"/>
|
||||
<DList Name="object_door_killer_DL_000F10" Offset="0xF10"/>
|
||||
<DList Name="object_door_killer_DL_000FE8" Offset="0xFE8"/>
|
||||
<DList Name="object_door_killer_DL_001250" Offset="0x1250"/>
|
||||
<DList Name="object_door_killer_DL_001550" Offset="0x1550"/>
|
||||
<DList Name="object_door_killer_DL_0017B8" Offset="0x17B8"/>
|
||||
<DList Name="object_door_killer_DL_001A58" Offset="0x1A58"/>
|
||||
<Skeleton Name="object_door_killer_Skel_001BC8" Type="Flex" LimbType="Standard" Offset="0x1BC8"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,38 @@
|
||||
<Root>
|
||||
<File Name="object_ds" Segment="6">
|
||||
<!-- Potion Shop Lady Skeleton -->
|
||||
<Skeleton Name="gPotionShopLadySkel" Type="Flex" LimbType="Standard" Offset="0x4768"/>
|
||||
|
||||
<!-- Potion Shop Lady Limbs -->
|
||||
<Limb Name="gPotionShopLadyRootLimb" LimbType="Standard" Offset="0x4718"/>
|
||||
<Limb Name="gPotionShopLadyCatLimb" LimbType="Standard" Offset="0x4724"/>
|
||||
<Limb Name="gPotionShopLadyTorsoLimb" LimbType="Standard" Offset="0x4730"/>
|
||||
<Limb Name="gPotionShopLadyArmLimb" LimbType="Standard" Offset="0x473C"/>
|
||||
<Limb Name="gPotionShopLadyHeadLimb" LimbType="Standard" Offset="0x4748"/>
|
||||
|
||||
<!-- Potion Shop Lady Limb DisplayLists -->
|
||||
<DList Name="gPotionShopLadyCatDL" Offset="0x36C0"/>
|
||||
<DList Name="gPotionShopLadyTorsoDL" Offset="0x2A40"/>
|
||||
<DList Name="gPotionShopLadyArmDL" Offset="0x3440"/>
|
||||
<DList Name="gPotionShopLadyHeadDL" Offset="0x2C00"/>
|
||||
|
||||
<!-- Potion Shop Lady Palettes -->
|
||||
<Texture Name="gPotionShopLadyTLUT" OutName="potion_shop_lady_tlut" Format="rgba16" Width="16" Height="16" Offset="0x3918"/>
|
||||
|
||||
<!-- Potion Shop Lady DisplayList Textures -->
|
||||
<Texture Name="gPotionShopLadySkinGradientTex" OutName="skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x3B18" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyEyelashBottomTex" OutName="eyelash_bottom" Format="ci8" Width="16" Height="8" Offset="0x3B58" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyEyelashTopTex" OutName="eyelash_top" Format="ci8" Width="16" Height="8" Offset="0x3BD8" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyEar1Tex" OutName="ear_1" Format="ci8" Width="16" Height="16" Offset="0x3C58" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyHairTex" OutName="hair" Format="ci8" Width="16" Height="32" Offset="0x3D58" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyEyeTex" OutName="eye" Format="ci8" Width="16" Height="8" Offset="0x3F58" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyEar2Tex" OutName="ear_2" Format="ci8" Width="16" Height="16" Offset="0x3FD8" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyArmGradientTex" OutName="arm_gradient" Format="ci8" Width="8" Height="8" Offset="0x40D8" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyShirtPatternTex" OutName="shirt_pattern" Format="ci8" Width="16" Height="16" Offset="0x4118" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyCatPattern1Tex" OutName="cat_pattern_1" Format="ci8" Width="32" Height="32" Offset="0x4218" TlutOffset="0x3918"/>
|
||||
<Texture Name="gPotionShopLadyCatPattern2Tex" OutName="cat_pattern_2" Format="ci8" Width="16" Height="16" Offset="0x4618" TlutOffset="0x3918"/>
|
||||
|
||||
<!-- Potion Shop Lady Animations-->
|
||||
<Animation Name="gPotionShopLadyAnim" Offset="0x39C"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,34 @@
|
||||
<Root>
|
||||
<File Name="object_ds2" Segment="6">
|
||||
<Animation Name="object_ds2_Anim_0002E4" Offset="0x2E4"/>
|
||||
<DList Name="object_ds2_DL_001990" Offset="0x1990"/>
|
||||
<DList Name="object_ds2_DL_001C98" Offset="0x1C98"/>
|
||||
<DList Name="object_ds2_DL_002188" Offset="0x2188"/>
|
||||
<DList Name="object_ds2_DL_0022B0" Offset="0x22B0"/>
|
||||
<DList Name="object_ds2_DL_002480" Offset="0x2480"/>
|
||||
<DList Name="object_ds2_DL_002610" Offset="0x2610"/>
|
||||
<DList Name="object_ds2_DL_002738" Offset="0x2738"/>
|
||||
<DList Name="object_ds2_DL_002908" Offset="0x2908"/>
|
||||
<Texture Name="object_ds2_TLUT_002A98" OutName="tlut_00002A98" Format="rgba16" Width="16" Height="16" Offset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_002C98" OutName="tex_00002C98" Format="ci8" Width="16" Height="16" Offset="0x2C98" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_002D98" OutName="tex_00002D98" Format="ci8" Width="8" Height="8" Offset="0x2D98" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_002DD8" OutName="tex_00002DD8" Format="ci8" Width="16" Height="16" Offset="0x2DD8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_002ED8" OutName="tex_00002ED8" Format="ci8" Width="32" Height="16" Offset="0x2ED8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="gPotionShopkeeperEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x30D8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="gPotionShopkeeperEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x34D8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="gPotionShopkeeperEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x38D8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_003CD8" OutName="tex_00003CD8" Format="ci8" Width="16" Height="16" Offset="0x3CD8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_003DD8" OutName="tex_00003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_003ED8" OutName="tex_00003ED8" Format="ci8" Width="16" Height="16" Offset="0x3ED8" TlutOffset="0x2A98"/>
|
||||
<Texture Name="object_ds2_Tex_003FD8" OutName="tex_00003FD8" Format="ci8" Width="16" Height="32" Offset="0x3FD8" TlutOffset="0x2A98"/>
|
||||
<Limb Name="object_ds2_Limb_0041D8" LimbType="Standard" Offset="0x41D8"/>
|
||||
<Limb Name="object_ds2_Limb_0041E4" LimbType="Standard" Offset="0x41E4"/>
|
||||
<Limb Name="object_ds2_Limb_0041F0" LimbType="Standard" Offset="0x41F0"/>
|
||||
<Limb Name="object_ds2_Limb_0041FC" LimbType="Standard" Offset="0x41FC"/>
|
||||
<Limb Name="object_ds2_Limb_004208" LimbType="Standard" Offset="0x4208"/>
|
||||
<Limb Name="object_ds2_Limb_004214" LimbType="Standard" Offset="0x4214"/>
|
||||
<Limb Name="object_ds2_Limb_004220" LimbType="Standard" Offset="0x4220"/>
|
||||
<Limb Name="object_ds2_Limb_00422C" LimbType="Standard" Offset="0x422C"/>
|
||||
<Skeleton Name="object_ds2_Skel_004258" Type="Flex" LimbType="Standard" Offset="0x4258"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,81 @@
|
||||
<Root>
|
||||
<File Name="object_du" Segment="6">
|
||||
<!-- Darunia's skeleton -->
|
||||
<Skeleton Name="gDaruniaSkel" Type="Flex" LimbType="Standard" Offset="0x11CA8"/>
|
||||
|
||||
<Animation Name="gDaruniaIdleAnim" Offset="0x6EB0"/>
|
||||
|
||||
<Animation Name="gDaruniaItemGiveAnim" Offset="0x800"/>
|
||||
<Animation Name="gDaruniaItemGiveIdleAnim" Offset="0xD00"/>
|
||||
|
||||
<!-- Used in the Goron's Ruby Cutscene -->
|
||||
<Animation Name="gDaruniaHitLinkAnim" Offset="0x1D70"/>
|
||||
<Animation Name="gDaruniaHitBreastAnim" Offset="0x2374"/>
|
||||
<Animation Name="gDaruniaStandUpAfterFallingAnim" Offset="0x288C"/>
|
||||
|
||||
<!-- Animations of Darunia dancing the Saria's Song -->
|
||||
|
||||
<!-- He opens and closes his arms -->
|
||||
<Animation Name="gDaruniaDancingLoop1Anim" Offset="0x2D94"/>
|
||||
<!-- I don't understand this one -->
|
||||
<Animation Name="gDaruniaDancingLoop2Anim" Offset="0x3D48"/>
|
||||
<!-- Dances side to side -->
|
||||
<Animation Name="gDaruniaDancingLoop3Anim" Offset="0x4C04"/>
|
||||
<!-- I don't know. He thinks he is a chicken maybe (?) -->
|
||||
<Animation Name="gDaruniaDancingLoop4Anim" Offset="0x4ED8"/>
|
||||
<!-- Seems to go from from dancing to idle -->
|
||||
<Animation Name="gDaruniaDancingEndAnim" Offset="0x41F4"/>
|
||||
|
||||
<!-- Link played a song which isn't the Saria's Song -->
|
||||
<Animation Name="gDaruniaWrongSongAnim" Offset="0x3A30"/>
|
||||
<Animation Name="gDaruniaWrongSongEndAnim" Offset="0x46F4"/>
|
||||
|
||||
<!-- Cutscene in the Chamber of Sages, after killing Ganon -->
|
||||
<Animation Name="gDaruniaSageFormationAnim" Offset="0x12014"/>
|
||||
|
||||
<!-- Cutscene in credits. Saria is in Darunia's shoulders -->
|
||||
<Animation Name="gDaruniaLookingUpToSariaAnim" Offset="0x5458"/>
|
||||
<Animation Name="gDaruniaCreditsHitBreastAnim" Offset="0x6104"/>
|
||||
<Animation Name="gDaruniaCreditsIdleAnim" Offset="0x67CC"/>
|
||||
|
||||
|
||||
<!-- Darunia's eyes textures -->
|
||||
<Texture Name="gDaruniaEyeOpenTex" OutName="darunia_eye_open" Format="ci8" Width="32" Height="32" Offset="0x8080" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeOpeningTex" OutName="darunia_eye_opening" Format="ci8" Width="32" Height="32" Offset="0x8480" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeShutTex" OutName="darunia_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x8880" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeClosingTex" OutName="darunia_eye_closing" Format="ci8" Width="32" Height="32" Offset="0xA540" TlutOffset="0x7AF8"/>
|
||||
|
||||
<!-- Darunia's mouth textures -->
|
||||
<Texture Name="gDaruniaMouthSeriousTex" OutName="darunia_mouth_serious" Format="ci8" Width="64" Height="32" Offset="0x8C80" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthGrinningTex" OutName="darunia_mouth_grinning" Format="ci8" Width="64" Height="32" Offset="0x9D40" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthOpenTex" OutName="darunia_mouth_open" Format="ci8" Width="64" Height="32" Offset="0xA940" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthHappyTex" OutName="darunia_mouth_happy" Format="ci8" Width="64" Height="32" Offset="0xB180" TlutOffset="0x7CC8"/>
|
||||
|
||||
<!-- Darunia's nose textures -->
|
||||
<Texture Name="gDaruniaNoseSeriousTex" OutName="darunia_nose_serious" Format="ci8" Width="8" Height="8" Offset="0x7FC0" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaNoseHappyTex" OutName="darunia_nose_happy" Format="ci8" Width="8" Height="8" Offset="0xB140" TlutOffset="0x7980"/>
|
||||
|
||||
|
||||
<!-- Palettes -->
|
||||
<Texture Name="gDaruniaTLUT_6EC0" OutName="darunia_tlut_6EC0" Format="rgba16" Width="16" Height="16" Offset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaTLUT_7AF8" OutName="darunia_tlut_7AF8" Format="rgba16" Width="29" Height="8" Offset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaTLUT_7CC8" OutName="darunia_tlut_7CC8" Format="rgba16" Width="21" Height="12" Offset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaTLUT_7980" OutName="darunia_tlut_7980" Format="rgba16" Width="47" Height="4" Offset="0x7980"/>
|
||||
|
||||
<!-- Palette: gDaruniaPalette_6EC0 -->
|
||||
<Texture Name="gDaruniaSkelTex_70C0" OutName="darunia_tex_70C0" Format="ci8" Width="32" Height="16" Offset="0x70C0" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_72C0" OutName="darunia_tex_72C0" Format="ci8" Width="16" Height="16" Offset="0x72C0" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_73C0" OutName="darunia_tex_73C0" Format="ci8" Width="8" Height="16" Offset="0x73C0" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7440" OutName="darunia_tex_7440" Format="ci8" Width="8" Height="8" Offset="0x7440" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7480" OutName="darunia_tex_7480" Format="ci8" Width="16" Height="16" Offset="0x7480" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7580" OutName="darunia_tex_7580" Format="ci8" Width="32" Height="32" Offset="0x7580" TlutOffset="0x6EC0"/>
|
||||
|
||||
<!-- Palette: gDaruniaPalette_7980 -->
|
||||
<Texture Name="gDaruniaSkelTex_7EC0" OutName="darunia_tex_7EC0" Format="ci8" Width="8" Height="16" Offset="0x7EC0" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_7F40" OutName="darunia_tex_7F40" Format="ci8" Width="8" Height="16" Offset="0x7F40" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_8000" OutName="darunia_tex_8000" Format="ci8" Width="8" Height="16" Offset="0x8000" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9480" OutName="darunia_tex_9480" Format="ci8" Width="8" Height="16" Offset="0x9480" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9500" OutName="darunia_tex_9500" Format="ci8" Width="32" Height="64" Offset="0x9500" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9D00" OutName="darunia_tex_9D00" Format="ci8" Width="8" Height="8" Offset="0x9D00" TlutOffset="0x7980"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,121 @@
|
||||
<Root>
|
||||
<File Name="object_dy_obj" Segment="6">
|
||||
|
||||
<!-- Great Fairy Skeleton -->
|
||||
<Skeleton Name="gGreatFairySkel" Type="Flex" LimbType="Standard" Offset="0x1C450"/>
|
||||
|
||||
<!-- Great Fairy Limbs -->
|
||||
<Limb Name="gGreatFairyRootLimb" LimbType="Standard" Offset="0x1C2A0"/>
|
||||
<Limb Name="gGreatFairyLeftThighLimb" LimbType="Standard" Offset="0x1C2AC"/>
|
||||
<Limb Name="gGreatFairyLeftLegLimb" LimbType="Standard" Offset="0x1C2B8"/>
|
||||
<Limb Name="gGreatFairyLeftFootLimb" LimbType="Standard" Offset="0x1C2C4"/>
|
||||
<Limb Name="gGreatFairyRightThighLimb" LimbType="Standard" Offset="0x1C2D0"/>
|
||||
<Limb Name="gGreatFairyRightLegLimb" LimbType="Standard" Offset="0x1C2DC"/>
|
||||
<Limb Name="gGreatFairyRightFootLimb" LimbType="Standard" Offset="0x1C2E8"/>
|
||||
<Limb Name="gGreatFairyTorsoLimb" LimbType="Standard" Offset="0x1C2F4"/>
|
||||
<Limb Name="gGreatFairyLeftUpperArmLimb" LimbType="Standard" Offset="0x1C300"/>
|
||||
<Limb Name="gGreatFairyLeftForearmLimb" LimbType="Standard" Offset="0x1C30C"/>
|
||||
<Limb Name="gGreatFairyLeftHandLimb" LimbType="Standard" Offset="0x1C318"/>
|
||||
<Limb Name="gGreatFairyRightUpperArmLimb" LimbType="Standard" Offset="0x1C324"/>
|
||||
<Limb Name="gGreatFairyRightForearmLimb" LimbType="Standard" Offset="0x1C330"/>
|
||||
<Limb Name="gGreatFairyRightHandLimb" LimbType="Standard" Offset="0x1C33C"/>
|
||||
<Limb Name="gGreatFairyHeadLimb" LimbType="Standard" Offset="0x1C348"/>
|
||||
<Limb Name="gGreatFairyMiddleHairLowerPartLimb" LimbType="Standard" Offset="0x1C354"/>
|
||||
<Limb Name="gGreatFairyMiddleHairMiddlePartLimb" LimbType="Standard" Offset="0x1C360"/>
|
||||
<Limb Name="gGreatFairyMiddleHairUpperPartLimb" LimbType="Standard" Offset="0x1C36C"/>
|
||||
<Limb Name="gGreatFairyMiddleHairTipLimb" LimbType="Standard" Offset="0x1C378"/>
|
||||
<Limb Name="gGreatFairyLeftHairLowerPartLimb" LimbType="Standard" Offset="0x1C384"/>
|
||||
<Limb Name="gGreatFairyLeftHairMiddlePartLimb" LimbType="Standard" Offset="0x1C390"/>
|
||||
<Limb Name="gGreatFairyLeftHairUpperPartLimb" LimbType="Standard" Offset="0x1C39C"/>
|
||||
<Limb Name="gGreatFairyLeftHairTipLimb" LimbType="Standard" Offset="0x1C3A8"/>
|
||||
<Limb Name="gGreatFairyRightHairLowerPartLimb" LimbType="Standard" Offset="0x1C3B4"/>
|
||||
<Limb Name="gGreatFairyRightHairMiddlePartLimb" LimbType="Standard" Offset="0x1C3C0"/>
|
||||
<Limb Name="gGreatFairyRightHairUpperPartLimb" LimbType="Standard" Offset="0x1C3CC"/>
|
||||
<Limb Name="gGreatFairyRightHairTipLimb" LimbType="Standard" Offset="0x1C3D8"/>
|
||||
|
||||
<!-- Great Fairy Limb DisplayLists -->
|
||||
<DList Name="gGreatFairyWaistDL" Offset="0x136D0"/>
|
||||
<DList Name="gGreatFairyLeftThighDL" Offset="0x160D8"/>
|
||||
<DList Name="gGreatFairyLeftLegDL" Offset="0x16358"/>
|
||||
<DList Name="gGreatFairyLeftFootDL" Offset="0x164C8"/>
|
||||
<DList Name="gGreatFairyRightThighDL" Offset="0x15A58"/>
|
||||
<DList Name="gGreatFairyRightLegDL" Offset="0x15E40"/>
|
||||
<DList Name="gGreatFairyRightFootDL" Offset="0x15FB0"/>
|
||||
<DList Name="gGreatFairyTorsoDL" Offset="0x137F8"/>
|
||||
<DList Name="gGreatFairyLeftUpperArmDL" Offset="0x154F0"/>
|
||||
<DList Name="gGreatFairyLeftForearmDL" Offset="0x15628"/>
|
||||
<DList Name="gGreatFairyLeftHandDL" Offset="0x15860"/>
|
||||
<DList Name="gGreatFairyRightUpperArmDL" Offset="0x15018"/>
|
||||
<DList Name="gGreatFairyRightForearmDL" Offset="0x15150"/>
|
||||
<DList Name="gGreatFairyRightHandDL" Offset="0x152F8"/>
|
||||
<DList Name="gGreatFairyHeadDL" Offset="0x13BE8"/>
|
||||
<DList Name="gGreatFairyMiddleHairLowerPartDL" Offset="0x14B80"/>
|
||||
<DList Name="gGreatFairyMiddleHairMiddlePartDL" Offset="0x14D10"/>
|
||||
<DList Name="gGreatFairyMiddleHairUpperPartDL" Offset="0x14E18"/>
|
||||
<DList Name="gGreatFairyMiddleHairTipDL" Offset="0x14F20"/>
|
||||
<DList Name="gGreatFairyLeftHairLowerPartDL" Offset="0x14680"/>
|
||||
<DList Name="gGreatFairyLeftHairMiddlePartDL" Offset="0x14810"/>
|
||||
<DList Name="gGreatFairyLeftHairUpperPartDL" Offset="0x14910"/>
|
||||
<DList Name="gGreatFairyLeftHairTipDL" Offset="0x14A88"/>
|
||||
<DList Name="gGreatFairyRightHairLowerPartDL" Offset="0x14200"/>
|
||||
<DList Name="gGreatFairyRightHairMiddlePartDL" Offset="0x14310"/>
|
||||
<DList Name="gGreatFairyRightHairUpperPartDL" Offset="0x14488"/>
|
||||
<DList Name="gGreatFairyRightHairTipDL" Offset="0x14588"/>
|
||||
|
||||
<!-- Other DisplayLists -->
|
||||
<DList Name="gGreatFairyBetaDL" Offset="0xD1B0"/>
|
||||
<DList Name="gGreatFairyFlowerDL" Offset="0xDC68"/>
|
||||
<DList Name="gGreatFairyParticleMaterialDL" Offset="0x5860"/>
|
||||
<DList Name="gGreatFairyParticleModelDL" Offset="0x58D8"/>
|
||||
<DList Name="gGreatFairySpiralBeamDL" Offset="0x1C160"/>
|
||||
|
||||
<!-- Great Fairy Palettes -->
|
||||
<Texture Name="gGreatFairyTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x165F0"/>
|
||||
|
||||
<!-- Great Fairy DisplayList Textures -->
|
||||
<Texture Name="gGreatFairyParticleTex" OutName="particle" Format="i4" Width="32" Height="32" Offset="0x58F0"/>
|
||||
<Texture Name="gGreatFairyBetaGradient1Tex" OutName="beta_gradient_1" Format="rgba16" Width="32" Height="32" Offset="0x86B0"/>
|
||||
<Texture Name="gGreatFairyBetaGradient2Tex" OutName="beta_gradient_2" Format="rgba16" Width="32" Height="32" Offset="0x8EB0"/>
|
||||
<Texture Name="gGreatFairyBetaClothesTex" OutName="beta_clothes" Format="rgba16" Width="16" Height="16" Offset="0x96B0"/>
|
||||
<Texture Name="gGreatFairyFlowerTex" OutName="flower" Format="ia16" Width="32" Height="32" Offset="0x98B0"/>
|
||||
<Texture Name="gGreatFairyBootPatternTex" OutName="boot_pattern" Format="ci8" Width="32" Height="64" Offset="0x167F0" TlutOffset="0x165F0"/>
|
||||
<Texture Name="gGreatFairyLeavesPattern1Tex" OutName="leaves_pattern_1" Format="ci8" Width="32" Height="32" Offset="0x16FF0" TlutOffset="0x165F0"/>
|
||||
<Texture Name="gGreatFairySkinGradient" OutName="skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x173F0" TlutOffset="0x165F0"/>
|
||||
<Texture Name="gGreatFairyLeavesPattern2Tex" OutName="leaves_pattern_2" Format="rgba16" Width="32" Height="16" Offset="0x17430"/>
|
||||
<Texture Name="gGreatFairyHairTex" OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x17830" TlutOffset="0x165F0"/>
|
||||
<Texture Name="gGreatFairyEar1Tex" OutName="ear_1" Format="ci8" Width="8" Height="8" Offset="0x1B130" TlutOffset="0x165F0"/>
|
||||
<Texture Name="gGreatFairyEar2Tex" OutName="ear_2" Format="ci8" Width="8" Height="8" Offset="0x1B170" TlutOffset="0x165F0"/>
|
||||
<Texture Name="gGreatFairyBackOfHandTex" OutName="back_of_hand" Format="ci8" Width="16" Height="16" Offset="0x1B1B0" TlutOffset="0x165F0"/>
|
||||
<Texture Name="gGreatFairyLeavesPattern3Tex" OutName="leaves_pattern_3" Format="ci8" Width="32" Height="32" Offset="0x1B2B0" TlutOffset="0x165F0"/>
|
||||
<Texture Name="gGreatFairySpiralBeamPatternTex" OutName="spiral_beam_pattern" Format="i8" Width="16" Height="16" Offset="0x1B6B0"/>
|
||||
<Texture Name="gGreatFairySpiralBeamGradientTex" OutName="spiral_beam_gradient" Format="i8" Width="32" Height="64" Offset="0x1B7B0"/>
|
||||
|
||||
<!-- Great Fairy Eye Textures -->
|
||||
<Texture Name="gGreatFairyEyeOpenTex" OutName="eye_open" Format="rgba16" Width="32" Height="32" Offset="0x17930"/>
|
||||
<Texture Name="gGreatFairyEyeHalfTex" OutName="eye_half" Format="rgba16" Width="32" Height="32" Offset="0x18130"/>
|
||||
<Texture Name="gGreatFairyEyeClosedTex" OutName="eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x18930"/>
|
||||
|
||||
<!-- Great Fairy Mouth Textures -->
|
||||
<Texture Name="gGreatFairyMouthClosedTex" OutName="mouth_closed" Format="rgba16" Width="64" Height="32" Offset="0x19130"/>
|
||||
<Texture Name="gGreatFairyMouthOpenTex" OutName="mouth_open" Format="rgba16" Width="64" Height="32" Offset="0x1A130"/>
|
||||
|
||||
<!-- Great Fairy Animations -->
|
||||
<Animation Name="gGreatFairyAnim_000108" Offset="0x108"/>
|
||||
<Animation Name="gGreatFairySpellFountainSpinShrinkAnim" Offset="0x92C"/>
|
||||
<Animation Name="gGreatFairyLayingSidewaysAnim" Offset="0x1DF0"/>
|
||||
<Animation Name="gGreatFairyLayingDownTransitionAnim" Offset="0x31C0"/>
|
||||
<Animation Name="gGreatFairyAfterSpellAnim" Offset="0x4344"/>
|
||||
<Animation Name="gGreatFairyAnim_005810" Offset="0x5810"/>
|
||||
<Animation Name="gGreatFairyJewelFountainSpinShrinkAnim" Offset="0x5E60"/>
|
||||
<Animation Name="gGreatFairyGivingUpgradeAnim" Offset="0x69E8"/>
|
||||
<Animation Name="gGreatFairyAfterUpgradeAnim" Offset="0x7CA8"/>
|
||||
<Animation Name="gGreatFairySittingTransitionAnim" Offset="0x8698"/>
|
||||
<Animation Name="gGreatFairySittingAnim" Offset="0x1D514"/>
|
||||
|
||||
<!-- Spiral Beam Vertices -->
|
||||
<Array Name="gGreatFairySpiralBeamVtx" Count="27" Offset="0x1BFB0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,26 @@
|
||||
<Root>
|
||||
<File Name="object_ec" Segment="6">
|
||||
<Animation Name="gDemoEcCuccoLadyAnim" Offset="0xCD8"/>
|
||||
<Animation Name="gDemoEcCarpenterAnim" Offset="0x164C"/>
|
||||
<Animation Name="gDemoEcWindmillManAnim" Offset="0x196C"/>
|
||||
<Animation Name="gDemoEcGerudoAnim" Offset="0x2254"/>
|
||||
<Animation Name="gDemoEcGoronAnim" Offset="0x2FA0"/>
|
||||
<Animation Name="gDemoEcGoron2Anim" Offset="0x3A98"/>
|
||||
<Animation Name="gDemoEcIngoAnim" Offset="0x48F4"/>
|
||||
<Animation Name="gDemoEcDancingKokiriAnim" Offset="0x513C"/>
|
||||
<Animation Name="gDemoEcKokiriAnim" Offset="0x5670"/>
|
||||
<Animation Name="gDemoEcOldManAnim" Offset="0x5EA8"/>
|
||||
<Animation Name="gDemoEcAnim_006220" Offset="0x6220"/>
|
||||
<Animation Name="gDemoEcAnim_006930" Offset="0x6930"/>
|
||||
<Animation Name="gDemoEcKingZoraAnim" Offset="0x6C40"/>
|
||||
<Animation Name="gDemoEcAnim_008D1C" Offset="0x8D1C"/>
|
||||
<Animation Name="gDemoEcAnim_009234" Offset="0x9234"/>
|
||||
<Animation Name="gDemoEcMidoAnim" Offset="0x95DC"/>
|
||||
<Animation Name="gDemoEcJumpingCuccoAnim" Offset="0x9BB4"/>
|
||||
<Animation Name="gDemoEcJumpingCucco2Anim" Offset="0xA07C"/>
|
||||
<Animation Name="gDemoEcWalkingCuccoAnim" Offset="0xA474"/>
|
||||
<Animation Name="gDemoEcPotionShopOwnerAnim" Offset="0xAFE0"/>
|
||||
<Animation Name="gDemoEcTalonAnim" Offset="0xBD38"/>
|
||||
<Animation Name="gDemoEcDancingZoraAnim" Offset="0xC918"/>
|
||||
</File>
|
||||
</Root>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user