Files
traduccion_bots/botdiscord/ui.py

137 lines
6.1 KiB
Python

import discord
from botdiscord.translate import get_lang_mapping, get_flag_mapping, get_name_to_code, translate_text
from botdiscord.database import get_message, save_translation, get_cached_translation
class TranslationView(discord.ui.View):
def __init__(self, text: str, languages: list, original_message, attachments=None, mentions_map=None):
super().__init__(timeout=None)
self.text = text
self.original_message = original_message
self.attachments = attachments or []
self.mentions_map = mentions_map or {}
flag_mapping = get_flag_mapping()
name_to_code = get_name_to_code()
for lang in languages:
lang_code = name_to_code.get(lang)
flag = flag_mapping.get(lang_code, "") if lang_code else ""
self.add_item(TranslationButton(lang, lang_code, flag, text, original_message, self.attachments, self.mentions_map))
class TranslationButton(discord.ui.Button):
def __init__(self, lang_name: str, lang_code: str, flag: str, text: str, original_message, attachments=None, mentions_map=None):
# Ahora el label es solo la bandera, si no hay bandera mostramos el nombre
label = flag if flag else lang_name
super().__init__(label=label, style=discord.ButtonStyle.primary)
self.lang_name = lang_name
self.lang_code = lang_code
self.flag = flag
self.text = text
self.original_message = original_message
self.attachments = attachments or []
self.mentions_map = mentions_map or {}
async def callback(self, interaction: discord.Interaction):
# Intentamos recuperar el mensaje de la base de datos si falta contexto
msg_context = None
if not self.text or not self.mentions_map:
# Recuperamos de la BD usando el ID del mensaje al que se responde
# En Discord, si es un reply, el original_message es el mensaje original
msg_id = self.original_message.id
db_msg = get_message(msg_id)
if db_msg:
self.text = db_msg['content']
self.mentions_map = db_msg['mentions_map']
# Verificamos si ya tenemos la traducción en caché
cached = get_cached_translation(self.original_message.id, self.lang_code)
if cached:
translated = cached
else:
# Traducimos el texto
translated = await translate_text(self.text, self.lang_code)
# Guardamos en caché
save_translation(self.original_message.id, self.lang_code, translated)
# Desescapamos el HTML para recuperar caracteres especiales
import html
import re
translated = html.unescape(translated)
# Reemplazamos menciones si existen
for placeholder, mention in self.mentions_map.items():
# Extraer el número del tag, ej: m0 de <m0 />
match = re.search(r'm\d+', placeholder)
if not match: continue
tag_num = match.group()
# 1. Reemplazamos la etiqueta de apertura (o autocontenida) por la mención
# Patrón: < \s* mX \s* /? \s* >
open_pattern = re.compile(rf'<\s*{tag_num}\s*/?\s*>')
translated = open_pattern.sub(mention, translated)
# 2. Eliminamos cualquier etiqueta de cierre que el traductor haya "inventado"
# Patrón: < \s* / \s* mX \s* >
close_pattern = re.compile(rf'<\s*/\s*{tag_num}\s*>')
translated = close_pattern.sub('', translated)
# En lugar de enviar un mensaje nuevo, EDITAMOS el mensaje actual (el de los botones)
if self.attachments:
# Si hay archivos, los adjuntamos de nuevo al editar
files = []
for attachment in self.attachments:
file = await attachment.to_file()
files.append(file)
await interaction.response.edit_message(content=translated, attachments=files, view=self.view)
else:
# Editamos el texto "¿Traducir este mensaje?" por la traducción directamente
await interaction.response.edit_message(content=translated, view=self.view)
class ConfigSelect(discord.ui.Select):
def __init__(self, guild_id: int, bot_type: str = "discord"):
from botdiscord.database import get_active_languages
lang_mapping = get_lang_mapping(bot_type)
flag_mapping = get_flag_mapping(bot_type)
active = get_active_languages(guild_id)
options = []
for name, code in lang_mapping.items():
flag = flag_mapping.get(code, "")
if flag:
options.append(discord.SelectOption(label=flag, value=name, default=(code in active)))
else:
options.append(discord.SelectOption(label=name, value=name, default=(code in active)))
super().__init__(
placeholder="Selecciona los idiomas activos...",
min_values=0,
max_values=len(options),
options=options
)
async def callback(self, interaction: discord.Interaction):
from botdiscord.database import set_active_languages
from botdiscord.translate import get_lang_mapping, get_flag_mapping
guild_id = interaction.guild_id
lang_mapping = get_lang_mapping("discord")
flag_mapping = get_flag_mapping("discord")
selected_codes = [lang_mapping[val] for val in self.values]
set_active_languages(guild_id, selected_codes)
selected_flags = []
for val in self.values:
code = lang_mapping.get(val)
flag = flag_mapping.get(code, "") if code else ""
selected_flags.append(flag if flag else val)
await interaction.response.send_message(
f"Configuración actualizada: {', '.join(selected_flags)}",
ephemeral=True
)
class ConfigView(discord.ui.View):
def __init__(self, guild_id: int, bot_type: str = "discord"):
super().__init__()
self.add_item(ConfigSelect(guild_id, bot_type))