fix: Mejorar logging de traducción y timeout

- Añadir logs detallados para debugging de traducciones
- Aumentar timeout de 10s a 30s para peticiones largas
- Registrar vistas TranslationButton globalmente
This commit is contained in:
2026-03-20 04:22:12 -06:00
parent ae51b6333c
commit 47d2ba0e9a
3 changed files with 37 additions and 15 deletions

View File

@@ -30,6 +30,8 @@ class TranslationButton(discord.ui.Button):
return
original_msg_id = interaction.message.reference.message_id
print(f"[UI] Traduciendo mensaje {original_msg_id} a {self.lang_code}")
db_msg = get_message(original_msg_id)
if not db_msg:
@@ -39,12 +41,17 @@ class TranslationButton(discord.ui.Button):
text = db_msg['content']
mentions_map = db_msg['mentions_map']
print(f"[UI] Texto original: {text}")
# Traducción
cached = get_cached_translation(original_msg_id, self.lang_code)
if cached:
translated = cached
print(f"[UI] Usando traducción cacheada: {translated}")
else:
print(f"[UI] Traduciendo con translate_text...")
translated = await translate_text(text, self.lang_code)
print(f"[UI] Traducción resultado: {translated}")
save_translation(original_msg_id, self.lang_code, translated)
translated = html.unescape(translated)
@@ -71,17 +78,33 @@ class TranslationButton(discord.ui.Button):
await interaction.edit_original_response(content=translated, view=new_view)
except Exception as e:
import traceback
print(f"[ERROR UI] {e}")
traceback.print_exc()
await interaction.followup.send(f"❌ Error: {str(e)}", ephemeral=True)
class PersistentTranslationView(discord.ui.View):
def __init__(self):
super().__init__(timeout=None)
# Cargamos los botones iniciales usando los datos de la base de datos
db_langs = get_available_languages()
for lang in db_langs:
self.add_item(TranslationButton(lang['name'], lang['code'], lang.get('flag', '')))
_global_views = {}
def get_message_translation_view(guild_id: int):
view_key = f"msg_trans_{guild_id}"
if view_key not in _global_views:
_global_views[view_key] = discord.ui.View(timeout=None)
active_codes = get_active_languages(guild_id)
if not active_codes:
active_codes = get_bot_languages("discord")
db_langs = get_available_languages()
for lang in db_langs:
if lang['code'] in active_codes:
_global_views[view_key].add_item(TranslationButton(lang['name'], lang['code'], lang.get('flag', '')))
return _global_views[view_key]
class ConfigSelect(discord.ui.Select):
def __init__(self, guild_id: int, bot_type: str = "discord"):
lang_mapping = get_lang_mapping(bot_type)