Fix: Botones de traducción - editar mensaje en Telegram y Discord

This commit is contained in:
2026-03-10 16:30:52 -06:00
parent 082e01b358
commit bf960f3fc3
11 changed files with 229 additions and 126 deletions

View File

@@ -356,13 +356,11 @@ function handleAutoTranslationWithButtons(PDO $pdo, Message $message, string $te
// Preparar botones
$buttons = [];
foreach ($activeLanguages as $lang) {
if ($lang['language_code'] !== $detectedLang) {
$buttons[] = [
'label' => $lang['flag_emoji'] . ' ' . strtoupper($lang['language_code']),
'custom_id' => 'translate_' . $lang['language_code'] . ':' . $textHash,
'style' => 1
];
}
$buttons[] = [
'label' => $lang['flag_emoji'] . ' ' . strtoupper($lang['language_code']),
'custom_id' => 'translate_' . $lang['language_code'] . ':' . $textHash,
'style' => 1
];
}
// Enviar mensaje con botones usando MessageBuilder correctamente
@@ -508,13 +506,11 @@ function handleTranslateInteraction($interaction, string $customId): void
$targetLang = str_replace('translate_', '', $parts[0]);
$textHash = $parts[1] ?? '';
// Obtener texto de la base de datos primero
$stmt = $pdo->prepare("SELECT original_text FROM translation_cache WHERE text_hash = ?");
$stmt->execute([$textHash]);
$row = $stmt->fetch();
if (!$row || empty($row['original_text'])) {
// Enviar error efímero
$builder = \Discord\Builders\MessageBuilder::new()
->setContent('❌ Error: Texto no encontrado');
$interaction->respondWithMessage($builder, true);
@@ -523,34 +519,25 @@ function handleTranslateInteraction($interaction, string $customId): void
$originalText = $row['original_text'];
// Responder inmediatamente con "Traduciendo..."
$loadingBuilder = \Discord\Builders\MessageBuilder::new()
->setContent("⏳ Traduciendo a " . strtoupper($targetLang) . "...");
$interaction->respondWithMessage($loadingBuilder, true);
try {
$interaction->acknowledge();
} catch (\Exception $e) {
error_log("Acknowledge error: " . $e->getMessage());
}
// Ahora traducir (esto puede tardar)
// Usar texto sin emojis para detectar idioma y traducir con mayor precisión
$textForDetection = stripEmojisForDetection($originalText);
$sourceLang = $translator->detectLanguage($textForDetection) ?? 'es';
$translated = $translator->translate($textForDetection, $sourceLang, $targetLang);
if ($translated) {
// Limpiar todo el HTML
$translated = strip_tags($translated);
// Limpiar asteriscos duplicados
$translated = preg_replace('/\*+/', '', $translated);
// Limpiar comandos con espacios
$translated = preg_replace('/\/(\s+)(\w+)/', '/$2', $translated);
$translated = preg_replace('/#(\s+)(\w+)/', '#$2', $translated);
// Limpiar saltos de línea extras
$translated = preg_replace('/\n\s*\n/', "\n", $translated);
// Actualizar la respuesta con la traducción real
// Preservar emojis del original si los hay
$displayText = trim($translated);
if (strpos($originalText, '👍') !== false || preg_match('/[\x{1F300}-\x{1F9FF}]/u', $originalText)) {
// Si el original tenía emojis, intentar identificarlos
// Para mensajes simples, los emojis generalmente están al inicio o final
$emojiPrefix = '';
$emojiSuffix = '';
if (preg_match('/^([\x{1F300}-\x{1F9FF}]+)\s*/u', $originalText, $match)) {
@@ -562,25 +549,32 @@ function handleTranslateInteraction($interaction, string $customId): void
$displayText = $emojiPrefix . $displayText . $emojiSuffix;
}
$finalBuilder = \Discord\Builders\MessageBuilder::new()
->setContent("🌐 **Traducción (" . strtoupper($targetLang) . "):**\n\n" . $displayText);
$interaction->updateOriginalResponse($finalBuilder);
$messageText = "🌐 **Traducción (" . strtoupper($targetLang) . "):**\n\n" . $displayText;
$buttons = getDiscordTranslationButtons($pdo, $originalText);
$builder = \Discord\Builders\MessageBuilder::new()
->setContent($messageText);
if (!empty($buttons)) {
$actionRow = new \Discord\Builders\Components\ActionRow();
foreach ($buttons[0]['components'] as $btn) {
$button = \Discord\Builders\Components\Button::new(\Discord\Builders\Components\Button::STYLE_PRIMARY)
->setLabel($btn['label'])
->setCustomId($btn['custom_id']);
$actionRow->addComponent($button);
}
$builder->addComponent($actionRow);
}
$interaction->message->edit($builder);
} else {
// Actualizar con error
$errorBuilder = \Discord\Builders\MessageBuilder::new()
->setContent("❌ Error al traducir");
$interaction->updateOriginalResponse($errorBuilder);
$interaction->message->edit(\Discord\Builders\MessageBuilder::new()->setContent("❌ Error al traducir"));
}
} catch (Exception $e) {
error_log("Discord translate error: " . $e->getMessage());
try {
$builder = \Discord\Builders\MessageBuilder::new()
->setContent('❌ Error en el proceso de traducción');
$interaction->respondWithMessage($builder, true);
} catch (Exception $inner) {
error_log("Error responding to interaction: " . $inner->getMessage());
}
}
}