1067 lines
51 KiB
C
1067 lines
51 KiB
C
#pragma once
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#define dgLinkChildSkel "__OTR__objects/object_link_child/gLinkChildSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildSkel[] = dgLinkChildSkel;
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#else
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static const char gLinkChildSkel[] __attribute__((aligned (2))) = dgLinkChildSkel;
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#endif
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#define dgLinkChildLeftHandFarDL "__OTR__objects/object_link_child/gLinkChildLeftHandFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftHandFarDL[] = dgLinkChildLeftHandFarDL;
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#else
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static const char gLinkChildLeftHandFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftHandFarDL;
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#endif
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#define dgLinkChildRightHandFarDL "__OTR__objects/object_link_child/gLinkChildRightHandFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightHandFarDL[] = dgLinkChildRightHandFarDL;
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#else
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static const char gLinkChildRightHandFarDL[] __attribute__((aligned (2))) = dgLinkChildRightHandFarDL;
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#endif
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#define dgLinkChildSwordAndSheathFarDL "__OTR__objects/object_link_child/gLinkChildSwordAndSheathFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildSwordAndSheathFarDL[] = dgLinkChildSwordAndSheathFarDL;
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#else
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static const char gLinkChildSwordAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkChildSwordAndSheathFarDL;
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#endif
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#define dgLinkChildWaistFarDL "__OTR__objects/object_link_child/gLinkChildWaistFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildWaistFarDL[] = dgLinkChildWaistFarDL;
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#else
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static const char gLinkChildWaistFarDL[] __attribute__((aligned (2))) = dgLinkChildWaistFarDL;
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#endif
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#define dgLinkChildRightThighFarDL "__OTR__objects/object_link_child/gLinkChildRightThighFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightThighFarDL[] = dgLinkChildRightThighFarDL;
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#else
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static const char gLinkChildRightThighFarDL[] __attribute__((aligned (2))) = dgLinkChildRightThighFarDL;
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#endif
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#define dgLinkChildRightShinFarDL "__OTR__objects/object_link_child/gLinkChildRightShinFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightShinFarDL[] = dgLinkChildRightShinFarDL;
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#else
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static const char gLinkChildRightShinFarDL[] __attribute__((aligned (2))) = dgLinkChildRightShinFarDL;
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#endif
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#define dgLinkChildRightFootFarDL "__OTR__objects/object_link_child/gLinkChildRightFootFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightFootFarDL[] = dgLinkChildRightFootFarDL;
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#else
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static const char gLinkChildRightFootFarDL[] __attribute__((aligned (2))) = dgLinkChildRightFootFarDL;
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#endif
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#define dgLinkChildLeftThighFarDL "__OTR__objects/object_link_child/gLinkChildLeftThighFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftThighFarDL[] = dgLinkChildLeftThighFarDL;
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#else
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static const char gLinkChildLeftThighFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftThighFarDL;
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#endif
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#define dgLinkChildLeftShinFarDL "__OTR__objects/object_link_child/gLinkChildLeftShinFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftShinFarDL[] = dgLinkChildLeftShinFarDL;
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#else
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static const char gLinkChildLeftShinFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftShinFarDL;
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#endif
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#define dgLinkChildLeftFootFarDL "__OTR__objects/object_link_child/gLinkChildLeftFootFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftFootFarDL[] = dgLinkChildLeftFootFarDL;
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#else
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static const char gLinkChildLeftFootFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftFootFarDL;
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#endif
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#define dgLinkChildCollarFarDL "__OTR__objects/object_link_child/gLinkChildCollarFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildCollarFarDL[] = dgLinkChildCollarFarDL;
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#else
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static const char gLinkChildCollarFarDL[] __attribute__((aligned (2))) = dgLinkChildCollarFarDL;
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#endif
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#define dgLinkChildTorsoFarDL "__OTR__objects/object_link_child/gLinkChildTorsoFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildTorsoFarDL[] = dgLinkChildTorsoFarDL;
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#else
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static const char gLinkChildTorsoFarDL[] __attribute__((aligned (2))) = dgLinkChildTorsoFarDL;
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#endif
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#define dgLinkChildHeadFarDL "__OTR__objects/object_link_child/gLinkChildHeadFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildHeadFarDL[] = dgLinkChildHeadFarDL;
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#else
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static const char gLinkChildHeadFarDL[] __attribute__((aligned (2))) = dgLinkChildHeadFarDL;
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#endif
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#define dgLinkChildHatFarDL "__OTR__objects/object_link_child/gLinkChildHatFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildHatFarDL[] = dgLinkChildHatFarDL;
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#else
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static const char gLinkChildHatFarDL[] __attribute__((aligned (2))) = dgLinkChildHatFarDL;
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#endif
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#define dgLinkChildRightShoulderFarDL "__OTR__objects/object_link_child/gLinkChildRightShoulderFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightShoulderFarDL[] = dgLinkChildRightShoulderFarDL;
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#else
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static const char gLinkChildRightShoulderFarDL[] __attribute__((aligned (2))) = dgLinkChildRightShoulderFarDL;
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#endif
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#define dgLinkChildRightForearmFarDL "__OTR__objects/object_link_child/gLinkChildRightForearmFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightForearmFarDL[] = dgLinkChildRightForearmFarDL;
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#else
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static const char gLinkChildRightForearmFarDL[] __attribute__((aligned (2))) = dgLinkChildRightForearmFarDL;
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#endif
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#define dgLinkChildLeftShoulderFarDL "__OTR__objects/object_link_child/gLinkChildLeftShoulderFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftShoulderFarDL[] = dgLinkChildLeftShoulderFarDL;
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#else
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static const char gLinkChildLeftShoulderFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftShoulderFarDL;
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#endif
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#define dgLinkChildLeftForearmFarDL "__OTR__objects/object_link_child/gLinkChildLeftForearmFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftForearmFarDL[] = dgLinkChildLeftForearmFarDL;
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#else
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static const char gLinkChildLeftForearmFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftForearmFarDL;
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#endif
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#define dgLinkChildLeftHandNearDL "__OTR__objects/object_link_child/gLinkChildLeftHandNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftHandNearDL[] = dgLinkChildLeftHandNearDL;
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#else
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static const char gLinkChildLeftHandNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftHandNearDL;
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#endif
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#define dgLinkChildRightHandNearDL "__OTR__objects/object_link_child/gLinkChildRightHandNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightHandNearDL[] = dgLinkChildRightHandNearDL;
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#else
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static const char gLinkChildRightHandNearDL[] __attribute__((aligned (2))) = dgLinkChildRightHandNearDL;
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#endif
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#define dgLinkChildSwordAndSheathNearDL "__OTR__objects/object_link_child/gLinkChildSwordAndSheathNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildSwordAndSheathNearDL[] = dgLinkChildSwordAndSheathNearDL;
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#else
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static const char gLinkChildSwordAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkChildSwordAndSheathNearDL;
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#endif
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#define dgLinkChildWaistNearDL "__OTR__objects/object_link_child/gLinkChildWaistNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildWaistNearDL[] = dgLinkChildWaistNearDL;
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#else
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static const char gLinkChildWaistNearDL[] __attribute__((aligned (2))) = dgLinkChildWaistNearDL;
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#endif
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#define dgLinkChildRightThighNearDL "__OTR__objects/object_link_child/gLinkChildRightThighNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightThighNearDL[] = dgLinkChildRightThighNearDL;
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#else
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static const char gLinkChildRightThighNearDL[] __attribute__((aligned (2))) = dgLinkChildRightThighNearDL;
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#endif
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#define dgLinkChildRightShinNearDL "__OTR__objects/object_link_child/gLinkChildRightShinNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightShinNearDL[] = dgLinkChildRightShinNearDL;
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#else
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static const char gLinkChildRightShinNearDL[] __attribute__((aligned (2))) = dgLinkChildRightShinNearDL;
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#endif
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#define dgLinkChildRightFootNearDL "__OTR__objects/object_link_child/gLinkChildRightFootNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightFootNearDL[] = dgLinkChildRightFootNearDL;
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#else
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static const char gLinkChildRightFootNearDL[] __attribute__((aligned (2))) = dgLinkChildRightFootNearDL;
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#endif
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#define dgLinkChildLeftThighNearDL "__OTR__objects/object_link_child/gLinkChildLeftThighNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftThighNearDL[] = dgLinkChildLeftThighNearDL;
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#else
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static const char gLinkChildLeftThighNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftThighNearDL;
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#endif
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#define dgLinkChildLeftShinNearDL "__OTR__objects/object_link_child/gLinkChildLeftShinNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftShinNearDL[] = dgLinkChildLeftShinNearDL;
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#else
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static const char gLinkChildLeftShinNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftShinNearDL;
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#endif
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#define dgLinkChildLeftFootNearDL "__OTR__objects/object_link_child/gLinkChildLeftFootNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftFootNearDL[] = dgLinkChildLeftFootNearDL;
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#else
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static const char gLinkChildLeftFootNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftFootNearDL;
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#endif
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#define dgLinkChildCollarNearDL "__OTR__objects/object_link_child/gLinkChildCollarNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildCollarNearDL[] = dgLinkChildCollarNearDL;
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#else
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static const char gLinkChildCollarNearDL[] __attribute__((aligned (2))) = dgLinkChildCollarNearDL;
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#endif
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#define dgLinkChildTorsoNearDL "__OTR__objects/object_link_child/gLinkChildTorsoNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildTorsoNearDL[] = dgLinkChildTorsoNearDL;
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#else
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static const char gLinkChildTorsoNearDL[] __attribute__((aligned (2))) = dgLinkChildTorsoNearDL;
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#endif
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#define dgLinkChildHeadNearDL "__OTR__objects/object_link_child/gLinkChildHeadNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildHeadNearDL[] = dgLinkChildHeadNearDL;
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#else
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static const char gLinkChildHeadNearDL[] __attribute__((aligned (2))) = dgLinkChildHeadNearDL;
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#endif
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#define dgLinkChildHatNearDL "__OTR__objects/object_link_child/gLinkChildHatNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildHatNearDL[] = dgLinkChildHatNearDL;
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#else
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static const char gLinkChildHatNearDL[] __attribute__((aligned (2))) = dgLinkChildHatNearDL;
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#endif
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#define dgLinkChildRightShoulderNearDL "__OTR__objects/object_link_child/gLinkChildRightShoulderNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightShoulderNearDL[] = dgLinkChildRightShoulderNearDL;
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#else
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static const char gLinkChildRightShoulderNearDL[] __attribute__((aligned (2))) = dgLinkChildRightShoulderNearDL;
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#endif
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#define dgLinkChildRightForearmNearDL "__OTR__objects/object_link_child/gLinkChildRightForearmNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightForearmNearDL[] = dgLinkChildRightForearmNearDL;
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#else
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static const char gLinkChildRightForearmNearDL[] __attribute__((aligned (2))) = dgLinkChildRightForearmNearDL;
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#endif
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#define dgLinkChildLeftShoulderNearDL "__OTR__objects/object_link_child/gLinkChildLeftShoulderNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftShoulderNearDL[] = dgLinkChildLeftShoulderNearDL;
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#else
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static const char gLinkChildLeftShoulderNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftShoulderNearDL;
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#endif
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#define dgLinkChildLeftForearmNearDL "__OTR__objects/object_link_child/gLinkChildLeftForearmNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftForearmNearDL[] = dgLinkChildLeftForearmNearDL;
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#else
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static const char gLinkChildLeftForearmNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftForearmNearDL;
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#endif
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#define dgLinkChildLinkDekuStickDL "__OTR__objects/object_link_child/gLinkChildLinkDekuStickDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLinkDekuStickDL[] = dgLinkChildLinkDekuStickDL;
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#else
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static const char gLinkChildLinkDekuStickDL[] __attribute__((aligned (2))) = dgLinkChildLinkDekuStickDL;
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#endif
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#define dgLinkChildLeftHandHoldingMasterSwordDL "__OTR__objects/object_link_child/gLinkChildLeftHandHoldingMasterSwordDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftHandHoldingMasterSwordDL[] = dgLinkChildLeftHandHoldingMasterSwordDL;
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#else
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static const char gLinkChildLeftHandHoldingMasterSwordDL[] __attribute__((aligned (2))) = dgLinkChildLeftHandHoldingMasterSwordDL;
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#endif
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#define dgLinkChildGoronBraceletDL "__OTR__objects/object_link_child/gLinkChildGoronBraceletDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildGoronBraceletDL[] = dgLinkChildGoronBraceletDL;
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#else
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static const char gLinkChildGoronBraceletDL[] __attribute__((aligned (2))) = dgLinkChildGoronBraceletDL;
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#endif
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#define dgLinkChildLeftFistNearDL "__OTR__objects/object_link_child/gLinkChildLeftFistNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftFistNearDL[] = dgLinkChildLeftFistNearDL;
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#else
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static const char gLinkChildLeftFistNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftFistNearDL;
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#endif
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#define dgLinkChildRightHandClosedNearDL "__OTR__objects/object_link_child/gLinkChildRightHandClosedNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightHandClosedNearDL[] = dgLinkChildRightHandClosedNearDL;
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#else
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static const char gLinkChildRightHandClosedNearDL[] __attribute__((aligned (2))) = dgLinkChildRightHandClosedNearDL;
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#endif
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#define dgLinkChildRightHandClosedFarDL "__OTR__objects/object_link_child/gLinkChildRightHandClosedFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightHandClosedFarDL[] = dgLinkChildRightHandClosedFarDL;
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#else
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static const char gLinkChildRightHandClosedFarDL[] __attribute__((aligned (2))) = dgLinkChildRightHandClosedFarDL;
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#endif
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#define dgLinkChildLeftFistFarDL "__OTR__objects/object_link_child/gLinkChildLeftFistFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftFistFarDL[] = dgLinkChildLeftFistFarDL;
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#else
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static const char gLinkChildLeftFistFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftFistFarDL;
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#endif
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#define dgLinkChildLeftFistAndKokiriSwordNearDL "__OTR__objects/object_link_child/gLinkChildLeftFistAndKokiriSwordNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftFistAndKokiriSwordNearDL[] = dgLinkChildLeftFistAndKokiriSwordNearDL;
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#else
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static const char gLinkChildLeftFistAndKokiriSwordNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftFistAndKokiriSwordNearDL;
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#endif
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#define dgLinkChildLeftFistAndKokiriSwordFarDL "__OTR__objects/object_link_child/gLinkChildLeftFistAndKokiriSwordFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftFistAndKokiriSwordFarDL[] = dgLinkChildLeftFistAndKokiriSwordFarDL;
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#else
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static const char gLinkChildLeftFistAndKokiriSwordFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftFistAndKokiriSwordFarDL;
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#endif
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#define dgLinkChildRightFistAndDekuShieldNearDL "__OTR__objects/object_link_child/gLinkChildRightFistAndDekuShieldNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightFistAndDekuShieldNearDL[] = dgLinkChildRightFistAndDekuShieldNearDL;
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#else
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static const char gLinkChildRightFistAndDekuShieldNearDL[] __attribute__((aligned (2))) = dgLinkChildRightFistAndDekuShieldNearDL;
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#endif
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#define dgLinkChildRightFistAndDekuShieldFarDL "__OTR__objects/object_link_child/gLinkChildRightFistAndDekuShieldFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildRightFistAndDekuShieldFarDL[] = dgLinkChildRightFistAndDekuShieldFarDL;
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#else
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static const char gLinkChildRightFistAndDekuShieldFarDL[] __attribute__((aligned (2))) = dgLinkChildRightFistAndDekuShieldFarDL;
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#endif
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#define dgLinkChildLeftFistAndBoomerangNearDL "__OTR__objects/object_link_child/gLinkChildLeftFistAndBoomerangNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftFistAndBoomerangNearDL[] = dgLinkChildLeftFistAndBoomerangNearDL;
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#else
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static const char gLinkChildLeftFistAndBoomerangNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftFistAndBoomerangNearDL;
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#endif
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#define dgLinkChildLeftFistAndBoomerangFarDL "__OTR__objects/object_link_child/gLinkChildLeftFistAndBoomerangFarDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildLeftFistAndBoomerangFarDL[] = dgLinkChildLeftFistAndBoomerangFarDL;
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#else
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static const char gLinkChildLeftFistAndBoomerangFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftFistAndBoomerangFarDL;
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#endif
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#define dgLinkChildHylianShieldSwordAndSheathNearDL "__OTR__objects/object_link_child/gLinkChildHylianShieldSwordAndSheathNearDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildHylianShieldSwordAndSheathNearDL[] = dgLinkChildHylianShieldSwordAndSheathNearDL;
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#else
|
|
static const char gLinkChildHylianShieldSwordAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkChildHylianShieldSwordAndSheathNearDL;
|
|
#endif
|
|
|
|
#define dgLinkChildHylianShieldSwordAndSheathFarDL "__OTR__objects/object_link_child/gLinkChildHylianShieldSwordAndSheathFarDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildHylianShieldSwordAndSheathFarDL[] = dgLinkChildHylianShieldSwordAndSheathFarDL;
|
|
#else
|
|
static const char gLinkChildHylianShieldSwordAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkChildHylianShieldSwordAndSheathFarDL;
|
|
#endif
|
|
|
|
#define dgLinkChildHylianShieldAndSheathNearDL "__OTR__objects/object_link_child/gLinkChildHylianShieldAndSheathNearDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildHylianShieldAndSheathNearDL[] = dgLinkChildHylianShieldAndSheathNearDL;
|
|
#else
|
|
static const char gLinkChildHylianShieldAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkChildHylianShieldAndSheathNearDL;
|
|
#endif
|
|
|
|
#define dgLinkChildHylianShieldAndSheathFarDL "__OTR__objects/object_link_child/gLinkChildHylianShieldAndSheathFarDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildHylianShieldAndSheathFarDL[] = dgLinkChildHylianShieldAndSheathFarDL;
|
|
#else
|
|
static const char gLinkChildHylianShieldAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkChildHylianShieldAndSheathFarDL;
|
|
#endif
|
|
|
|
#define dgLinkChildDekuShieldSwordAndSheathNearDL "__OTR__objects/object_link_child/gLinkChildDekuShieldSwordAndSheathNearDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildDekuShieldSwordAndSheathNearDL[] = dgLinkChildDekuShieldSwordAndSheathNearDL;
|
|
#else
|
|
static const char gLinkChildDekuShieldSwordAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkChildDekuShieldSwordAndSheathNearDL;
|
|
#endif
|
|
|
|
#define dgLinkChildDekuShieldSwordAndSheathFarDL "__OTR__objects/object_link_child/gLinkChildDekuShieldSwordAndSheathFarDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildDekuShieldSwordAndSheathFarDL[] = dgLinkChildDekuShieldSwordAndSheathFarDL;
|
|
#else
|
|
static const char gLinkChildDekuShieldSwordAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkChildDekuShieldSwordAndSheathFarDL;
|
|
#endif
|
|
|
|
#define dgLinkChildDekuShieldAndSheathNearDL "__OTR__objects/object_link_child/gLinkChildDekuShieldAndSheathNearDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildDekuShieldAndSheathNearDL[] = dgLinkChildDekuShieldAndSheathNearDL;
|
|
#else
|
|
static const char gLinkChildDekuShieldAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkChildDekuShieldAndSheathNearDL;
|
|
#endif
|
|
|
|
#define dgLinkChildDekuShieldAndSheathFarDL "__OTR__objects/object_link_child/gLinkChildDekuShieldAndSheathFarDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildDekuShieldAndSheathFarDL[] = dgLinkChildDekuShieldAndSheathFarDL;
|
|
#else
|
|
static const char gLinkChildDekuShieldAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkChildDekuShieldAndSheathFarDL;
|
|
#endif
|
|
|
|
#define dgLinkChildSheathNearDL "__OTR__objects/object_link_child/gLinkChildSheathNearDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSheathNearDL[] = dgLinkChildSheathNearDL;
|
|
#else
|
|
static const char gLinkChildSheathNearDL[] __attribute__((aligned (2))) = dgLinkChildSheathNearDL;
|
|
#endif
|
|
|
|
#define dgLinkChildSheathFarDL "__OTR__objects/object_link_child/gLinkChildSheathFarDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSheathFarDL[] = dgLinkChildSheathFarDL;
|
|
#else
|
|
static const char gLinkChildSheathFarDL[] __attribute__((aligned (2))) = dgLinkChildSheathFarDL;
|
|
#endif
|
|
|
|
#define dgLinkChildRightHandAndOotNearDL "__OTR__objects/object_link_child/gLinkChildRightHandAndOotNearDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildRightHandAndOotNearDL[] = dgLinkChildRightHandAndOotNearDL;
|
|
#else
|
|
static const char gLinkChildRightHandAndOotNearDL[] __attribute__((aligned (2))) = dgLinkChildRightHandAndOotNearDL;
|
|
#endif
|
|
|
|
#define dgLinkChildRightHandHoldingOOTFarDL "__OTR__objects/object_link_child/gLinkChildRightHandHoldingOOTFarDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildRightHandHoldingOOTFarDL[] = dgLinkChildRightHandHoldingOOTFarDL;
|
|
#else
|
|
static const char gLinkChildRightHandHoldingOOTFarDL[] __attribute__((aligned (2))) = dgLinkChildRightHandHoldingOOTFarDL;
|
|
#endif
|
|
|
|
#define dgLinkChildRightHandHoldingFairyOcarinaNearDL "__OTR__objects/object_link_child/gLinkChildRightHandHoldingFairyOcarinaNearDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildRightHandHoldingFairyOcarinaNearDL[] = dgLinkChildRightHandHoldingFairyOcarinaNearDL;
|
|
#else
|
|
static const char gLinkChildRightHandHoldingFairyOcarinaNearDL[] __attribute__((aligned (2))) = dgLinkChildRightHandHoldingFairyOcarinaNearDL;
|
|
#endif
|
|
|
|
#define dgLinkChildRightHandHoldingFairyOcarinaFarDL "__OTR__objects/object_link_child/gLinkChildRightHandHoldingFairyOcarinaFarDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildRightHandHoldingFairyOcarinaFarDL[] = dgLinkChildRightHandHoldingFairyOcarinaFarDL;
|
|
#else
|
|
static const char gLinkChildRightHandHoldingFairyOcarinaFarDL[] __attribute__((aligned (2))) = dgLinkChildRightHandHoldingFairyOcarinaFarDL;
|
|
#endif
|
|
|
|
#define dgLinkChildRightHandHoldingSlingshotNearDL "__OTR__objects/object_link_child/gLinkChildRightHandHoldingSlingshotNearDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildRightHandHoldingSlingshotNearDL[] = dgLinkChildRightHandHoldingSlingshotNearDL;
|
|
#else
|
|
static const char gLinkChildRightHandHoldingSlingshotNearDL[] __attribute__((aligned (2))) = dgLinkChildRightHandHoldingSlingshotNearDL;
|
|
#endif
|
|
|
|
#define dgLinkChildRightHandHoldingSlingshotFarDL "__OTR__objects/object_link_child/gLinkChildRightHandHoldingSlingshotFarDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildRightHandHoldingSlingshotFarDL[] = dgLinkChildRightHandHoldingSlingshotFarDL;
|
|
#else
|
|
static const char gLinkChildRightHandHoldingSlingshotFarDL[] __attribute__((aligned (2))) = dgLinkChildRightHandHoldingSlingshotFarDL;
|
|
#endif
|
|
|
|
#define dgLinkChildLeftHandUpNearDL "__OTR__objects/object_link_child/gLinkChildLeftHandUpNearDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildLeftHandUpNearDL[] = dgLinkChildLeftHandUpNearDL;
|
|
#else
|
|
static const char gLinkChildLeftHandUpNearDL[] __attribute__((aligned (2))) = dgLinkChildLeftHandUpNearDL;
|
|
#endif
|
|
|
|
#define dgLinkChildLeftHandUpFarDL "__OTR__objects/object_link_child/gLinkChildLeftHandUpFarDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildLeftHandUpFarDL[] = dgLinkChildLeftHandUpFarDL;
|
|
#else
|
|
static const char gLinkChildLeftHandUpFarDL[] __attribute__((aligned (2))) = dgLinkChildLeftHandUpFarDL;
|
|
#endif
|
|
|
|
#define dgLinkChildRightArmStretchedSlingshotDL "__OTR__objects/object_link_child/gLinkChildRightArmStretchedSlingshotDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildRightArmStretchedSlingshotDL[] = dgLinkChildRightArmStretchedSlingshotDL;
|
|
#else
|
|
static const char gLinkChildRightArmStretchedSlingshotDL[] __attribute__((aligned (2))) = dgLinkChildRightArmStretchedSlingshotDL;
|
|
#endif
|
|
|
|
#define dgLinkChildBottleDL "__OTR__objects/object_link_child/gLinkChildBottleDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBottleDL[] = dgLinkChildBottleDL;
|
|
#else
|
|
static const char gLinkChildBottleDL[] __attribute__((aligned (2))) = dgLinkChildBottleDL;
|
|
#endif
|
|
|
|
#define dgLinkChildDL_18580 "__OTR__objects/object_link_child/gLinkChildDL_18580"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildDL_18580[] = dgLinkChildDL_18580;
|
|
#else
|
|
static const char gLinkChildDL_18580[] __attribute__((aligned (2))) = dgLinkChildDL_18580;
|
|
#endif
|
|
|
|
#define dgLinkChildBottle2DL "__OTR__objects/object_link_child/gLinkChildBottle2DL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBottle2DL[] = dgLinkChildBottle2DL;
|
|
#else
|
|
static const char gLinkChildBottle2DL[] __attribute__((aligned (2))) = dgLinkChildBottle2DL;
|
|
#endif
|
|
|
|
#define dgLinkChildSlinghotStringDL "__OTR__objects/object_link_child/gLinkChildSlinghotStringDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSlinghotStringDL[] = dgLinkChildSlinghotStringDL;
|
|
#else
|
|
static const char gLinkChildSlinghotStringDL[] __attribute__((aligned (2))) = dgLinkChildSlinghotStringDL;
|
|
#endif
|
|
|
|
#define dgLinkChildDekuShieldDL "__OTR__objects/object_link_child/gLinkChildDekuShieldDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildDekuShieldDL[] = dgLinkChildDekuShieldDL;
|
|
#else
|
|
static const char gLinkChildDekuShieldDL[] __attribute__((aligned (2))) = dgLinkChildDekuShieldDL;
|
|
#endif
|
|
|
|
#define dgLinkChildDekuShieldWithMatrixDL "__OTR__objects/object_link_child/gLinkChildDekuShieldWithMatrixDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildDekuShieldWithMatrixDL[] = dgLinkChildDekuShieldWithMatrixDL;
|
|
#else
|
|
static const char gLinkChildDekuShieldWithMatrixDL[] __attribute__((aligned (2))) = dgLinkChildDekuShieldWithMatrixDL;
|
|
#endif
|
|
|
|
#define dgLinkChildSkullMaskDL "__OTR__objects/object_link_child/gLinkChildSkullMaskDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSkullMaskDL[] = dgLinkChildSkullMaskDL;
|
|
#else
|
|
static const char gLinkChildSkullMaskDL[] __attribute__((aligned (2))) = dgLinkChildSkullMaskDL;
|
|
#endif
|
|
|
|
#define dgLinkChildSpookyMaskDL "__OTR__objects/object_link_child/gLinkChildSpookyMaskDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSpookyMaskDL[] = dgLinkChildSpookyMaskDL;
|
|
#else
|
|
static const char gLinkChildSpookyMaskDL[] __attribute__((aligned (2))) = dgLinkChildSpookyMaskDL;
|
|
#endif
|
|
|
|
#define dgLinkChildKeatonMaskDL "__OTR__objects/object_link_child/gLinkChildKeatonMaskDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildKeatonMaskDL[] = dgLinkChildKeatonMaskDL;
|
|
#else
|
|
static const char gLinkChildKeatonMaskDL[] __attribute__((aligned (2))) = dgLinkChildKeatonMaskDL;
|
|
#endif
|
|
|
|
#define dgLinkChildMaskOfTruthDL "__OTR__objects/object_link_child/gLinkChildMaskOfTruthDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMaskOfTruthDL[] = dgLinkChildMaskOfTruthDL;
|
|
#else
|
|
static const char gLinkChildMaskOfTruthDL[] __attribute__((aligned (2))) = dgLinkChildMaskOfTruthDL;
|
|
#endif
|
|
|
|
#define dgLinkChildGoronMaskDL "__OTR__objects/object_link_child/gLinkChildGoronMaskDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGoronMaskDL[] = dgLinkChildGoronMaskDL;
|
|
#else
|
|
static const char gLinkChildGoronMaskDL[] __attribute__((aligned (2))) = dgLinkChildGoronMaskDL;
|
|
#endif
|
|
|
|
#define dgLinkChildZoraMaskDL "__OTR__objects/object_link_child/gLinkChildZoraMaskDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildZoraMaskDL[] = dgLinkChildZoraMaskDL;
|
|
#else
|
|
static const char gLinkChildZoraMaskDL[] __attribute__((aligned (2))) = dgLinkChildZoraMaskDL;
|
|
#endif
|
|
|
|
#define dgLinkChildGerudoMaskDL "__OTR__objects/object_link_child/gLinkChildGerudoMaskDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGerudoMaskDL[] = dgLinkChildGerudoMaskDL;
|
|
#else
|
|
static const char gLinkChildGerudoMaskDL[] __attribute__((aligned (2))) = dgLinkChildGerudoMaskDL;
|
|
#endif
|
|
|
|
#define dgLinkChildBunnyHoodDL "__OTR__objects/object_link_child/gLinkChildBunnyHoodDL"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBunnyHoodDL[] = dgLinkChildBunnyHoodDL;
|
|
#else
|
|
static const char gLinkChildBunnyHoodDL[] __attribute__((aligned (2))) = dgLinkChildBunnyHoodDL;
|
|
#endif
|
|
|
|
#define dgLinkChildNoseTex "__OTR__objects/object_link_child/gLinkChildNoseTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildNoseTex[] = dgLinkChildNoseTex;
|
|
#else
|
|
static const char gLinkChildNoseTex[] __attribute__((aligned (2))) = dgLinkChildNoseTex;
|
|
#endif
|
|
|
|
#define dgLinkChildUnusedHandTex "__OTR__objects/object_link_child/gLinkChildUnusedHandTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildUnusedHandTex[] = dgLinkChildUnusedHandTex;
|
|
#else
|
|
static const char gLinkChildUnusedHandTex[] __attribute__((aligned (2))) = dgLinkChildUnusedHandTex;
|
|
#endif
|
|
|
|
#define dgLinkChildEarTex "__OTR__objects/object_link_child/gLinkChildEarTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildEarTex[] = dgLinkChildEarTex;
|
|
#else
|
|
static const char gLinkChildEarTex[] __attribute__((aligned (2))) = dgLinkChildEarTex;
|
|
#endif
|
|
|
|
#define dgLinkChildLowerBootTex "__OTR__objects/object_link_child/gLinkChildLowerBootTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildLowerBootTex[] = dgLinkChildLowerBootTex;
|
|
#else
|
|
static const char gLinkChildLowerBootTex[] __attribute__((aligned (2))) = dgLinkChildLowerBootTex;
|
|
#endif
|
|
|
|
#define dgLinkChildBootTex "__OTR__objects/object_link_child/gLinkChildBootTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBootTex[] = dgLinkChildBootTex;
|
|
#else
|
|
static const char gLinkChildBootTex[] __attribute__((aligned (2))) = dgLinkChildBootTex;
|
|
#endif
|
|
|
|
#define dgLinkChildWaistTex "__OTR__objects/object_link_child/gLinkChildWaistTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildWaistTex[] = dgLinkChildWaistTex;
|
|
#else
|
|
static const char gLinkChildWaistTex[] __attribute__((aligned (2))) = dgLinkChildWaistTex;
|
|
#endif
|
|
|
|
#define dgLinkChildBeltTex "__OTR__objects/object_link_child/gLinkChildBeltTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBeltTex[] = dgLinkChildBeltTex;
|
|
#else
|
|
static const char gLinkChildBeltTex[] __attribute__((aligned (2))) = dgLinkChildBeltTex;
|
|
#endif
|
|
|
|
#define dgLinkChildBeltClaspTex "__OTR__objects/object_link_child/gLinkChildBeltClaspTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBeltClaspTex[] = dgLinkChildBeltClaspTex;
|
|
#else
|
|
static const char gLinkChildBeltClaspTex[] __attribute__((aligned (2))) = dgLinkChildBeltClaspTex;
|
|
#endif
|
|
|
|
#define dgLinkChildFairyOcarinaTex "__OTR__objects/object_link_child/gLinkChildFairyOcarinaTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildFairyOcarinaTex[] = dgLinkChildFairyOcarinaTex;
|
|
#else
|
|
static const char gLinkChildFairyOcarinaTex[] __attribute__((aligned (2))) = dgLinkChildFairyOcarinaTex;
|
|
#endif
|
|
|
|
#define dgLinkChildDekuShieldBackTex "__OTR__objects/object_link_child/gLinkChildDekuShieldBackTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildDekuShieldBackTex[] = dgLinkChildDekuShieldBackTex;
|
|
#else
|
|
static const char gLinkChildDekuShieldBackTex[] __attribute__((aligned (2))) = dgLinkChildDekuShieldBackTex;
|
|
#endif
|
|
|
|
#define dgLinkChildDekuShieldFrontTex "__OTR__objects/object_link_child/gLinkChildDekuShieldFrontTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildDekuShieldFrontTex[] = dgLinkChildDekuShieldFrontTex;
|
|
#else
|
|
static const char gLinkChildDekuShieldFrontTex[] __attribute__((aligned (2))) = dgLinkChildDekuShieldFrontTex;
|
|
#endif
|
|
|
|
#define dgLinkChildHylianShieldBackTex "__OTR__objects/object_link_child/gLinkChildHylianShieldBackTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildHylianShieldBackTex[] = dgLinkChildHylianShieldBackTex;
|
|
#else
|
|
static const char gLinkChildHylianShieldBackTex[] __attribute__((aligned (2))) = dgLinkChildHylianShieldBackTex;
|
|
#endif
|
|
|
|
#define dgLinkChildSlingshotTex "__OTR__objects/object_link_child/gLinkChildSlingshotTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSlingshotTex[] = dgLinkChildSlingshotTex;
|
|
#else
|
|
static const char gLinkChildSlingshotTex[] __attribute__((aligned (2))) = dgLinkChildSlingshotTex;
|
|
#endif
|
|
|
|
#define dgLinkChildSlingshotSeedTex "__OTR__objects/object_link_child/gLinkChildSlingshotSeedTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSlingshotSeedTex[] = dgLinkChildSlingshotSeedTex;
|
|
#else
|
|
static const char gLinkChildSlingshotSeedTex[] __attribute__((aligned (2))) = dgLinkChildSlingshotSeedTex;
|
|
#endif
|
|
|
|
#define dgLinkChildHandTex "__OTR__objects/object_link_child/gLinkChildHandTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildHandTex[] = dgLinkChildHandTex;
|
|
#else
|
|
static const char gLinkChildHandTex[] __attribute__((aligned (2))) = dgLinkChildHandTex;
|
|
#endif
|
|
|
|
#define dgLinkChildKokiriSwordSheathTex "__OTR__objects/object_link_child/gLinkChildKokiriSwordSheathTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildKokiriSwordSheathTex[] = dgLinkChildKokiriSwordSheathTex;
|
|
#else
|
|
static const char gLinkChildKokiriSwordSheathTex[] __attribute__((aligned (2))) = dgLinkChildKokiriSwordSheathTex;
|
|
#endif
|
|
|
|
#define dgLinkChildSwordJewelTex "__OTR__objects/object_link_child/gLinkChildSwordJewelTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSwordJewelTex[] = dgLinkChildSwordJewelTex;
|
|
#else
|
|
static const char gLinkChildSwordJewelTex[] __attribute__((aligned (2))) = dgLinkChildSwordJewelTex;
|
|
#endif
|
|
|
|
#define dgLinkChildMasterSwordPommelTex "__OTR__objects/object_link_child/gLinkChildMasterSwordPommelTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMasterSwordPommelTex[] = dgLinkChildMasterSwordPommelTex;
|
|
#else
|
|
static const char gLinkChildMasterSwordPommelTex[] __attribute__((aligned (2))) = dgLinkChildMasterSwordPommelTex;
|
|
#endif
|
|
|
|
#define dgLinkChildMasterSwordGuardTex "__OTR__objects/object_link_child/gLinkChildMasterSwordGuardTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMasterSwordGuardTex[] = dgLinkChildMasterSwordGuardTex;
|
|
#else
|
|
static const char gLinkChildMasterSwordGuardTex[] __attribute__((aligned (2))) = dgLinkChildMasterSwordGuardTex;
|
|
#endif
|
|
|
|
#define dgLinkChildMasterSwordEmblemTex "__OTR__objects/object_link_child/gLinkChildMasterSwordEmblemTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMasterSwordEmblemTex[] = dgLinkChildMasterSwordEmblemTex;
|
|
#else
|
|
static const char gLinkChildMasterSwordEmblemTex[] __attribute__((aligned (2))) = dgLinkChildMasterSwordEmblemTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGoronBraceletTex "__OTR__objects/object_link_child/gLinkChildGoronBraceletTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGoronBraceletTex[] = dgLinkChildGoronBraceletTex;
|
|
#else
|
|
static const char gLinkChildGoronBraceletTex[] __attribute__((aligned (2))) = dgLinkChildGoronBraceletTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGoronSymbolTex "__OTR__objects/object_link_child/gLinkChildGoronSymbolTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGoronSymbolTex[] = dgLinkChildGoronSymbolTex;
|
|
#else
|
|
static const char gLinkChildGoronSymbolTex[] __attribute__((aligned (2))) = dgLinkChildGoronSymbolTex;
|
|
#endif
|
|
|
|
#define dgLinkChildSkullMaskTeethTex "__OTR__objects/object_link_child/gLinkChildSkullMaskTeethTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSkullMaskTeethTex[] = dgLinkChildSkullMaskTeethTex;
|
|
#else
|
|
static const char gLinkChildSkullMaskTeethTex[] __attribute__((aligned (2))) = dgLinkChildSkullMaskTeethTex;
|
|
#endif
|
|
|
|
#define dgLinkChildSkullMaskNoseTex "__OTR__objects/object_link_child/gLinkChildSkullMaskNoseTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSkullMaskNoseTex[] = dgLinkChildSkullMaskNoseTex;
|
|
#else
|
|
static const char gLinkChildSkullMaskNoseTex[] __attribute__((aligned (2))) = dgLinkChildSkullMaskNoseTex;
|
|
#endif
|
|
|
|
#define dgLinkChildSkullMaskEyeTex "__OTR__objects/object_link_child/gLinkChildSkullMaskEyeTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSkullMaskEyeTex[] = dgLinkChildSkullMaskEyeTex;
|
|
#else
|
|
static const char gLinkChildSkullMaskEyeTex[] __attribute__((aligned (2))) = dgLinkChildSkullMaskEyeTex;
|
|
#endif
|
|
|
|
#define dgLinkChildSpookyMaskTex "__OTR__objects/object_link_child/gLinkChildSpookyMaskTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSpookyMaskTex[] = dgLinkChildSpookyMaskTex;
|
|
#else
|
|
static const char gLinkChildSpookyMaskTex[] __attribute__((aligned (2))) = dgLinkChildSpookyMaskTex;
|
|
#endif
|
|
|
|
#define dgLinkChildKeatonMaskEyeBrowTex "__OTR__objects/object_link_child/gLinkChildKeatonMaskEyeBrowTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildKeatonMaskEyeBrowTex[] = dgLinkChildKeatonMaskEyeBrowTex;
|
|
#else
|
|
static const char gLinkChildKeatonMaskEyeBrowTex[] __attribute__((aligned (2))) = dgLinkChildKeatonMaskEyeBrowTex;
|
|
#endif
|
|
|
|
#define dgLinkChildKeatonMaskEarTex "__OTR__objects/object_link_child/gLinkChildKeatonMaskEarTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildKeatonMaskEarTex[] = dgLinkChildKeatonMaskEarTex;
|
|
#else
|
|
static const char gLinkChildKeatonMaskEarTex[] __attribute__((aligned (2))) = dgLinkChildKeatonMaskEarTex;
|
|
#endif
|
|
|
|
#define dgLinkChildMaskOfTruthCurveTex "__OTR__objects/object_link_child/gLinkChildMaskOfTruthCurveTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMaskOfTruthCurveTex[] = dgLinkChildMaskOfTruthCurveTex;
|
|
#else
|
|
static const char gLinkChildMaskOfTruthCurveTex[] __attribute__((aligned (2))) = dgLinkChildMaskOfTruthCurveTex;
|
|
#endif
|
|
|
|
#define dgLinkChildMaskOfTruthTex "__OTR__objects/object_link_child/gLinkChildMaskOfTruthTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMaskOfTruthTex[] = dgLinkChildMaskOfTruthTex;
|
|
#else
|
|
static const char gLinkChildMaskOfTruthTex[] __attribute__((aligned (2))) = dgLinkChildMaskOfTruthTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGoronMaskMouthTex "__OTR__objects/object_link_child/gLinkChildGoronMaskMouthTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGoronMaskMouthTex[] = dgLinkChildGoronMaskMouthTex;
|
|
#else
|
|
static const char gLinkChildGoronMaskMouthTex[] __attribute__((aligned (2))) = dgLinkChildGoronMaskMouthTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGoronMaskEyeTex "__OTR__objects/object_link_child/gLinkChildGoronMaskEyeTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGoronMaskEyeTex[] = dgLinkChildGoronMaskEyeTex;
|
|
#else
|
|
static const char gLinkChildGoronMaskEyeTex[] __attribute__((aligned (2))) = dgLinkChildGoronMaskEyeTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGoronMaskNoseTex "__OTR__objects/object_link_child/gLinkChildGoronMaskNoseTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGoronMaskNoseTex[] = dgLinkChildGoronMaskNoseTex;
|
|
#else
|
|
static const char gLinkChildGoronMaskNoseTex[] __attribute__((aligned (2))) = dgLinkChildGoronMaskNoseTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGoronMaskHairTex "__OTR__objects/object_link_child/gLinkChildGoronMaskHairTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGoronMaskHairTex[] = dgLinkChildGoronMaskHairTex;
|
|
#else
|
|
static const char gLinkChildGoronMaskHairTex[] __attribute__((aligned (2))) = dgLinkChildGoronMaskHairTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGoronMaskEarTex "__OTR__objects/object_link_child/gLinkChildGoronMaskEarTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGoronMaskEarTex[] = dgLinkChildGoronMaskEarTex;
|
|
#else
|
|
static const char gLinkChildGoronMaskEarTex[] __attribute__((aligned (2))) = dgLinkChildGoronMaskEarTex;
|
|
#endif
|
|
|
|
#define dgLinkChildZoraMaskEyeBoarderTex "__OTR__objects/object_link_child/gLinkChildZoraMaskEyeBoarderTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildZoraMaskEyeBoarderTex[] = dgLinkChildZoraMaskEyeBoarderTex;
|
|
#else
|
|
static const char gLinkChildZoraMaskEyeBoarderTex[] __attribute__((aligned (2))) = dgLinkChildZoraMaskEyeBoarderTex;
|
|
#endif
|
|
|
|
#define dgLinkChildZoraMaskEarTex "__OTR__objects/object_link_child/gLinkChildZoraMaskEarTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildZoraMaskEarTex[] = dgLinkChildZoraMaskEarTex;
|
|
#else
|
|
static const char gLinkChildZoraMaskEarTex[] __attribute__((aligned (2))) = dgLinkChildZoraMaskEarTex;
|
|
#endif
|
|
|
|
#define dgLinkChildZoraMaskEyeTex "__OTR__objects/object_link_child/gLinkChildZoraMaskEyeTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildZoraMaskEyeTex[] = dgLinkChildZoraMaskEyeTex;
|
|
#else
|
|
static const char gLinkChildZoraMaskEyeTex[] __attribute__((aligned (2))) = dgLinkChildZoraMaskEyeTex;
|
|
#endif
|
|
|
|
#define dgLinkChildZoraMaskMouthTex "__OTR__objects/object_link_child/gLinkChildZoraMaskMouthTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildZoraMaskMouthTex[] = dgLinkChildZoraMaskMouthTex;
|
|
#else
|
|
static const char gLinkChildZoraMaskMouthTex[] __attribute__((aligned (2))) = dgLinkChildZoraMaskMouthTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGerudoMaskEyeTex "__OTR__objects/object_link_child/gLinkChildGerudoMaskEyeTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGerudoMaskEyeTex[] = dgLinkChildGerudoMaskEyeTex;
|
|
#else
|
|
static const char gLinkChildGerudoMaskEyeTex[] __attribute__((aligned (2))) = dgLinkChildGerudoMaskEyeTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGerudoMaskMouthTex "__OTR__objects/object_link_child/gLinkChildGerudoMaskMouthTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGerudoMaskMouthTex[] = dgLinkChildGerudoMaskMouthTex;
|
|
#else
|
|
static const char gLinkChildGerudoMaskMouthTex[] __attribute__((aligned (2))) = dgLinkChildGerudoMaskMouthTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGerudoMaskHairTex "__OTR__objects/object_link_child/gLinkChildGerudoMaskHairTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGerudoMaskHairTex[] = dgLinkChildGerudoMaskHairTex;
|
|
#else
|
|
static const char gLinkChildGerudoMaskHairTex[] __attribute__((aligned (2))) = dgLinkChildGerudoMaskHairTex;
|
|
#endif
|
|
|
|
#define dgLinkChildGerudoMaskNoseTex "__OTR__objects/object_link_child/gLinkChildGerudoMaskNoseTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildGerudoMaskNoseTex[] = dgLinkChildGerudoMaskNoseTex;
|
|
#else
|
|
static const char gLinkChildGerudoMaskNoseTex[] __attribute__((aligned (2))) = dgLinkChildGerudoMaskNoseTex;
|
|
#endif
|
|
|
|
#define dgLinkChildBunnyHoodEyeTex "__OTR__objects/object_link_child/gLinkChildBunnyHoodEyeTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBunnyHoodEyeTex[] = dgLinkChildBunnyHoodEyeTex;
|
|
#else
|
|
static const char gLinkChildBunnyHoodEyeTex[] __attribute__((aligned (2))) = dgLinkChildBunnyHoodEyeTex;
|
|
#endif
|
|
|
|
#define dgLinkChildBunnyHoodTex "__OTR__objects/object_link_child/gLinkChildBunnyHoodTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBunnyHoodTex[] = dgLinkChildBunnyHoodTex;
|
|
#else
|
|
static const char gLinkChildBunnyHoodTex[] __attribute__((aligned (2))) = dgLinkChildBunnyHoodTex;
|
|
#endif
|
|
|
|
#define dgLinkChildBunnyHoodEarTex "__OTR__objects/object_link_child/gLinkChildBunnyHoodEarTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBunnyHoodEarTex[] = dgLinkChildBunnyHoodEarTex;
|
|
#else
|
|
static const char gLinkChildBunnyHoodEarTex[] __attribute__((aligned (2))) = dgLinkChildBunnyHoodEarTex;
|
|
#endif
|
|
|
|
#define dgLinkChildSkinTLUT "__OTR__objects/object_link_child/gLinkChildSkinTLUT"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSkinTLUT[] = dgLinkChildSkinTLUT;
|
|
#else
|
|
static const char gLinkChildSkinTLUT[] __attribute__((aligned (2))) = dgLinkChildSkinTLUT;
|
|
#endif
|
|
|
|
#define dgLinkChildHandTLUT "__OTR__objects/object_link_child/gLinkChildHandTLUT"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildHandTLUT[] = dgLinkChildHandTLUT;
|
|
#else
|
|
static const char gLinkChildHandTLUT[] __attribute__((aligned (2))) = dgLinkChildHandTLUT;
|
|
#endif
|
|
|
|
#define dgLinkChildSwordsTLUT "__OTR__objects/object_link_child/gLinkChildSwordsTLUT"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSwordsTLUT[] = dgLinkChildSwordsTLUT;
|
|
#else
|
|
static const char gLinkChildSwordsTLUT[] __attribute__((aligned (2))) = dgLinkChildSwordsTLUT;
|
|
#endif
|
|
|
|
#define dgLinkChildSwordTLUT "__OTR__objects/object_link_child/gLinkChildSwordTLUT"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildSwordTLUT[] = dgLinkChildSwordTLUT;
|
|
#else
|
|
static const char gLinkChildSwordTLUT[] __attribute__((aligned (2))) = dgLinkChildSwordTLUT;
|
|
#endif
|
|
|
|
#define dgLinkChildBeltTLUT "__OTR__objects/object_link_child/gLinkChildBeltTLUT"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildBeltTLUT[] = dgLinkChildBeltTLUT;
|
|
#else
|
|
static const char gLinkChildBeltTLUT[] __attribute__((aligned (2))) = dgLinkChildBeltTLUT;
|
|
#endif
|
|
|
|
#define dgLinkChildEyesOpenTex "__OTR__objects/object_link_child/gLinkChildEyesOpenTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildEyesOpenTex[] = dgLinkChildEyesOpenTex;
|
|
#else
|
|
static const char gLinkChildEyesOpenTex[] __attribute__((aligned (2))) = dgLinkChildEyesOpenTex;
|
|
#endif
|
|
|
|
#define dgLinkChildEyesHalfTex "__OTR__objects/object_link_child/gLinkChildEyesHalfTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildEyesHalfTex[] = dgLinkChildEyesHalfTex;
|
|
#else
|
|
static const char gLinkChildEyesHalfTex[] __attribute__((aligned (2))) = dgLinkChildEyesHalfTex;
|
|
#endif
|
|
|
|
#define dgLinkChildEyesClosedfTex "__OTR__objects/object_link_child/gLinkChildEyesClosedfTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildEyesClosedfTex[] = dgLinkChildEyesClosedfTex;
|
|
#else
|
|
static const char gLinkChildEyesClosedfTex[] __attribute__((aligned (2))) = dgLinkChildEyesClosedfTex;
|
|
#endif
|
|
|
|
#define dgLinkChildEyesRollLeftTex "__OTR__objects/object_link_child/gLinkChildEyesRollLeftTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildEyesRollLeftTex[] = dgLinkChildEyesRollLeftTex;
|
|
#else
|
|
static const char gLinkChildEyesRollLeftTex[] __attribute__((aligned (2))) = dgLinkChildEyesRollLeftTex;
|
|
#endif
|
|
|
|
#define dgLinkChildEyesRollRightTex "__OTR__objects/object_link_child/gLinkChildEyesRollRightTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildEyesRollRightTex[] = dgLinkChildEyesRollRightTex;
|
|
#else
|
|
static const char gLinkChildEyesRollRightTex[] __attribute__((aligned (2))) = dgLinkChildEyesRollRightTex;
|
|
#endif
|
|
|
|
#define dgLinkChildEyesShockTex "__OTR__objects/object_link_child/gLinkChildEyesShockTex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildEyesShockTex[] = dgLinkChildEyesShockTex;
|
|
#else
|
|
static const char gLinkChildEyesShockTex[] __attribute__((aligned (2))) = dgLinkChildEyesShockTex;
|
|
#endif
|
|
|
|
#define dgLinkChildEyesUnk1Tex "__OTR__objects/object_link_child/gLinkChildEyesUnk1Tex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildEyesUnk1Tex[] = dgLinkChildEyesUnk1Tex;
|
|
#else
|
|
static const char gLinkChildEyesUnk1Tex[] __attribute__((aligned (2))) = dgLinkChildEyesUnk1Tex;
|
|
#endif
|
|
|
|
#define dgLinkChildEyesUnk2Tex "__OTR__objects/object_link_child/gLinkChildEyesUnk2Tex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildEyesUnk2Tex[] = dgLinkChildEyesUnk2Tex;
|
|
#else
|
|
static const char gLinkChildEyesUnk2Tex[] __attribute__((aligned (2))) = dgLinkChildEyesUnk2Tex;
|
|
#endif
|
|
|
|
#define dgLinkChildMouth1Tex "__OTR__objects/object_link_child/gLinkChildMouth1Tex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMouth1Tex[] = dgLinkChildMouth1Tex;
|
|
#else
|
|
static const char gLinkChildMouth1Tex[] __attribute__((aligned (2))) = dgLinkChildMouth1Tex;
|
|
#endif
|
|
|
|
#define dgLinkChildMouth2Tex "__OTR__objects/object_link_child/gLinkChildMouth2Tex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMouth2Tex[] = dgLinkChildMouth2Tex;
|
|
#else
|
|
static const char gLinkChildMouth2Tex[] __attribute__((aligned (2))) = dgLinkChildMouth2Tex;
|
|
#endif
|
|
|
|
#define dgLinkChildMouth3Tex "__OTR__objects/object_link_child/gLinkChildMouth3Tex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMouth3Tex[] = dgLinkChildMouth3Tex;
|
|
#else
|
|
static const char gLinkChildMouth3Tex[] __attribute__((aligned (2))) = dgLinkChildMouth3Tex;
|
|
#endif
|
|
|
|
#define dgLinkChildMouth4Tex "__OTR__objects/object_link_child/gLinkChildMouth4Tex"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildMouth4Tex[] = dgLinkChildMouth4Tex;
|
|
#else
|
|
static const char gLinkChildMouth4Tex[] __attribute__((aligned (2))) = dgLinkChildMouth4Tex;
|
|
#endif
|
|
|
|
#define dgLinkChildVtx_019E08 "__OTR__objects/object_link_child/gLinkChildVtx_019E08"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildVtx_019E08[] = dgLinkChildVtx_019E08;
|
|
#else
|
|
static const char gLinkChildVtx_019E08[] __attribute__((aligned (2))) = dgLinkChildVtx_019E08;
|
|
#endif
|
|
|
|
#define dgLinkChildVtx_01A428 "__OTR__objects/object_link_child/gLinkChildVtx_01A428"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildVtx_01A428[] = dgLinkChildVtx_01A428;
|
|
#else
|
|
static const char gLinkChildVtx_01A428[] __attribute__((aligned (2))) = dgLinkChildVtx_01A428;
|
|
#endif
|
|
|
|
#define dgLinkChildVtx_01AA98 "__OTR__objects/object_link_child/gLinkChildVtx_01AA98"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildVtx_01AA98[] = dgLinkChildVtx_01AA98;
|
|
#else
|
|
static const char gLinkChildVtx_01AA98[] __attribute__((aligned (2))) = dgLinkChildVtx_01AA98;
|
|
#endif
|
|
|
|
#define dgLinkChildVtx_01EB38 "__OTR__objects/object_link_child/gLinkChildVtx_01EB38"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildVtx_01EB38[] = dgLinkChildVtx_01EB38;
|
|
#else
|
|
static const char gLinkChildVtx_01EB38[] __attribute__((aligned (2))) = dgLinkChildVtx_01EB38;
|
|
#endif
|
|
|
|
#define dgLinkChildVtx_01F2B8 "__OTR__objects/object_link_child/gLinkChildVtx_01F2B8"
|
|
#ifdef _WIN32
|
|
static const __declspec(align(2)) char gLinkChildVtx_01F2B8[] = dgLinkChildVtx_01F2B8;
|
|
#else
|
|
static const char gLinkChildVtx_01F2B8[] __attribute__((aligned (2))) = dgLinkChildVtx_01F2B8;
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#endif
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#define dgLinkChildVtx_01FA28 "__OTR__objects/object_link_child/gLinkChildVtx_01FA28"
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#ifdef _WIN32
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static const __declspec(align(2)) char gLinkChildVtx_01FA28[] = dgLinkChildVtx_01FA28;
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#else
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static const char gLinkChildVtx_01FA28[] __attribute__((aligned (2))) = dgLinkChildVtx_01FA28;
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#endif
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