Files
Shiip-of-Hakinian-Espanol/soh/assets/objects/object_link_boy/object_link_boy.h
2023-02-14 08:29:46 -05:00

1179 lines
57 KiB
C

#pragma once
#define dgLinkAdultSkel "__OTR__objects/object_link_boy/gLinkAdultSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultSkel[] = dgLinkAdultSkel;
#else
static const char gLinkAdultSkel[] __attribute__((aligned (2))) = dgLinkAdultSkel;
#endif
#define dgLinkAdultWaistFarDL "__OTR__objects/object_link_boy/gLinkAdultWaistFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultWaistFarDL[] = dgLinkAdultWaistFarDL;
#else
static const char gLinkAdultWaistFarDL[] __attribute__((aligned (2))) = dgLinkAdultWaistFarDL;
#endif
#define dgLinkAdultRightThighFarDL "__OTR__objects/object_link_boy/gLinkAdultRightThighFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightThighFarDL[] = dgLinkAdultRightThighFarDL;
#else
static const char gLinkAdultRightThighFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightThighFarDL;
#endif
#define dgLinkAdultRightLegFarDL "__OTR__objects/object_link_boy/gLinkAdultRightLegFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightLegFarDL[] = dgLinkAdultRightLegFarDL;
#else
static const char gLinkAdultRightLegFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightLegFarDL;
#endif
#define dgLinkAdultRightFootFarDL "__OTR__objects/object_link_boy/gLinkAdultRightFootFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightFootFarDL[] = dgLinkAdultRightFootFarDL;
#else
static const char gLinkAdultRightFootFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightFootFarDL;
#endif
#define dgLinkAdultLeftThighFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftThighFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftThighFarDL[] = dgLinkAdultLeftThighFarDL;
#else
static const char gLinkAdultLeftThighFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftThighFarDL;
#endif
#define dgLinkAdultLeftLegFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftLegFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftLegFarDL[] = dgLinkAdultLeftLegFarDL;
#else
static const char gLinkAdultLeftLegFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftLegFarDL;
#endif
#define dgLinkAdultLeftFootFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftFootFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftFootFarDL[] = dgLinkAdultLeftFootFarDL;
#else
static const char gLinkAdultLeftFootFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftFootFarDL;
#endif
#define dgLinkAdultCollarFarDL "__OTR__objects/object_link_boy/gLinkAdultCollarFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultCollarFarDL[] = dgLinkAdultCollarFarDL;
#else
static const char gLinkAdultCollarFarDL[] __attribute__((aligned (2))) = dgLinkAdultCollarFarDL;
#endif
#define dgLinkAdultTorsoFarDL "__OTR__objects/object_link_boy/gLinkAdultTorsoFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultTorsoFarDL[] = dgLinkAdultTorsoFarDL;
#else
static const char gLinkAdultTorsoFarDL[] __attribute__((aligned (2))) = dgLinkAdultTorsoFarDL;
#endif
#define dgLinkAdultHeadFarDL "__OTR__objects/object_link_boy/gLinkAdultHeadFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHeadFarDL[] = dgLinkAdultHeadFarDL;
#else
static const char gLinkAdultHeadFarDL[] __attribute__((aligned (2))) = dgLinkAdultHeadFarDL;
#endif
#define dgLinkAdultHatFarDL "__OTR__objects/object_link_boy/gLinkAdultHatFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHatFarDL[] = dgLinkAdultHatFarDL;
#else
static const char gLinkAdultHatFarDL[] __attribute__((aligned (2))) = dgLinkAdultHatFarDL;
#endif
#define dgLinkAdultRightShoulderFarDL "__OTR__objects/object_link_boy/gLinkAdultRightShoulderFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightShoulderFarDL[] = dgLinkAdultRightShoulderFarDL;
#else
static const char gLinkAdultRightShoulderFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightShoulderFarDL;
#endif
#define dgLinkAdultRightArmFarDL "__OTR__objects/object_link_boy/gLinkAdultRightArmFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightArmFarDL[] = dgLinkAdultRightArmFarDL;
#else
static const char gLinkAdultRightArmFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightArmFarDL;
#endif
#define dgLinkAdultRightHandFarDL "__OTR__objects/object_link_boy/gLinkAdultRightHandFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandFarDL[] = dgLinkAdultRightHandFarDL;
#else
static const char gLinkAdultRightHandFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandFarDL;
#endif
#define dgLinkAdultLeftShoulderFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftShoulderFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftShoulderFarDL[] = dgLinkAdultLeftShoulderFarDL;
#else
static const char gLinkAdultLeftShoulderFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftShoulderFarDL;
#endif
#define dgLinkAdultLeftArmFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftArmFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftArmFarDL[] = dgLinkAdultLeftArmFarDL;
#else
static const char gLinkAdultLeftArmFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftArmFarDL;
#endif
#define dgLinkAdultLeftHandFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandFarDL[] = dgLinkAdultLeftHandFarDL;
#else
static const char gLinkAdultLeftHandFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandFarDL;
#endif
#define dgLinkAdultWaistNearDL "__OTR__objects/object_link_boy/gLinkAdultWaistNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultWaistNearDL[] = dgLinkAdultWaistNearDL;
#else
static const char gLinkAdultWaistNearDL[] __attribute__((aligned (2))) = dgLinkAdultWaistNearDL;
#endif
#define dgLinkAdultRightThighNearDL "__OTR__objects/object_link_boy/gLinkAdultRightThighNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightThighNearDL[] = dgLinkAdultRightThighNearDL;
#else
static const char gLinkAdultRightThighNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightThighNearDL;
#endif
#define dgLinkAdultRightLegNearDL "__OTR__objects/object_link_boy/gLinkAdultRightLegNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightLegNearDL[] = dgLinkAdultRightLegNearDL;
#else
static const char gLinkAdultRightLegNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightLegNearDL;
#endif
#define dgLinkAdultRightFootNearDL "__OTR__objects/object_link_boy/gLinkAdultRightFootNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightFootNearDL[] = dgLinkAdultRightFootNearDL;
#else
static const char gLinkAdultRightFootNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightFootNearDL;
#endif
#define dgLinkAdultLeftThighNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftThighNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftThighNearDL[] = dgLinkAdultLeftThighNearDL;
#else
static const char gLinkAdultLeftThighNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftThighNearDL;
#endif
#define dgLinkAdultLeftLegNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftLegNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftLegNearDL[] = dgLinkAdultLeftLegNearDL;
#else
static const char gLinkAdultLeftLegNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftLegNearDL;
#endif
#define dgLinkAdultLeftFootNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftFootNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftFootNearDL[] = dgLinkAdultLeftFootNearDL;
#else
static const char gLinkAdultLeftFootNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftFootNearDL;
#endif
#define dgLinkAdultCollarNearDL "__OTR__objects/object_link_boy/gLinkAdultCollarNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultCollarNearDL[] = dgLinkAdultCollarNearDL;
#else
static const char gLinkAdultCollarNearDL[] __attribute__((aligned (2))) = dgLinkAdultCollarNearDL;
#endif
#define dgLinkAdultTorsoNearDL "__OTR__objects/object_link_boy/gLinkAdultTorsoNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultTorsoNearDL[] = dgLinkAdultTorsoNearDL;
#else
static const char gLinkAdultTorsoNearDL[] __attribute__((aligned (2))) = dgLinkAdultTorsoNearDL;
#endif
#define dgLinkAdultHeadNearDL "__OTR__objects/object_link_boy/gLinkAdultHeadNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHeadNearDL[] = dgLinkAdultHeadNearDL;
#else
static const char gLinkAdultHeadNearDL[] __attribute__((aligned (2))) = dgLinkAdultHeadNearDL;
#endif
#define dgLinkAdultHatNearDL "__OTR__objects/object_link_boy/gLinkAdultHatNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHatNearDL[] = dgLinkAdultHatNearDL;
#else
static const char gLinkAdultHatNearDL[] __attribute__((aligned (2))) = dgLinkAdultHatNearDL;
#endif
#define dgLinkAdultRightShoulderNearDL "__OTR__objects/object_link_boy/gLinkAdultRightShoulderNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightShoulderNearDL[] = dgLinkAdultRightShoulderNearDL;
#else
static const char gLinkAdultRightShoulderNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightShoulderNearDL;
#endif
#define dgLinkAdultRightArmNearDL "__OTR__objects/object_link_boy/gLinkAdultRightArmNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightArmNearDL[] = dgLinkAdultRightArmNearDL;
#else
static const char gLinkAdultRightArmNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightArmNearDL;
#endif
#define dgLinkAdultRightHandNearDL "__OTR__objects/object_link_boy/gLinkAdultRightHandNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandNearDL[] = dgLinkAdultRightHandNearDL;
#else
static const char gLinkAdultRightHandNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandNearDL;
#endif
#define dgLinkAdultLeftShoulderNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftShoulderNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftShoulderNearDL[] = dgLinkAdultLeftShoulderNearDL;
#else
static const char gLinkAdultLeftShoulderNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftShoulderNearDL;
#endif
#define dgLinkAdultLeftArmNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftArmNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftArmNearDL[] = dgLinkAdultLeftArmNearDL;
#else
static const char gLinkAdultLeftArmNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftArmNearDL;
#endif
#define dgLinkAdultLeftHandNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandNearDL[] = dgLinkAdultLeftHandNearDL;
#else
static const char gLinkAdultLeftHandNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandNearDL;
#endif
#define dgLinkAdultBottleDL "__OTR__objects/object_link_boy/gLinkAdultBottleDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBottleDL[] = dgLinkAdultBottleDL;
#else
static const char gLinkAdultBottleDL[] __attribute__((aligned (2))) = dgLinkAdultBottleDL;
#endif
#define dgLinkAdultHandHoldingBottleDL "__OTR__objects/object_link_boy/gLinkAdultHandHoldingBottleDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHandHoldingBottleDL[] = dgLinkAdultHandHoldingBottleDL;
#else
static const char gLinkAdultHandHoldingBottleDL[] __attribute__((aligned (2))) = dgLinkAdultHandHoldingBottleDL;
#endif
#define dgLinkAdultRightHandClosedNearDL "__OTR__objects/object_link_boy/gLinkAdultRightHandClosedNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandClosedNearDL[] = dgLinkAdultRightHandClosedNearDL;
#else
static const char gLinkAdultRightHandClosedNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandClosedNearDL;
#endif
#define dgLinkAdultRightHandClosedFarDL "__OTR__objects/object_link_boy/gLinkAdultRightHandClosedFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandClosedFarDL[] = dgLinkAdultRightHandClosedFarDL;
#else
static const char gLinkAdultRightHandClosedFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandClosedFarDL;
#endif
#define dgLinkAdultLeftHandHoldingMasterSwordNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandHoldingMasterSwordNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandHoldingMasterSwordNearDL[] = dgLinkAdultLeftHandHoldingMasterSwordNearDL;
#else
static const char gLinkAdultLeftHandHoldingMasterSwordNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandHoldingMasterSwordNearDL;
#endif
#define dgLinkAdultLeftHandHoldingMasterSwordFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandHoldingMasterSwordFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandHoldingMasterSwordFarDL[] = dgLinkAdultLeftHandHoldingMasterSwordFarDL;
#else
static const char gLinkAdultLeftHandHoldingMasterSwordFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandHoldingMasterSwordFarDL;
#endif
#define dgLinkAdultLeftHandClosedNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandClosedNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandClosedNearDL[] = dgLinkAdultLeftHandClosedNearDL;
#else
static const char gLinkAdultLeftHandClosedNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandClosedNearDL;
#endif
#define dgLinkAdultLeftHandClosedFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandClosedFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandClosedFarDL[] = dgLinkAdultLeftHandClosedFarDL;
#else
static const char gLinkAdultLeftHandClosedFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandClosedFarDL;
#endif
#define dgLinkAdultRightArmOutNearDL "__OTR__objects/object_link_boy/gLinkAdultRightArmOutNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightArmOutNearDL[] = dgLinkAdultRightArmOutNearDL;
#else
static const char gLinkAdultRightArmOutNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightArmOutNearDL;
#endif
#define dgLinkAdultRightHandOutNearDL "__OTR__objects/object_link_boy/gLinkAdultRightHandOutNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandOutNearDL[] = dgLinkAdultRightHandOutNearDL;
#else
static const char gLinkAdultRightHandOutNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandOutNearDL;
#endif
#define dgLinkAdultLeftArmOutNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftArmOutNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftArmOutNearDL[] = dgLinkAdultLeftArmOutNearDL;
#else
static const char gLinkAdultLeftArmOutNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftArmOutNearDL;
#endif
#define dgLinkAdultLeftHandOutNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandOutNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandOutNearDL[] = dgLinkAdultLeftHandOutNearDL;
#else
static const char gLinkAdultLeftHandOutNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandOutNearDL;
#endif
#define dgLinkAdultMasterSwordAndSheathNearDL "__OTR__objects/object_link_boy/gLinkAdultMasterSwordAndSheathNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMasterSwordAndSheathNearDL[] = dgLinkAdultMasterSwordAndSheathNearDL;
#else
static const char gLinkAdultMasterSwordAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkAdultMasterSwordAndSheathNearDL;
#endif
#define dgLinkAdultMasterSwordAndSheathFarDL "__OTR__objects/object_link_boy/gLinkAdultMasterSwordAndSheathFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMasterSwordAndSheathFarDL[] = dgLinkAdultMasterSwordAndSheathFarDL;
#else
static const char gLinkAdultMasterSwordAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkAdultMasterSwordAndSheathFarDL;
#endif
#define dgLinkAdultHylianShieldSwordAndSheathNearDL "__OTR__objects/object_link_boy/gLinkAdultHylianShieldSwordAndSheathNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHylianShieldSwordAndSheathNearDL[] = dgLinkAdultHylianShieldSwordAndSheathNearDL;
#else
static const char gLinkAdultHylianShieldSwordAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkAdultHylianShieldSwordAndSheathNearDL;
#endif
#define dgLinkAdultHylianShieldSwordAndSheathFarDL "__OTR__objects/object_link_boy/gLinkAdultHylianShieldSwordAndSheathFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHylianShieldSwordAndSheathFarDL[] = dgLinkAdultHylianShieldSwordAndSheathFarDL;
#else
static const char gLinkAdultHylianShieldSwordAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkAdultHylianShieldSwordAndSheathFarDL;
#endif
#define dgLinkAdultHylianShieldAndSheathNearDL "__OTR__objects/object_link_boy/gLinkAdultHylianShieldAndSheathNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHylianShieldAndSheathNearDL[] = dgLinkAdultHylianShieldAndSheathNearDL;
#else
static const char gLinkAdultHylianShieldAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkAdultHylianShieldAndSheathNearDL;
#endif
#define dgLinkAdultHylianShieldAndSheathFarDL "__OTR__objects/object_link_boy/gLinkAdultHylianShieldAndSheathFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHylianShieldAndSheathFarDL[] = dgLinkAdultHylianShieldAndSheathFarDL;
#else
static const char gLinkAdultHylianShieldAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkAdultHylianShieldAndSheathFarDL;
#endif
#define dgLinkAdultMirrorShieldAndSheathNearDL "__OTR__objects/object_link_boy/gLinkAdultMirrorShieldAndSheathNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMirrorShieldAndSheathNearDL[] = dgLinkAdultMirrorShieldAndSheathNearDL;
#else
static const char gLinkAdultMirrorShieldAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkAdultMirrorShieldAndSheathNearDL;
#endif
#define dgLinkAdultMirrorShieldAndSheathFarDL "__OTR__objects/object_link_boy/gLinkAdultMirrorShieldAndSheathFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMirrorShieldAndSheathFarDL[] = dgLinkAdultMirrorShieldAndSheathFarDL;
#else
static const char gLinkAdultMirrorShieldAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkAdultMirrorShieldAndSheathFarDL;
#endif
#define dgLinkAdultMirrorShieldSwordAndSheathNearDL "__OTR__objects/object_link_boy/gLinkAdultMirrorShieldSwordAndSheathNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMirrorShieldSwordAndSheathNearDL[] = dgLinkAdultMirrorShieldSwordAndSheathNearDL;
#else
static const char gLinkAdultMirrorShieldSwordAndSheathNearDL[] __attribute__((aligned (2))) = dgLinkAdultMirrorShieldSwordAndSheathNearDL;
#endif
#define dgLinkAdultMirrorShieldSwordAndSheathFarDL "__OTR__objects/object_link_boy/gLinkAdultMirrorShieldSwordAndSheathFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMirrorShieldSwordAndSheathFarDL[] = dgLinkAdultMirrorShieldSwordAndSheathFarDL;
#else
static const char gLinkAdultMirrorShieldSwordAndSheathFarDL[] __attribute__((aligned (2))) = dgLinkAdultMirrorShieldSwordAndSheathFarDL;
#endif
#define dgLinkAdultLeftHandHoldingBgsNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandHoldingBgsNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandHoldingBgsNearDL[] = dgLinkAdultLeftHandHoldingBgsNearDL;
#else
static const char gLinkAdultLeftHandHoldingBgsNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandHoldingBgsNearDL;
#endif
#define dgLinkAdultLeftHandHoldingBgsFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandHoldingBgsFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandHoldingBgsFarDL[] = dgLinkAdultLeftHandHoldingBgsFarDL;
#else
static const char gLinkAdultLeftHandHoldingBgsFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandHoldingBgsFarDL;
#endif
#define dgLinkAdultHandHoldingBrokenGiantsKnifeDL "__OTR__objects/object_link_boy/gLinkAdultHandHoldingBrokenGiantsKnifeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHandHoldingBrokenGiantsKnifeDL[] = dgLinkAdultHandHoldingBrokenGiantsKnifeDL;
#else
static const char gLinkAdultHandHoldingBrokenGiantsKnifeDL[] __attribute__((aligned (2))) = dgLinkAdultHandHoldingBrokenGiantsKnifeDL;
#endif
#define dgLinkAdultHandHoldingBrokenGiantsKnifeFarDL "__OTR__objects/object_link_boy/gLinkAdultHandHoldingBrokenGiantsKnifeFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHandHoldingBrokenGiantsKnifeFarDL[] = dgLinkAdultHandHoldingBrokenGiantsKnifeFarDL;
#else
static const char gLinkAdultHandHoldingBrokenGiantsKnifeFarDL[] __attribute__((aligned (2))) = dgLinkAdultHandHoldingBrokenGiantsKnifeFarDL;
#endif
#define dgLinkAdultSheathNearDL "__OTR__objects/object_link_boy/gLinkAdultSheathNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultSheathNearDL[] = dgLinkAdultSheathNearDL;
#else
static const char gLinkAdultSheathNearDL[] __attribute__((aligned (2))) = dgLinkAdultSheathNearDL;
#endif
#define dgLinkAdultSheathFarDL "__OTR__objects/object_link_boy/gLinkAdultSheathFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultSheathFarDL[] = dgLinkAdultSheathFarDL;
#else
static const char gLinkAdultSheathFarDL[] __attribute__((aligned (2))) = dgLinkAdultSheathFarDL;
#endif
#define dgLinkAdultRightHandHoldingHylianShieldNearDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingHylianShieldNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingHylianShieldNearDL[] = dgLinkAdultRightHandHoldingHylianShieldNearDL;
#else
static const char gLinkAdultRightHandHoldingHylianShieldNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingHylianShieldNearDL;
#endif
#define dgLinkAdultRightHandHoldingHylianShieldFarDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingHylianShieldFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingHylianShieldFarDL[] = dgLinkAdultRightHandHoldingHylianShieldFarDL;
#else
static const char gLinkAdultRightHandHoldingHylianShieldFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingHylianShieldFarDL;
#endif
#define dgLinkAdultBrokenGiantsKnifeBladeDL "__OTR__objects/object_link_boy/gLinkAdultBrokenGiantsKnifeBladeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBrokenGiantsKnifeBladeDL[] = dgLinkAdultBrokenGiantsKnifeBladeDL;
#else
static const char gLinkAdultBrokenGiantsKnifeBladeDL[] __attribute__((aligned (2))) = dgLinkAdultBrokenGiantsKnifeBladeDL;
#endif
#define dgLinkAdultShieldHandleTex "__OTR__objects/object_link_boy/gLinkAdultShieldHandleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultShieldHandleTex[] = dgLinkAdultShieldHandleTex;
#else
static const char gLinkAdultShieldHandleTex[] __attribute__((aligned (2))) = dgLinkAdultShieldHandleTex;
#endif
#define dgLinkAdultHylianShieldBackTex "__OTR__objects/object_link_boy/gLinkAdultHylianShieldBackTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHylianShieldBackTex[] = dgLinkAdultHylianShieldBackTex;
#else
static const char gLinkAdultHylianShieldBackTex[] __attribute__((aligned (2))) = dgLinkAdultHylianShieldBackTex;
#endif
#define dgLinkAdultSheathBandTex "__OTR__objects/object_link_boy/gLinkAdultSheathBandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultSheathBandTex[] = dgLinkAdultSheathBandTex;
#else
static const char gLinkAdultSheathBandTex[] __attribute__((aligned (2))) = dgLinkAdultSheathBandTex;
#endif
#define dgLinkAdultMirrorShieldLowerDesignTex "__OTR__objects/object_link_boy/gLinkAdultMirrorShieldLowerDesignTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMirrorShieldLowerDesignTex[] = dgLinkAdultMirrorShieldLowerDesignTex;
#else
static const char gLinkAdultMirrorShieldLowerDesignTex[] __attribute__((aligned (2))) = dgLinkAdultMirrorShieldLowerDesignTex;
#endif
#define dgLinkAdultMirrorShieldUpperDesignTex "__OTR__objects/object_link_boy/gLinkAdultMirrorShieldUpperDesignTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMirrorShieldUpperDesignTex[] = dgLinkAdultMirrorShieldUpperDesignTex;
#else
static const char gLinkAdultMirrorShieldUpperDesignTex[] __attribute__((aligned (2))) = dgLinkAdultMirrorShieldUpperDesignTex;
#endif
#define dgLinkAdultDefaultGauntlet1Tex "__OTR__objects/object_link_boy/gLinkAdultDefaultGauntlet1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultDefaultGauntlet1Tex[] = dgLinkAdultDefaultGauntlet1Tex;
#else
static const char gLinkAdultDefaultGauntlet1Tex[] __attribute__((aligned (2))) = dgLinkAdultDefaultGauntlet1Tex;
#endif
#define dgLinkAdultDefaultGauntlet2Tex "__OTR__objects/object_link_boy/gLinkAdultDefaultGauntlet2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultDefaultGauntlet2Tex[] = dgLinkAdultDefaultGauntlet2Tex;
#else
static const char gLinkAdultDefaultGauntlet2Tex[] __attribute__((aligned (2))) = dgLinkAdultDefaultGauntlet2Tex;
#endif
#define dgLinkAdultHandTex "__OTR__objects/object_link_boy/gLinkAdultHandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHandTex[] = dgLinkAdultHandTex;
#else
static const char gLinkAdultHandTex[] __attribute__((aligned (2))) = dgLinkAdultHandTex;
#endif
#define dgLinkAdultClosedHandThumbTex "__OTR__objects/object_link_boy/gLinkAdultClosedHandThumbTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultClosedHandThumbTex[] = dgLinkAdultClosedHandThumbTex;
#else
static const char gLinkAdultClosedHandThumbTex[] __attribute__((aligned (2))) = dgLinkAdultClosedHandThumbTex;
#endif
#define dgLinkAdultClosedHandSideTex "__OTR__objects/object_link_boy/gLinkAdultClosedHandSideTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultClosedHandSideTex[] = dgLinkAdultClosedHandSideTex;
#else
static const char gLinkAdultClosedHandSideTex[] __attribute__((aligned (2))) = dgLinkAdultClosedHandSideTex;
#endif
#define dgLinkAdultBowBodyTex "__OTR__objects/object_link_boy/gLinkAdultBowBodyTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBowBodyTex[] = dgLinkAdultBowBodyTex;
#else
static const char gLinkAdultBowBodyTex[] __attribute__((aligned (2))) = dgLinkAdultBowBodyTex;
#endif
#define dgLinkAdultSwordEmblemTex "__OTR__objects/object_link_boy/gLinkAdultSwordEmblemTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultSwordEmblemTex[] = dgLinkAdultSwordEmblemTex;
#else
static const char gLinkAdultSwordEmblemTex[] __attribute__((aligned (2))) = dgLinkAdultSwordEmblemTex;
#endif
#define dgLinkAdultArmOutSleeveTex "__OTR__objects/object_link_boy/gLinkAdultArmOutSleeveTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultArmOutSleeveTex[] = dgLinkAdultArmOutSleeveTex;
#else
static const char gLinkAdultArmOutSleeveTex[] __attribute__((aligned (2))) = dgLinkAdultArmOutSleeveTex;
#endif
#define dgLinkAdultArmOutUpperGauntletTex "__OTR__objects/object_link_boy/gLinkAdultArmOutUpperGauntletTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultArmOutUpperGauntletTex[] = dgLinkAdultArmOutUpperGauntletTex;
#else
static const char gLinkAdultArmOutUpperGauntletTex[] __attribute__((aligned (2))) = dgLinkAdultArmOutUpperGauntletTex;
#endif
#define dgLinkAdultArmGauntletTex "__OTR__objects/object_link_boy/gLinkAdultArmGauntletTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultArmGauntletTex[] = dgLinkAdultArmGauntletTex;
#else
static const char gLinkAdultArmGauntletTex[] __attribute__((aligned (2))) = dgLinkAdultArmGauntletTex;
#endif
#define dgLinkAdultBoot2Tex "__OTR__objects/object_link_boy/gLinkAdultBoot2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBoot2Tex[] = dgLinkAdultBoot2Tex;
#else
static const char gLinkAdultBoot2Tex[] __attribute__((aligned (2))) = dgLinkAdultBoot2Tex;
#endif
#define dgLinkAdultBootBuckleTex "__OTR__objects/object_link_boy/gLinkAdultBootBuckleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBootBuckleTex[] = dgLinkAdultBootBuckleTex;
#else
static const char gLinkAdultBootBuckleTex[] __attribute__((aligned (2))) = dgLinkAdultBootBuckleTex;
#endif
#define dgLinkAdultEarringTex "__OTR__objects/object_link_boy/gLinkAdultEarringTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEarringTex[] = dgLinkAdultEarringTex;
#else
static const char gLinkAdultEarringTex[] __attribute__((aligned (2))) = dgLinkAdultEarringTex;
#endif
#define dgLinkAdultRightHandHoldingBowNearDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingBowNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingBowNearDL[] = dgLinkAdultRightHandHoldingBowNearDL;
#else
static const char gLinkAdultRightHandHoldingBowNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingBowNearDL;
#endif
#define dgLinkAdultRightHandHoldingBowFarDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingBowFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingBowFarDL[] = dgLinkAdultRightHandHoldingBowFarDL;
#else
static const char gLinkAdultRightHandHoldingBowFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingBowFarDL;
#endif
#define dgLinkAdultRightHandHoldingBowFirstPersonDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingBowFirstPersonDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingBowFirstPersonDL[] = dgLinkAdultRightHandHoldingBowFirstPersonDL;
#else
static const char gLinkAdultRightHandHoldingBowFirstPersonDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingBowFirstPersonDL;
#endif
#define dgLinkAdultBowStringDL "__OTR__objects/object_link_boy/gLinkAdultBowStringDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBowStringDL[] = dgLinkAdultBowStringDL;
#else
static const char gLinkAdultBowStringDL[] __attribute__((aligned (2))) = dgLinkAdultBowStringDL;
#endif
#define dgLinkAdultLeftHandHoldingHammerNearDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandHoldingHammerNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandHoldingHammerNearDL[] = dgLinkAdultLeftHandHoldingHammerNearDL;
#else
static const char gLinkAdultLeftHandHoldingHammerNearDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandHoldingHammerNearDL;
#endif
#define dgLinkAdultLeftHandHoldingHammerFarDL "__OTR__objects/object_link_boy/gLinkAdultLeftHandHoldingHammerFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHandHoldingHammerFarDL[] = dgLinkAdultLeftHandHoldingHammerFarDL;
#else
static const char gLinkAdultLeftHandHoldingHammerFarDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHandHoldingHammerFarDL;
#endif
#define dgLinkAdultRightHandHoldingMirrorShieldNearDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingMirrorShieldNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingMirrorShieldNearDL[] = dgLinkAdultRightHandHoldingMirrorShieldNearDL;
#else
static const char gLinkAdultRightHandHoldingMirrorShieldNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingMirrorShieldNearDL;
#endif
#define dgLinkAdultRightHandHoldingMirrorShieldFarDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingMirrorShieldFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingMirrorShieldFarDL[] = dgLinkAdultRightHandHoldingMirrorShieldFarDL;
#else
static const char gLinkAdultRightHandHoldingMirrorShieldFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingMirrorShieldFarDL;
#endif
#define dgLinkAdultRightHandHoldingOotNearDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingOotNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingOotNearDL[] = dgLinkAdultRightHandHoldingOotNearDL;
#else
static const char gLinkAdultRightHandHoldingOotNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingOotNearDL;
#endif
#define dgLinkAdultRightHandHoldingOotFarDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingOotFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingOotFarDL[] = dgLinkAdultRightHandHoldingOotFarDL;
#else
static const char gLinkAdultRightHandHoldingOotFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingOotFarDL;
#endif
#define dgLinkAdultRightHandHoldingHookshotNearDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingHookshotNearDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingHookshotNearDL[] = dgLinkAdultRightHandHoldingHookshotNearDL;
#else
static const char gLinkAdultRightHandHoldingHookshotNearDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingHookshotNearDL;
#endif
#define dgLinkAdultRightHandHoldingHookshotFarDL "__OTR__objects/object_link_boy/gLinkAdultRightHandHoldingHookshotFarDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHandHoldingHookshotFarDL[] = dgLinkAdultRightHandHoldingHookshotFarDL;
#else
static const char gLinkAdultRightHandHoldingHookshotFarDL[] __attribute__((aligned (2))) = dgLinkAdultRightHandHoldingHookshotFarDL;
#endif
#define dgLinkAdultHookshotChainDL "__OTR__objects/object_link_boy/gLinkAdultHookshotChainDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHookshotChainDL[] = dgLinkAdultHookshotChainDL;
#else
static const char gLinkAdultHookshotChainDL[] __attribute__((aligned (2))) = dgLinkAdultHookshotChainDL;
#endif
#define dgLinkAdultHookshotTipDL "__OTR__objects/object_link_boy/gLinkAdultHookshotTipDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHookshotTipDL[] = dgLinkAdultHookshotTipDL;
#else
static const char gLinkAdultHookshotTipDL[] __attribute__((aligned (2))) = dgLinkAdultHookshotTipDL;
#endif
#define dgLinkAdultHookshotMetalTex "__OTR__objects/object_link_boy/gLinkAdultHookshotMetalTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHookshotMetalTex[] = dgLinkAdultHookshotMetalTex;
#else
static const char gLinkAdultHookshotMetalTex[] __attribute__((aligned (2))) = dgLinkAdultHookshotMetalTex;
#endif
#define dgLinkAdultHookshotHandleTex "__OTR__objects/object_link_boy/gLinkAdultHookshotHandleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHookshotHandleTex[] = dgLinkAdultHookshotHandleTex;
#else
static const char gLinkAdultHookshotHandleTex[] __attribute__((aligned (2))) = dgLinkAdultHookshotHandleTex;
#endif
#define dgLinkAdultHookshotDesignTex "__OTR__objects/object_link_boy/gLinkAdultHookshotDesignTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHookshotDesignTex[] = dgLinkAdultHookshotDesignTex;
#else
static const char gLinkAdultHookshotDesignTex[] __attribute__((aligned (2))) = dgLinkAdultHookshotDesignTex;
#endif
#define dgLinkAdultHookshotChainTex "__OTR__objects/object_link_boy/gLinkAdultHookshotChainTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHookshotChainTex[] = dgLinkAdultHookshotChainTex;
#else
static const char gLinkAdultHookshotChainTex[] __attribute__((aligned (2))) = dgLinkAdultHookshotChainTex;
#endif
#define dgLinkAdultHookshotReticleTex "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHookshotReticleTex[] = dgLinkAdultHookshotReticleTex;
#else
static const char gLinkAdultHookshotReticleTex[] __attribute__((aligned (2))) = dgLinkAdultHookshotReticleTex;
#endif
#define dgLinkAdultBeltClaspTex "__OTR__objects/object_link_boy/gLinkAdultBeltClaspTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBeltClaspTex[] = dgLinkAdultBeltClaspTex;
#else
static const char gLinkAdultBeltClaspTex[] __attribute__((aligned (2))) = dgLinkAdultBeltClaspTex;
#endif
#define dgLinkAdultSkirtAndHatTex "__OTR__objects/object_link_boy/gLinkAdultSkirtAndHatTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultSkirtAndHatTex[] = dgLinkAdultSkirtAndHatTex;
#else
static const char gLinkAdultSkirtAndHatTex[] __attribute__((aligned (2))) = dgLinkAdultSkirtAndHatTex;
#endif
#define dgLinkAdultBeltTex "__OTR__objects/object_link_boy/gLinkAdultBeltTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBeltTex[] = dgLinkAdultBeltTex;
#else
static const char gLinkAdultBeltTex[] __attribute__((aligned (2))) = dgLinkAdultBeltTex;
#endif
#define dgLinkAdultLegTex "__OTR__objects/object_link_boy/gLinkAdultLegTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLegTex[] = dgLinkAdultLegTex;
#else
static const char gLinkAdultLegTex[] __attribute__((aligned (2))) = dgLinkAdultLegTex;
#endif
#define dgLinkAdultBootFarTex "__OTR__objects/object_link_boy/gLinkAdultBootFarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBootFarTex[] = dgLinkAdultBootFarTex;
#else
static const char gLinkAdultBootFarTex[] __attribute__((aligned (2))) = dgLinkAdultBootFarTex;
#endif
#define dgLinkAdultBootTex "__OTR__objects/object_link_boy/gLinkAdultBootTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultBootTex[] = dgLinkAdultBootTex;
#else
static const char gLinkAdultBootTex[] __attribute__((aligned (2))) = dgLinkAdultBootTex;
#endif
#define dgLinkAdultCollarTex "__OTR__objects/object_link_boy/gLinkAdultCollarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultCollarTex[] = dgLinkAdultCollarTex;
#else
static const char gLinkAdultCollarTex[] __attribute__((aligned (2))) = dgLinkAdultCollarTex;
#endif
#define dgLinkAdultTunicTex "__OTR__objects/object_link_boy/gLinkAdultTunicTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultTunicTex[] = dgLinkAdultTunicTex;
#else
static const char gLinkAdultTunicTex[] __attribute__((aligned (2))) = dgLinkAdultTunicTex;
#endif
#define dgLinkAdultNeckTex "__OTR__objects/object_link_boy/gLinkAdultNeckTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultNeckTex[] = dgLinkAdultNeckTex;
#else
static const char gLinkAdultNeckTex[] __attribute__((aligned (2))) = dgLinkAdultNeckTex;
#endif
#define dgLinkAdultNose2Tex "__OTR__objects/object_link_boy/gLinkAdultNose2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultNose2Tex[] = dgLinkAdultNose2Tex;
#else
static const char gLinkAdultNose2Tex[] __attribute__((aligned (2))) = dgLinkAdultNose2Tex;
#endif
#define dgLinkAdultLeftGauntletPlate1DL "__OTR__objects/object_link_boy/gLinkAdultLeftGauntletPlate1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftGauntletPlate1DL[] = dgLinkAdultLeftGauntletPlate1DL;
#else
static const char gLinkAdultLeftGauntletPlate1DL[] __attribute__((aligned (2))) = dgLinkAdultLeftGauntletPlate1DL;
#endif
#define dgLinkAdultLeftGauntletPlate2DL "__OTR__objects/object_link_boy/gLinkAdultLeftGauntletPlate2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftGauntletPlate2DL[] = dgLinkAdultLeftGauntletPlate2DL;
#else
static const char gLinkAdultLeftGauntletPlate2DL[] __attribute__((aligned (2))) = dgLinkAdultLeftGauntletPlate2DL;
#endif
#define dgLinkAdultLeftGauntletPlate3DL "__OTR__objects/object_link_boy/gLinkAdultLeftGauntletPlate3DL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftGauntletPlate3DL[] = dgLinkAdultLeftGauntletPlate3DL;
#else
static const char gLinkAdultLeftGauntletPlate3DL[] __attribute__((aligned (2))) = dgLinkAdultLeftGauntletPlate3DL;
#endif
#define dgLinkAdultRightGauntletPlate1DL "__OTR__objects/object_link_boy/gLinkAdultRightGauntletPlate1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightGauntletPlate1DL[] = dgLinkAdultRightGauntletPlate1DL;
#else
static const char gLinkAdultRightGauntletPlate1DL[] __attribute__((aligned (2))) = dgLinkAdultRightGauntletPlate1DL;
#endif
#define dgLinkAdultRightGauntletPlate2DL "__OTR__objects/object_link_boy/gLinkAdultRightGauntletPlate2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightGauntletPlate2DL[] = dgLinkAdultRightGauntletPlate2DL;
#else
static const char gLinkAdultRightGauntletPlate2DL[] __attribute__((aligned (2))) = dgLinkAdultRightGauntletPlate2DL;
#endif
#define dgLinkAdultRightGauntletPlate3DL "__OTR__objects/object_link_boy/gLinkAdultRightGauntletPlate3DL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightGauntletPlate3DL[] = dgLinkAdultRightGauntletPlate3DL;
#else
static const char gLinkAdultRightGauntletPlate3DL[] __attribute__((aligned (2))) = dgLinkAdultRightGauntletPlate3DL;
#endif
#define dgLinkAdultGauntletPlate1Tex "__OTR__objects/object_link_boy/gLinkAdultGauntletPlate1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultGauntletPlate1Tex[] = dgLinkAdultGauntletPlate1Tex;
#else
static const char gLinkAdultGauntletPlate1Tex[] __attribute__((aligned (2))) = dgLinkAdultGauntletPlate1Tex;
#endif
#define dgLinkAdultGauntletPlate2Tex "__OTR__objects/object_link_boy/gLinkAdultGauntletPlate2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultGauntletPlate2Tex[] = dgLinkAdultGauntletPlate2Tex;
#else
static const char gLinkAdultGauntletPlate2Tex[] __attribute__((aligned (2))) = dgLinkAdultGauntletPlate2Tex;
#endif
#define dgLinkAdultHookshotReticleDL "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHookshotReticleDL[] = dgLinkAdultHookshotReticleDL;
#else
static const char gLinkAdultHookshotReticleDL[] __attribute__((aligned (2))) = dgLinkAdultHookshotReticleDL;
#endif
#define dgLinkAdultLeftIronBootDL "__OTR__objects/object_link_boy/gLinkAdultLeftIronBootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftIronBootDL[] = dgLinkAdultLeftIronBootDL;
#else
static const char gLinkAdultLeftIronBootDL[] __attribute__((aligned (2))) = dgLinkAdultLeftIronBootDL;
#endif
#define dgLinkAdultRightIronBootDL "__OTR__objects/object_link_boy/gLinkAdultRightIronBootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightIronBootDL[] = dgLinkAdultRightIronBootDL;
#else
static const char gLinkAdultRightIronBootDL[] __attribute__((aligned (2))) = dgLinkAdultRightIronBootDL;
#endif
#define dgLinkAdultIronBootTex "__OTR__objects/object_link_boy/gLinkAdultIronBootTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultIronBootTex[] = dgLinkAdultIronBootTex;
#else
static const char gLinkAdultIronBootTex[] __attribute__((aligned (2))) = dgLinkAdultIronBootTex;
#endif
#define dgLinkAdultLeftHoverBootDL "__OTR__objects/object_link_boy/gLinkAdultLeftHoverBootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultLeftHoverBootDL[] = dgLinkAdultLeftHoverBootDL;
#else
static const char gLinkAdultLeftHoverBootDL[] __attribute__((aligned (2))) = dgLinkAdultLeftHoverBootDL;
#endif
#define dgLinkAdultRightHoverBootDL "__OTR__objects/object_link_boy/gLinkAdultRightHoverBootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultRightHoverBootDL[] = dgLinkAdultRightHoverBootDL;
#else
static const char gLinkAdultRightHoverBootDL[] __attribute__((aligned (2))) = dgLinkAdultRightHoverBootDL;
#endif
#define dgLinkAdultHoverBootsHeelTex "__OTR__objects/object_link_boy/gLinkAdultHoverBootsHeelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHoverBootsHeelTex[] = dgLinkAdultHoverBootsHeelTex;
#else
static const char gLinkAdultHoverBootsHeelTex[] __attribute__((aligned (2))) = dgLinkAdultHoverBootsHeelTex;
#endif
#define dgLinkAdultHoverBootsJetTex "__OTR__objects/object_link_boy/gLinkAdultHoverBootsJetTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHoverBootsJetTex[] = dgLinkAdultHoverBootsJetTex;
#else
static const char gLinkAdultHoverBootsJetTex[] __attribute__((aligned (2))) = dgLinkAdultHoverBootsJetTex;
#endif
#define dgLinkAdultHoverBootsFeatherTex "__OTR__objects/object_link_boy/gLinkAdultHoverBootsFeatherTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHoverBootsFeatherTex[] = dgLinkAdultHoverBootsFeatherTex;
#else
static const char gLinkAdultHoverBootsFeatherTex[] __attribute__((aligned (2))) = dgLinkAdultHoverBootsFeatherTex;
#endif
#define dgLinkAdultSheathTex "__OTR__objects/object_link_boy/gLinkAdultSheathTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultSheathTex[] = dgLinkAdultSheathTex;
#else
static const char gLinkAdultSheathTex[] __attribute__((aligned (2))) = dgLinkAdultSheathTex;
#endif
#define dgLinkAdultSwordPommelTex "__OTR__objects/object_link_boy/gLinkAdultSwordPommelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultSwordPommelTex[] = dgLinkAdultSwordPommelTex;
#else
static const char gLinkAdultSwordPommelTex[] __attribute__((aligned (2))) = dgLinkAdultSwordPommelTex;
#endif
#define dgLinkAdultSwordGuardTex "__OTR__objects/object_link_boy/gLinkAdultSwordGuardTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultSwordGuardTex[] = dgLinkAdultSwordGuardTex;
#else
static const char gLinkAdultSwordGuardTex[] __attribute__((aligned (2))) = dgLinkAdultSwordGuardTex;
#endif
#define dgLinkAdultEyesOpenTex "__OTR__objects/object_link_boy/gLinkAdultEyesOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEyesOpenTex[] = dgLinkAdultEyesOpenTex;
#else
static const char gLinkAdultEyesOpenTex[] __attribute__((aligned (2))) = dgLinkAdultEyesOpenTex;
#endif
#define dgLinkAdultEyesHalfTex "__OTR__objects/object_link_boy/gLinkAdultEyesHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEyesHalfTex[] = dgLinkAdultEyesHalfTex;
#else
static const char gLinkAdultEyesHalfTex[] __attribute__((aligned (2))) = dgLinkAdultEyesHalfTex;
#endif
#define dgLinkAdultEyesClosedfTex "__OTR__objects/object_link_boy/gLinkAdultEyesClosedfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEyesClosedfTex[] = dgLinkAdultEyesClosedfTex;
#else
static const char gLinkAdultEyesClosedfTex[] __attribute__((aligned (2))) = dgLinkAdultEyesClosedfTex;
#endif
#define dgLinkAdultEyesRollLeftTex "__OTR__objects/object_link_boy/gLinkAdultEyesRollLeftTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEyesRollLeftTex[] = dgLinkAdultEyesRollLeftTex;
#else
static const char gLinkAdultEyesRollLeftTex[] __attribute__((aligned (2))) = dgLinkAdultEyesRollLeftTex;
#endif
#define dgLinkAdultEyesRollRightTex "__OTR__objects/object_link_boy/gLinkAdultEyesRollRightTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEyesRollRightTex[] = dgLinkAdultEyesRollRightTex;
#else
static const char gLinkAdultEyesRollRightTex[] __attribute__((aligned (2))) = dgLinkAdultEyesRollRightTex;
#endif
#define dgLinkAdultEyesShockTex "__OTR__objects/object_link_boy/gLinkAdultEyesShockTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEyesShockTex[] = dgLinkAdultEyesShockTex;
#else
static const char gLinkAdultEyesShockTex[] __attribute__((aligned (2))) = dgLinkAdultEyesShockTex;
#endif
#define dgLinkAdultEyesUnk1Tex "__OTR__objects/object_link_boy/gLinkAdultEyesUnk1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEyesUnk1Tex[] = dgLinkAdultEyesUnk1Tex;
#else
static const char gLinkAdultEyesUnk1Tex[] __attribute__((aligned (2))) = dgLinkAdultEyesUnk1Tex;
#endif
#define dgLinkAdultEyesUnk2Tex "__OTR__objects/object_link_boy/gLinkAdultEyesUnk2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEyesUnk2Tex[] = dgLinkAdultEyesUnk2Tex;
#else
static const char gLinkAdultEyesUnk2Tex[] __attribute__((aligned (2))) = dgLinkAdultEyesUnk2Tex;
#endif
#define dgLinkAdultMouth1Tex "__OTR__objects/object_link_boy/gLinkAdultMouth1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMouth1Tex[] = dgLinkAdultMouth1Tex;
#else
static const char gLinkAdultMouth1Tex[] __attribute__((aligned (2))) = dgLinkAdultMouth1Tex;
#endif
#define dgLinkAdultMouth2Tex "__OTR__objects/object_link_boy/gLinkAdultMouth2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMouth2Tex[] = dgLinkAdultMouth2Tex;
#else
static const char gLinkAdultMouth2Tex[] __attribute__((aligned (2))) = dgLinkAdultMouth2Tex;
#endif
#define dgLinkAdultMouth3Tex "__OTR__objects/object_link_boy/gLinkAdultMouth3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMouth3Tex[] = dgLinkAdultMouth3Tex;
#else
static const char gLinkAdultMouth3Tex[] __attribute__((aligned (2))) = dgLinkAdultMouth3Tex;
#endif
#define dgLinkAdultMouth4Tex "__OTR__objects/object_link_boy/gLinkAdultMouth4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultMouth4Tex[] = dgLinkAdultMouth4Tex;
#else
static const char gLinkAdultMouth4Tex[] __attribute__((aligned (2))) = dgLinkAdultMouth4Tex;
#endif
#define dgLinkAdultEarTex "__OTR__objects/object_link_boy/gLinkAdultEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultEarTex[] = dgLinkAdultEarTex;
#else
static const char gLinkAdultEarTex[] __attribute__((aligned (2))) = dgLinkAdultEarTex;
#endif
#define dgLinkAdultNoseTex "__OTR__objects/object_link_boy/gLinkAdultNoseTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultNoseTex[] = dgLinkAdultNoseTex;
#else
static const char gLinkAdultNoseTex[] __attribute__((aligned (2))) = dgLinkAdultNoseTex;
#endif
#define dgLinkAdultHeadTLUT "__OTR__objects/object_link_boy/gLinkAdultHeadTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultHeadTLUT[] = dgLinkAdultHeadTLUT;
#else
static const char gLinkAdultHeadTLUT[] __attribute__((aligned (2))) = dgLinkAdultHeadTLUT;
#endif
#define dgLinkAdultTlut_005E00 "__OTR__objects/object_link_boy/gLinkAdultTlut_005E00"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultTlut_005E00[] = dgLinkAdultTlut_005E00;
#else
static const char gLinkAdultTlut_005E00[] __attribute__((aligned (2))) = dgLinkAdultTlut_005E00;
#endif
#define dgLinkAdultUnusedHandTex "__OTR__objects/object_link_boy/gLinkAdultUnusedHandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultUnusedHandTex[] = dgLinkAdultUnusedHandTex;
#else
static const char gLinkAdultUnusedHandTex[] __attribute__((aligned (2))) = dgLinkAdultUnusedHandTex;
#endif
#define dgLinkAdultUnusedGauntlet1Tex "__OTR__objects/object_link_boy/gLinkAdultUnusedGauntlet1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultUnusedGauntlet1Tex[] = dgLinkAdultUnusedGauntlet1Tex;
#else
static const char gLinkAdultUnusedGauntlet1Tex[] __attribute__((aligned (2))) = dgLinkAdultUnusedGauntlet1Tex;
#endif
#define dgLinkAdultUnusedGauntlet2Tex "__OTR__objects/object_link_boy/gLinkAdultUnusedGauntlet2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultUnusedGauntlet2Tex[] = dgLinkAdultUnusedGauntlet2Tex;
#else
static const char gLinkAdultUnusedGauntlet2Tex[] __attribute__((aligned (2))) = dgLinkAdultUnusedGauntlet2Tex;
#endif
#define dgLinkAdultUnusedSheathTex "__OTR__objects/object_link_boy/gLinkAdultUnusedSheathTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultUnusedSheathTex[] = dgLinkAdultUnusedSheathTex;
#else
static const char gLinkAdultUnusedSheathTex[] __attribute__((aligned (2))) = dgLinkAdultUnusedSheathTex;
#endif
#define dgLinkAdultUnusedSheathBandTex "__OTR__objects/object_link_boy/gLinkAdultUnusedSheathBandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultUnusedSheathBandTex[] = dgLinkAdultUnusedSheathBandTex;
#else
static const char gLinkAdultUnusedSheathBandTex[] __attribute__((aligned (2))) = dgLinkAdultUnusedSheathBandTex;
#endif
#define dgLinkAdultUnusedSwordPommelTex "__OTR__objects/object_link_boy/gLinkAdultUnusedSwordPommelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultUnusedSwordPommelTex[] = dgLinkAdultUnusedSwordPommelTex;
#else
static const char gLinkAdultUnusedSwordPommelTex[] __attribute__((aligned (2))) = dgLinkAdultUnusedSwordPommelTex;
#endif
#define dgLinkAdultUnusedSwordGuardTex "__OTR__objects/object_link_boy/gLinkAdultUnusedSwordGuardTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultUnusedSwordGuardTex[] = dgLinkAdultUnusedSwordGuardTex;
#else
static const char gLinkAdultUnusedSwordGuardTex[] __attribute__((aligned (2))) = dgLinkAdultUnusedSwordGuardTex;
#endif
#define dgLinkAdultUnusedSwordEmblemTex "__OTR__objects/object_link_boy/gLinkAdultUnusedSwordEmblemTex"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultUnusedSwordEmblemTex[] = dgLinkAdultUnusedSwordEmblemTex;
#else
static const char gLinkAdultUnusedSwordEmblemTex[] __attribute__((aligned (2))) = dgLinkAdultUnusedSwordEmblemTex;
#endif
#define dgLinkAdultVtx_02E120 "__OTR__objects/object_link_boy/gLinkAdultVtx_02E120"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultVtx_02E120[] = dgLinkAdultVtx_02E120;
#else
static const char gLinkAdultVtx_02E120[] __attribute__((aligned (2))) = dgLinkAdultVtx_02E120;
#endif
#define dgLinkAdultVtx_033760 "__OTR__objects/object_link_boy/gLinkAdultVtx_033760"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultVtx_033760[] = dgLinkAdultVtx_033760;
#else
static const char gLinkAdultVtx_033760[] __attribute__((aligned (2))) = dgLinkAdultVtx_033760;
#endif
#define dgLinkAdultVtx_0340A0 "__OTR__objects/object_link_boy/gLinkAdultVtx_0340A0"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultVtx_0340A0[] = dgLinkAdultVtx_0340A0;
#else
static const char gLinkAdultVtx_0340A0[] __attribute__((aligned (2))) = dgLinkAdultVtx_0340A0;
#endif
#define dgLinkAdultVtx_02E7E0 "__OTR__objects/object_link_boy/gLinkAdultVtx_02E7E0"
#ifdef _WIN32
static const __declspec(align(2)) char gLinkAdultVtx_02E7E0[] = dgLinkAdultVtx_02E7E0;
#else
static const char gLinkAdultVtx_02E7E0[] __attribute__((aligned (2))) = dgLinkAdultVtx_02E7E0;
#endif
#define dobject_link_boyTLUT_005800 "__OTR__objects/object_link_boy/object_link_boyTLUT_005800"
#ifdef _WIN32
static const __declspec(align(2)) char object_link_boyTLUT_005800[] = dobject_link_boyTLUT_005800;
#else
static const char object_link_boyTLUT_005800[] __attribute__((aligned (2))) = dobject_link_boyTLUT_005800;
#endif
#define dobject_link_boyTLUT_005A00 "__OTR__objects/object_link_boy/object_link_boyTLUT_005A00"
#ifdef _WIN32
static const __declspec(align(2)) char object_link_boyTLUT_005A00[] = dobject_link_boyTLUT_005A00;
#else
static const char object_link_boyTLUT_005A00[] __attribute__((aligned (2))) = dobject_link_boyTLUT_005A00;
#endif
#define dobject_link_boyTLUT_005400 "__OTR__objects/object_link_boy/object_link_boyTLUT_005400"
#ifdef _WIN32
static const __declspec(align(2)) char object_link_boyTLUT_005400[] = dobject_link_boyTLUT_005400;
#else
static const char object_link_boyTLUT_005400[] __attribute__((aligned (2))) = dobject_link_boyTLUT_005400;
#endif
#define dobject_link_boyTLUT_00CD48 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CD48"
#ifdef _WIN32
static const __declspec(align(2)) char object_link_boyTLUT_00CD48[] = dobject_link_boyTLUT_00CD48;
#else
static const char object_link_boyTLUT_00CD48[] __attribute__((aligned (2))) = dobject_link_boyTLUT_00CD48;
#endif
#define dobject_link_boyTLUT_00CF50 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CF50"
#ifdef _WIN32
static const __declspec(align(2)) char object_link_boyTLUT_00CF50[] = dobject_link_boyTLUT_00CF50;
#else
static const char object_link_boyTLUT_00CF50[] __attribute__((aligned (2))) = dobject_link_boyTLUT_00CF50;
#endif
#define dobject_link_boyTLUT_00CB40 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CB40"
#ifdef _WIN32
static const __declspec(align(2)) char object_link_boyTLUT_00CB40[] = dobject_link_boyTLUT_00CB40;
#else
static const char object_link_boyTLUT_00CB40[] __attribute__((aligned (2))) = dobject_link_boyTLUT_00CB40;
#endif
#define dobject_link_boyTLUT_00D078 "__OTR__objects/object_link_boy/object_link_boyTLUT_00D078"
#ifdef _WIN32
static const __declspec(align(2)) char object_link_boyTLUT_00D078[] = dobject_link_boyTLUT_00D078;
#else
static const char object_link_boyTLUT_00D078[] __attribute__((aligned (2))) = dobject_link_boyTLUT_00D078;
#endif